Surprise Attack Axis vs Entek + 12 Allies


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Kiangsi to Hunan
                1 armour moved from Shantung to Kweichow
                1 armour moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      Japanese take 19 Sea Zone from ANZAC
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kweichow, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 33 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 destroyer in 33 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 20 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 20 Sea Zone to Shantung
                2 infantry moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Shantung
                1 infantry placed in Japan
                1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 47 PUs total

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.650
            Standard Deviation : 0.806
            Total rolls : 21

    Americans Combat
                1 was rolled 1 times
                5 was rolled 3 times
            Average roll : 4.000
            Median : 5.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.929
            Median : 2.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    triplea_37678.0_Jap18.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 8 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                2 bombers moved from Gibraltar to 92 Sea Zone
                3 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
                3 armour, 1 infantry and 3 transports moved from 36 Sea Zone to 19 Sea Zone
                3 armour and 1 infantry moved from 19 Sea Zone to Shantung
                5 bombers moved from French Indo China to Shantung
                3 artilleries moved from Kwangsi to Kwangtung
                2 armour moved from French Indo China to Hunan
                1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
                1 armour moved from French Indo China to Hunan
                2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                3 fighters moved from Midway to 16 Sea Zone
                1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 109 Sea Zone
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Battle in Kwangtung
                    Americans attack with 3 artilleries
                    Japanese defend with 1 armour and 1 harbour
                        Americans roll dice for 3 artilleries in Kwangtung, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Kwangtung, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Kwangtung
                    Americans win, taking Kwangtung from Japanese with 2 artilleries remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 armour
                Battle in Hunan
                    Americans attack with 3 armour, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Hunan, round 2 :  3/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 armour owned by the Americans lost in Hunan
                    Americans win, taking Hunan from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Americans: 2 armour
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 33 Sea Zone
                    Americans attack with 2 destroyers and 2 submarines
                    Japanese defend with 1 submarine
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 destroyers in 33 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 2 destroyers in 33 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 4 :  1/2 hits
                        1 submarine owned by the Japanese lost in 33 Sea Zone
                    Americans win with 2 destroyers and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 2 bombers and 2 destroyers
                    Italians defend with 2 submarines
                        Americans roll dice for 2 bombers and 2 destroyers in 92 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 2 submarines in 92 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 bombers and 2 destroyers remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 submarines
                Battle in Shantung
                    Americans attack with 3 armour, 5 bombers and 1 infantry
                    Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
                        Americans roll dice for 3 armour, 5 bombers and 1 infantry in Shantung, round 2 :  4/9 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 :  0/4 hits
                        1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Japanese lost in Shantung
                    Americans win, taking Shantung from Japanese with 3 armour, 5 bombers and 1 infantry remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 armour, 1 artillery, 1 fighter and 1 infantry
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in France causes 4 damage total.
                Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Americans
                1 bomber moved from France to United Kingdom
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                1 artillery moved from Central United States to Eastern United States
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                6 transports moved from 91 Sea Zone to 101 Sea Zone
                2 bombers moved from 92 Sea Zone to Gibraltar
                5 bombers moved from Shantung to Formosa
                1 carrier moved from 36 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to 19 Sea Zone
                3 fighters moved from 16 Sea Zone to Midway
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 cruiser and 2 destroyers placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                8 submarines placed in 10 Sea Zone
                1 infantry placed in French Indo China

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Shantung : 3 armour and 1 infantry
        Formosa : 5 bombers
        Hunan : 1 armour
        Kwangtung : 2 artilleries
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 3 fighters and 1 harbour
        French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag
        33 Sea Zone : 2 destroyers and 2 submarines
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        25 Sea Zone : 1 destroyer and 1 submarine
        20 Sea Zone : 1 flag
        10 Sea Zone : 8 submarines
        19 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
        16 Sea Zone : 1 destroyer
        1 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Central America : 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Gibraltar : 1 artillery, 2 bombers and 1 infantry
        United Kingdom : 1 bomber
        Morocco : 1 flag
        Algeria : 1 flag
        89 Sea Zone : 1 flag
        109 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        92 Sea Zone : 2 destroyers
        101 Sea Zone : 1 cruiser, 2 destroyers and 6 transports
        Brazil : 1 flag
        91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 11 / 14
        Japanese : 39 / 47
        Americans : 61 / 86
        Chinese : 6 / 13
        British : 35 / 44
        UK_Pacific : 22 / 27
        Italians : 14 / 14
        ANZAC : 18 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Ame18.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Yunnan : 1 artillery, 1 fighter and 4 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 11 / 14
        Japanese : 39 / 47
        Americans : 61 / 86
        Chinese : 6 / 12
        British : 35 / 44
        UK_Pacific : 22 / 27
        Italians : 14 / 14
        ANZAC : 18 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Chi18.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Caucasus to Rostov
                1 armour moved from Kazakhstan to Urals
                      Russians take Novosibirsk from Germans
                      Russians take Urals from Germans
                1 armour and 1 mech_infantry moved from Kazakhstan to Tambov
                2 armour moved from Volgograd to Tambov

    Combat - British
                Battle in Tambov
                    British attack with 3 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 3 armour and 1 mech_infantry in Tambov, round 2 :  3/4 hits
                        Italians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Tambov
                    British win, taking Tambov from Italians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    British attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery and 3 infantry
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Rostov, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  2/4 hits
                        2 infantry owned by the Germans and 2 infantry owned by the British lost in Rostov
                        British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Rostov, round 3 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 :  1/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rostov, round 4 :  2/3 hits
                        Germans roll dice for 1 artillery in Rostov, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for British: 2 infantry and 1 mech_infantry

    Non Combat Move - British
                3 armour moved from Eastern Persia to Kazakhstan
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Iraq to Caucasus
                2 artilleries and 2 infantry moved from Iraq to Northwest Persia
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                3 infantry moved from Burma to Yunnan

    Place Units - British
                1 fighter placed in United Kingdom
                1 destroyer placed in 109 Sea Zone
                1 destroyer placed in 98 Sea Zone
                1 artillery and 2 infantry placed in Persia
                2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by British to Eastern Persia: 2 armour and 2 mech_infantrys
                EDIT: Adding units owned by UK_Pacific to Burma: 2 infantry
                EDIT: Removing units owned by British from India: 2 armour, 2 infantry and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Units Change Ownership
                    Some Units in Burma change ownership: 2 infantry
                    Some Units in India change ownership: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 3 infantry
        Burma : 2 infantry
        India : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Philippines : 1 fighter and 1 tactical_bomber
        Kazakhstan : 3 armour
        Sumatra : 1 flag
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        French West Africa : 1 flag
        Tunisia : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Rostov : 1 armour, 1 artillery and 1 mech_infantry
        Urals : 1 armour
        Tambov : 3 armour and 1 mech_infantry
        Caucasus : 1 mech_infantry
        109 Sea Zone : 1 destroyer
        Iraq : 1 armour and 3 mech_infantrys
        Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
        Northwest Persia : 1 flag, 3 artilleries and 6 infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 flag, 2 destroyers

    Production/PUs Summary :

    Germans : 53 / 69
        Russians : 16 / 14
        Japanese : 39 / 47
        Americans : 61 / 86
        Chinese : 6 / 12
        British : 35 / 40
        UK_Pacific : 22 / 27
        Italians : 13 / 14
        ANZAC : 18 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_UK_18.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Ukraine to Rostov

    triplea_37678.0_Ita18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Ukraine to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 armour, 1 artillery and 1 mech_infantry
                        Italians roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  0/4 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rostov, round 2 :  0/3 hits
                        Italians roll dice for 1 artillery and 3 infantry in Rostov, round 3 :  2/4 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rostov, round 3 :  1/3 hits
                        1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Rostov
                        Italians roll dice for 1 artillery and 2 infantry in Rostov, round 4 :  1/3 hits
                        Russians roll dice for 1 armour in Rostov, round 4 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 armour, 1 artillery and 1 mech_infantry

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Bessarabia to Ukraine
                1 artillery and 3 infantry moved from Romania to Bessarabia
                1 armour moved from Northern Italy to Romania
                1 artillery and 3 infantry moved from Yugoslavia to Romania
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18

    Italians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.273
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Russians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    triplea_37678.0_Ita18.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 3 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                3 armour moved from Volgograd to Rostov
                1 infantry and 3 mech_infantrys moved from Caucasus to Rostov
                1 fighter moved from Formosa to Yunnan
                1 carrier and 2 fighters moved from 35 Sea Zone to 19 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 45 Sea Zone to 21 Sea Zone
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                1 fighter moved from Northern Territory to Philippines

    Combat - ANZAC
                Battle in Rostov
                    ANZAC attack with 3 armour, 1 infantry and 3 mech_infantrys
                    Italians defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Rostov, round 2 :  4/7 hits
                        Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov
                    ANZAC win, taking Rostov from Italians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                3 armour moved from Iraq to Caucasus

    Place Units - ANZAC
                3 armour placed in Iraq
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery and 1 infantry
        Formosa : 1 flag
        Yunnan : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 fighter
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        34 Sea Zone : 1 destroyer
        21 Sea Zone : 1 submarine
        19 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
        54 Sea Zone : 1 flag
        62 Sea Zone : 1 transport
        Syria : 1 flag
        Rostov : 3 armour and 3 mech_infantrys
        Caucasus : 3 armour
        Iraq : 1 flag, 3 armour and 1 factory_minor

    Production/PUs Summary :

    Germans : 53 / 69
        Russians : 16 / 14
        Japanese : 39 / 47
        Americans : 61 / 86
        Chinese : 6 / 12
        British : 35 / 40
        UK_Pacific : 22 / 27
        Italians : 13 / 16
        ANZAC : 18 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_ANZ18.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 69
        Russians : 16 / 14
        Japanese : 39 / 47
        Americans : 61 / 86
        Chinese : 6 / 12
        British : 35 / 40
        UK_Pacific : 22 / 27
        Italians : 13 / 16
        ANZAC : 18 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Fre18.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 65 PUs;
                Germans buy 1 armour, 1 destroyer, 1 fighter, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Archangel to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                2 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 bomber and 1 fighter moved from Western Germany to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone

    triplea_37678.0_Ger19.tsvg


  • Scramble in sz 109 Mr. Churchill?

  • '20 '19 '18 '17 '16

    Send 'em up!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 65 PUs;
                Germans buy 1 armour, 1 destroyer, 1 fighter, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Archangel to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                2 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 bomber and 1 fighter moved from Western Germany to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone

    Combat - Germans
                Americans scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 2 fighters and 2 submarines
                    British defend with 1 destroyer and 1 fighter; Americans defend with 1 cruiser, 1 destroyer and 2 transports
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 bomber and 2 fighters in 109 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 109 Sea Zone, round 2 :  4/4 hits
                        2 submarines owned by the Germans, 2 fighters owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
                        Germans roll dice for 1 bomber in 109 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 109 Sea Zone, round 3 :  2/3 hits
                        1 bomber owned by the Germans lost in 109 Sea Zone
                    Americans win with 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -36
                    Casualties for Germans: 1 bomber, 2 fighters and 2 submarines
                    Casualties for Americans: 1 destroyer
                Battle in Smolensk
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 3 :  1/4 hits
                        Russians roll dice for 2 infantry in Smolensk, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 4 :  2/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Germans
                1 destroyer moved from 94 Sea Zone to 96 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                2 infantry moved from Novgorod to Archangel
                3 infantry moved from Novgorod to Belarus
                1 artillery moved from Belarus to Archangel
                1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
                3 infantry moved from Romania to Bessarabia
                1 armour moved from Slovakia Hungary to Bessarabia
                1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 artillery and 4 infantry moved from Germany to Poland
                2 infantry moved from France to Southern France
                2 infantry moved from France to Normandy Bordeaux
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Western Germany to France
                1 artillery and 2 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Western Germany to Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                1 infantry placed in Southern France
                1 infantry placed in France
                1 fighter and 1 infantry placed in Western Germany
                1 armour and 2 mech_infantrys placed in Germany
                1 destroyer and 1 submarine placed in 93 Sea Zone
                3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.467
            Median : 3.500
            Variance : 0.897
            Standard Deviation : 0.947
            Total rolls : 30

    Germans Combat
                1 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 18

    Americans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.571
            Median : 1.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    Russians Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.000
            Median : 6.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    triplea_37678.0_Ger19.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Russians
                Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 artillery and 4 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  0/4 hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 :  0/4 hits
                        Italians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 4 :  0/4 hits
                        Italians roll dice for 1 infantry in Bryansk, round 4 :  0/1 hits
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 5 :  3/4 hits
                        Italians roll dice for 1 infantry in Bryansk, round 5 :  0/1 hits
                        1 infantry owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 artillery and 3 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 3 :  1/4 hits
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 4 :  2/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Bryansk
                3 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                2 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag
        Italian Somaliland : 1 flag
        Bryansk : 6 infantry
        Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 33 infantry and 1 tactical_bomber
        Vologda : 2 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 artillery and 3 infantry
        113 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 17 / 20
        Japanese : 39 / 47
        Americans : 61 / 86
        Chinese : 6 / 12
        British : 35 / 40
        UK_Pacific : 22 / 27
        Italians : 12 / 16
        ANZAC : 18 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Rus19.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Anhwe to Shantung
                1 armour moved from Kweichow to Shantung
                1 artillery and 1 infantry moved from Kweichow to Hunan
                1 infantry moved from Kiangsi to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone

    triplea_37678.0_Jap19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Anhwe to Shantung
                1 armour moved from Kweichow to Shantung
                1 artillery and 1 infantry moved from Kweichow to Hunan
                1 infantry moved from Kiangsi to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 armour
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  0/2 hits
                        Chinese roll dice for 1 armour in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                        Japanese roll dice for 1 artillery in Hunan, round 3 :  0/1 hits
                        Chinese roll dice for 1 armour in Hunan, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Hunan, round 4 :  0/1 hits
                        Chinese roll dice for 1 armour in Hunan, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Hunan, round 5 :  0/1 hits
                        Chinese roll dice for 1 armour in Hunan, round 5 :  1/1 hits
                        1 artillery owned by the Japanese lost in Hunan
                    Chinese win with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Shantung
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Americans defend with 3 armour and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shantung, round 2 :  1/3 hits
                        Chinese roll dice for 3 armour and 1 infantry in Shantung, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
                        Japanese roll dice for 1 armour and 1 artillery in Shantung, round 3 :  1/2 hits
                        Chinese roll dice for 3 armour in Shantung, round 3 :  1/3 hits
                        1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Shantung
                    1 armour owned by the Japanese retreated to Anhwe
                    Chinese win with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 armour and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Ukraine: 1 artillery and 2 infantry
                EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Sikang to Shensi
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 artillery, 1 fighter and 3 infantry placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,2,2,6,3,4,6,1
                Japanese collect 32 PUs (8 lost to blockades); end with 34 PUs total

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 11 times
            Average roll : 4.167
            Median : 4.500
            Variance : 1.586
            Standard Deviation : 1.259
            Total rolls : 30

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.182
            Median : 4.000
            Variance : 2.100
            Standard Deviation : 1.449
            Total rolls : 11

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.400
            Median : 5.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    triplea_37678.0_Jap19.tsvg


  • Sorry for the edit I wasnt paying attention when I did the German deploy

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 5 artilleries, 2 bombers, 4 infantry and 4 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour moved from Shantung to Jehol
                      Chinese take Jehol from Japanese
                1 armour moved from Jehol to Shantung
                1 armour moved from Shantung to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 armour moved from Kiangsu to Shantung
                1 infantry moved from French Indo China to Kwangsi
                2 artilleries moved from Kwangtung to Kwangsi
                1 armour moved from Hunan to Hopei
                      Chinese take Kweichow from Japanese
                      Chinese take Hopei from Japanese
                3 bombers moved from Formosa to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                2 fighters moved from Midway to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                2 destroyers and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 bomber moved from Gibraltar to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                1 bomber moved from Gibraltar to 94 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone

    Combat - Americans

    triplea_37678.0_Ame19.tsvg

  • '20 '19 '18 '17 '16

    Scramble for Sz 6?


  • No scramble

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 5 artilleries, 2 bombers, 4 infantry and 4 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour moved from Shantung to Jehol
                      Chinese take Jehol from Japanese
                1 armour moved from Jehol to Shantung
                1 armour moved from Shantung to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 armour moved from Kiangsu to Shantung
                1 infantry moved from French Indo China to Kwangsi
                2 artilleries moved from Kwangtung to Kwangsi
                1 armour moved from Hunan to Hopei
                      Chinese take Kweichow from Japanese
                      Chinese take Hopei from Japanese
                3 bombers moved from Formosa to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                2 fighters moved from Midway to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                2 destroyers and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 bomber moved from Gibraltar to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                1 bomber moved from Gibraltar to 94 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 3 bombers, 4 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber
                    Japanese defend with 1 cruiser, 4 destroyers, 2 submarines and 1 transport
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 3 bombers, 4 destroyers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  7/12 hits
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 cruiser, 4 destroyers and 1 transport in 6 Sea Zone, round 2 :  1/5 hits
                        4 destroyers owned by the Japanese, 2 submarines owned by the Americans, 1 cruiser owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 3 :  1/1 hits
                    Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 4 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 51
                    Casualties for Americans: 2 submarines
                    Casualties for Japanese: 1 cruiser, 4 destroyers, 2 submarines and 1 transport
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber and 2 destroyers
                    Germans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 bomber and 2 destroyers in 93 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Kwangsi
                    Americans attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 artilleries and 1 infantry in Kwangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Kwangsi
                        Americans roll dice for 2 artilleries in Kwangsi, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Americans win, taking Kwangsi from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 94 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 destroyer in 94 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 94 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 94 Sea Zone to Gibraltar
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 cruiser and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                6 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                6 artilleries, 1 cruiser, 2 destroyers, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                6 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
                8 submarines moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from 6 Sea Zone to Shantung
                3 bombers moved from 6 Sea Zone to Shantung
                1 tactical_bomber moved from 6 Sea Zone to Shantung
                2 bombers moved from Formosa to India
                1 bomber moved from 93 Sea Zone to Gibraltar

    Place Units - Americans
                5 artilleries and 4 infantry placed in Eastern United States
                4 transports placed in 101 Sea Zone
                2 bombers placed in French Indo China

    Turn Complete - Americans
                Americans collect 61 PUs; end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Shantung : 2 armour, 3 bombers, 2 fighters and 1 tactical_bomber
        Kwangsi : 2 artilleries
        Hopei : 1 armour
        India : 2 bombers
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
        Celebes : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        25 Sea Zone : 8 submarines
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        19 Sea Zone : 1 carrier, 2 fighters and 3 transports
        17 Sea Zone : 1 flag
        1 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 4 destroyers and 1 submarine
        Central United States : 1 factory_major
        Central America : 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 7 artilleries, 2 bombers and 7 infantry
        United Kingdom : 1 bomber
        Morocco : 1 flag
        Algeria : 1 flag
        94 Sea Zone : 1 destroyer
        89 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 destroyer
        101 Sea Zone : 4 transports
        Brazil : 1 flag
        91 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 9 transports

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 17 / 20
        Japanese : 33 / 34
        Americans : 61 / 88
        Chinese : 12 / 12
        British : 35 / 40
        UK_Pacific : 22 / 27
        Italians : 12 / 16
        ANZAC : 18 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Ame19.tsvg

Suggested Topics

  • 119
  • 60
  • 92
  • 140
  • 209
  • 935
  • 4.0k
  • 2.6k
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

17.7k

Users

40.4k

Topics

1.8m

Posts