Surprise Attack Axis vs Entek + 12 Allies

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 artillery and 4 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Szechwan
                2 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Shantung : 2 infantry
        Kweichow : 1 infantry
        Hunan : 1 artillery, 1 fighter and 4 infantry
        Szechwan : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 17 / 20
        Japanese : 32 / 34
        Americans : 61 / 88
        Chinese : 13 / 19
        British : 35 / 40
        UK_Pacific : 22 / 27
        Italians : 12 / 16
        ANZAC : 18 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Chi19.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Urals to Timguska
                      Russians take Timguska from Japanese
                1 armour moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                3 infantry moved from Yunnan to Kweichow
                3 armour and 1 mech_infantry moved from Tambov to Belarus
                3 armour moved from Kazakhstan to Rostov
                1 mech_infantry moved from Caucasus to Rostov
                3 artilleries and 6 infantry moved from Northwest Persia to Caucasus
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
                2 infantry moved from Burma to Yunnan
                2 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 artillery and 1 infantry moved from India to Burma
                2 fighters moved from Gibraltar to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 96 Sea Zone
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Belarus
                    British attack with 3 armour and 1 mech_infantry
                    Germans defend with 1 artillery and 3 infantry
                        British roll dice for 3 armour and 1 mech_infantry in Belarus, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 :  2/4 hits
                        1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Belarus
                    2 armour owned by the British retreated to Bryansk
                    Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - British
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from 96 Sea Zone to Egypt
                2 fighters moved from Egypt to Gibraltar
                1 armour moved from Iraq to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                2 mech_infantrys moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung

    Place Units - British
                1 fighter placed in United Kingdom
                1 destroyer placed in 110 Sea Zone
                1 artillery and 2 infantry placed in Persia
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 2 infantry
        Kweichow : 3 infantry
        Burma : 1 artillery and 1 infantry
        India : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 fighter, 1 harbour and 1 tactical_bomber
        Evenkiyskiy : 1 armour
        Kazakhstan : 2 armour and 2 mech_infantrys
        Sumatra : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        French West Africa : 1 flag
        Tunisia : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Bryansk : 2 armour
        Rostov : 3 armour and 1 mech_infantry
        Caucasus : 1 armour, 3 artilleries, 6 infantry and 3 mech_infantrys
        96 Sea Zone : 1 destroyer
        Iraq : 2 mech_infantrys
        Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
        Northwest Persia : 1 flag, 1 artillery and 2 infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 flag, 1 destroyer
        110 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 19 / 20
        Japanese : 30 / 34
        Americans : 61 / 88
        Chinese : 13 / 19
        British : 35 / 40
        UK_Pacific : 22 / 27
        Italians : 12 / 16
        ANZAC : 18 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_UK_19.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from Ukraine to Rostov
                1 armour moved from Romania to Ukraine
                1 artillery and 3 infantry moved from Romania to Bessarabia
                2 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 artillery and 3 infantry moved from Yugoslavia to Romania
                1 infantry moved from Greece to Albania

    triplea_37678.0_Ita19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from Ukraine to Rostov
                1 armour moved from Romania to Ukraine
                1 artillery and 3 infantry moved from Romania to Bessarabia
                2 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 artillery and 3 infantry moved from Yugoslavia to Romania
                1 infantry moved from Greece to Albania

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 3 armour and 1 mech_infantry; ANZAC defend with 3 armour and 3 mech_infantrys
                        Italians roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  1/4 hits
                        Russians roll dice for 6 armour and 4 mech_infantrys in Rostov, round 2 :  6/10 hits
                        1 mech_infantry owned by the ANZAC, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Rostov
                    Russians win with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for ANZAC: 1 mech_infantry
                Battle in 94 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 94 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 94 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 destroyer in 94 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Italians lost in 94 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.636
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 22

    Italians Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    triplea_37678.0_Ita19.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 3 armour, 1 artillery and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 armour moved from Caucasus to Ukraine
                3 armour and 2 mech_infantrys moved from Rostov to Ukraine
                1 submarine moved from 21 Sea Zone to 6 Sea Zone
                1 destroyer moved from 34 Sea Zone to 19 Sea Zone

    Combat - ANZAC
                Battle in Ukraine
                    ANZAC attack with 6 armour and 2 mech_infantrys
                    Germans defend with 1 armour, 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry; Italians defend with 1 armour and 1 infantry
                        ANZAC roll dice for 6 armour and 2 mech_infantrys in Ukraine, round 2 :  3/8 hits
                        Germans roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Ukraine, round 2 :  4/8 hits
                        2 mech_infantrys owned by the ANZAC, 2 armour owned by the ANZAC, 2 infantry owned by the Germans and 1 infantry owned by the Italians lost in Ukraine
                        ANZAC roll dice for 4 armour in Ukraine, round 3 :  3/4 hits
                        Germans roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Ukraine, round 3 :  0/5 hits
                        1 mech_infantry owned by the Germans and 2 artilleries owned by the Germans lost in Ukraine
                        ANZAC roll dice for 4 armour in Ukraine, round 4 :  0/4 hits
                        Germans roll dice for 2 armour in Ukraine, round 4 :  1/2 hits
                        1 armour owned by the ANZAC lost in Ukraine
                        ANZAC roll dice for 3 armour in Ukraine, round 5 :  0/3 hits
                        Germans roll dice for 2 armour in Ukraine, round 5 :  2/2 hits
                        2 armour owned by the ANZAC lost in Ukraine
                    1 armour owned by the ANZAC retreated to Rostov
                    Germans win with 2 armour remaining. Battle score for attacker is -17
                    Casualties for Germans: 2 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 5 armour and 2 mech_infantrys

    Non Combat Move - ANZAC
                3 armour moved from Iraq to Caucasus
                1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from Philippines to Kwangtung

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery placed in New South Wales
                3 armour placed in Iraq

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery and 1 infantry
        Formosa : 1 flag
        Yunnan : 1 fighter
        Kwangtung : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        45 Sea Zone : 1 transport
        19 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 2 fighters
        6 Sea Zone : 1 submarine
        54 Sea Zone : 1 flag
        62 Sea Zone : 1 destroyer
        Syria : 1 flag
        Rostov : 1 armour
        Caucasus : 3 armour
        Iraq : 1 flag, 3 armour and 1 factory_minor

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 19 / 20
        Japanese : 30 / 34
        Americans : 61 / 88
        Chinese : 13 / 19
        British : 35 / 40
        UK_Pacific : 22 / 27
        Italians : 12 / 12
        ANZAC : 18 / 28
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_ANZ19.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 19 / 20
        Japanese : 30 / 34
        Americans : 61 / 88
        Chinese : 13 / 19
        British : 35 / 40
        UK_Pacific : 22 / 27
        Italians : 12 / 12
        ANZAC : 18 / 28
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Fre19.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 59 PUs;
                Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Archangel to Vologda

    triplea_37678.0_Ger20.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 59 PUs;
                Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Archangel to Vologda

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Vologda, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 artillery and 3 infantry moved from Novgorod to Archangel
                1 infantry moved from Eastern Poland to Belarus
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                1 armour and 3 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Eastern Poland to Bessarabia
                1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery and 3 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Germany to Western Germany
                1 artillery and 2 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Denmark to Western Germany
                1 infantry moved from Denmark to Western Germany
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 submarine placed in 93 Sea Zone
                1 destroyer placed in 112 Sea Zone
                1 armour, 1 fighter and 1 mech_infantry placed in Western Germany
                1 infantry placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_37678.0_Ger20.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Russians
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Russia to Vologda
                1 artillery and 3 infantry moved from Smolensk to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                1 artillery and 3 infantry moved from Russia to Smolensk
                1 infantry moved from Bryansk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 :  0/7 hits
                        Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 :  1/4 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 :  2/6 hits
                        Germans roll dice for 1 artillery and 3 infantry in Belarus, round 3 :  0/4 hits
                        2 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 4 :  2/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 :  0/3 hits
                        Germans roll dice for 1 artillery in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 :  1/2 hits
                        Germans roll dice for 1 artillery in Vologda, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Bryansk to Belarus
                2 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag
        Italian Somaliland : 1 flag
        Belarus : 1 artillery and 4 infantry
        Bryansk : 6 infantry
        Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 27 infantry and 1 tactical_bomber
        Vologda : 1 artillery and 3 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 artillery and 3 infantry
        113 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 20 / 23
        Japanese : 30 / 34
        Americans : 61 / 88
        Chinese : 13 / 19
        British : 35 / 40
        UK_Pacific : 22 / 27
        Italians : 12 / 12
        ANZAC : 18 / 28
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Rus20.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                1 infantry moved from Kiangsi to Kiangsu
                      Japanese take Kiangsu from Chinese
                1 armour moved from Anhwe to Hopei
                1 infantry moved from Shensi to Hopei

    triplea_37678.0_Jap20.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                1 infantry moved from Kiangsi to Kiangsu
                      Japanese take Kiangsu from Chinese
                1 armour moved from Anhwe to Hopei
                1 infantry moved from Shensi to Hopei

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 armour
                        Japanese roll dice for 1 armour and 1 infantry in Hopei, round 2 :  1/2 hits
                        Chinese roll dice for 1 armour in Hopei, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour

    Non Combat Move - Japanese
                1 infantry moved from Korea to Amur
                1 artillery moved from Korea to Manchuria

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 17
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,1,1,3,5,6,3,1,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,2,1,5,4,6,5
                Japanese collect 18 PUs (17 lost to blockades); end with 18 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 11

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Chinese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_37678.0_Jap20.tsvg

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 3 bombers, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                7 infantry moved from Gibraltar to 91 Sea Zone
                7 artilleries moved from Gibraltar to 91 Sea Zone
                7 artilleries, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 7 infantry and 7 transports moved from 91 Sea Zone to 95 Sea Zone
                7 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
                2 bombers moved from Gibraltar to Southern Italy
                1 destroyer moved from 94 Sea Zone to 95 Sea Zone
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                8 submarines moved from 25 Sea Zone to 6 Sea Zone
                2 armour moved from Shantung to 19 Sea Zone
                2 armour and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 armour moved from 6 Sea Zone to Korea
                1 bomber, 2 fighters and 1 tactical_bomber moved from Shantung to 6 Sea Zone
                2 bombers moved from Shantung to 6 Sea Zone
                2 artilleries moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 bombers moved from French Indo China to Manchuria
                1 fighter moved from 19 Sea Zone to Manchuria
                1 fighter moved from 19 Sea Zone to 6 Sea Zone

    Combat - Americans

    triplea_37678.0_Ame20.tsvg

  • '20 '19 '18 '17 '16

    Scramble?


  • No scramble
    Sorry I’ve been real busy
    Kris

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 3 bombers, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                7 infantry moved from Gibraltar to 91 Sea Zone
                7 artilleries moved from Gibraltar to 91 Sea Zone
                7 artilleries, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 7 infantry and 7 transports moved from 91 Sea Zone to 95 Sea Zone
                7 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
                2 bombers moved from Gibraltar to Southern Italy
                1 destroyer moved from 94 Sea Zone to 95 Sea Zone
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                8 submarines moved from 25 Sea Zone to 6 Sea Zone
                2 armour moved from Shantung to 19 Sea Zone
                2 armour and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 armour moved from 6 Sea Zone to Korea
                1 bomber, 2 fighters and 1 tactical_bomber moved from Shantung to 6 Sea Zone
                2 bombers moved from Shantung to 6 Sea Zone
                2 artilleries moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 bombers moved from French Indo China to Manchuria
                1 fighter moved from 19 Sea Zone to Manchuria
                1 fighter moved from 19 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 3 bombers, 4 destroyers, 3 fighters, 9 submarines, 1 tactical_bomber and 2 transports; ANZAC loiter and taunt
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 9 submarines in 6 Sea Zone, round 2 :  3/9 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese, 2 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans win with 3 bombers, 4 destroyers, 3 fighters, 7 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 2
                    Casualties for Americans: 2 submarines
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Manchuria
                    Americans attack with 2 bombers and 1 fighter
                    Japanese defend with 1 artillery
                        Americans roll dice for 2 bombers and 1 fighter in Manchuria, round 2 :  3/3 hits
                        Japanese roll dice for 1 artillery in Manchuria, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Manchuria
                    Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 95 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 7 transports
                    Italians defend with 1 submarine
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 7 transports in 95 Sea Zone, round 2 :  1/7 hits
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 95 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 7 transports remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Southern Italy
                    Americans attack with 7 artilleries, 2 bombers and 7 infantry
                    Italians defend with 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 7 infantry
                        AA fire in Southern Italy :  0/2 hits
                        Americans roll dice for 7 artilleries, 2 bombers and 7 infantry in Southern Italy, round 2 :  6/16 hits
                        Italians roll dice for 2 aaGuns, 4 artilleries and 7 infantry in Southern Italy, round 2 :  6/11 hits
                        2 aaGuns owned by the Italians, 6 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 7 artilleries, 2 bombers and 1 infantry in Southern Italy, round 3 :  3/10 hits
                        Italians roll dice for 4 artilleries and 3 infantry in Southern Italy, round 3 :  1/7 hits
                        1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 7 artilleries and 2 bombers in Southern Italy, round 4 :  4/9 hits
                        Italians roll dice for 4 artilleries in Southern Italy, round 4 :  1/4 hits
                        1 artillery owned by the Americans and 4 artilleries owned by the Italians lost in Southern Italy
                    Americans captures 12PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 6 artilleries and 2 bombers remaining. Battle score for attacker is 22
                    Casualties for Italians: 2 aaGuns, 4 artilleries and 7 infantry
                    Casualties for Americans: 1 artillery and 7 infantry
                Battle in Korea

    Non Combat Move - Americans
                2 bombers moved from Manchuria to Shantung
                1 fighter moved from Manchuria to 19 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Shantung
                1 fighter moved from 6 Sea Zone to Shantung
                3 bombers moved from 6 Sea Zone to Shantung
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 19 Sea Zone to Shantung
                2 bombers moved from India to Egypt
                2 bombers moved from Southern Italy to Malta
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                3 armour placed in French Indo China
                1 artillery and 2 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                3 bombers and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
                Americans collect 66 PUs (1 lost to blockades); end with 78 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Shantung : 5 bombers, 2 fighters and 1 tactical_bomber
        Korea : 1 flag, 2 armour
        Kiangsi : 2 artilleries
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Celebes : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        19 Sea Zone : 1 transport
        17 Sea Zone : 1 flag
        1 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 2 fighters, 7 submarines and 2 transports
        Central United States : 1 factory_major
        Central America : 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Gibraltar : 4 artilleries and 4 infantry
        Egypt : 2 bombers
        Malta : 2 bombers
        United Kingdom : 1 bomber
        Morocco : 1 flag
        Algeria : 1 flag
        Southern Italy : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 1 harbour
        95 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 7 transports
        89 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer and 4 transports

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 20 / 23
        Japanese : 31 / 18
        Americans : 67 / 103
        Chinese : 9 / 19
        British : 35 / 40
        UK_Pacific : 22 / 27
        Italians : 9 / 0
        ANZAC : 18 / 28
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Ame20.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                4 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery moved from Hunan to Anhwe
                2 infantry moved from Shantung to Kiangsu
                1 fighter moved from Hunan to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 5 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Shantung

    Place Units - Chinese
                2 infantry placed in Shantung
                1 artillery and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Territory Summary for Chinese :

    Shantung : 1 fighter and 2 infantry
        Kiangsu : 2 infantry
        Shensi : 1 infantry
        Kweichow : 1 infantry
        Tsinghai : 1 infantry
        Anhwe : 2 artilleries and 7 infantry

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 20 / 23
        Japanese : 25 / 18
        Americans : 67 / 103
        Chinese : 15 / 21
        British : 35 / 40
        UK_Pacific : 22 / 27
        Italians : 9 / 0
        ANZAC : 18 / 28
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Chi20.tsvg

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Politics - Italians

    triplea_37678.0_Ita20.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Politics - Italians

    Combat Move - Italians
                2 artilleries and 6 infantry moved from Northern Italy to Southern Italy

    triplea_37678.0_Ita20.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Politics - Italians

    Combat Move - Italians
                2 artilleries and 6 infantry moved from Northern Italy to Southern Italy

    Combat - Italians
                Battle in Southern Italy
                    Italians attack with 2 artilleries and 6 infantry
                    British defend with 5 fighters; Americans defend with 1 airfield, 6 artilleries, 1 factory_minor and 1 harbour
                        Italians roll dice for 2 artilleries and 6 infantry in Southern Italy, round 2 :  0/8 hits
                        Americans roll dice for 6 artilleries and 5 fighters in Southern Italy, round 2 :  7/11 hits
                        1 artillery owned by the Italians and 6 infantry owned by the Italians lost in Southern Italy
                    1 artillery owned by the Italians retreated to Northern Italy
                    Americans win with 6 artilleries and 5 fighters remaining. Battle score for attacker is -22
                    Casualties for Italians: 1 artillery and 6 infantry

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Romania to Yugoslavia
                1 infantry moved from Albania to Yugoslavia
                2 artilleries and 3 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Western Ukraine to Ukraine

    Turn Complete - Italians

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.211
            Median : 3.000
            Variance : 0.944
            Standard Deviation : 0.972
            Total rolls : 19

    Italians Combat
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.182
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    triplea_37678.0_Ita20.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - ANZAC
                ANZAC buy 3 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 armour moved from Caucasus to Rostov
                3 armour moved from Iraq to Caucasus
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 fighter moved from Kwangtung to Korea
                1 fighter moved from Yunnan to Volgograd

    Place Units - ANZAC
                3 armour placed in Iraq
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 artilleries and 2 infantry
        Formosa : 1 flag
        Korea : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 destroyer and 1 transport
        19 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 2 fighters
        6 Sea Zone : 1 submarine
        54 Sea Zone : 1 flag
        Syria : 1 flag
        Rostov : 4 armour
        Volgograd : 1 fighter
        Caucasus : 3 armour
        Iraq : 1 flag, 3 armour and 1 factory_minor

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 22 / 23
        Japanese : 22 / 18
        Americans : 67 / 103
        Chinese : 16 / 21
        British : 35 / 41
        UK_Pacific : 22 / 27
        Italians : 9 / 0
        ANZAC : 18 / 28
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_ANZ20.tsvg

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