scram of 111
L16 G40 Simon (Allies +21) vs ABH (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from New South Wales to 56 Sea ZoneCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to Western Australia
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 cruiser and 2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 30 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Johnston Island: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeCombat Move - French
Turn Complete - French
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I saw that I had moved my US transport to Hawaii instead of Johnston as I originally intended. Let me know if that edit is okay.
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@Arthur:
I saw that I had moved my US transport to Hawaii instead of Johnston as I originally intended. Let me know if that edit is okay.
Seems fine to me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eire to Scotland
Germans take Scotland from British
2 artilleries moved from Novgorod to Archangel
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
2 tactical_bombers moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 2 artilleries and 2 tactical_bombers
Russians defend with 2 armour
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery
Casualties for Russians: 2 armourNon Combat Move - Germans
2 tactical_bombers moved from Archangel to Eastern Poland
1 fighter moved from Novgorod to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 artilleries and 3 infantry moved from Normandy Bordeaux to France
5 artilleries and 5 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Western Germany to Germany
3 artilleries moved from Germany to Poland
5 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 artilleries moved from Baltic States to Novgorod
1 destroyer moved from 115 Sea Zone to 112 Sea ZonePlace Units - Germans
1 destroyer and 1 transport placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 fighters
EDIT: Adding units owned by Germans to Tunisia: 2 fighters
EDIT: Turning off Edit Mode
2 bombers and 1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 fighter moved from Vologda to Archangel
1 tactical_bomber moved from Russia to Ukraine
7 infantry moved from Amur to Manchuria
1 armour moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 armour moved from Sikang to Shensi
1 mech_infantry moved from Tsinghai to ShensiCombat - Russians
Battle in Manchuria
Russians attack with 7 infantry
Japanese defend with 1 infantry and 3 mech_infantrys
Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 5 infantry
Casualties for Japanese: 1 infantry and 3 mech_infantrys
Battle in Ukraine
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 armour and 1 artillery
Russians win, taking Archangel from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Vologda to Smolensk
4 aaGuns, 2 armour, 27 artilleries and 36 infantry moved from Bryansk to Belarus
1 armour moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
3 fighters moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 armour moved from Anglo Egyptian Sudan to Egypt
6 infantry moved from Russia to BryanskPlace Units - Russians
3 armour and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
2 fighters moved from Japan to Anhwe
1 fighter moved from Japan to Manchuria
1 bomber moved from French Indo China to Manchuria
1 artillery and 1 infantry moved from Korea to Manchuria
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
3 fighters and 3 tactical_bombers moved from Shan State to Kweichow
1 infantry moved from Shantung to Anhwe
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from 41 Sea Zone to JavaCombat - Japanese
Battle in Kweichow
Japanese attack with 3 fighters and 3 tactical_bombers
British defend with 1 armour; Chinese defend with 1 infantry
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 1 armour
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 2 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Battle in Anhwe
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Amur from Russians, taking Anhwe from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Anhwe to Shantung
4 artilleries moved from Shan State to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
1 bomber and 1 fighter moved from Manchuria to Shantung
1 bomber moved from 34 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 tactical_bombers moved from French Indo China to Shantung
1 fighter and 1 tactical_bomber moved from Kweichow to Shantung
2 fighters and 2 tactical_bombers moved from Kweichow to Shantung
2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 41 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Java to 42 Sea ZonePlace Units - Japanese
3 infantry placed in Shantung
3 mech_infantrys placed in French Indo China
1 bomber placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
1 bomber moved from Egypt to Tunisia
1 bomber moved from Egypt to Tunisia
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
3 bombers moved from Vologda to Bessarabia
6 fighters and 1 tactical_bomber moved from India to BurmaCombat - Americans
Battle in Bessarabia
Americans attack with 3 bombers
Italians defend with 1 artillery and 1 infantry
Americans win with 2 bombers remaining. Battle score for attacker is -5
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 bomber
Battle in 92 Sea Zone
Americans attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Burma
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 artillery
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 2 bombers and 2 infantry
Germans defend with 2 fighters; Italians defend with 2 infantry
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 20
Casualties for Germans: 2 fighters
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 fighter moved from 92 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Tunisia to Gibraltar
1 bomber moved from Tunisia to Gibraltar
1 bomber moved from Bessarabia to Belarus
1 bomber moved from Bessarabia to Belarus
6 fighters and 1 tactical_bomber moved from Burma to India
1 carrier moved from 63 Sea Zone to 54 Sea Zone
6 fighters moved from Hawaiian Islands to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 52 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Midway
1 fighter moved from Western United States to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 108 Sea Zone
1 mech_infantry moved from French Central Africa to Anglo Egyptian SudanPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 bomber and 1 fighter placed in Eastern United States
4 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
18 infantry moved from Jehol to Manchuria
1 infantry moved from Szechwan to Shensi
1 fighter moved from Suiyuyan to ShensiCombat - Chinese
Battle in Manchuria
Chinese attack with 18 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Manchuria from Japanese with 17 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 airfield and 2 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to 94 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Alexandria
4 artilleries and 2 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to 94 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 fighter moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Bryansk to Western UkraineCombat - British
Battle in Scotland
British attack with 3 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Alexandria
British attack with 4 artilleries, 1 fighter and 4 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 4 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 94 Sea Zone
British attack with 2 fighters
Italians defend with 1 transport
British win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter moved from Alexandria to Egypt
3 fighters moved from Scotland to United KingdomPlace Units - British
1 airfield placed in Gibraltar
2 fighters placed in EgyptTurn Complete - British
British collect 33 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer and 2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Tobruk to Tunisia
1 armour and 1 infantry moved from Libya to TunisiaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 3 submarines
Americans defend with 1 submarine
Italians win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Tunisia
Italians attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 artillery
Italians win, taking Tunisia from Americans with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 armour and 1 artilleryNon Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Tunisia to Libya
1 fighter moved from Tobruk to Southern Italy
2 aaGuns and 1 infantry moved from Novgorod to Baltic StatesPlace Units - Italians
1 artillery placed in Southern Italy
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
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Can I take that attack on SZ125 back? I wanted to fly the fighters to Baltic States.
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Sure no problem. This has been a friendly game.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 10 artilleries, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Removing units owned by Russians from Ukraine: 1 armour
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers and 1 destroyer
British defend with 1 submarine
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
Battle in Scotland
Germans attack with 1 artillery and 1 infantry
British defend with 1 airfield and 1 infantry
Germans win, taking Scotland from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 bombers moved from 125 Sea Zone to Baltic States
4 artilleries and 1 infantry moved from Novgorod to Baltic States
2 tactical_bombers moved from Eastern Poland to Romania
3 aaGuns, 6 armour, 9 artilleries, 20 infantry and 15 mech_infantrys moved from Eastern Poland to Baltic States
3 artilleries moved from Poland to Baltic States
3 fighters moved from Western Germany to Baltic States
1 artillery moved from Germany to Poland
4 artilleries and 4 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from France to Western GermanyPlace Units - Germans
3 submarines placed in 113 Sea Zone
10 artilleries placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
@Arthur:
Sure no problem. This has been a friendly game.
Thanks.
I edited to get the same result in the Ukraine, but you sunk my DD this time.
Can’t remember if I attacked Scotland the first time but decided to now.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
4 armour, 27 artilleries, 36 infantry and 1 mech_infantry moved from Belarus to Baltic States
4 fighters and 1 tactical_bomber moved from Russia to Baltic States
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Nenetsia to Archangel -
OOL: take the bombers 1st for max defense, or save them in hope of successful defense?
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AAAs shot down 2 of my fighters
23 hits the first round (about average) -
Save bombers, lose AAA, then Italian inf.





