G40 BalMod Shrike (Axis) vs. regularkid (Allies)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    triplea_37818_Fre2.tsvg


  • Hmm, did you want me to finish out the French turn? Seems so, but I didn’t want to presume.


  • Yes plz


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to United Kingdom

    triplea_37818_Ger3.tsvg


  • Scramble orders for UK raid?


  • scramble both fighters plz


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 2 units heading to United Kingdom
                    British launches 2 interceptors out of United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 5 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Germany
                3 aaGuns, 3 armour, 5 artilleries, 2 fighters, 18 infantry and 5 tactical_bombers moved from Slovakia Hungary to Eastern Poland
                10 armour moved from Germany to Eastern Poland
                5 infantry moved from Romania to Eastern Poland
                4 armour moved from Yugoslavia to Eastern Poland
                3 fighters moved from Western Germany to Eastern Poland
                10 mech_infantrys moved from Western Germany to Poland
                3 infantry moved from Poland to Eastern Poland
                1 infantry moved from Southern France to France

    Place Units - Germans
                9 mech_infantrys placed in Germany
                6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_37818_Ger3.tsvg


  • Hey shrike. Since we’re playing with the Balance Mod 2.0 rules, your move into Eastern Poland is not legal. Germany must declare war on Russia to move into originally Russian territory (even if the territory has already been taken by another Axis power).

    (See the blue text under the “Russia” national objectives: http://www.axisandallies.org/forums/index.php?topic=37883.0)

    Would you like to declare war on Russia, so that you can move units into Russian territory? Or would you like to keep the 5 PU NO for “Trade With Russia.” If the former, feel free to edit units into the other unoccupied Russian territories and change your income accordingly (i.e., -5 for the lost NO, +PUs for the territories taken). If you want to stay at peace with Russia, we can edit the units out of Russia. Just lemme know.


  • SO Sorry! I thought I had declared war, that was an oversight. I intentionally did not move into any other territories. I’ll edit the PUs for Germany now from 54 to 49.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 2 units heading to United Kingdom
                    British launches 2 interceptors out of United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 5 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Germany
                3 aaGuns, 3 armour, 5 artilleries, 2 fighters, 18 infantry and 5 tactical_bombers moved from Slovakia Hungary to Eastern Poland
                10 armour moved from Germany to Eastern Poland
                5 infantry moved from Romania to Eastern Poland
                4 armour moved from Yugoslavia to Eastern Poland
                3 fighters moved from Western Germany to Eastern Poland
                10 mech_infantrys moved from Western Germany to Poland
                3 infantry moved from Poland to Eastern Poland
                1 infantry moved from Southern France to France

    Place Units - Germans
                9 mech_infantrys placed in Germany
                6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 54 to 49
                EDIT: Turning off Edit Mode

    triplea_37818_Ger3.tsvg


  • Btw, just noticed you were the one who posted 2.0. Thank you for being involved in this; this mod is great! (Even if I keep losing lol)

    Speaking of, I have a feeling I’m spinning my wheels in this game, I’m not sure I can recover from that G1. We shall see…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 cruiser and 1 transport
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 cruiser and 1 transport
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Russians
                2 armour and 2 mech_infantrys moved from Novgorod to Vologda
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Baltic States
                4 aaGuns, 6 artilleries and 22 infantry moved from Belarus to Bryansk
                1 infantry moved from Russia to Smolensk
                5 infantry moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs

    triplea_37818_Rus3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 destroyer and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from Celebes to 44 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 carrier and 2 destroyers moved from 20 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 35 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 4 infantry moved from Anhwe to Kweichow
                2 artilleries, 4 infantry and 1 mech_infantry moved from Hopei to Kweichow
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 tactical_bomber moved from Kiangsi to Kweichow
                1 fighter moved from Kiangsi to Kweichow
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siam to 35 Sea Zone
                2 bombers moved from Siam to India
                1 fighter and 1 tactical_bomber moved from Siam to Kweichow
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone

    triplea_37818_Jap3.tsvg


  • Scramble orders?


  • plz intercept


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans

    triplea_37818_Ame3.tsvg


  • I took the rest of my turn before I’d had my coffee and totally f’d up the turn summary post. Do you know how i can do it manually? All I could figure out was the manual game save. Anyway, to sum up, I lost a FTR in the SBR on India and consolidated my fleet at Manila.


  • Bomber. Jesus, my brain isn’t working yet. Anyway, ifou y want to review what I did, it should all be in the game history. I’m sorry! I’m totally non-functional before java.


  • ha. i do make that mistake all the time and never thought to apologize for it cuz the stuff is in game history anyhow. nw


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 3 fighters and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                2 infantry moved from Brazil to French Guiana
                      Americans take French Guiana from Neutral_Axis
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 mech_infantrys moved from Western United States to Central United States
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Gibraltar to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser
                    Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 cruiser
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 bombers moved from 92 Sea Zone to Gibraltar
                1 tactical_bomber moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Morocco
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 carriers and 1 destroyer placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_37818_Ame3.tsvg

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