G40L 16 Whackamatt (Axis) vs surprise attack (+12)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    triplea_37703_Fre11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.870
            Median : 4.000
            Variance : 1.136
            Standard Deviation : 1.066
            Total rolls : 23

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.500
            Median : 5.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.533
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    triplea_37703_Fre11.tsvg

  • 20 18 17 15

    Okay, for whatever reason, I’m getting an error when trying to open your last two files. I’m going to open up my last Italian file, and then edit in the results from your postings.

    Bad luck on the ANZAC assault, i see.

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    triplea_37703_Fre11.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 destroyer, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Yugoslavia to Bessarabia
                1 artillery and 2 infantry moved from Romania to Bessarabia
                2 infantry moved from Poland to Eastern Poland
                2 artilleries and 3 infantry moved from Novgorod to Archangel
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                2 artilleries moved from Karelia to Novgorod
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                3 infantry moved from Sweden to Finland
                6 infantry moved from Germany to 114 Sea Zone
                1 infantry moved from Germany to Poland
                6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                2 destroyers and 1 submarine moved from 109 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from Finland to Bessarabia

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Archangel from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 aaGun moved from Karelia to Novgorod
                6 infantry moved from 115 Sea Zone to Novgorod

    Place Units - Germans
                3 mech_infantrys placed in Yugoslavia
                1 artillery and 2 infantry placed in Novgorod
                1 destroyer placed in 109 Sea Zone
                Germans undo move 1.
                1 transport placed in 97 Sea Zone
                2 mech_infantrys placed in Yugoslavia
                2 infantry and 1 mech_infantry placed in Sweden
                3 infantry placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_37703_Ger12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Northwest Persia to Iraq
                      Russians take Iraq from Italians
                1 artillery moved from Northwest Persia to Persia
                      Russians take Persia from Italians
                2 armour moved from Caucasus to Persia
                1 infantry moved from Caucasus to Northwest Persia
                3 infantry moved from Ukraine to Western Ukraine
                2 artilleries moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Smolensk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 fighter moved from Samara to Belarus
                1 armour moved from Russia to Belarus
                1 armour moved from Bryansk to Western Ukraine

    triplea_37703_Rus12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Northwest Persia to Iraq
                      Russians take Iraq from Italians
                1 artillery moved from Northwest Persia to Persia
                      Russians take Persia from Italians
                2 armour moved from Caucasus to Persia
                1 infantry moved from Caucasus to Northwest Persia
                3 infantry moved from Ukraine to Western Ukraine
                2 artilleries moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Smolensk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 fighter moved from Samara to Belarus
                1 armour moved from Russia to Belarus
                1 armour moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 armour, 2 artilleries and 3 infantry
                    Italians defend with 3 infantry
                        Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Western Ukraine, round 2 :  3/6 hits
                        Italians roll dice for 3 infantry in Western Ukraine, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                    Italians defend with 4 infantry
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Belarus, round 2 :  4/6 hits
                        Italians roll dice for 4 infantry in Belarus, round 2 :  0/4 hits
                        4 infantry owned by the Italians lost in Belarus
                    Russians win, taking Belarus from Italians with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 4 infantry

    Non Combat Move - Russians
                2 fighters moved from Belarus to Bryansk
                1 fighter moved from Bryansk to Russia
                1 artillery moved from Smolensk to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 armour moved from Volgograd to Bryansk
                1 artillery and 1 infantry moved from Volgograd to Rostov
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Ukraine to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                1 infantry placed in Volgograd
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 19

    Italians Combat
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 3.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    Russians Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    triplea_37703_Rus12.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 3 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Shantung to Manchuria
                1 infantry moved from Jehol to Manchuria
                2 fighters moved from India to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from Philippines to 36 Sea Zone
                1 fighter moved from Kiangsu to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 5 infantry moved from India to Burma
                1 armour moved from Yunnan to Kwangtung
                1 armour and 2 infantry moved from Kwangsi to Kwangtung
                1 fighter moved from 6 Sea Zone to Manchuria

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 2 transports; Americans defend with 1 cruiser
                    Japanese win, taking 36 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 26
                    Casualties for ANZAC: 2 transports
                    Casualties for Americans: 1 cruiser
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Burma
                    Japanese attack with 1 artillery and 5 infantry
                    British defend with 1 infantry; Chinese defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 armour and 2 infantry
                    ANZAC defend with 1 artillery, 1 harbour and 1 infantry
                    Japanese win, taking Kwangtung from ANZAC with 2 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 37 Sea Zone to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 aaGun moved from Yunnan to Burma
                1 mech_infantry moved from Kiangsu to Hunan
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                3 infantry moved from Shantung to Jehol
                4 infantry moved from Kiangsu to Anhwe
                1 fighter moved from 36 Sea Zone to Manchuria

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                2 destroyers and 1 transport placed in 19 Sea Zone
                1 infantry placed in Shantung
                Japanese undo move 2.
                1 destroyer and 1 transport placed in 19 Sea Zone
                1 destroyer placed in 19 Sea Zone
                1 infantry placed in Kiangsu
                1 infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
                Japanese collect 40 PUs (3 lost to blockades); end with 40 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs

    triplea_37703_Jap12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Amur to Korea
                      Americans take Korea from Japanese
                1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R.
                2 infantry moved from Siberia to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 armour moved from Soviet Far East to Amur
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 armour moved from Western United States to British Columbia
                1 destroyer moved from 3 Sea Zone to 7 Sea Zone
                1 submarine moved from 3 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 89 Sea Zone
                1 armour and 1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk
                1 artillery and 1 infantry moved from Tunisia to Libya
                1 fighter moved from Eastern United States to Morocco

    triplea_37703_Ame12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Amur to Korea
                      Americans take Korea from Japanese
                1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R.
                2 infantry moved from Siberia to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 armour moved from Soviet Far East to Amur
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 armour moved from Western United States to British Columbia
                1 destroyer moved from 3 Sea Zone to 7 Sea Zone
                1 submarine moved from 3 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 89 Sea Zone
                1 armour and 1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk
                1 artillery and 1 infantry moved from Tunisia to Libya
                1 fighter moved from Eastern United States to Morocco

    Combat - Americans
                Battle in Alexandria
                    Americans attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                    Americans win, taking Alexandria from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from Eastern United States to Quebec

    Place Units - Americans
                1 artillery and 1 infantry placed in Central United States
                1 armour and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 armour, 1 fighter and 1 infantry placed in Eastern United States
                3 destroyers and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1
                Americans collect 54 PUs (1 lost to blockades); end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_37703_Ame12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese

    triplea_37703_Chi12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    triplea_37703_Chi12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - British

    triplea_37703_Bri12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - British

    Turn Complete - UK_Pacific

    triplea_37703_UK_12.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 4 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Persia
                2 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Mozambique to 71 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Persia
                4 infantry moved from Romania to Eastern Poland
                1 destroyer moved from 119 Sea Zone to 109 Sea Zone
                2 infantry moved from Egypt to Alexandria
                1 bomber moved from Spain to Alexandria

    Combat - Italians
                Battle in Persia
                    Italians attack with 2 armour and 2 infantry
                    Russians defend with 2 armour and 1 artillery
                    Russians win with no units remaining. Battle score for attacker is -2
                    Casualties for Russians: 2 armour and 1 artillery
                    Casualties for Italians: 2 armour and 2 infantry
                Battle in Iraq
                    Italians attack with 2 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Iraq from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 bomber and 2 infantry
                    Americans defend with 1 armour
                    Italians win, taking Alexandria from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Alexandria to Egypt

    Place Units - Italians
                3 fighters placed in Spain
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,5
                Italians collect 39 PUs; end with 39 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 41 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_37703_Ita12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 72 Sea Zone to 80 Sea Zone
                1 submarine moved from 76 Sea Zone to 80 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 2 infantry moved from Shan State to Burma

    triplea_37703_ANZ12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 72 Sea Zone to 80 Sea Zone
                1 submarine moved from 76 Sea Zone to 80 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 2 infantry moved from Shan State to Burma

    Combat - ANZAC
                Battle in 80 Sea Zone
                    ANZAC attack with 3 submarines
                    Italians defend with 1 battleship, 1 destroyer, 1 submarine and 2 transports
                        Italians roll dice for 1 submarine in 80 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 80 Sea Zone
                        ANZAC roll dice for 2 submarines in 80 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 destroyer and 2 transports in 80 Sea Zone, round 2 :  2/2 hits
                        2 submarines owned by the ANZAC lost in 80 Sea Zone
                    Italians win with 1 battleship, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is -18
                    Casualties for ANZAC: 3 submarines
                Battle in Burma
                    ANZAC attack with 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 artillery and 4 infantry
                        ANZAC roll dice for 1 artillery and 2 infantry in Burma, round 2 :  0/3 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Burma, round 2 :  2/5 hits
                        2 infantry owned by the ANZAC lost in Burma
                    1 artillery owned by the ANZAC retreated to Shan State
                    Japanese win with 1 aaGun, 1 artillery and 4 infantry remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.308
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_37703_ANZ12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.308
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_37703_Fre12.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 1 fighter, 9 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Archangel to Vologda
                1 artillery and 1 infantry moved from Archangel to Smolensk
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                3 artilleries and 3 infantry moved from Novgorod to Belarus
                3 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Vyborg to Novgorod
                2 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 3 infantry moved from Bessarabia to Ukraine
                1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
                1 infantry and 1 mech_infantry moved from Bessarabia to Western Ukraine
                1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Yugoslavia to Bessarabia
                1 mech_infantry moved from Yugoslavia to 97 Sea Zone
                1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                2 fighters moved from Spain to Gibraltar
                1 bomber moved from Western Germany to Tobruk

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 3 artilleries and 7 infantry
                    Russians defend with 1 armour, 1 artillery and 2 infantry
                    Germans win, taking Belarus from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 armour, 1 artillery and 2 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Tobruk
                    Germans attack with 1 bomber
                    Americans defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 armour, 2 artilleries and 2 infantry
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour, 2 artilleries and 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Ukraine to Eastern Poland
                1 fighter moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Ukraine to Eastern Poland
                1 aaGun moved from Novgorod to Belarus
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                3 infantry moved from Germany to 114 Sea Zone
                1 infantry moved from Poland to Eastern Poland
                2 infantry moved from Sweden to 114 Sea Zone
                5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from Finland to 115 Sea Zone
                6 infantry moved from 115 Sea Zone to Novgorod
                2 infantry moved from Finland to Karelia
                1 mech_infantry moved from Sweden to Karelia
                1 mech_infantry moved from 98 Sea Zone to Egypt
                1 aaGun moved from Gibraltar to Spain
                1 bomber moved from Tobruk to Egypt

    Place Units - Germans
                1 infantry and 1 mech_infantry placed in Yugoslavia
                1 transport placed in 97 Sea Zone
                1 destroyer placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                1 artillery and 2 mech_infantrys placed in Novgorod
                1 infantry placed in United Kingdom
                3 infantry placed in Sweden
                4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_37703_Ger13.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Rostov to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                2 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                1 artillery moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Smolensk
                1 artillery moved from Russia to Vologda
                1 armour moved from Bryansk to Ukraine
                1 armour moved from Bryansk to Smolensk
                1 armour moved from Bryansk to Ukraine

    triplea_37703_Rus13.tsvg

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