@dawgoneit I didn’t look into it yet. If it was a complete disaster for Germany, I invite you to rerun the combats after my scramble decision. Please do so - very bad dice in G1 really suck and can decide the game early.
L16 G40 Simon (Allies +21) vs ABH (Axis)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 6 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to 109 Sea Zone
1 bomber moved from Eastern United States to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
3 submarines moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Gibraltar to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 artillery and 2 infantry moved from Algeria to Tunisia
1 bomber moved from Russia to Egypt
1 fighter moved from Russia to Eastern Persia
1 submarine moved from 87 Sea Zone to 104 Sea Zone -
The first round was obvious. I got two hits and took the sub and tipped the BB. You got two hits and I lost the DD and a fighter.
Round 2 (3 bombers vs carrier, tac, fighter, tipped battleship).
I scored 3 hits. What do you want to lose? -
I went max defense for you… you needed it.
-
Tip carrier, lose planes.
So my capital ships are the only things left.
-
Okay, I will make the edits.
-
@Arthur:
Okay, I will make the edits.
Probably should have gone Max D with what I rolled for Defence.
-
missed the battle in Ivory Coast. I will roll it here:
my 1s
Rolling 2d6:
(5, 6)
my bomber
Rolling 1d6:
(6)Your 2s
Rolling 2d6:
(5, 5) -
my 1s
Rolling 2d6:
(1, 3)
my bomber
Rolling 1d6:
(5)Your 2s
Rolling 2d6:
(1, 3) -
my 1s
Rolling 1d6:
(3)
my bomber
Rolling 1d6:
(1)Your 2s
Rolling 1d6:
(4) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 6 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to 109 Sea Zone
1 bomber moved from Eastern United States to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
3 submarines moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Gibraltar to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 artillery and 2 infantry moved from Algeria to Tunisia
1 bomber moved from Russia to Egypt
1 fighter moved from Russia to Eastern Persia
1 submarine moved from 87 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 4 submarines
Germans defend with 1 destroyer
Americans win with 4 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 3 bombers, 1 destroyer and 1 fighter
Germans defend with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Units damaged: 1 battleship owned by the Germans
retreated to 109 Sea Zone
Germans win with 1 battleship, 1 fighter and 3 transports remaining. Battle score for attacker is 15
Casualties for Germans: 1 carrier, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 destroyer and 1 fighter
1 fighter owned by the Germans forced to land in EireNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 carrier
EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1
EDIT: Removing units owned by Germans from Eire: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Gold Coast: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Gold Coast: 1 mech_infantry
EDIT: Removing units owned by Americans from French West Africa: 1 infantry and 1 mech_infantry
EDIT: Changing ownership of Gold Coast from Italians to British
EDIT: Turning off Edit Mode
3 bombers moved from 109 Sea Zone to United Kingdom
1 bomber moved from French Equatorial Africa to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Central America
1 mech_infantry moved from 64 Sea Zone to Central America
5 fighters and 1 tactical_bomber moved from Java to India
1 submarine moved from 43 Sea Zone to 56 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 carrier moved from 101 Sea Zone to 51 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
6 fighters placed in Western United States
1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Politics - British
Turning on Edit Mode
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 8
EDIT: Changing PUs for UK_Pacific from 2 to 0
EDIT: Turning off Edit ModeCombat Move - British
1 armour, 12 artilleries, 1 fighter, 13 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to Burma
1 submarine moved from 92 Sea Zone to 109 Sea Zone
4 fighters moved from United Kingdom to 109 Sea Zone
1 transport moved from 83 Sea Zone to 85 Sea Zone
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central AfricaCombat - British
Battle in 109 Sea Zone
British attack with 4 fighters and 1 submarine
Germans defend with 1 battleship, 1 carrier and 3 transports
British win with 3 fighters remaining. Battle score for attacker is 41
Casualties for Germans: 1 battleship, 1 carrier and 3 transports
Casualties for British: 1 fighter and 1 submarine
Battle in Burma
British attack with 1 armour, 12 artilleries, 1 fighter, 13 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 aaGuns, 4 armour, 4 artilleries, 15 infantry and 5 mech_infantrys
British win, taking Burma from Japanese with 1 armour, 4 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for British: 8 artilleries, 13 infantry and 1 mech_infantry
Casualties for Japanese: 2 aaGuns, 4 armour, 4 artilleries, 15 infantry and 5 mech_infantrysNon Combat Move - British
1 mech_infantry moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Burma to India
3 aaGuns moved from India to Burma
2 artilleries and 2 infantry moved from Trans-Jordan to Egypt
3 fighters moved from 109 Sea Zone to United Kingdom
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to RostovPlace Units - British
1 destroyer placed in 110 Sea Zone
2 artilleries placed in Egypt
1 fighter placed in Egypt
1 submarine placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,4,5
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Alexandria to Tobruk
1 fighter moved from 93 Sea Zone to TobrukPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
Sorry about the two sets of dice rolls - forgot an NCM and it was easier.
-
I just send my dice rolls to a spam folder; I trust people on the forum.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Java to India
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 62 Sea Zone
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from Egypt: 1 infantry
EDIT: Adding units owned by French to Alexandria: 1 infantry
EDIT: Changing ownership of Alexandria from Italians to British -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers and 1 fighter moved from Western Germany to United Kingdom
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 tactical_bombers moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 destroyer moved from 112 Sea Zone to 115 Sea Zone -
Intercept in the UK?
-
no thanks.





