Caesar1 (Axis) and Private Panic (Allies) play Balanced Mod
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I seem to be continuing with no particular plan nor hope! Perhaps something will turn up!
Japan is up!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 battleship, 1 bomber, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
7 armour, 3 artilleries and 17 mech_infantrys moved from Burma to India
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 submarine moved from 36 Sea Zone to 46 Sea Zone
3 fighters moved from Caroline Islands to 46 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
2 fighters moved from Philippines to 55 Sea Zone
3 infantry moved from 41 Sea Zone to Sumatra
2 marines moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 fighters in 55 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 2 fighters in 55 Sea Zone, round 4 : 2/2 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 battleship and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 7 armour, 3 artilleries and 17 mech_infantrys
British defend with 2 artilleries and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 7 armour, 3 artilleries and 17 mech_infantrys in India, round 2 : 11/27 hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in India, round 2 : 2/3 hits
2 mech_infantrys owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 7 armour, 3 artilleries and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 2 artilleries and 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Sumatra
Japanese attack with 3 infantry and 2 marines
ANZAC defend with 2 infantry
Japanese roll dice for 3 infantry and 2 marines in Sumatra, round 2 : 2/5 hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Burma to India
1 mech_infantry moved from Burma to India
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from French Indo China to 41 Sea Zone
1 tactical_bomber moved from French Indo China to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from French Indo China to 35 Sea Zone
3 tactical_bombers moved from French Indo China to 35 Sea Zone
2 fighters moved from Szechwan to 35 Sea Zone
1 tactical_bomber moved from Szechwan to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 marines moved from French Indo China to 36 Sea Zone
3 fighters moved from 46 Sea Zone to Caroline Islands
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 2 destroyers and 2 marines moved from 36 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Hopei to Tsinghai
1 mech_infantry moved from Hunan to Hopei
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from Malaya to Yunnan
1 bomber moved from Szechwan to French Indo China
2 mech_infantrys moved from Malaya to Yunnan
8 armour moved from Burma to KweichowPlace Units - Japanese
2 mech_infantrys placed in French Indo China
1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 bomber, 1 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 3 mech_infantrys
Kweichow : 1 flag, 8 armour and 1 mech_infantry
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 mech_infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 7 armour, 3 artilleries, 1 factory_minor, 1 harbour and 16 mech_infantrys
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 1 infantry
Solomon Islands : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 2 marines
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 3 bombers, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 2 infantry and 2 marines
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
43 Sea Zone : 1 flag
46 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 7 fighters, 3 submarines and 4 tactical_bombers
25 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 73 / 100
Russians : 0 / 0
Japanese : 68 / 83
Americans : 55 / 82
Chinese : 1 / 3
British : 37 / 40
UK_Pacific : 2 / 0
Italians : 17 / 6
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 3 times
Average roll : 3,035
Median : 3,000
Variance : 1,554
Standard Deviation : 1,246
Total rolls : 57Americans Combat
1 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3,600
Median : 4,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2UK_Pacific Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2,333
Median : 1,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Japanese Combat
1 was rolled 9 times
2 was rolled 13 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3,064
Median : 3,000
Variance : 1,413
Standard Deviation : 1,189
Total rolls : 47 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Queensland to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
5 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
5 fighters moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 5 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
5 fighters moved from 42 Sea Zone to 54 Sea Zone
5 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to QuebecPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SuiyuyanPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 1 armour, 4 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;Combat Move - British
Non Combat Move - British
2 armour moved from West India to Persia
4 mech_infantrys moved from West India to Persia
2 transports moved from 80 Sea Zone to 79 Sea Zone
2 artilleries and 2 infantry moved from West India to 79 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
3 aaGuns, 3 artilleries and 12 infantry moved from West India to Eastern Persia
3 infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
3 infantry moved from Egypt to Trans-JordanPlace Units - British
3 artilleries placed in Persia
1 artillery and 2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,4,6,1,4,2,3,4
British collect 29 PUs (8 lost to blockades); end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUsTurn Complete - UK_Pacific
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Hi Caesar
I go on holiday for a week on Friday, but will take any goes I can before I depart.
Cheers
PP -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Egypt
1 mech_infantry moved from Sikang to Shensi
1 armour moved from Anhwe to ShensiCombat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Shensi
Italians attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Shensi
Italians win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Italians
2 tactical_bombers moved from Southern Italy to Western Germany
1 destroyer moved from 105 Sea Zone to 109 Sea ZonePlace Units - Italians
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,1,3,2,3,5,5,4
Italians collect 8 PUs (10 lost to blockades); end with 8 PUs totalTerritory Summary for Italians :
Shensi : 1 flag, 1 armour
Iceland : 3 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 2 tactical_bombers
Albania : 2 infantry
Northern Italy : 1 aaGun, 1 factory_major and 6 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Baltic States : 1 flag
Bryansk : 1 flag
Smolensk : 1 flag
Bulgaria : 2 infantry
109 Sea Zone : 1 destroyer and 2 submarines
Greece : 1 flag
97 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 73 / 100
Russians : 0 / 0
Japanese : 67 / 83
Americans : 55 / 82
Chinese : 1 / 2
British : 37 / 36
UK_Pacific : 2 / 0
Italians : 18 / 8
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3,240
Median : 3,000
Variance : 0,458
Standard Deviation : 0,677
Total rolls : 25Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,364
Median : 3,000
Variance : 0,700
Standard Deviation : 0,837
Total rolls : 11British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,364
Median : 3,000
Variance : 0,700
Standard Deviation : 0,837
Total rolls : 11Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Chinese Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
I hope to as much as possible :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 infantry placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 6 infantry, 6 mech_infantrys, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
25 armour moved from Northwest Persia to Persia
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
3 bombers, 2 mech_infantrys and 5 tactical_bombers moved from Caucasus to Persia
1 bomber moved from Western Germany to Persia
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
3 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from 109 Sea Zone to United Kingdom
2 infantry moved from Eire to Scotland
Germans take Scotland from BritishCombat - Germans
Battle in Persia
Germans attack with 25 armour, 4 bombers, 2 mech_infantrys and 5 tactical_bombers
British defend with 1 airfield, 2 armour, 5 artilleries, 1 factory_minor, 9 infantry and 6 mech_infantrys
Germans roll dice for 25 armour, 4 bombers, 2 mech_infantrys and 5 tactical_bombers in Persia, round 2 : 16/36 hits
British roll dice for 2 armour, 5 artilleries, 9 infantry and 6 mech_infantrys in Persia, round 2 : 8/22 hits
2 mech_infantrys owned by the Germans, 6 mech_infantrys owned by the British, 1 artillery owned by the British, 9 infantry owned by the British and 6 armour owned by the Germans lost in Persia
Germans roll dice for 19 armour, 4 bombers and 5 tactical_bombers in Persia, round 3 : 15/28 hits
British roll dice for 2 armour and 4 artilleries in Persia, round 3 : 4/6 hits
4 artilleries owned by the British, 2 armour owned by the British and 4 armour owned by the Germans lost in Persia
Germans win, taking Persia from British with 15 armour, 4 bombers and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 10 armour and 2 mech_infantrys
Casualties for British: 2 armour, 5 artilleries, 9 infantry and 6 mech_infantrys
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/4 hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in United Kingdom rolls: 4,3,7 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 19 damage total. Damaged units is as follows: airfield = 5, factory_major = 14
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 carrier, 1 destroyer, 3 submarines and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
4 bombers and 5 tactical_bombers moved from Persia to Northwest Persia
3 aaGuns moved from Northwest Persia to Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Kazakhstan to Northwest Persia
1 armour moved from Sikang to CaucasusPlace Units - Germans
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
3 mech_infantrys placed in Caucasus
3 mech_infantrys placed in Volgograd
3 submarines placed in 112 Sea Zone
4 infantry placed in Western Germany
1 transport placed in 113 Sea Zone
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 112 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,3,6,5
Germans collect 75 PUs (4 lost to blockades); end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUsTerritory Summary for Germans :
Kansu : 1 flag
Tsinghai : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
Iceland : 1 flag, 1 airfield and 2 infantry
Scotland : 1 flag, 1 airfield and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Germany : 1 factory_major and 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 factory_minor
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 armour, 1 factory_minor and 3 mech_infantrys
Samara : 1 flag
112 Sea Zone : 3 submarines and 2 transports
125 Sea Zone : 1 flag
113 Sea Zone : 1 transport
Eire : 1 flag, 1 infantry
Bulgaria : 1 flag
109 Sea Zone : 3 carriers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
Iraq : 1 flag, 1 factory_minor and 1 mech_infantry
Northwest Persia : 1 flag, 4 bombers, 4 mech_infantrys and 5 tactical_bombers
Persia : 1 flag, 3 aaGuns, 1 airfield, 15 armour and 1 factory_minor
Finland : 1 flagProduction/PUs Summary :
Germans : 79 / 106
Russians : 0 / 0
Japanese : 63 / 83
Americans : 55 / 82
Chinese : 1 / 2
British : 31 / 36
UK_Pacific : 2 / 0
Italians : 18 / 8
ANZAC : 14 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 24 times
3 was rolled 27 times
4 was rolled 15 times
5 was rolled 29 times
6 was rolled 27 times
Average roll : 3,634
Median : 3,500
Variance : 1,007
Standard Deviation : 1,004
Total rolls : 142Null / Other
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3,649
Median : 3,000
Variance : 0,750
Standard Deviation : 0,866
Total rolls : 37Germans Combat
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 15 times
4 was rolled 11 times
5 was rolled 15 times
6 was rolled 9 times
Average roll : 3,618
Median : 4,000
Variance : 0,687
Standard Deviation : 0,829
Total rolls : 68British Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3,649
Median : 3,000
Variance : 0,750
Standard Deviation : 0,866
Total rolls : 37 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - Russians
Turn Complete - Russians
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Why aren’t all my A&A turns as easy as that?
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I know this is a precise strategy. I will not fall in your trap! :lol: :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 2 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 marines moved from Sumatra to 41 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 41 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 marines moved from 43 Sea Zone to Borneo
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
7 armour, 3 artilleries and 6 mech_infantrys moved from India to West IndiaCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking Midway from Americans, taking 42 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in West India
Japanese attack with 7 armour, 3 artilleries and 6 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 7 armour, 3 artilleries and 6 mech_infantrys in West India, round 2 : 3/16 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 7 armour, 3 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 2 infantry and 2 marines
ANZAC defend with 1 infantry
Japanese roll dice for 2 infantry and 2 marines in Borneo, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 2 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 7 fighters, 2 marines, 3 submarines and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 marines moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Japan to 33 Sea Zone
3 bombers moved from French Indo China to Caroline Islands
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Hunan
1 aaGun moved from India to West India
10 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Yunnan to KweichowPlace Units - Japanese
2 infantry placed in Japan
1 battleship, 1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 3 bombers, 3 fighters, 1 harbour, 2 infantry and 2 marines
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 10 mech_infantrys
Kweichow : 1 flag, 8 armour and 3 mech_infantrys
Hunan : 1 flag, 2 mech_infantrys
Kansu : 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 mech_infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag, 2 infantry and 2 marines
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 1 infantry
Solomon Islands : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Midway : 1 flag, 1 airfield and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
33 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 7 fighters, 3 submarines and 5 tactical_bombers
37 Sea Zone : 1 flag
25 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 3 submarines and 1 transport
West India : 1 flag, 1 aaGun, 7 armour, 3 artilleries and 6 mech_infantrysProduction/PUs Summary :
Germans : 79 / 106
Russians : 0 / 0
Japanese : 69 / 84
Americans : 55 / 82
Chinese : 1 / 2
British : 31 / 36
UK_Pacific : 0 / 0
Italians : 18 / 8
ANZAC : 10 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3,714
Median : 4,000
Variance : 1,037
Standard Deviation : 1,018
Total rolls : 28Americans Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2ANZAC Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3,458
Median : 4,000
Variance : 1,043
Standard Deviation : 1,022
Total rolls : 24 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
3 artilleries, 2 carriers, 1 destroyer, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 106 Sea Zone to 123 Sea Zone
3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
1 fighter and 1 tactical_bomber moved from 123 Sea Zone to Iceland
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
7 fighters, 4 submarines and 5 tactical_bombers moved from 54 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in Iceland
Americans attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 2 infantry; Italians defend with 3 fighters
Americans win, taking Iceland from Germans with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 2 infantry
Casualties for Italians: 3 fighters
Casualties for Americans: 3 infantry
Battle in Philippines
Battle in 43 Sea Zone
Americans attack with 7 fighters, 4 submarines and 5 tactical_bombers
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Japanese
Americans win, taking Philippines from Japanese, taking 43 Sea Zone from Japanese with 7 fighters, 2 submarines and 5 tactical_bombers remaining. Battle score for attacker is 67
Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Americans: 2 submarinesNon Combat Move - Americans
6 carriers moved from 54 Sea Zone to 42 Sea Zone
7 fighters and 5 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 bomber moved from Hawaiian Islands to Western United States
1 tactical_bomber moved from Iceland to 123 Sea Zone
1 fighter moved from Iceland to 123 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 fighters placed in 10 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Suiyuyan to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
retreated to Kansu
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to SuiyuyanTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British repair damage of 5x factory_major; Remaining resources: 31 PUs;
British buy 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from United Kingdom to Scotland
1 fighter moved from Gibraltar to Scotland
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French MadagascarCombat - British
British creates battle in territory 97 Sea Zone
Battle in Iraq
British attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Iraq from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in French Madagascar
Battle in Scotland
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield and 2 infantry
British win, taking French Madagascar from Neutral_Axis, taking Scotland from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 artillery and 2 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,6,2,4,3,6,3,4,5,3,2,4,5,1,2,4,1,1,5,3
British collect 28 PUs (8 lost to blockades); end with 29 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUsTurn Complete - UK_Pacific
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British repair damage of 5x factory_major; Remaining resources: 31 PUs;
British buy 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from United Kingdom to Scotland
1 fighter moved from Gibraltar to Scotland
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French MadagascarCombat - British
British creates battle in territory 97 Sea Zone
Battle in Iraq
British attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Iraq from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in French Madagascar
Battle in Scotland
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield and 2 infantry
British win, taking French Madagascar from Neutral_Axis, taking Scotland from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 artillery and 2 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,6,2,4,3,6,3,4,5,3,2,4,5,1,2,4,1,1,5,3
British collect 28 PUs (8 lost to blockades); end with 29 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Changing ownership of Turkmenistan from Germans to British
EDIT: Adding units owned by British to Turkmenistan: 3 aaGuns, 1 artillery and 9 infantry
EDIT: Removing units owned by British from Eastern Persia: 3 aaGuns, 1 artillery and 9 infantry
EDIT: Turning off Edit Mode -
Please forgive the edit Caesar - I missed an obvious move!





