Caesar1 (Axis) and Private Panic (Allies) play Balanced Mod

  • 18 16

    scramble in 91?

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    @Caesar1:

    I just focused this game on economical power so it’s obvious this will be a long game. I think now only a mistake of mine could bring the victory to you. Next turn you have to retreat from NW Persia but, I think it will take another 3 or 4 turns for me to capture another capital in Europe. Moreover Calcutta is about to fall again.Â

    I see that I have suckered you into my devious plan ……

    No scramble thanks.

  • 18 16

    :-o
    :lol:

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 3 bombers and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novosibirsk to Kansu
                      Germans take Kansu from Chinese
                2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 109 Sea Zone to 91 Sea Zone
                2 destroyers moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                    Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 2 bombers, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 :  5/8 hits
                        Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 :  4/4 hits
                        2 submarines owned by the Germans, 1 bomber owned by the Germans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
                        2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 bomber, 1 destroyer and 2 submarines
                    Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports

    Non Combat Move - Germans
                1 bomber moved from 91 Sea Zone to Southern France
                3 armour and 3 artilleries moved from Volgograd to Caucasus
                3 armour and 1 mech_infantry moved from Rostov to Caucasus
                3 armour moved from Ukraine to Caucasus
                1 armour and 1 mech_infantry moved from Russia to Volgograd
                1 mech_infantry moved from Turkmenistan to Kazakhstan
                1 infantry moved from Eire to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from Novosibirsk to Caucasus
                1 tactical_bomber moved from Novosibirsk to Caucasus

    Place Units - Germans
                3 artilleries placed in Caucasus
                3 armour placed in Volgograd
                3 tactical_bombers placed in Russia
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 73 PUs; end with 73 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs

    Territory Summary for Germans :

    Kweichow : 1 armour
        Kansu : 1 flag, 1 mech_infantry
        Tsinghai : 1 flag, 1 mech_infantry
        Szechwan : 1 mech_infantry
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag, 1 mech_infantry
        Buryatia : 1 flag
        Iceland : 1 flag, 1 airfield and 2 infantry
        Southern France : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 2 infantry
        Germany : 1 factory_major
        Southern Italy : 1 fighter and 1 tactical_bomber
        Belarus : 1 flag
        Karelia : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 tactical_bombers
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag, 1 factory_minor
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 4 armour, 1 factory_minor and 1 mech_infantry
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 3 aaGuns, 55 armour, 26 artilleries, 1 factory_minor, 2 fighters, 7 infantry, 6 marines, 33 mech_infantrys and 4 tactical_bombers
        Samara : 1 flag
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 transport
        Eire : 1 flag, 1 infantry
        Bulgaria : 1 flag
        91 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 73 / 98
        Russians : 0 / 0
        Japanese : 63 / 74
        Americans : 55 / 82
        Chinese : 2 / 5
        British : 37 / 33
        UK_Pacific : 6 / 11
        Italians : 17 / 9
        ANZAC : 10 / 12
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3,143
            Median : 3,000
            Variance : 1,231
            Standard Deviation : 1,109
            Total rolls : 14

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3,700
            Median : 3,000
            Variance : 1,556
            Standard Deviation : 1,247
            Total rolls : 10

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 1,750
            Median : 1,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

    triplea_37706_Ger18.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Northwest Persia

    Turn Complete - Russians

    triplea_37706_Rus18.tsvg

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    Stand and fight, win or die orders have been issued!

    Will the weak bourgoise Anglo-Saxons stand shoulder to shoulder with their Slavic brothers?

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 6 mech_infantrys and 4 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Yunnan to Shensi
                2 fighters moved from Yunnan to Shensi
                1 tactical_bomber moved from Yunnan to Shensi
                1 bomber moved from Yunnan to Shensi
                11 armour, 3 artilleries, 1 infantry and 17 mech_infantrys moved from Yunnan to Burma
                1 submarine moved from 33 Sea Zone to 26 Sea Zone
                3 armour moved from French Indo China to Burma
                1 armour moved from Malaya to Burma
                1 mech_infantry moved from Malaya to Burma

    Combat - Japanese
                Japanese creates battle in territory 62 Sea Zone
                Battle in 26 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 62 Sea Zone from Americans, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Burma
                    Japanese attack with 15 armour, 3 artilleries, 1 infantry and 18 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 15 armour, 3 artilleries, 1 infantry and 18 mech_infantrys in Burma, round 2 :  15/37 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 15 armour, 3 artilleries and 18 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 :  2/6 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters moved from Shensi to Szechwan
                1 tactical_bomber moved from Shensi to Szechwan
                1 bomber moved from Shensi to Szechwan
                1 mech_infantry moved from Malaya to Yunnan
                1 aaGun moved from Yunnan to Burma
                2 bombers moved from Celebes to French Indo China
                3 fighters moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 33 Sea Zone to Japan
                1 fighter moved from 33 Sea Zone to Japan
                2 tactical_bombers moved from 33 Sea Zone to French Indo China
                1 fighter moved from 33 Sea Zone to French Indo China
                2 fighters moved from 33 Sea Zone to Philippines
                3 marines moved from Caroline Islands to 33 Sea Zone
                2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 marines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                3 marines moved from 36 Sea Zone to French Indo China
                2 infantry moved from Japan to 6 Sea Zone
                1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                2 tactical_bombers moved from 36 Sea Zone to French Indo China
                2 fighters moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                3 mech_infantrys placed in Malaya
                3 mech_infantrys placed in French Indo China
                1 fighter placed in Japan
                2 destroyers and 4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 mech_infantry
        Yunnan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag
        Hunan : 1 flag, 1 mech_infantry
        Hopei : 1 flag, 1 mech_infantry
        Szechwan : 1 flag, 1 bomber, 2 fighters and 1 tactical_bomber
        Chahar : 1 flag, 1 mech_infantry
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 15 armour, 3 artilleries and 18 mech_infantrys
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Britain : 1 flag, 1 infantry
        Solomon Islands : 1 flag
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield, 2 fighters and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry, 3 marines, 3 mech_infantrys and 4 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag, 1 infantry and 1 marine
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 8 carriers, 1 cruiser, 4 destroyers, 2 submarines and 2 transports
        26 Sea Zone : 1 flag, 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers and 4 submarines
        62 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 73 / 98
        Russians : 0 / 0
        Japanese : 65 / 75
        Americans : 55 / 82
        Chinese : 1 / 5
        British : 37 / 33
        UK_Pacific : 5 / 11
        Italians : 17 / 9
        ANZAC : 10 / 12
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3,298
            Median : 3,000
            Variance : 0,587
            Standard Deviation : 0,766
            Total rolls : 47

    Chinese Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    UK_Pacific Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3,341
            Median : 3,000
            Variance : 0,465
            Standard Deviation : 0,682
            Total rolls : 44

    triplea_37706_Jap18.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 3 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers and 1 submarine moved from 29 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win, taking 26 Sea Zone from Japanese with 1 carrier, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 destroyer moved from 49 Sea Zone to 55 Sea Zone
                1 destroyer moved from 30 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 carriers placed in 101 Sea Zone
                3 fighters and 1 tactical_bomber placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from Western United States: 1 bomber
                EDIT: Adding units owned by Americans to Queensland: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 55 PUs; end with 57 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_37706_Ame18.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

    triplea_37706_Chi18.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 27 PUs;
                British buy 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Scotland to Eire
                1 fighter moved from United Kingdom to Eire
                1 bomber moved from India to Sikang

    Combat - British
                Battle in Sikang
                    British attack with 1 bomber
                    Italians defend with 1 mech_infantry
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for British: 1 bomber
                Battle in Eire
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Eire from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter moved from Eire to United Kingdom
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 mech_infantry moved from Egypt to 81 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to Northwest Persia
                3 aaGuns, 2 armour, 5 artilleries, 15 infantry and 4 mech_infantrys moved from India to West India
                1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
                1 artillery, 4 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                1 cruiser, 3 destroyers and 1 transport moved from 39 Sea Zone to 80 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Iraq
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 2 artilleries and 1 infantry

    triplea_37706_UK_18.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Caucasus to Iraq

    Combat - Italians
                Strategic bombing raid in Iraq
                        AA fire in Iraq :  0/1 hits
                    Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Iraq to Southern Italy

    Place Units - Italians
                1 destroyer placed in 105 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 105 Sea Zone: 1 submarine
                EDIT: Removing units owned by Italians from 104 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 109 Sea Zone: 2 submarines
                EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 tactical_bomber
                EDIT: Adding units owned by Italians to Southern Italy: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,6,5,3,3,3,3,1
                Italians collect 5 PUs (12 lost to blockades); end with 6 PUs total

    Territory Summary for Italians :

    Sikang : 1 mech_infantry
        Anhwe : 1 armour
        Iceland : 3 fighters
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Albania : 2 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 6 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 2 tactical_bombers
        Baltic States : 1 flag
        Bryansk : 1 flag
        Smolensk : 1 flag
        Bulgaria : 2 infantry
        109 Sea Zone : 2 submarines
        Greece : 1 flag
        Yugoslavia : 1 flag, 1 armour
        105 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 73 / 98
        Russians : 0 / 0
        Japanese : 65 / 75
        Americans : 55 / 82
        Chinese : 1 / 3
        British : 37 / 40
        UK_Pacific : 5 / 8
        Italians : 17 / 6
        ANZAC : 10 / 12
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,190
            Standard Deviation : 1,480
            Total rolls : 22

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 11

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 11

    triplea_37706_Ita18.tsvg

  • 18 16

    Tomorrow I’ll leave for 10 days for my holydays. I will try to do the germans if you are quick enough with ANZ-fre
    :wink:

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 62 Sea Zone
                2 fighters moved from Queensland to 62 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in 62 Sea Zone
                    ANZAC attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    ANZAC win, taking 62 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Sumatra

    Non Combat Move - ANZAC
                3 fighters and 1 tactical_bomber moved from 62 Sea Zone to Queensland

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_37706_ANZ18.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone

    Turn Complete - French

    triplea_37706_Fre18.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    @Caesar1:

    Tomorrow I’ll leave for 10 days for my holydays. I will try to do the germans if you are quick enough with ANZ-fre
    :wink:

    Sorry Caesar - did not see this until it was too late - hope you have a great holiday!

  • 18 16

    I’m back!  :wink:

  • 25 24 23 22 21 20 19 18 17 16

    And I am away! Back Monday.

    Hope you went somewhere interesting?

  • 18 16

    Of course! North of Germany by little plane  :wink:

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 1 carrier, 1 destroyer, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters and 4 tactical_bombers moved from Caucasus to Northwest Persia
                3 bombers moved from Western Germany to Northwest Persia
                4 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                55 armour moved from Caucasus to Northwest Persia
                26 artilleries, 7 infantry, 6 marines and 33 mech_infantrys moved from Caucasus to Northwest Persia
                3 tactical_bombers moved from Russia to Northwest Persia
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Eire
                1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Eire
                2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 109 Sea Zone
                1 fighter moved from 109 Sea Zone to Eire
                1 tactical_bomber moved from 109 Sea Zone to Eire

    Combat - Germans
                Battle in Eire
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eire, round 2 :  1/5 hits
                        British roll dice for 2 infantry in Eire, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Eire
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eire, round 3 :  1/5 hits
                        British roll dice for 1 infantry in Eire, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Eire
                    Germans win, taking Eire from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Northwest Persia
                    Germans attack with 59 armour, 26 artilleries, 3 bombers, 2 fighters, 7 infantry, 6 marines, 34 mech_infantrys and 7 tactical_bombers
                    British defend with 3 armour, 13 artilleries, 4 fighters, 41 infantry, 19 mech_infantrys and 2 tactical_bombers; French defend with 1 fighter; Americans defend with 1 armour and 3 mech_infantrys; Russians defend with 5 aaGuns, 10 artilleries, 2 fighters, 40 infantry and 1 tactical_bomber
                        AA fire in Northwest Persia :  1/12 hits
                        1 fighter owned by the Germans lost in Northwest Persia
                        Germans roll dice for 59 armour, 26 artilleries, 3 bombers, 1 fighter, 7 infantry, 6 marines, 34 mech_infantrys and 7 tactical_bombers in Northwest Persia, round 2 :  64/143 hits
                        British roll dice for 5 aaGuns, 4 armour, 23 artilleries, 7 fighters, 81 infantry, 22 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 2 :  56/140 hits
                        40 infantry owned by the Russians, 34 mech_infantrys owned by the Germans, 5 aaGuns owned by the Russians, 7 infantry owned by the Germans, 6 marines owned by the Germans, 9 artilleries owned by the Germans and 19 infantry owned by the British lost in Northwest Persia
                        Germans roll dice for 59 armour, 17 artilleries, 3 bombers, 1 fighter and 7 tactical_bombers in Northwest Persia, round 3 :  37/87 hits
                        British roll dice for 4 armour, 23 artilleries, 7 fighters, 22 infantry, 22 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 3 :  27/81 hits
                        12 mech_infantrys owned by the British, 3 mech_infantrys owned by the Americans, 17 artilleries owned by the Germans, 22 infantry owned by the British and 10 armour owned by the Germans lost in Northwest Persia
                        Germans roll dice for 49 armour, 3 bombers, 1 fighter and 7 tactical_bombers in Northwest Persia, round 4 :  35/60 hits
                        British roll dice for 4 armour, 23 artilleries, 7 fighters, 7 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 4 :  21/44 hits
                        1 tactical_bomber owned by the British, 10 artilleries owned by the Russians, 7 mech_infantrys owned by the British, 1 armour owned by the Americans, 13 artilleries owned by the British, 3 armour owned by the British and 21 armour owned by the Germans lost in Northwest Persia
                        Germans roll dice for 28 armour, 3 bombers, 1 fighter and 7 tactical_bombers in Northwest Persia, round 5 :  25/39 hits
                        British roll dice for 7 fighters and 2 tactical_bombers in Northwest Persia, round 5 :  6/9 hits
                        2 tactical_bombers owned by the Germans, 1 tactical_bomber owned by the British, 2 fighters owned by the Russians, 1 fighter owned by the Germans, 1 fighter owned by the French, 4 fighters owned by the British, 1 tactical_bomber owned by the Russians and 3 armour owned by the Germans lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 25 armour, 3 bombers and 5 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Germans: 34 armour, 26 artilleries, 2 fighters, 7 infantry, 6 marines, 34 mech_infantrys and 2 tactical_bombers
                    Casualties for British: 3 armour, 13 artilleries, 4 fighters, 41 infantry, 19 mech_infantrys and 2 tactical_bombers
                    Casualties for French: 1 fighter
                    Casualties for Americans: 1 armour and 3 mech_infantrys
                    Casualties for Russians: 5 aaGuns, 10 artilleries, 2 fighters, 40 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber could not land in Eire and were removed
                3 bombers moved from Northwest Persia to Caucasus
                5 tactical_bombers moved from Northwest Persia to Caucasus
                3 aaGuns moved from Caucasus to Northwest Persia
                1 bomber moved from Southern France to Western Germany
                1 fighter moved from Southern Italy to 112 Sea Zone
                1 tactical_bomber moved from Southern Italy to 112 Sea Zone
                1 mech_infantry moved from Tsinghai to Kazakhstan
                1 mech_infantry moved from Szechwan to Kazakhstan
                1 armour moved from Kweichow to Sikang

    Place Units - Germans
                1 carrier, 1 destroyer and 3 submarines placed in 112 Sea Zone
                3 bombers placed in Western Germany
                3 mech_infantrys placed in Caucasus
                2 mech_infantrys placed in Volgograd

    Turn Complete - Germans
                Germans collect 73 PUs; end with 73 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs

    Territory Summary for Germans :

    Kansu : 1 flag
        Tsinghai : 1 flag
        Sikang : 1 armour
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag, 2 mech_infantrys
        Buryatia : 1 flag
        Iceland : 1 flag, 1 airfield and 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major and 1 harbour
        Germany : 1 factory_major
        Belarus : 1 flag
        Karelia : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag, 1 factory_minor
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 3 bombers, 1 factory_minor, 3 mech_infantrys and 5 tactical_bombers
        Samara : 1 flag
        112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
        125 Sea Zone : 1 flag
        Eire : 1 flag, 3 infantry
        Bulgaria : 1 flag
        109 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        Northwest Persia : 1 flag, 3 aaGuns and 25 armour
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 73 / 100
        Russians : 0 / 0
        Japanese : 61 / 75
        Americans : 55 / 82
        Chinese : 1 / 3
        British : 37 / 40
        UK_Pacific : 5 / 8
        Italians : 17 / 6
        ANZAC : 14 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 100 times
                2 was rolled 121 times
                3 was rolled 107 times
                4 was rolled 107 times
                5 was rolled 99 times
                6 was rolled 94 times
            Average roll : 3,424
            Median : 3,000
            Variance : 0,715
            Standard Deviation : 0,845
            Total rolls : 628

    Germans Combat
                1 was rolled 52 times
                2 was rolled 67 times
                3 was rolled 59 times
                4 was rolled 61 times
                5 was rolled 50 times
                6 was rolled 50 times
            Average roll : 3,413
            Median : 3,000
            Variance : 0,719
            Standard Deviation : 0,848
            Total rolls : 339

    British Combat
                1 was rolled 47 times
                2 was rolled 52 times
                3 was rolled 46 times
                4 was rolled 45 times
                5 was rolled 43 times
                6 was rolled 44 times
            Average roll : 3,422
            Median : 3,000
            Variance : 0,185
            Standard Deviation : 0,430
            Total rolls : 277

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 6 times
            Average roll : 3,750
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 12

    triplea_37706_Ger19.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    Well done in NW Persia Caesar. When I decided not to retreat I had in mind to surrender if I did not get the luck needed to survive that onslaught. Will take a look on Monday and decide.

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