@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
L16 G40 StuckTojo (Allies +16) vs Simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 bomber moved from Sumatra to 36 Sea Zone
1 bomber moved from Sumatra to 36 Sea Zone
2 fighters moved from Sumatra to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 2 submarines
ANZAC win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 2 submarines
Casualties for ANZAC: 1 destroyer
Battle in 36 Sea Zone
ANZAC attack with 2 bombers and 1 submarine
Japanese defend with 1 carrier and 2 transports
Units damaged: 1 carrier owned by the Japanese
ANZAC win, taking 36 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 30
Casualties for Japanese: 1 carrier and 2 transportsNon Combat Move - ANZAC
2 bombers moved from 36 Sea Zone to Sumatra
1 fighter moved from Sumatra to Ceylon
2 fighters moved from 42 Sea Zone to SumatraPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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Damn. Would you mind dropping my 2 ANZAC fighters in Caucasus into Persia? :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 2 fighters and 8 infantry; Remaining resources: 3 PUs;Combat Move - Germans
1 bomber moved from Finland to 91 Sea Zone
3 fighters moved from Southern Italy to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from 111 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
1 artillery and 2 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
2 artilleries and 3 infantry moved from Volgograd to Samara
1 artillery and 1 infantry moved from Volgograd to Tambov
1 artillery and 2 infantry moved from Rostov to Bryansk
2 fighters moved from Western Germany to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 4 bombers and 7 fighters
Americans defend with 1 battleship, 1 carrier, 3 destroyers and 2 fighters
Germans win with 4 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 7 fighters
Casualties for Americans: 1 battleship, 1 carrier, 3 destroyers and 2 fighters
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
1 artillery owned by the Germans retreated to Rostov
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Samara
Germans attack with 2 artilleries and 3 infantry
Russians defend with 3 infantry
Germans win, taking Samara from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 armour moved from Ukraine to Eastern Poland
3 armour moved from Novgorod to Eastern Poland
1 artillery and 2 infantry moved from Novgorod to Baltic States
3 armour moved from Rostov to Samara
3 aaGuns, 14 armour, 10 artilleries and 10 infantry moved from Volgograd to Samara
6 artilleries moved from Rostov to Ukraine
4 infantry moved from Rostov to Ukraine
3 bombers moved from 91 Sea Zone to Normandy Bordeaux
1 bomber moved from 91 Sea Zone to Morocco
1 infantry moved from Western Germany to France
3 aaGuns, 4 artilleries and 4 infantry moved from Western Germany to Northern Italy
1 carrier, 4 destroyers and 3 transports moved from 111 Sea Zone to 112 Sea ZonePlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Normandy Bordeaux
3 artilleries, 2 fighters and 4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Morocco: 1 bomber
EDIT: Adding units owned by Germans to Morocco: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 transports
EDIT: Removing units owned by Germans from Northern Italy: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 105 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 artilleries and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 62 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 2 fighters and 8 infantry; Remaining resources: 3 PUs;Combat Move - Germans
1 bomber moved from Finland to 91 Sea Zone
3 fighters moved from Southern Italy to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from 111 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
1 artillery and 2 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
2 artilleries and 3 infantry moved from Volgograd to Samara
1 artillery and 1 infantry moved from Volgograd to Tambov
1 artillery and 2 infantry moved from Rostov to Bryansk
2 fighters moved from Western Germany to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 4 bombers and 7 fighters
Americans defend with 1 battleship, 1 carrier, 3 destroyers and 2 fighters
Germans win with 4 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 7 fighters
Casualties for Americans: 1 battleship, 1 carrier, 3 destroyers and 2 fighters
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
1 artillery owned by the Germans retreated to Rostov
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Samara
Germans attack with 2 artilleries and 3 infantry
Russians defend with 3 infantry
Germans win, taking Samara from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 armour moved from Ukraine to Eastern Poland
3 armour moved from Novgorod to Eastern Poland
1 artillery and 2 infantry moved from Novgorod to Baltic States
3 armour moved from Rostov to Samara
3 aaGuns, 14 armour, 10 artilleries and 10 infantry moved from Volgograd to Samara
6 artilleries moved from Rostov to Ukraine
4 infantry moved from Rostov to Ukraine
3 bombers moved from 91 Sea Zone to Normandy Bordeaux
1 bomber moved from 91 Sea Zone to Morocco
1 infantry moved from Western Germany to France
3 aaGuns, 4 artilleries and 4 infantry moved from Western Germany to Northern Italy
1 carrier, 4 destroyers and 3 transports moved from 111 Sea Zone to 112 Sea ZonePlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Normandy Bordeaux
3 artilleries, 2 fighters and 4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Morocco: 1 bomber
EDIT: Adding units owned by Germans to Morocco: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 transports
EDIT: Removing units owned by Germans from Northern Italy: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 105 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 artilleries and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 62 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 105 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 6 PUs;
Russians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
2 infantry moved from Bryansk to Rostov
3 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Italians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from GermansCombat - Russians
Battle in Rostov
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Rostov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Smolensk to Bryansk
13 artilleries and 38 infantry moved from Smolensk to Russia
3 infantry moved from Vologda to RussiaPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 72 PUs;
Japanese buy 3 armour, 2 artilleries, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 armour, 3 infantry and 4 tactical_bombers moved from Tsinghai to Novosibirsk
15 armour, 1 artillery and 1 infantry moved from India to West India
3 armour moved from Burma to West IndiaCombat - Japanese
Battle in Novosibirsk
Japanese attack with 3 armour, 3 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 3 armour, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West India
Japanese attack with 18 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 18 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
4 fighters moved from Burma to India
1 aaGun moved from India to West India
1 fighter moved from Burma to India
3 armour moved from Hopei to Kansu
3 artilleries and 2 infantry moved from Chahar to Suiyuyan
4 tactical_bombers moved from Novosibirsk to Kansu
1 artillery moved from Yakut S.S.R. to Yenisey
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter moved from Philippines to JapanPlace Units - Japanese
1 destroyer and 1 transport placed in 36 Sea Zone
1 infantry placed in French Indo China
3 armour placed in India
1 destroyer and 2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Western United States to Morocco
1 bomber moved from Eastern United States to 92 Sea Zone
2 fighters moved from United Kingdom to Morocco
2 bombers and 1 fighter moved from United Kingdom to 92 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone -
Scramble sz 6?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Western United States to Morocco
1 bomber moved from Eastern United States to 92 Sea Zone
2 fighters moved from United Kingdom to Morocco
2 bombers and 1 fighter moved from United Kingdom to 92 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea ZoneCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 bomber and 3 submarines
Japanese defend with 1 destroyer, 1 fighter and 2 transports
Americans win, taking 6 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer, 1 fighter and 2 transports
Casualties for Americans: 2 submarines
Battle in 92 Sea Zone
Americans attack with 3 bombers and 1 fighter
Italians defend with 1 battleship, 1 cruiser and 3 transports
Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 53
Casualties for Italians: 1 battleship, 1 cruiser and 3 transports
Battle in Morocco
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 fighter; Italians defend with 1 artillery
Americans win, taking Morocco from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 fighter
Casualties for Italians: 1 artillery
Battle in GibraltarNon Combat Move - Americans
1 bomber moved from Morocco to Algeria
3 bombers moved from 92 Sea Zone to Algeria
1 fighter moved from 92 Sea Zone to Algeria
2 fighters moved from Morocco to Algeria
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Queensland to Celebes
1 bomber moved from 6 Sea Zone to Guam
1 armour and 1 infantry moved from British Columbia to Western United States
1 carrier and 1 fighter moved from 93 Sea Zone to 99 Sea Zone
1 fighter moved from Ceylon to PersiaPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 4 armour, 2 artilleries and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from United Kingdom to 110 Sea Zone
1 armour and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 99 Sea Zone
1 armour and 1 mech_infantry moved from 99 Sea Zone to Greece
1 battleship moved from 93 Sea Zone to 99 Sea Zone
British take 99 Sea Zone from Italians
7 armour, 1 bomber, 3 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Persia to West India
5 artilleries and 6 infantry moved from Eastern Persia to West IndiaCombat - British
Battle in 110 Sea Zone
British attack with 1 fighter
Germans defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in West India
British attack with 7 armour, 5 artilleries, 1 bomber, 3 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 18 armour and 1 artillery
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun, 18 armour and 1 artillery
Casualties for British: 7 armour, 5 artilleries, 2 fighters, 6 infantry and 3 mech_infantrys
Battle in GreeceNon Combat Move - British
1 fighter moved from 110 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to Gibraltar
1 cruiser moved from 93 Sea Zone to 104 Sea Zone
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 carrier and 1 fighter moved from 93 Sea Zone to 99 Sea Zone
3 aaGuns moved from Eastern Persia to Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from West India to Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Eastern Persia
2 infantry moved from United Kingdom to Scotland
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest PersiaPlace Units - British
1 artillery placed in United Kingdom
3 armour placed in Persia
1 armour, 1 artillery and 1 infantry placed in IraqTurn Complete - British
British collect 38 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from BritishCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total -
Thought those 18 tanks were safe. Ouch!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 36 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 19 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Persia to 99 Sea Zone
1 fighter moved from Persia to Northwest Persia
1 fighter moved from Ceylon to Persia
2 fighters moved from Sumatra to Celebes
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
2 bombers moved from Sumatra to QueenslandPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
Germans buy 3 artilleries, 1 battleship, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Normandy Bordeaux to United Kingdom
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
2 fighters moved from Western Germany to Scotland
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Samara to Vologda
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Caucasus to Rostov
1 artillery moved from Ukraine to Rostov
1 artillery moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Baltic States to Belarus
8 artilleries and 5 infantry moved from Ukraine to RostovCombat - Germans
Strategic bombing raid in United Kingdom
2 bombers killed by AA
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Battle in Scotland
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 airfield and 3 infantry
Germans win, taking Scotland from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 10 artilleries and 7 infantry
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 10 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns, 17 armour, 11 artilleries and 11 infantry moved from Samara to Volgograd
1 artillery and 1 infantry moved from Kazakhstan to Volgograd
1 artillery moved from Tambov to Volgograd
6 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
1 carrier and 4 destroyers moved from 112 Sea Zone to 111 Sea Zone
2 fighters moved from Scotland to 111 Sea Zone
1 bomber moved from United Kingdom to Western Germany
3 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to YugoslaviaPlace Units - Germans
2 mech_infantrys placed in Germany
3 fighters placed in Volgograd
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
1 battleship placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
3 ones on four dice from that SBR!
Not good for me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 15 PUs;
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Urals to Vologda
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
1 infantry moved from Archangel to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery
Russians win, taking Vologda from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 15 PUs