@oysteilo
any scramble?
16L G40 Me1945 (Axis) vs. hobo (Allies +20) LL
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 fighters moved from Guam to Manchuria
2 fighters moved from 20 Sea Zone to HunanCombat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in Hunan
ANZAC attack with 2 fighters
Japanese defend with 1 mech_infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Manchuria
ANZAC attack with 2 fighters
Japanese defend with 1 armour
ANZAC win with 1 fighter remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
1 fighter moved from Guam to 20 Sea Zone
2 fighters moved from Hunan to Kweichow
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Philippines
2 fighters moved from 20 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from Manchuria to Central MongoliaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 fighter moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Tambov
14 armour, 30 artilleries and 19 infantry moved from Bryansk to RostovCombat - Germans
Battle in Tambov
Germans attack with 1 artillery
British defend with 1 infantry
Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Tambov, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Tambov, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Tambov, round 5 : 1/1 hits
1 artillery owned by the Germans lost in Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 14 armour, 30 artilleries and 19 infantry
British defend with 1 infantry; Russians defend with 1 factory_minor
Germans roll dice for 14 armour, 30 artilleries and 19 infantry in Rostov, round 2 : 23/1 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 14 armour, 30 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Ukraine
1 artillery moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 infantry moved from Bryansk to Rostov
1 armour moved from Novgorod to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 fighter moved from Smolensk to Novgorod
1 mech_infantry moved from Poland to Bessarabia
1 mech_infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Bryansk to Western Ukraine
2 armour moved from Bryansk to Western Ukraine
4 mech_infantrys moved from Bryansk to Rostov
1 armour moved from Bryansk to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
2 armour moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
6 armour moved from Bryansk to Rostov
1 infantry moved from Germany to Poland
2 artilleries moved from Western Germany to Germany
1 artillery moved from Western Germany to Northern Italy
1 aaGun moved from France to Northern Italy
1 tactical_bomber moved from Holland Belgium to Western Germany
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 bomber moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in Ukraine
1 infantry placed in Novgorod
1 mech_infantry placed in Southern France
4 bombers, 1 fighter and 2 tactical_bombers placed in Western Germany
Germans undo move 4.
1 bomber placed in France
3 bombers, 1 fighter and 2 tactical_bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,5,2,3,2,6
Germans collect 48 PUs (9 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield, 2 bombers and 1 factory_minor
Western Germany : 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
Poland : 1 infantry
Germany : 2 artilleries and 1 factory_major
Northern Italy : 1 aaGun and 1 artillery
Karelia : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 2 aaGuns, 23 armour, 31 artilleries, 1 factory_minor, 22 infantry and 7 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Eastern Poland : 2 armour
Bessarabia : 1 armour and 2 mech_infantrys
Ukraine : 1 flag, 1 aaGun, 3 armour, 1 factory_minor and 3 infantry
Western Ukraine : 2 armour and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 2 submarines and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 61
Russians : 18 / 22
Japanese : 62 / 80
Americans : 59 / 84
Chinese : 13 / 15
British : 22 / 0
UK_Pacific : 0 / 0
Italians : 17 / 17
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
sorry for the delay, been really busy irl, like moving in the past week. should be back on track in a few days.
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Take your time.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Ulaanbaatar to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Amur
Russians take Amur from JapaneseCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
3 aaGuns, 1 armour, 24 artilleries, 85 infantry and 4 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Dzavhan to Ulaanbaatar
1 aaGun moved from Hopei to Kweichow
1 infantry moved from Caucasus to Kazakhstan
2 infantry moved from Olgiy to TimguskaPlace Units - Russians
4 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
thanks for being patient. finally got settled and organized. was without internet for close to a week because it took longer than expected for the cable guy to come in and hook up the line. I thought they just flip the switch at their end like the electricity :lol:
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No problem.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 destroyers, 1 fighter, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Union of South Africa to Belgian Congo
Japanese take Belgian Congo from British
1 armour moved from Tanganyika Territory to Kenya
Japanese take Kenya from British
1 armour moved from Kenya to Belgian Congo
2 mech_infantrys moved from French Indo China to Kwangtung
1 fighter moved from French Indo China to Kwangtung
1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter moved from Japan to Amur
1 tactical_bomber moved from Japan to Amur
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from Japan to Manchuria
1 fighter moved from Japan to Jehol
1 tactical_bomber moved from 6 Sea Zone to Jehol
1 tactical_bomber moved from 6 Sea Zone to Kiangsu
1 fighter moved from 6 Sea Zone to Kiangsu
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to Anhwe
1 bomber moved from French Indo China to AnhweCombat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Manchuria, round 2 : 2/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Manchuria
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 infantry
Battle in Kiangsu
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Kiangsu, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kiangsu
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 19 Sea Zone, round 2 : 1/0 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 2 bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers in Anhwe, round 2 : 2/1 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Jehol, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 tactical_bombers in 18 Sea Zone, round 2 : 1/0 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Alaska
Battle in Amur
Japanese attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Amur, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Alaska from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 infantry moved from Shan State to French Indo China
1 armour moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 bomber moved from Anhwe to French Indo China
2 fighters moved from 19 Sea Zone to French Indo China
2 fighters moved from 6 Sea Zone to French Indo China
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 artilleries and 4 infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from French Madagascar to 72 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 5 transports moved from 72 Sea Zone to 79 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to French Indo China
1 tactical_bomber moved from 72 Sea Zone to 79 Sea Zone
1 fighter moved from 72 Sea Zone to 79 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 destroyer placed in 36 Sea Zone
1 submarine placed in 37 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South Africa
2 artilleries placed in French Indo China
1 mech_infantry placed in India
2 destroyers, 1 fighter and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,1,6,5,4,1,4,1,5,4,6,6,3,1,6,5,6,1,1,6,6,2,5,2,5
Japanese collect 59 PUs (5 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 79 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to West India: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Paulau Island : 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Yunnan : 1 flag
Hunan : 1 flag
Szechwan : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
Alaska : 1 flag, 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 4 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 submarine
36 Sea Zone : 1 destroyer
35 Sea Zone : 1 destroyer and 1 submarine
19 Sea Zone : 1 destroyer and 1 submarine
18 Sea Zone : 1 submarine
2 Sea Zone : 1 transport
6 Sea Zone : 2 battleships, 10 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 6 tactical_bombers and 2 transports
West India : 1 flag, 1 fighter and 1 harbour
Belgian Congo : 1 flag, 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
South West Africa : 1 flag
Kenya : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
French Madagascar : 1 flag
79 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 55 / 61
Russians : 22 / 22
Japanese : 64 / 69
Americans : 54 / 84
Chinese : 16 / 15
British : 20 / 0
UK_Pacific : 0 / 0
Italians : 17 / 17
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
nice, actually hit a few times :lol:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters and 3 tactical_bombers moved from Kweichow to French Indo China
7 fighters and 3 tactical_bombers moved from 20 Sea Zone to French Indo China
1 infantry moved from Formosa to 20 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China
1 battleship moved from 20 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
3 cruisers moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo -
need ool for french indo china, most likely I will win. just need to know when your bomber goes.
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Max defense pls.
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damn forgot to ask, any scramble :lol:
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No.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters and 3 tactical_bombers moved from Kweichow to French Indo China
7 fighters and 3 tactical_bombers moved from 20 Sea Zone to French Indo China
1 infantry moved from Formosa to 20 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China
1 battleship moved from 20 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
3 cruisers moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to BorneoCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 battleship, 3 cruisers and 2 transports
Japanese defend with 1 destroyer
Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 3 cruisers and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Borneo
Battle in French Indo China
Americans attack with 11 fighters, 1 infantry, 2 mech_infantrys and 6 tactical_bombers
Japanese defend with 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 4 tactical_bombers
Americans win, taking Borneo from Japanese, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 10 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Casualties for Japanese: 2 armour, 2 artilleries, 1 bomber, 6 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombersNon Combat Move - Americans
7 carriers and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
1 fighter moved from 49 Sea Zone to 36 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 49 Sea Zone to 45 Sea Zone
1 transport moved from 101 Sea Zone to 11 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 carrier moved from 109 Sea Zone to 107 Sea Zone
1 carrier and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone
2 transports moved from 103 Sea Zone to 101 Sea Zone
3 artilleries and 4 infantry moved from Eastern United States to Quebec
5 bombers moved from Gibraltar to Iraq
1 tactical_bomber moved from Scotland to 103 Sea Zone
3 fighters moved from Scotland to GibraltarPlace Units - Americans
1 bomber, 4 fighters, 1 infantry and 1 mech_infantry placed in Western United States
1 artillery and 3 infantry placed in Eastern United States
1 artillery placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6,3
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 1 infantry moved from Kweichow to AnhwePlace Units - Chinese
1 infantry placed in Manchuria
Chinese undo move 1.
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - British
1 infantry moved from Archangel to Belarus
Russians take Belarus from ItaliansCombat - British
Non Combat Move - British
1 infantry moved from Tambov to Bryansk
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Volgograd to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Sikang to Kazakhstan
1 armour, 4 infantry and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Iraq to Persia
1 aaGun, 1 artillery and 1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Scotland to 91 Sea Zone
2 destroyers moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
4 transports moved from 103 Sea Zone to 106 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Nigeria to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Iraq
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-JordanTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Bessarabia to Rostov
1 fighter moved from Northern Italy to Rostov
1 aaGun, 1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 aaGun, 4 artilleries and 3 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from Western Germany to 113 Sea Zone
3 infantry and 3 mech_infantrys moved from Northern Italy to Southern Italy
1 mech_infantry moved from Greater Southern Germany to Southern Italy
1 fighter moved from Western Germany to 110 Sea Zone
1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 carrier placed in 110 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,2,5,3,2,5,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Italians collect 5 PUs (11 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 2 aaGuns, 5 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Northern Italy : 1 factory_minor and 1 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 4 mech_infantrys
Baltic States : 1 flag
Rostov : 1 armour and 1 fighter
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
113 Sea Zone : 1 aaGun
Greece : 1 flag
110 Sea Zone : 1 carrier and 1 fighterProduction/PUs Summary :
Germans : 55 / 61
Russians : 23 / 22
Japanese : 55 / 69
Americans : 60 / 78
Chinese : 19 / 19
British : 20 / 0
UK_Pacific : 0 / 0
Italians : 16 / 11
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Philippines to 19 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea ZoneCombat - ANZAC
Battle in Java
Battle in 19 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC win, taking Java from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to French Indo China
2 fighters moved from 19 Sea Zone to Anhwe
1 fighter moved from Central Mongolia to Anhwe
1 infantry moved from New Guinea to Dutch New Guinea
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Kweichow to French Indo ChinaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs





