Forgot to Blitz Alexandria so I did it during NCM.
16L G40 Me1945 (Axis) vs. hobo (Allies +20) LL
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 4 submarines and 2 tactical_bombers; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers moved from Gibraltar to Spain
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Gibraltar to 105 Sea Zone
2 bombers moved from Russia to Evenkiyskiy
2 bombers moved from Russia to Yenisey -
sub in z105 fights or submerges?
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oh forgot 1 minor combat move, transport in malaya picks up the two in sumatra and the infantry lands in hainan. let me know if you prefer I redo the combat move.
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Go ahead and redo.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 bomber moved from Gibraltar to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers moved from Gibraltar to Spain
2 bombers moved from Russia to Evenkiyskiy
2 bombers moved from Russia to Yenisey
2 battleships moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from 37 Sea Zone to 43 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 artillery moved from 36 Sea Zone to Hainan -
105 sub fights. Let me make a choice after 1st round.
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blank first round, second round I killed your destroyer, you got no hits, you want sub on sub fight now or submerge?
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oh nevermind, your sub missed but of course your destroyer hit :-P
battle over
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 bomber moved from Gibraltar to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers moved from Gibraltar to Spain
2 bombers moved from Russia to Evenkiyskiy
2 bombers moved from Russia to Yenisey
2 battleships moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from 37 Sea Zone to 43 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 artillery moved from 36 Sea Zone to HainanCombat - Americans
Battle in 105 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer and 1 submarine
retreated to 105 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 2 battleships and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 36 Sea Zone from Japanese with 2 battleships and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Hainan
Battle in Spain
Americans attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 fighter; Italians defend with 2 aaGuns, 3 artilleries and 1 infantry
Americans win, taking Hainan from Japanese, taking Spain from Italians with 3 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 fighter
Casualties for Italians: 2 aaGuns, 3 artilleries and 1 infantry
Casualties for Americans: 3 infantry
Battle in Yenisey
Americans attack with 2 bombers
Germans defend with 1 armour
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Casualties for Americans: 1 bomber
Battle in Evenkiyskiy
Americans attack with 2 bombers
Germans defend with 1 armour
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 bomber moved from Yenisey to Central Mongolia
1 bomber moved from Evenkiyskiy to Central Mongolia
1 battleship, 8 carriers, 3 cruisers, 3 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 aaGun moved from French Indo China to Kwangsi
1 infantry moved from Shan State to French Indo China
1 bomber moved from Gibraltar to Ukraine
2 submarines moved from 97 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 107 Sea Zone to 89 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 artillery moved from Mexico to Southeast Mexico
1 transport moved from 10 Sea Zone to 89 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from Southeast Mexico to Venezuela
Americans take Venezuela from Neutral_True
2 fighters moved from Eastern United States to Western United States
1 infantry moved from Western United States to British Columbia
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Spain to Morocco
1 fighter moved from Spain to Morocco
1 tactical_bomber moved from Spain to Morocco
1 fighter moved from Spain to Morocco
1 bomber moved from 105 Sea Zone to Morocco
1 bomber moved from Russia to Central MongoliaPlace Units - Americans
3 tactical_bombers placed in 36 Sea Zone
3 submarines placed in 37 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 carriers placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,5,6,3,2,5,6,5,6,6,2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Americans collect 74 PUs (1 lost to blockades); end with 74 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
1 fighter moved from Szechwan to BurmaCombat - Chinese
Battle in Burma
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 infantry moved from Hunan to Kiangsi
4 infantry moved from Hunan to Kwangsi
1 infantry moved from Shensi to Kweichow
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Burma to KweichowPlace Units - Chinese
1 infantry placed in Jehol
7 infantry placed in Kwangsi
Chinese undo move 1.
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kweichow: 1 fighter
EDIT: Adding units owned by Chinese to Kwangsi: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to AngolaCombat Move - British
1 destroyer moved from 104 Sea Zone to 105 Sea Zone
1 bomber moved from Volgograd to RomaniaCombat - British
Battle in 105 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British win, taking 105 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Romania
British attack with 1 bomber
Italians defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for British: 1 bomberNon Combat Move - British
1 infantry moved from Bryansk to Rostov
1 armour moved from Volgograd to Rostov
1 destroyer moved from 104 Sea Zone to 88 Sea Zone
1 submarine moved from 110 Sea Zone to 103 Sea ZoneTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to AngolaCombat Move - British
1 destroyer moved from 104 Sea Zone to 105 Sea Zone
1 bomber moved from Volgograd to RomaniaCombat - British
Battle in 105 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British win, taking 105 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Romania
British attack with 1 bomber
Italians defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for British: 1 bomberNon Combat Move - British
1 infantry moved from Bryansk to Rostov
1 armour moved from Volgograd to Rostov
1 destroyer moved from 104 Sea Zone to 88 Sea Zone
1 submarine moved from 110 Sea Zone to 103 Sea ZoneTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 3 submarines
EDIT: Adding units owned by British to 93 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode -
cant catch any breaks in this game :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 5 PUs;Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Bryansk
Italians take Bryansk from Russians
2 artilleries and 1 infantry moved from Southern France to Spain
1 mech_infantry moved from France to Spain
1 bomber moved from Western Germany to 105 Sea Zone
1 fighter moved from France to 105 Sea Zone
1 fighter moved from Southern Italy to SpainCombat - Italians
Battle in Spain
Italians attack with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 3 artilleries
Italians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Spain, round 2 : 2/1 hits
Americans roll dice for 3 artilleries in Spain, round 2 : 1/0 hits
2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Spain
Italians roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Spain, round 3 : 1/1 hits
Americans roll dice for 1 artillery in Spain, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Spain
Italians win, taking Spain from Americans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 3 artilleries
Battle in 105 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 105 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 105 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Belarus
1 fighter moved from Spain to France
1 fighter moved from 105 Sea Zone to France
1 bomber moved from 105 Sea Zone to United Kingdom
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Romania to Bessarabia
1 aaGun moved from Southern France to Spain
3 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,1,1,4,2,3,4,4,2
Italians collect 16 PUs (2 lost to blockades); end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Italians :
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 3 infantry
France : 2 fighters
Northern Italy : 1 factory_minor
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Belarus : 1 mech_infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 mech_infantry
Caucasus : 1 armour and 1 fighter
109 Sea Zone : 1 carrier
Greece : 1 flag
Northwest Persia : 1 flag
Spain : 1 flag, 1 aaGun, 1 artillery and 1 mech_infantryProduction/PUs Summary :
Germans : 75 / 98
Russians : 23 / 24
Japanese : 34 / 40
Americans : 73 / 99
Chinese : 24 / 25
British : 7 / 0
UK_Pacific : 0 / 0
Italians : 18 / 33
ANZAC : 19 / 29
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New South Wales to New Zealand
1 destroyer moved from 62 Sea Zone to 52 Sea Zone
1 destroyer moved from 52 Sea Zone to 66 Sea Zone
1 mech_infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
2 submarines moved from 37 Sea Zone to 39 Sea Zone
7 fighters moved from Szechwan to Volgograd
1 infantry moved from Argentina to Chile
ANZAC take Chile from Neutral_True
1 artillery moved from Argentina to 66 Sea Zone
3 infantry moved from Argentina to 66 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 66 Sea Zone to 68 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Argentina
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from India to Kazakhstan
1 artillery moved from Scotland to Eire
Germans take Eire from British
1 infantry moved from Belarus to Smolensk
1 fighter moved from Caucasus to Rostov
1 bomber moved from Caucasus to Smolensk
2 bombers moved from France to Rostov
1 mech_infantry moved from Southern France to Gibraltar
1 fighter moved from Western Germany to Gibraltar
1 bomber moved from France to Gibraltar
1 tactical_bomber moved from France to Gibraltar
1 bomber moved from France to Rostov
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/0 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 3 bombers, 1 fighter and 3 infantry
British defend with 1 armour and 1 infantry; Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 artillery, 3 bombers, 1 fighter and 3 infantry in Rostov, round 2 : 3/1 hits
Russians roll dice for 1 armour and 4 infantry in Rostov, round 2 : 2/1 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 artillery, 3 bombers, 1 fighter and 1 infantry in Rostov, round 3 : 3/1 hits
Russians roll dice for 1 armour and 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the British, 1 armour owned by the British and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 3 bombers and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 infantry moved from Novgorod to Belarus
1 bomber moved from Smolensk to Novgorod
2 mech_infantrys moved from Germany to Yugoslavia
2 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
1 mech_infantry moved from Saudi Arabia to Egypt
1 armour moved from Saudi Arabia to Iraq
1 fighter moved from Rostov to Belarus
3 bombers moved from Rostov to Caucasus
1 infantry moved from Sweden to 113 Sea Zone
1 artillery moved from Sweden to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 artilleries moved from Sweden to 113 Sea Zone
2 artilleries and 2 transports moved from 113 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to Scotland
1 artillery and 2 infantry moved from Southern France to Spain
1 bomber moved from Gibraltar to Western Germany
1 tactical_bomber moved from Gibraltar to Spain
1 fighter moved from Gibraltar to Spain
1 fighter moved from Western Germany to Spain
1 aaGun moved from France to Southern France
2 carriers, 1 destroyer and 1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 carrier moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Kazakhstan to CaucasusPlace Units - Germans
3 infantry placed in Caucasus
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
2 infantry placed in United Kingdom
1 fighter and 1 mech_infantry placed in Novgorod
1 fighter placed in Western Germany
1 fighter placed in Novgorod
2 fighters placed in Western Germany
Germans undo move 8.
1 fighter placed in Western Germany
1 fighter placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,6,4,5,3,2,5,1,2
Germans collect 77 PUs (3 lost to blockades); end with 78 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 mech_infantry
EDIT: Adding units owned by Germans to Novosibirsk: 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 1 infantry
Trans-Jordan : 1 flag
Gibraltar : 1 flag, 1 harbour and 1 mech_infantry
Egypt : 1 mech_infantry
Scotland : 1 flag, 1 airfield and 1 artillery
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 1 fighter
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
Germany : 1 factory_major
Southern Italy : 1 fighter
Belarus : 1 flag, 1 fighter and 2 infantry
Karelia : 1 flag
Rostov : 1 flag, 1 artillery and 1 factory_minor
Nenetsia : 1 flag, 1 mech_infantry
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 mech_infantry
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Caucasus : 1 flag, 2 aaGuns, 27 armour, 29 artilleries, 3 bombers, 1 factory_minor, 1 fighter, 18 infantry and 7 mech_infantrys
Smolensk : 1 flag, 1 infantry
Saudi Arabia : 1 flag
Eire : 1 flag, 1 artillery
Bulgaria : 1 flag
109 Sea Zone : 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Iraq : 1 flag, 2 armour, 1 factory_minor and 2 mech_infantrys
Northwest Persia : 1 aaGun and 1 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Sweden : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag, 2 mech_infantrys
Spain : 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
98 Sea Zone : 1 carrier
Finland : 1 flagProduction/PUs Summary :
Germans : 80 / 102
Russians : 18 / 24
Japanese : 34 / 40
Americans : 73 / 99
Chinese : 24 / 25
British : 7 / 0
UK_Pacific : 0 / 0
Italians : 18 / 33
ANZAC : 21 / 33
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 5 / 0 -
its like I never hit these odd lot def rolls :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Russia to Smolensk
6 infantry moved from Samara to Vologda
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Smolensk
1 infantry moved from Ukraine to Rostov
3 infantry moved from Volgograd to RostovCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 6 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 6 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 5 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Rostov from Germans with 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
2 mech_infantrys moved from Ukraine to Volgograd
3 aaGuns moved from Samara to Vologda
1 armour, 1 artillery, 28 infantry and 1 mech_infantry moved from Samara to Volgograd
1 infantry moved from Korea to Amur
1 infantry moved from Siberia to SakhaPlace Units - Russians
3 artilleries placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6
Russians collect 24 PUs; end with 24 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 1 aaGun
EDIT: Adding units owned by Russians to Russia: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Russia to Smolensk
6 infantry moved from Samara to Vologda
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Smolensk
1 infantry moved from Ukraine to Rostov
3 infantry moved from Volgograd to RostovCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 6 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 6 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 5 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Rostov from Germans with 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
2 mech_infantrys moved from Ukraine to Volgograd
3 aaGuns moved from Samara to Vologda
1 armour, 1 artillery, 28 infantry and 1 mech_infantry moved from Samara to Volgograd
1 infantry moved from Korea to Amur
1 infantry moved from Siberia to SakhaPlace Units - Russians
3 artilleries placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6
Russians collect 24 PUs; end with 24 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 1 aaGun
EDIT: Adding units owned by Russians to Russia: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode





