@Daaras I’m not quite sure I have heard both on this forum.
L16 G40 StuckTojo (Allies +16) vs Simon33 (Axis)
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5 ftrs
2 bombersIntercept in India?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 39 Sea Zone to India
2 bombers and 3 fighters moved from Yunnan to India
1 artillery and 1 infantry moved from Tsinghai to Sikang
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
3 artilleries moved from Shantung to Jehol
3 infantry moved from Anhwe to Jehol
2 fighters and 2 tactical_bombers moved from Anhwe to Manchuria
1 fighter moved from Korea to Manchuria
4 artilleries and 12 infantry moved from Korea to Manchuria
1 armour moved from Kansu to Evenkiyskiy
Japanese take Timguska from Russians
Japanese take Evenkiyskiy from Russians
1 artillery and 1 infantry moved from Kansu to Novosibirsk
1 artillery and 1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Shensi to Burma
1 fighter and 3 tactical_bombers moved from Shensi to Sikang
1 mech_infantry moved from Kansu to Sikang
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Amur to Siberia
Japanese take Siberia from RussiansCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Battle in Manchuria
Japanese attack with 5 artilleries, 3 fighters, 13 infantry and 2 tactical_bombers
Chinese defend with 1 infantry; Russians defend with 2 aaGuns, 1 artillery and 16 infantry
Japanese win, taking Sumatra from ANZAC with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -14
Casualties for Chinese: 1 infantry
Casualties for Russians: 2 aaGuns, 1 artillery and 16 infantry
Casualties for Japanese: 5 artilleries, 2 fighters and 13 infantry
Battle in Jehol
Japanese attack with 3 artilleries and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 infantry
Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Air Battle in India
Japanese attacks with 7 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
1 aaGun moved from Yunnan to Shan State
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 fighter and 3 tactical_bombers moved from Sikang to Shan State
2 fighters moved from India to 37 Sea Zone
2 bombers and 2 fighters moved from India to Shan State
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 fighter and 2 tactical_bombers moved from Manchuria to Korea
1 fighter moved from India to Shan State
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Korea to JapanPlace Units - Japanese
3 infantry placed in Shantung
1 factory_minor placed in French Indo China
1 airfield placed in Shan State
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total -
5 ftrs
2 bombersIntercept in India?
I assumed no intercept in the interests of speeding up the game. If you want to have intercept, we can roll the air battle in the forum. Doubt it though.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 3 infantry moved from Aleutian Islands to 8 Sea Zone
1 armour, 3 infantry and 2 transports moved from 8 Sea Zone to 5 Sea Zone
1 armour and 3 infantry moved from 5 Sea Zone to Siberia
1 submarine moved from 54 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
3 bombers moved from Eastern United States to Scotland
1 bomber moved from United Kingdom to France
2 bombers moved from United Kingdom to Western GermanyCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Battle in 42 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Siberia
Americans attack with 1 armour and 3 infantry
Japanese defend with 1 infantry
Americans win, taking Siberia from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Scotland
Americans attack with 3 bombers, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield and 1 infantry
Americans win, taking Scotland from Germans with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
3 bombers moved from Scotland to United Kingdom
1 bomber moved from France to United Kingdom
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from British Columbia to Alaska
2 mech_infantrys moved from Western United States to Alaska
1 artillery and 1 infantry moved from British Columbia to Western United States
1 aaGun moved from Eastern United States to New Brunswick Nova ScotiaPlace Units - Americans
2 infantry placed in Western United States
1 submarine and 2 transports placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 23 PUs;
British buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from India to 41 Sea ZoneCombat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Trans-Jordan
British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
British win, taking Trans-Jordan from Italians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
2 armour moved from Egypt to Iraq
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Persia to West India
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from 41 Sea Zone to IndiaPlace Units - British
5 infantry placed in United Kingdom
2 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,4
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,4,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total -
You realise that the airbase in the UK can’t defend the US fleet, because you didn’t repair it?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Southern Italy to Egypt
1 armour moved from Archangel to Urals
Italians take Nenetsia from Russians
Italians take Urals from Russians
1 armour moved from Archangel to Vologda
1 bomber moved from Greece to VologdaCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 harbour; French defend with 1 infantry
Italians win, taking Egypt from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Vologda
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Vologda to Archangel
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 mech_infantry moved from 97 Sea Zone to Greece
2 fighters moved from Egypt to 98 Sea ZonePlace Units - Italians
1 fighter placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
You realise that the airbase in the UK can’t defend the US fleet, because you didn’t repair it?
Sh*t. You’re right. Oh well.
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You realise that the airbase in the UK can’t defend the US fleet, because you didn’t repair it?
Sh*t. You’re right. Oh well.
You can edit it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to Java
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from India to Burma
3 fighters moved from India to BurmaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Burma
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 artillery
ANZAC win, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
3 fighters moved from Burma to India
1 bomber moved from Java to Northern Territory
1 bomber moved from New South Wales to Queensland
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer and 3 fighters; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Belarus to Western Ukraine
1 armour moved from Belarus to Western Ukraine
3 artilleries and 3 infantry moved from Belarus to Smolensk
1 fighter and 1 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to 109 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 109 Sea Zone
4 bombers and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 artillery moved from Eire to Scotland
1 artillery moved from Belarus to Bryansk
1 artillery moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Belarus to Smolensk
1 artillery, 1 fighter and 1 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 2 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 3 artilleries and 4 infantry
Russians defend with 5 infantry
2 infantry owned by the Germans and 3 artilleries owned by the Germans retreated to Belarus
Russians win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in 109 Sea Zone
Germans attack with 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 81
Casualties for Germans: 2 destroyers and 1 submarine
Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines and 1 transport
Battle in Scotland
Germans attack with 2 artilleries and 1 infantry
British defend with 1 airfield; Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Scotland from British with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
5 bombers, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Western Germany
1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
1 fighter moved from Western Ukraine to Archangel
1 fighter moved from Bryansk to Archangel
3 aaGuns, 8 armour, 7 artilleries and 24 infantry moved from Belarus to Archangel
2 artilleries and 2 infantry moved from Novgorod to BelarusPlace Units - Germans
3 armour placed in Novgorod
3 fighters placed in Normandy Bordeaux
1 armour placed in Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
Full scramble in SZ113 if you attack/don’t move.
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And lose DD first, then tac.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
2 artilleries and 2 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 cruiser moved from 114 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans win with no units remaining. Battle score for attacker is 11
Casualties for Germans: 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Novosibirsk
Russians attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Novosibirsk from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Smolensk
2 fighters moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
1 infantry placed in Ukraine
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 4 destroyers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 1 mech_infantry moved from Sikang to Tsinghai
1 artillery and 1 infantry moved from Kansu to Tsinghai
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Japanese take Yenisey from Russians
Japanese take Yakut S.S.R. from Russians
3 artilleries and 3 infantry moved from Jehol to Manchuria
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from Korea to 5 Sea Zone
1 tactical_bomber moved from Korea to Siberia
1 fighter moved from Japan to Siberia
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 artillery and 1 infantry moved from Korea to AmurCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Manchuria
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 5 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 2 transports
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Tsinghai
Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Siberia
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour and 3 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 armour and 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
2 battleships, 2 carriers and 2 cruisers moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Siberia to Korea
1 tactical_bomber moved from 5 Sea Zone to AmurPlace Units - Japanese
3 armour placed in French Indo China
4 destroyers placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Shantung
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total -
A couple of forgotten attack on India, Burma and the US TT, but I’ll live with it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
Americans take 106 Sea Zone from Germans
6 bombers moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 8 Sea Zone to 5 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to KwangtungCombat - Americans
Battle in 5 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 109 Sea Zone
Americans attack with 6 bombers and 1 destroyer
Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
Americans win with 4 bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 2 transports
Casualties for Americans: 2 bombers and 1 destroyer
Battle in KwangtungNon Combat Move - Americans
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Alaska to Western United States
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 artillery, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
4 bombers moved from 109 Sea Zone to United Kingdom
1 transport moved from 101 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total