@pacifiersboard can maybe start this now. I’m wondering if we need to discuss bid units. Is everything fair game or should we limit it to units and not infrastructure
L16 G40 Simon (Allies +21) vs ABH (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 3 PUs;Combat Move - British
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to IndiaCombat - British
Non Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
1 transport moved from 71 Sea Zone to 82 Sea Zone
1 infantry moved from French Equatorial Africa to 82 Sea Zone
1 mech_infantry moved from French Equatorial Africa to 82 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to French West Africa
1 mech_infantry moved from 83 Sea Zone to French West AfricaPlace Units - British
2 fighters placed in United Kingdom
1 infantry and 2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 mech_infantry
EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 artilleries and 2 infantry
EDIT: Adding units owned by British to Trans-Jordan: 2 artilleries and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 6 infantry and 1 mech_infantry
EDIT: Adding units owned by British to United Kingdom: 6 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 13 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer and 3 submarines moved from 97 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone -
Scramble from Egypt?
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full scramble.
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@Arthur:
full scramble.
2 sub hits first round. Lose both destroyers?
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@Arthur:
full scramble.
2 sub hits first round. Lose both destroyers?
I assumed yes. And Max D after that. Hope that’s Ok. It seemed the logical thing to do.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer and 3 submarines moved from 97 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Italians attack with 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber
British defend with 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber; French defend with 1 destroyer
2 submarines owned by the Italians Submerged
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 45
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for British: 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for French: 1 destroyerNon Combat Move - Italians
1 artillery and 1 infantry moved from Bulgaria to Romania
1 armour, 1 artillery and 2 infantry moved from Tobruk to Alexandria
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
2 aaGuns and 1 infantry moved from Eastern Poland to Baltic StatesPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Italians collect 14 PUs (1 lost to blockades); end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
Seriously… +45. Sigh, my scrambling luck stinks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from India to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from New South Wales to Queensland
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
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@Arthur:
Seriously… +45. Sigh, my scrambling luck stinks.
Average was +10, so I guess so.
Mind you, without the scramble it was a +19 average, so on that metric it was the right decision.
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Yeah, it was within the random craziness of a dice game… I just was hoping to at least kill the subs.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 2 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Normandy Bordeaux to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Germans win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Scotland from British to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Scotland from Germans to British
EDIT: Turning off Edit Mode
2 bombers moved from 104 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to Eire
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Ukraine to Eastern PolandPlace Units - Germans
2 artilleries and 1 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 artilleries and 5 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 5 artilleries and 5 infantry
EDIT: Turning off Edit Mode
2 artilleries placed in Novgorod
Germans undo move 1.
1 artillery and 1 infantry placed in Normandy Bordeaux
1 artillery placed in Novgorod
2 destroyers placed in 112 Sea Zone
1 bomber and 3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
Bother. Forgot about attacking Scotland. It’s a bit late to add it because you would have been able to scramble out of the UK then.
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changed my mind, I am going to continue the attack in Korea
Rolling 8d6:
(1, 3, 3, 4, 5, 5, 5, 6)Art
Rolling 1d6:
(6) -
Umm, aren’t you forgetting that the art will support an inf?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
3 fighters moved from Russia to Nenetsia
1 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to Nenetsia
1 fighter moved from Russia to Ukraine
11 infantry moved from Amur to KoreaCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Nenetsia
Russians attack with 3 fighters and 1 tactical_bomber
Germans defend with 2 armour
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour
Casualties for Russians: 1 fighter
Battle in Korea
Russians attack with 11 infantry
Japanese defend with 1 artillery and 1 infantry
8 infantry owned by the Russians retreated to Amur
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 8 infantry
EDIT: Adding units owned by Russians to Korea: 8 infantry
EDIT: Removing units owned by Japanese from Korea: 1 artillery
EDIT: Changing ownership of Korea from Japanese to Russians
EDIT: Turning off Edit Mode
1 armour moved from Kansu to Suiyuyan
1 armour moved from Volgograd to Bryansk
1 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Nenetsia to Russia
2 infantry moved from Volgograd to Tambov
1 fighter moved from Ukraine to Russia
1 armour moved from Caucasus to Bryansk
1 mech_infantry moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
3 armour and 1 mech_infantry moved from Bryansk to Russia
8 artilleries moved from Russia to BryanskPlace Units - Russians
6 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 2 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 fighter moved from Shan State to India
1 bomber moved from French Indo China to India
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
6 infantry and 3 mech_infantrys moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour, 4 artilleries, 9 infantry and 1 mech_infantry moved from Shan State to Burma
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
3 armour moved from Kweichow to Burma
2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Anhwe to 35 Sea Zone
2 fighters moved from Shan State to 35 Sea Zone
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery moved from Kweichow to Shensi
1 fighter moved from Anhwe to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Anhwe to Shensi
1 tactical_bomber moved from 35 Sea Zone to Philippines -
Intercept?





