@Oskar2KX please play 2nd map with
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Archangel: 1 aaGun
G40L 16 Whackamatt (Axis) vs surprise attack (+12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
3 mech_infantrys moved from Yugoslavia to Bessarabia
1 artillery and 2 infantry moved from Romania to Bessarabia
2 infantry moved from Poland to Eastern Poland
2 artilleries and 3 infantry moved from Novgorod to Archangel
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
2 artilleries moved from Karelia to Novgorod
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Sweden to Finland
6 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to Poland
6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
2 destroyers and 1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Finland to BessarabiaCombat - Germans
Battle in Archangel
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 artillery
Germans win, taking Archangel from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 aaGun moved from Karelia to Novgorod
6 infantry moved from 115 Sea Zone to NovgorodPlace Units - Germans
3 mech_infantrys placed in Yugoslavia
1 artillery and 2 infantry placed in Novgorod
1 destroyer placed in 109 Sea Zone
Germans undo move 1.
1 transport placed in 97 Sea Zone
2 mech_infantrys placed in Yugoslavia
2 infantry and 1 mech_infantry placed in Sweden
3 infantry placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 artillery moved from Northwest Persia to Persia
Russians take Persia from Italians
2 armour moved from Caucasus to Persia
1 infantry moved from Caucasus to Northwest Persia
3 infantry moved from Ukraine to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
1 artillery moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Samara to Belarus
1 armour moved from Russia to Belarus
1 armour moved from Bryansk to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 artillery moved from Northwest Persia to Persia
Russians take Persia from Italians
2 armour moved from Caucasus to Persia
1 infantry moved from Caucasus to Northwest Persia
3 infantry moved from Ukraine to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
1 artillery moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Samara to Belarus
1 armour moved from Russia to Belarus
1 armour moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 armour, 2 artilleries and 3 infantry
Italians defend with 3 infantry
Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Western Ukraine, round 2 : 3/6 hits
Italians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Italians defend with 4 infantry
Russians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Belarus, round 2 : 4/6 hits
Italians roll dice for 4 infantry in Belarus, round 2 : 0/4 hits
4 infantry owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 4 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Bryansk
1 fighter moved from Bryansk to Russia
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 armour moved from Volgograd to Bryansk
1 artillery and 1 infantry moved from Volgograd to Rostov
1 artillery moved from Russia to Bryansk
1 infantry moved from Ukraine to BryanskPlace Units - Russians
3 infantry placed in Ukraine
1 infantry placed in Volgograd
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 19Italians Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.429
Median : 3.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Russians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.750
Median : 2.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 4 destroyers, 3 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 mech_infantrys moved from Shantung to Manchuria
1 infantry moved from Jehol to Manchuria
2 fighters moved from India to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 fighter moved from Kiangsu to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 5 infantry moved from India to Burma
1 armour moved from Yunnan to Kwangtung
1 armour and 2 infantry moved from Kwangsi to Kwangtung
1 fighter moved from 6 Sea Zone to ManchuriaCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 2 transports; Americans defend with 1 cruiser
Japanese win, taking 36 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 26
Casualties for ANZAC: 2 transports
Casualties for Americans: 1 cruiser
Battle in 20 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Burma
Japanese attack with 1 artillery and 5 infantry
British defend with 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 armour and 2 infantry
ANZAC defend with 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Kwangtung from ANZAC with 2 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Yunnan to Burma
1 mech_infantry moved from Kiangsu to Hunan
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
3 infantry moved from Shantung to Jehol
4 infantry moved from Kiangsu to Anhwe
1 fighter moved from 36 Sea Zone to ManchuriaPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
2 destroyers and 1 transport placed in 19 Sea Zone
1 infantry placed in Shantung
Japanese undo move 2.
1 destroyer and 1 transport placed in 19 Sea Zone
1 destroyer placed in 19 Sea Zone
1 infantry placed in Kiangsu
1 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
Japanese collect 40 PUs (3 lost to blockades); end with 40 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R.
2 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Soviet Far East to Amur
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 armour moved from Western United States to British Columbia
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 submarine moved from 3 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
1 fighter moved from Eastern United States to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R.
2 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Soviet Far East to Amur
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 armour moved from Western United States to British Columbia
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 submarine moved from 3 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
1 fighter moved from Eastern United States to MoroccoCombat - Americans
Battle in Alexandria
Americans attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Americans win, taking Alexandria from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Eastern United States to QuebecPlace Units - Americans
1 artillery and 1 infantry placed in Central United States
1 armour and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Eastern United States
3 destroyers and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1
Americans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 4 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
2 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Mozambique to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
4 infantry moved from Romania to Eastern Poland
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
2 infantry moved from Egypt to Alexandria
1 bomber moved from Spain to AlexandriaCombat - Italians
Battle in Persia
Italians attack with 2 armour and 2 infantry
Russians defend with 2 armour and 1 artillery
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Russians: 2 armour and 1 artillery
Casualties for Italians: 2 armour and 2 infantry
Battle in Iraq
Italians attack with 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Iraq from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 armour
Italians win, taking Alexandria from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Italians
1 bomber moved from Alexandria to EgyptPlace Units - Italians
3 fighters placed in Spain
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,5
Italians collect 39 PUs; end with 39 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 72 Sea Zone to 80 Sea Zone
1 submarine moved from 76 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Shan State to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 72 Sea Zone to 80 Sea Zone
1 submarine moved from 76 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Shan State to BurmaCombat - ANZAC
Battle in 80 Sea Zone
ANZAC attack with 3 submarines
Italians defend with 1 battleship, 1 destroyer, 1 submarine and 2 transports
Italians roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 80 Sea Zone
ANZAC roll dice for 2 submarines in 80 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 destroyer and 2 transports in 80 Sea Zone, round 2 : 2/2 hits
2 submarines owned by the ANZAC lost in 80 Sea Zone
Italians win with 1 battleship, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is -18
Casualties for ANZAC: 3 submarines
Battle in Burma
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 artillery and 4 infantry
ANZAC roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits
Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Burma, round 2 : 2/5 hits
2 infantry owned by the ANZAC lost in Burma
1 artillery owned by the ANZAC retreated to Shan State
Japanese win with 1 aaGun, 1 artillery and 4 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.308
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Italians Combat
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.800
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.308
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Italians Combat
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.800
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 9 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Archangel to Vologda
1 artillery and 1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
3 artilleries and 3 infantry moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
1 infantry and 1 mech_infantry moved from Bessarabia to Western Ukraine
1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Yugoslavia to 97 Sea Zone
1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from Spain to Gibraltar
1 bomber moved from Western Germany to TobrukCombat - Germans
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 artilleries and 7 infantry
Russians defend with 1 armour, 1 artillery and 2 infantry
Germans win, taking Belarus from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour, 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Tobruk
Germans attack with 1 bomber
Americans defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour, 2 artilleries and 2 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 2 artilleries and 2 infantryNon Combat Move - Germans
1 fighter moved from Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Ukraine to Eastern Poland
1 aaGun moved from Novgorod to Belarus
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Poland to Eastern Poland
2 infantry moved from Sweden to 114 Sea Zone
5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Finland to Karelia
1 mech_infantry moved from Sweden to Karelia
1 mech_infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from Gibraltar to Spain
1 bomber moved from Tobruk to EgyptPlace Units - Germans
1 infantry and 1 mech_infantry placed in Yugoslavia
1 transport placed in 97 Sea Zone
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 2 mech_infantrys placed in Novgorod
1 infantry placed in United Kingdom
3 infantry placed in Sweden
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Rostov to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Smolensk
1 artillery moved from Russia to Vologda
1 armour moved from Bryansk to Ukraine
1 armour moved from Bryansk to Smolensk
1 armour moved from Bryansk to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Rostov to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Smolensk
1 artillery moved from Russia to Vologda
1 armour moved from Bryansk to Ukraine
1 armour moved from Bryansk to Smolensk
1 armour moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 armour, 2 artilleries, 2 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 3 infantry in Ukraine, round 2 : 6/9 hits
Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Ukraine, round 2 : 1/5 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Smolensk, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Smolensk, round 3 : 1/4 hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 3/3 hits
Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Volgograd to Caucasus
3 armour moved from Bryansk to Caucasus
2 fighters moved from Ukraine to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Northwest Persia to PersiaPlace Units - Russians
3 infantry placed in Volgograd
1 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,5,4
Russians collect 29 PUs; end with 29 PUs totalDice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.455
Median : 4.000
Variance : 0.594
Standard Deviation : 0.771
Total rolls : 33Null / Other
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Germans Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.444
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Russians Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Rostov to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Smolensk
1 artillery moved from Russia to Vologda
1 armour moved from Bryansk to Ukraine
1 armour moved from Bryansk to Smolensk
1 armour moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 armour, 2 artilleries, 2 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 3 infantry in Ukraine, round 2 : 6/9 hits
Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Ukraine, round 2 : 1/5 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Smolensk, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Smolensk, round 3 : 1/4 hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 3/3 hits
Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Volgograd to Caucasus
3 armour moved from Bryansk to Caucasus
2 fighters moved from Ukraine to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Northwest Persia to PersiaPlace Units - Russians
3 infantry placed in Volgograd
1 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,5,4
Russians collect 29 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Russians to Chahar: 1 infantry
EDIT: Changing ownership of Chahar from Japanese to Chinese
EDIT: Removing units owned by Russians from Suiyuyan: 1 infantry
EDIT: Adding units owned by Russians to Hopei: 1 infantry
EDIT: Changing ownership of Hopei from Japanese to Chinese
EDIT: Removing units owned by Russians from Shensi: 1 infantry
EDIT: Turning off Edit ModeDice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.455
Median : 4.000
Variance : 0.594
Standard Deviation : 0.771
Total rolls : 33Null / Other
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Germans Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.444
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Russians Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20 -
Sorry for the edit but I didnt see the Russians in China until after I deployed
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 destroyers moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
2 infantry moved from Jehol to Chahar
1 fighter moved from Manchuria to Chahar
4 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 artillery and 4 infantry moved from Burma to Shan State
1 armour moved from Kwangtung to French Indo China
Japanese take French Indo China from French
1 fighter moved from Kwangsi to Shan State
1 infantry moved from Jehol to Manchuria
1 artillery and 2 infantry moved from Yenisey to Yakut S.S.R.
1 fighter moved from Manchuria to Yakut S.S.R.
4 infantry and 2 mech_infantrys moved from Manchuria to Korea
1 infantry moved from Shantung to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 3 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 19 Sea Zone to 7 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Shan StateCombat - Japanese
Battle in 7 Sea Zone
Japanese attack with 4 destroyers and 1 fighter
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 destroyers and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 4 destroyers, 2 fighters and 2 transports
ANZAC defend with 1 destroyer, 1 submarine and 2 transports; Americans defend with 1 submarine
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 37 Sea Zone from ANZAC with 1 carrier, 4 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 34
Casualties for ANZAC: 1 destroyer, 1 submarine and 2 transports
Casualties for Americans: 1 submarine
Battle in Korea
Japanese attack with 4 infantry and 2 mech_infantrys
Americans defend with 2 infantry
Japanese win, taking Korea from Americans with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 1 fighter and 5 infantry
ANZAC defend with 2 artilleries and 3 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 2 artilleries and 3 infantry
Battle in Kweichow
Japanese attack with 4 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 armour and 1 mech_infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Malaya
Battle in Chahar
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Chahar from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Chahar to Shantung
1 fighter moved from Yakut S.S.R. to Yenisey
2 fighters moved from 37 Sea Zone to Burma
1 infantry moved from India to Burma
1 fighter moved from Shan State to Burma
1 fighter moved from 7 Sea Zone to JapanPlace Units - Japanese
3 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
2 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs





