TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour moved from Sakha to Yakut S.S.R.
Russians take Buryatia from Japanese
Russians take Yakut S.S.R. from Japanese
1 mech_infantry moved from Sakha to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 infantry moved from Siberia to Amur
1 armour moved from Soviet Far East to Amur
1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from British Columbia to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
2 infantry moved from Western United States to British Columbia
1 cruiser and 1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
1 carrier and 2 fighters moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Germans scrambles 2 units out of Spain to defend against the attack in 104 Sea Zone
Battle in 43 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Americans roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 43 Sea Zone, round 2 : 2/3 hits
1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -20
Casualties for Americans: 1 cruiser and 1 destroyer
Battle in Alexandria
Americans attack with 1 infantry and 1 mech_infantry
Italians defend with 2 armour
Americans roll dice for 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/2 hits
Italians roll dice for 2 armour in Alexandria, round 2 : 2/2 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Alexandria
Italians win with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in French West Africa
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer and 1 fighter; Italians defend with 1 fighter
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 0/3 hits
1 fighter owned by the Germans and 1 destroyer owned by the Germans lost in 104 Sea Zone
1 submarine owned by the Americans Submerged
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 fighter in 104 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 104 Sea Zone
Americans win, taking French West Africa from Italians with 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 destroyer and 1 fighter
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
Place Units - Americans
1 armour and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,3,1,3,4,6,4
Americans collect 53 PUs (3 lost to blockades); end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 2 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.103
Median : 3.000
Variance : 2.026
Standard Deviation : 1.423
Total rolls : 39
Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.091
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
Germans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Italians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.091
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
triplea_37703_Ame8.tsvg