L16 G40 Simon (Allies +21) vs ABH (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 mech_infantry moved from Tunisia to Morocco
                1 armour moved from Tunisia to Morocco
                1 artillery and 2 infantry moved from Tunisia to Algeria
                1 fighter moved from Southern Italy to Gibraltar
                1 fighter moved from Southern Italy to Gibraltar
                1 armour moved from Karelia to Vyborg
                      Italians take Vyborg from Russians
                1 armour moved from Vyborg to Novgorod
                1 artillery and 1 infantry moved from Belarus to Novgorod
                1 infantry moved from Bessarabia to Eastern Poland
                2 armour and 1 mech_infantry moved from Romania to Eastern Poland

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Americans defend with 1 artillery and 1 infantry
                    Italians win, taking Morocco from Americans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                3 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,5,6,4,4,3,5
                Italians collect 8 PUs (7 lost to blockades); end with 9 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs

    triplea_37785_Ita6.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to New South Wales
                1 fighter moved from Queensland to 46 Sea Zone
                2 infantry moved from Libya to Tunisia
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                3 submarines moved from 62 Sea Zone to 46 Sea Zone
                      ANZAC take 54 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Tunisia
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                    ANZAC win, taking Tunisia from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 46 Sea Zone
                    ANZAC attack with 1 fighter and 3 submarines
                    Japanese defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                    ANZAC win with 1 fighter and 2 submarines remaining. Battle score for attacker is 48
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                Battle in Celebes

    Non Combat Move - ANZAC
                1 fighter moved from 46 Sea Zone to Caroline Islands
                2 fighters moved from Burma to Yunnan

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total

    triplea_37785_ANZ6.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Libya to Tunisia
                1 infantry moved from Alexandria to Tobruk

    Non Combat Move - French
                1 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    triplea_37785_Fre6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                8 bombers, 4 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 armour moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                7 armour moved from Rostov to Caucasus
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians

    triplea_37785_Ger7.tsvg


  • Scrambles?

    It hasn’t been a good game for Japan.

  • 19 17 16

    Full scramble out of Scotland. Let’s see if we can clear those Dark Skies. Or at least reduce the support the bombers can get.

    Lose first hit on carriers first
    Subs
    3 Destroyers
    Second hit on carriers
    last destroyer

    Preserve carriers rather than destroyers if all of your subs are gone.

  • 19 17 16

    @Arthur:

    It hasn’t been a good game for Japan.

    I think my anti-Japan game is better than most. I can’t believe players would not take down Sumatra UK1, not bid artillery in China or not defend against SBR.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                8 bombers, 4 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 armour moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                7 armour moved from Rostov to Caucasus
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians

    Combat - Germans
                Americans scrambles 3 units out of Scotland to defend against the attack in 109 Sea Zone
                Battle in 91 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Caucasus
                    Germans attack with 7 armour
                    British defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 7 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 8 bombers, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines and 3 tactical_bombers
                    British defend with 3 submarines; Americans defend with 2 carriers, 4 destroyers and 7 fighters
                    Germans win with 8 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 58
                    Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
                    Casualties for British: 3 submarines
                    Casualties for Americans: 2 carriers, 4 destroyers and 7 fighters
                Battle in United Kingdom
                    Germans captures 33PUs while taking British capital

    Non Combat Move - Germans
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 transport moved from 112 Sea Zone to 125 Sea Zone
                1 mech_infantry moved from Finland to Novgorod
                3 aaGuns, 5 armour, 5 artilleries and 22 infantry moved from Belarus to Eastern Poland
                1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
                1 artillery moved from Norway to Finland
                1 artillery moved from Norway to Finland
                1 armour and 1 mech_infantry moved from Archangel to Novgorod
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                1 armour moved from Ukraine to Caucasus
                1 mech_infantry moved from Western Ukraine to Eastern Poland
                1 bomber moved from 109 Sea Zone to Gibraltar
                1 bomber moved from 109 Sea Zone to Gibraltar
                6 bombers moved from 109 Sea Zone to Western Germany
                1 artillery moved from Germany to Poland
                3 fighters and 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium

    Place Units - Germans
                1 armour and 2 artilleries placed in Novgorod
                1 submarine placed in 110 Sea Zone
                1 destroyer placed in 112 Sea Zone
                9 mech_infantrys placed in Germany
                Germans undo move 2.
                1 submarine placed in 93 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,3,4,2,4,6,3
                Germans collect 65 PUs (2 lost to blockades); end with 99 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 104 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 114 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 119 PUs

    triplea_37785_Ger7.tsvg


  • I can’t believe that I didn’t take out the US fleet in the Pacific with that Raid.  I think I had a 99% chance of success.  It is over for Japan.  Good thing that Germany is strong.

  • 19 17 16

    I can’t believe that either but I thought there was a chance of you needing to sink some fighters or lose a carrier that you wanted.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Sikang to Shensi
                1 artillery and 1 infantry moved from Samara to Volgograd
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Italians
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                4 fighters moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery, 4 fighters and 1 infantry
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                4 fighters moved from Volgograd to Russia
                6 artilleries and 6 infantry moved from Bryansk to Rostov
                4 aaGuns, 19 artilleries and 19 infantry moved from Bryansk to Belarus
                2 infantry moved from Smolensk to Belarus
                10 artilleries moved from Russia to Bryansk

    Place Units - Russians
                1 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs

    triplea_37785_Rus7.tsvg

  • 19 17 16

    That’s not right.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Sikang to Shensi
                1 artillery and 1 infantry moved from Samara to Volgograd
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Italians
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                4 fighters moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery, 4 fighters and 1 infantry
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                4 fighters moved from Volgograd to Russia
                6 artilleries and 6 infantry moved from Bryansk to Rostov
                4 aaGuns, 19 artilleries and 19 infantry moved from Bryansk to Belarus
                2 infantry moved from Smolensk to Belarus
                10 artilleries moved from Russia to Bryansk

    Place Units - Russians
                1 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 12 infantry
                EDIT: Adding units owned by Russians to Belarus: 12 infantry
                EDIT: Removing units owned by Russians from Russia: 4 fighters
                EDIT: Adding units owned by Russians to Bryansk: 4 fighters
                EDIT: Turning off Edit Mode

    triplea_37785_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 bomber moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Manchuria to Korea
                1 artillery moved from Manchuria to Korea
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Jehol to Anhwe
                1 mech_infantry moved from Jehol to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from New Guinea to Dutch New Guinea
                      Japanese take Dutch New Guinea from ANZAC
                1 bomber moved from Kwangsi to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 tactical_bomber moved from Kwangtung to Anhwe
                1 fighter moved from Kwangtung to Anhwe

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Korea
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Americans defend with 1 artillery and 1 factory_minor
                    Japanese win, taking Korea from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
                1 bomber moved from 6 Sea Zone to Kwangtung
                1 carrier, 1 submarine and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from 44 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from New Guinea to 20 Sea Zone
                1 bomber moved from 42 Sea Zone to Philippines

    Place Units - Japanese
                1 destroyer placed in 20 Sea Zone
                1 fighter placed in Japan
                2 armour placed in Kwangtung
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
                Japanese collect 35 PUs (5 lost to blockades); end with 37 PUs total

    triplea_37785_Jap7.tsvg

  • 19 17 16

    I hope it’s OK if I reapply the above edits.

  • 19 17 16

    Oh I also forgot to move up the USSR sub. I’ll edit.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 12 infantry moved from Bryansk to Belarus
                EDIT: 4 fighters moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Scotland to United Kingdom
                2 artilleries moved from Scotland to United Kingdom
                1 fighter moved from Scotland to 125 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from Eastern United States to Quebec
                1 transport moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                EDIT: 1 submarine moved from 92 Sea Zone to 97 Sea Zone

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 110 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Morocco
                    Americans attack with 2 artilleries and 2 infantry
                    Italians defend with 1 armour, 1 artillery and 1 mech_infantry
                    Americans win, taking Morocco from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in United Kingdom
                    Americans attack with 4 artilleries, 3 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking United Kingdom from Germans with 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 125 Sea Zone to Scotland
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 carrier and 1 fighter moved from 101 Sea Zone to 108 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 fighters placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_37785_Ame7.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                3 infantry moved from Kweichow to Hopei
                5 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan
                Chinese undo move 1.
                1 infantry placed in Anhwe
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    triplea_37785_Chi7.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 1 transport; Remaining resources: 2 PUs;

    Combat Move - British
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                1 mech_infantry moved from Tobruk to Tunisia
                1 artillery moved from Tobruk to Libya
                1 mech_infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from India to 39 Sea Zone
                1 infantry moved from Northwest Persia to Iraq
                2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - British
                Battle in Greece
                Battle in Borneo

    Non Combat Move - British
                2 artilleries moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                2 infantry moved from Alexandria to Egypt
                3 aaGuns, 6 artilleries and 7 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Shan State to Yunnan
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 artillery moved from India to West India
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                2 artilleries placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 23 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 artilleries
                    Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_37785_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Algeria to Morocco
                1 fighter moved from Gibraltar to Morocco
                1 fighter moved from Gibraltar to Morocco
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 bomber moved from Southern Italy to Gibraltar

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 2 fighters and 2 infantry
                    Americans defend with 2 artilleries and 1 infantry
                    Italians win, taking Morocco from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 artilleries and 1 infantry
                Battle in Archangel
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Novgorod to Eastern Poland
                2 fighters moved from Morocco to Gibraltar
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 armour moved from Northern Italy to Romania

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,1,5,1,1,6,3,5,6
                Italians collect 4 PUs (8 lost to blockades); end with 6 PUs total

    triplea_37785_Ita7.tsvg

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