Let’s collect ourselves here! And have some fun. I prefer the Allies, but I am flexible.
L16 G40 StuckTojo (Allies +16) vs Simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern France to Northern ItalyNon Combat Move - Italians
Place Units - Italians
1 transport placed in 97 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Queensland to 41 Sea Zone
1 carrier and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Celebes to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 carrier, 1 destroyer and 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 31
Casualties for Japanese: 1 carrier, 1 destroyer and 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Guinea
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 mech_infantrys moved from Queensland to Northern Territory
1 fighter moved from Persia to Russia
1 fighter moved from Northwest Persia to Russia
1 fighter moved from 81 Sea Zone to Persia
1 bomber moved from 42 Sea Zone to Celebes
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 bomber moved from 41 Sea Zone to CelebesPlace Units - ANZAC
1 fighter and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 battleship, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 1 infantry moved from Belarus to Bryansk
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 artillery and 1 infantry moved from Rostov to Caucasus
2 fighters moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Bryansk
2 fighters moved from 111 Sea Zone to United Kingdom
1 bomber moved from Western Germany to United KingdomCombat - Germans
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Intercept in the UK?
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Intercept in the UK?
I’m assuming not, but I just realised I forgot Albania. Let’s roll it here:
Rolling 4d6:
(1, 1, 3, 5)defender:
Rolling 1d6:
(2) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 battleship, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 1 infantry moved from Belarus to Bryansk
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 artillery and 1 infantry moved from Rostov to Caucasus
2 fighters moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Bryansk
2 fighters moved from 111 Sea Zone to United Kingdom
1 bomber moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Battle in Caucasus
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Albania from British to Italians
EDIT: Removing units owned by Germans from Yugoslavia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Cleaning up during movement phase
3 aaGuns, 16 armour, 13 artilleries and 12 infantry moved from Volgograd to Tambov
1 fighter moved from Bryansk to Tambov
9 artilleries and 6 infantry moved from Rostov to Tambov
2 fighters moved from Caucasus to Tambov
5 armour, 3 infantry and 3 mech_infantrys moved from Novgorod to Belarus
3 artilleries moved from Ukraine to Rostov
2 mech_infantrys moved from Germany to Eastern Poland
1 battleship moved from 113 Sea Zone to 112 Sea Zone
1 carrier, 4 destroyers and 1 transport moved from 111 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to Western Germany
3 artilleries and 4 infantry moved from Normandy Bordeaux to France
3 fighters moved from Tambov to RostovPlace Units - Germans
EDIT: Turning off Edit Mode
3 infantry placed in Volgograd
1 bomber and 2 fighters placed in Western Germany
1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 62 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode -
Intercept in the UK?
Posted on the assumption that you didn’t want to. If you do we can roll here.
Had trouble editing my Albania battle - perhaps it will let you do it?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 14 PUs;
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Vologda
3 fighters and 1 tactical_bomber moved from Russia to Vologda
1 armour moved from Russia to Samara
Russians take Samara from Japanese
1 armour moved from Samara to RussiaCombat - Russians
Battle in Vologda
Russians attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 armour and 1 infantry
Russians win, taking Vologda from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total -
Sahl good. 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 bomber, 3 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters moved from India to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 armour and 1 tactical_bomber moved from Kazakhstan to Vologda
1 tactical_bomber moved from Volgograd to Vologda
2 infantry and 2 tactical_bombers moved from Kazakhstan to TurkmenistanCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 5 fighters and 1 tactical_bomber
ANZAC defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 carrier, 1 destroyer and 2 fighters
Casualties for Japanese: 3 fighters
Battle in Turkmenistan
Japanese attack with 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Turkmenistan from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Vologda
Japanese attack with 2 armour and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Japanese win, taking Vologda from Russians with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Samara from Russians to Japanese
EDIT: Turning off Edit Mode
2 tactical_bombers moved from Turkmenistan to Volgograd
3 artilleries and 2 infantry moved from Kansu to Novosibirsk
1 artillery moved from Timguska to Novosibirsk
2 tactical_bombers moved from Volgograd to Tambov
2 tactical_bombers moved from Vologda to Tambov
1 armour moved from Kazakhstan to Tambov
1 artillery and 3 infantry moved from Yunnan to Shan State
1 infantry moved from French Indo China to Shan State
2 mech_infantrys moved from French Indo China to Burma
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java
1 infantry moved from Amur to KoreaPlace Units - Japanese
3 destroyers and 2 transports placed in 6 Sea Zone
3 infantry placed in India
1 bomber and 2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5
Japanese collect 80 PUs; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Gibraltar to 97 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
Americans take 44 Sea Zone from Japanese
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Guam to Philippines
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 24 Sea Zone
4 bombers moved from United Kingdom to 97 Sea ZoneCombat - Americans
Americans creates battle in territory 109 Sea Zone -
Scramble sz 97?
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Scramble sz 97?
No but I also have the option to Kamikaze on the BB off the Philippines. Do you want to take back that move? We can just assume it’s an NCM so long as you don’t bombard.
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Scramble sz 97?
No but I also have the option to Kamikaze on the BB off the Philippines. Do you want to take back that move? We can just assume it’s an NCM so long as you don’t bombard.
Ah, yes, good point.
Thanks, we’ll just say it went in during non-combat.
Appreciate it. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 37 PUs;
British buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Scotland to Eire
British take Eire from Germans
3 infantry moved from Northwest Persia to Caucasus
1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 mech_infantry moved from Albania to Greece
1 mech_infantry moved from Greece to Albania
British take Albania from Italians
1 artillery moved from Northwest Persia to CaucasusCombat - British
Battle in West India
Battle in Caucasus
British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
British win, taking West India from Japanese, taking Caucasus from Germans with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Caucasus to Persia
7 armour moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
3 aaGuns moved from Persia to Northwest Persia
1 aaGun moved from Trans-Jordan to Syria
1 armour moved from Trans-Jordan to Northwest Persia
1 fighter moved from Trans-Jordan to Northwest Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
2 fighters moved from 81 Sea Zone to Syria
2 cruisers moved from 92 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 battleship moved from 81 Sea Zone to 80 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Iraq to PersiaPlace Units - British
2 armour and 1 infantry placed in Persia
3 infantry placed in Iraq
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTurn Complete - UK_Pacific
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Would you mind placing my two Alberta UK units into British Columbia?
My brain seems to be running at low capacity today…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
Would you mind placing my two Alberta UK units into British Columbia?
My brain seems to be running at low capacity today…
Oops forgot. You can do it on the ANZAC turn.
Still trying to fix that omitted battle in Albania.
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Would you mind placing my two Alberta UK units into British Columbia?
My brain seems to be running at low capacity today…
Oops forgot. You can do it on the ANZAC turn.
Still trying to fix that omitted battle in Albania.
Sounds good.