Surprise Attack Axis vs Entek + 12 Allies


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                2 infantry moved from Yenisey to Timguska
                1 armour moved from Shensi to Szechwan
                2 submarines moved from 35 Sea Zone to 45 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 20 Sea Zone
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kwangsi to Hunan
                2 infantry moved from Anhwe to Hunan
                1 armour and 1 mech_infantry moved from Shantung to Kiangsi
                1 artillery moved from Shantung to Kiangsu
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 infantry moved from Kwangsi to Kiangsi
                4 infantry moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 3 :  1/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 armour owned by the Japanese lost in Szechwan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 2 battleships, 1 carrier and 3 transports
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 2 battleships, 1 carrier and 3 transports in 20 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 20 Sea Zone
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 2 battleships and 3 transports in 20 Sea Zone, round 3 :  2/2 hits
                        1 fighter owned by the Japanese, 2 battleships owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
                        3 transports owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 53
                    Casualties for Americans: 2 battleships, 1 carrier and 3 transports
                    Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Americans defend with 3 artilleries
                        Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Kiangsi, round 2 :  2/7 hits
                        Chinese roll dice for 3 artilleries in Kiangsi, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 2 artilleries owned by the Americans lost in Kiangsi
                        Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Kiangsi, round 3 :  3/6 hits
                        Chinese roll dice for 1 artillery in Kiangsi, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 3 artilleries
                    Casualties for Japanese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 3 submarines
                    ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 3 submarines in 45 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese, 1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 2 submarines remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 16 Sea Zone to Japan
                4 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from 20 Sea Zone to Kiangsu

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung
                2 artilleries and 2 infantry placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 12 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 11 times
            Average roll : 3.560
            Median : 3.000
            Variance : 0.939
            Standard Deviation : 0.969
            Total rolls : 50

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.029
            Standard Deviation : 1.015
            Total rolls : 35

    triplea_37678.0_Jap12.tsvg

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                2 artilleries moved from Gibraltar to 92 Sea Zone
                2 artilleries moved from 92 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 fighter moved from 92 Sea Zone to 94 Sea Zone
                1 bomber moved from Gibraltar to 99 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                2 bombers moved from Midway to 6 Sea Zone
                1 bomber moved from Midway to 45 Sea Zone
                1 bomber moved from Midway to 45 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi

    Combat - Americans

    triplea_37678.0_Ame12.tsvg

  • '20 '19 '18 '17 '16

    Scramble Sz 6?


  • Scramble him up, ughh that was a tough choice

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                2 artilleries moved from Gibraltar to 92 Sea Zone
                2 artilleries moved from 92 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 fighter moved from 92 Sea Zone to 94 Sea Zone
                1 bomber moved from Gibraltar to 99 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                2 bombers moved from Midway to 6 Sea Zone
                1 bomber moved from Midway to 45 Sea Zone
                1 bomber moved from Midway to 45 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 3 bombers
                    Japanese defend with 1 destroyer, 1 fighter, 1 submarine and 2 transports
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 3 bombers in 6 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 2 transports in 6 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Japanese, 1 bomber owned by the Americans, 1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Japanese lost in 6 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 20
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 destroyer, 1 fighter and 2 transports
                Battle in 99 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Morocco
                    Americans attack with 3 artilleries
                    Germans defend with 2 infantry
                        Americans roll dice for 1 battleship in Morocco, round 2 :  0/1 hits
                        Americans roll dice for 3 artilleries in Morocco, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Morocco, round 2 :  1/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Morocco
                        Americans roll dice for 2 artilleries in Morocco, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Morocco, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Morocco
                    Americans win, taking Morocco from Germans with 2 artilleries remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery
                Battle in Kwangsi
                    Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Kwangsi, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 94 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 94 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 45 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 2 submarines
                        Americans roll dice for 2 bombers and 1 destroyer in 45 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 :  0/2 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                        Americans roll dice for 2 bombers and 1 destroyer in 45 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines

    Non Combat Move - Americans
                2 bombers moved from 45 Sea Zone to Dutch New Guinea
                2 bombers moved from 6 Sea Zone to Philippines
                1 bomber, 2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 bomber moved from 99 Sea Zone to Egypt
                1 fighter moved from 94 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 artilleries and 1 infantry placed in French Indo China
                2 artilleries and 2 infantry placed in Eastern United States
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Philippines : 1 airfield, 2 bombers and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 3 fighters
        French Indo China : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 infantry and 1 tactical_bomber
        Celebes : 1 flag, 3 artilleries and 2 infantry
        Dutch New Guinea : 2 bombers
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag
        1 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Central America : 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Egypt : 1 bomber
        Morocco : 1 flag, 2 artilleries
        94 Sea Zone : 1 destroyer
        89 Sea Zone : 1 flag
        92 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
        101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 battleship, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 10 / 19
        Japanese : 49 / 49
        Americans : 60 / 86
        Chinese : 5 / 12
        British : 32 / 31
        UK_Pacific : 15 / 15
        Italians : 17 / 21
        ANZAC : 14 / 25
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Ame12.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 artilleries and 2 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Hunan, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Hunan, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 :  1/3 hits
                        1 infantry owned by the Chinese lost in Hunan
                    2 artilleries owned by the Chinese retreated to Yunnan
                    Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Shensi : 1 infantry
        Yunnan : 2 artilleries, 1 fighter and 5 infantry
        Kansu : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 10 / 19
        Japanese : 45 / 49
        Americans : 60 / 86
        Chinese : 9 / 15
        British : 32 / 31
        UK_Pacific : 15 / 15
        Italians : 17 / 21
        ANZAC : 14 / 25
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Chi12.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                5 infantry moved from Yunnan to Hunan

    Combat - British
                Battle in Hunan
                    British attack with 5 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 5 infantry in Hunan, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 :  1/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                        British roll dice for 4 infantry in Hunan, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Hunan, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Hunan
                    British win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - British
                4 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Siam to French Indo China
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                5 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
                1 mech_infantry moved from Persia to Northwest Persia
                5 infantry moved from India to Burma
                5 infantry moved from India to West India
                1 fighter moved from Gibraltar to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 infantry placed in Egypt
                1 factory_minor placed in Persia
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,2
                British collect 30 PUs (2 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                1 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 infantry and 3 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Kwangsi : 4 infantry
        Siam : 1 flag
        Kweichow : 1 infantry
        Hunan : 3 infantry
        Burma : 5 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        Malaya : 1 harbour
        Philippines : 1 fighter and 1 tactical_bomber
        French Indo China : 1 infantry
        Sumatra : 1 flag
        West India : 5 infantry
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        French Equatorial Africa : 1 flag
        French West Africa : 1 flag
        Ethiopia : 1 flag
        109 Sea Zone : 1 destroyer
        Iraq : 1 armour
        Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
        Northwest Persia : 1 mech_infantry
        Persia : 1 flag, 1 factory_minor, 5 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 10 / 19
        Japanese : 44 / 49
        Americans : 60 / 86
        Chinese : 10 / 15
        British : 32 / 32
        UK_Pacific : 15 / 15
        Italians : 17 / 21
        ANZAC : 14 / 25
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_UK_12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Syria to Iraq
                1 artillery moved from Rostov to Tambov
                1 armour moved from Bessarabia to Ukraine
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                1 artillery and 3 infantry moved from Romania to Bessarabia
                1 infantry moved from Tobruk to Alexandria

    triplea_37678.0_Ita12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Syria to Iraq
                1 artillery moved from Rostov to Tambov
                1 armour moved from Bessarabia to Ukraine
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                1 artillery and 3 infantry moved from Romania to Bessarabia
                1 infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 artillery
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 artillery owned by the Italians lost in Tambov
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery
                Battle in Iraq
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 armour; Russians defend with 1 armour
                        Italians roll dice for 2 artilleries and 2 infantry in Iraq, round 2 :  1/4 hits
                        Russians roll dice for 2 armour in Iraq, round 2 :  2/2 hits
                        1 armour owned by the British and 2 infantry owned by the Italians lost in Iraq
                        Italians roll dice for 2 artilleries in Iraq, round 3 :  2/2 hits
                        Russians roll dice for 1 armour in Iraq, round 3 :  0/1 hits
                        1 armour owned by the Russians lost in Iraq
                    Italians win, taking Iraq from Russians with 2 artilleries remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 armour
                    Casualties for Russians: 1 armour

    Non Combat Move - Italians
                1 armour moved from Northern Italy to Romania
                1 artillery and 2 infantry moved from Yugoslavia to Albania
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy
                1 infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Russians Combat
                2 was rolled 3 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    triplea_37678.0_Ita12.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 11 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone
                1 submarine moved from 45 Sea Zone to 20 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        20 Sea Zone : 1 submarine
        54 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
        62 Sea Zone : 1 transport
        Trans-Jordan : 1 infantry

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 8 / 19
        Japanese : 44 / 49
        Americans : 60 / 86
        Chinese : 10 / 15
        British : 33 / 32
        UK_Pacific : 15 / 15
        Italians : 18 / 21
        ANZAC : 14 / 35
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_ANZ12.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 8 / 19
        Japanese : 44 / 49
        Americans : 60 / 86
        Chinese : 10 / 15
        British : 33 / 32
        UK_Pacific : 15 / 15
        Italians : 18 / 21
        ANZAC : 14 / 35
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Fre12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 5 artilleries, 1 destroyer, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Archangel to Vologda
                1 artillery moved from Smolensk to Bryansk
                2 infantry moved from Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                1 armour and 1 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 infantry moved from Volgograd to Samara
                1 artillery moved from Volgograd to Samara
                1 armour and 1 mech_infantry moved from Ukraine to Tambov
                1 tactical_bomber moved from Ukraine to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 bomber moved from Alexandria to 94 Sea Zone
                3 destroyers moved from 98 Sea Zone to 94 Sea Zone
                1 artillery moved from Belarus to Bryansk

    triplea_37678.0_Ger13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 5 artilleries, 1 destroyer, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Archangel to Vologda
                1 artillery moved from Smolensk to Bryansk
                2 infantry moved from Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                1 armour and 1 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 infantry moved from Volgograd to Samara
                1 artillery moved from Volgograd to Samara
                1 armour and 1 mech_infantry moved from Ukraine to Tambov
                1 tactical_bomber moved from Ukraine to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 bomber moved from Alexandria to 94 Sea Zone
                3 destroyers moved from 98 Sea Zone to 94 Sea Zone
                1 artillery moved from Belarus to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 4 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 :  3/8 hits
                        Russians roll dice for 4 infantry in Bryansk, round 2 :  1/4 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 :  2/7 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry
                Battle in Tambov
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 armour and 1 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Northwest Persia
                    Germans win, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Samara
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Samara, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Samara, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 94 Sea Zone
                    Germans attack with 1 bomber and 3 destroyers
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 bomber and 3 destroyers in 94 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 94 Sea Zone
                    Germans win with 1 bomber and 3 destroyers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Vologda
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Ukraine to Southern Italy
                1 tactical_bomber moved from Bryansk to Ukraine
                3 artilleries moved from Smolensk to Archangel
                2 artilleries moved from Smolensk to Belarus
                1 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 infantry moved from Western Germany to Denmark
                2 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 artillery moved from Western Germany to Germany
                1 artillery moved from Ukraine to Rostov
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 bomber moved from 94 Sea Zone to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in France
                1 armour, 1 artillery, 1 fighter and 1 infantry placed in Western Germany
                1 destroyer and 2 submarines placed in 93 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Germans collect 64 PUs (2 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 7 times
                3 was rolled 11 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.418
            Median : 3.000
            Variance : 0.278
            Standard Deviation : 0.527
            Total rolls : 55

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.000
            Standard Deviation : 0.000
            Total rolls : 12

    Germans Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.367
            Median : 3.000
            Variance : 0.414
            Standard Deviation : 0.643
            Total rolls : 30

    Americans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.000
            Standard Deviation : 0.000
            Total rolls : 12

    triplea_37678.0_Ger13.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 4 PUs; end with 5 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 8 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag
        Italian Somaliland : 1 flag
        Russia : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 41 infantry and 1 tactical_bomber
        Smolensk : 2 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 65 / 86
        Russians : 4 / 8
        Japanese : 44 / 49
        Americans : 60 / 86
        Chinese : 10 / 15
        British : 33 / 32
        UK_Pacific : 15 / 15
        Italians : 18 / 21
        ANZAC : 14 / 35
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Rus13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Timguska to Kansu
                1 infantry moved from Novosibirsk to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 infantry moved from Hopei to Shensi
                1 tactical_bomber moved from Kiangsu to Shensi
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 armour moved from Kiangsi to Kwangsi
                1 mech_infantry moved from Kiangsi to Kwangsi

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 infantry in Kansu, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Japanese roll dice for 3 infantry in Kansu, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Japanese roll dice for 3 infantry in Kansu, round 4 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    British defend with 4 infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Kwangsi, round 2 :  2/7 hits
                        Chinese roll dice for 5 infantry in Kwangsi, round 2 :  1/5 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Kwangsi
                        Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Kwangsi, round 3 :  1/6 hits
                        Chinese roll dice for 3 infantry in Kwangsi, round 3 :  0/3 hits
                        1 infantry owned by the British lost in Kwangsi
                        Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Kwangsi, round 4 :  2/6 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 4 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for British: 4 infantry
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Shensi, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Shensi, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 4 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Shensi to Suiyuyan
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Korea to Manchuria
                1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                Japanese undo move 1.
                3 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung
                1 fighter placed in Japan
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
                Japanese collect 49 PUs; end with 49 PUs total

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 14 times
                6 was rolled 5 times
            Average roll : 3.483
            Median : 4.000
            Variance : 0.877
            Standard Deviation : 0.937
            Total rolls : 58

    Null / Other
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.471
            Median : 4.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 9 times
                6 was rolled 3 times
            Average roll : 3.385
            Median : 4.000
            Variance : 0.711
            Standard Deviation : 0.843
            Total rolls : 39

    triplea_37678.0_Jap13.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 2 cruisers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi
                2 bombers moved from Philippines to Kwangsi
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                2 bombers moved from Dutch New Guinea to 35 Sea Zone
                2 artilleries moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 fighter moved from 101 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
                2 destroyers moved from 101 Sea Zone to 104 Sea Zone
                1 bomber moved from Egypt to Northwest Persia

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 2 bombers and 1 destroyer in 35 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Kwangsi
                    Americans attack with 2 artilleries, 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                        Americans roll dice for 2 artilleries, 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  3/9 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kwangsi, round 2 :  2/5 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kwangsi
                        Americans roll dice for 1 artillery, 3 bombers, 2 fighters and 1 tactical_bomber in Kwangsi, round 3 :  4/7 hits
                        Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 3 :  0/2 hits
                        1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
                    Americans win, taking Kwangsi from Japanese with 1 artillery, 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Northwest Persia
                    Americans attack with 1 bomber
                    Germans defend with 1 armour
                        Americans roll dice for 1 bomber in Northwest Persia, round 2 :  1/1 hits
                        Germans roll dice for 1 armour in Northwest Persia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Northwest Persia
                    Americans win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 104 Sea Zone
                    Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  1/4 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 transports moved from 92 Sea Zone to 91 Sea Zone
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
                2 bombers moved from 35 Sea Zone to French Indo China
                2 bombers moved from Kwangsi to French Indo China
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 bomber moved from Kwangsi to French Indo China
                2 fighters moved from Kwangsi to French Indo China
                1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Northwest Persia to Persia

    Place Units - Americans
                3 armour placed in French Indo China
                2 cruisers, 2 destroyers and 2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kwangsi : 1 artillery
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 3 fighters
        French Indo China : 1 flag, 3 armour, 5 bombers, 1 factory_minor, 2 fighters and 1 tactical_bomber
        Celebes : 1 flag, 3 artilleries and 2 infantry
        33 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 destroyer
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag
        1 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Central America : 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 2 artilleries and 2 infantry
        Morocco : 1 flag
        Algeria : 1 flag, 2 artilleries
        104 Sea Zone : 1 destroyer
        86 Sea Zone : 1 transport
        89 Sea Zone : 1 flag
        92 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 1 fighter
        101 Sea Zone : 2 cruisers, 2 destroyers and 2 transports
        Brazil : 1 flag, 2 infantry
        Persia : 1 bomber
        91 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 65 / 86
        Russians : 4 / 8
        Japanese : 48 / 49
        Americans : 61 / 86
        Chinese : 6 / 15
        British : 33 / 32
        UK_Pacific : 15 / 15
        Italians : 17 / 21
        ANZAC : 14 / 35
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Ame13.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 2 cruisers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi
                2 bombers moved from Philippines to Kwangsi
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                2 bombers moved from Dutch New Guinea to 35 Sea Zone
                2 artilleries moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 fighter moved from 101 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
                2 destroyers moved from 101 Sea Zone to 104 Sea Zone
                1 bomber moved from Egypt to Northwest Persia

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 2 bombers and 1 destroyer in 35 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Kwangsi
                    Americans attack with 2 artilleries, 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                        Americans roll dice for 2 artilleries, 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  3/9 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kwangsi, round 2 :  2/5 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kwangsi
                        Americans roll dice for 1 artillery, 3 bombers, 2 fighters and 1 tactical_bomber in Kwangsi, round 3 :  4/7 hits
                        Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 3 :  0/2 hits
                        1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
                    Americans win, taking Kwangsi from Japanese with 1 artillery, 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Northwest Persia
                    Americans attack with 1 bomber
                    Germans defend with 1 armour
                        Americans roll dice for 1 bomber in Northwest Persia, round 2 :  1/1 hits
                        Germans roll dice for 1 armour in Northwest Persia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Northwest Persia
                    Americans win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 104 Sea Zone
                    Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  1/4 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 transports moved from 92 Sea Zone to 91 Sea Zone
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
                2 bombers moved from 35 Sea Zone to French Indo China
                2 bombers moved from Kwangsi to French Indo China
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 bomber moved from Kwangsi to French Indo China
                2 fighters moved from Kwangsi to French Indo China
                1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Northwest Persia to Persia

    Place Units - Americans
                3 armour placed in French Indo China
                2 cruisers, 2 destroyers and 2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kwangsi : 1 artillery
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 3 fighters
        French Indo China : 1 flag, 3 armour, 5 bombers, 1 factory_minor, 2 fighters and 1 tactical_bomber
        Celebes : 1 flag, 3 artilleries and 2 infantry
        33 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 destroyer
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag
        1 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Central America : 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 2 artilleries and 2 infantry
        Morocco : 1 flag
        Algeria : 1 flag, 2 artilleries
        104 Sea Zone : 1 destroyer
        86 Sea Zone : 1 transport
        89 Sea Zone : 1 flag
        92 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 1 fighter
        101 Sea Zone : 2 cruisers, 2 destroyers and 2 transports
        Brazil : 1 flag, 2 infantry
        Persia : 1 bomber
        91 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 65 / 86
        Russians : 4 / 8
        Japanese : 48 / 49
        Americans : 61 / 86
        Chinese : 6 / 15
        British : 33 / 32
        UK_Pacific : 15 / 15
        Italians : 17 / 21
        ANZAC : 14 / 35
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Ame13.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 artillery and 2 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    Place Units - Chinese
                2 infantry placed in Sikang
                2 infantry placed in Kweichow
                1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 fighter and 2 infantry
        Kweichow : 2 infantry
        Hunan : 1 artillery and 2 infantry
        Szechwan : 1 artillery and 2 infantry
        Sikang : 2 infantry

    Production/PUs Summary :

    Germans : 65 / 86
        Russians : 4 / 8
        Japanese : 48 / 49
        Americans : 61 / 86
        Chinese : 6 / 12
        British : 33 / 32
        UK_Pacific : 15 / 15
        Italians : 17 / 21
        ANZAC : 14 / 35
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Chi13.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 artilleries, 2 fighters and 7 infantry moved from Egypt to Alexandria
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Germans
                4 infantry and 1 mech_infantry moved from Persia to Iraq
                1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                3 infantry moved from Hunan to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                5 infantry moved from Burma to Yunnan
                3 mech_infantrys moved from India to Eastern Persia
                5 infantry moved from West India to Eastern Persia
                1 infantry moved from India to West India
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 3 :  1/3 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Alexandria
                    British attack with 2 artilleries, 2 fighters and 7 infantry
                    Germans defend with 1 artillery and 2 infantry; Italians defend with 1 armour, 1 artillery and 2 infantry
                        British roll dice for 2 artilleries, 2 fighters and 7 infantry in Alexandria, round 2 :  3/11 hits
                        Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 :  2/7 hits
                        2 infantry owned by the Germans, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                        British roll dice for 2 artilleries, 2 fighters and 5 infantry in Alexandria, round 3 :  4/9 hits
                        Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Alexandria, round 3 :  2/4 hits
                        1 artillery owned by the Italians, 1 armour owned by the Italians, 2 infantry owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Germans with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 4 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                Battle in Iraq
                    British attack with 4 infantry and 1 mech_infantry
                    Italians defend with 2 artilleries
                        British roll dice for 4 infantry and 1 mech_infantry in Iraq, round 2 :  0/5 hits
                        Italians roll dice for 2 artilleries in Iraq, round 2 :  0/2 hits
                        British roll dice for 4 infantry and 1 mech_infantry in Iraq, round 3 :  0/5 hits
                        Italians roll dice for 2 artilleries in Iraq, round 3 :  2/2 hits
                        2 infantry owned by the British lost in Iraq
                        British roll dice for 2 infantry and 1 mech_infantry in Iraq, round 4 :  1/3 hits
                        Italians roll dice for 2 artilleries in Iraq, round 4 :  2/2 hits
                        1 artillery owned by the Italians and 2 infantry owned by the British lost in Iraq
                    1 mech_infantry owned by the British retreated to Persia
                    Italians win with 1 artillery remaining. Battle score for attacker is -8
                    Casualties for British: 4 infantry
                    Casualties for Italians: 1 artillery
                Battle in Kazakhstan
                    British attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        British roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                2 fighters moved from Alexandria to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                2 fighters moved from 110 Sea Zone to United Kingdom

    Place Units - British
                2 transports placed in 110 Sea Zone
                2 artilleries placed in United Kingdom
                1 artillery and 2 infantry placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Kwangsi : 4 infantry
        Siam : 1 flag
        Yunnan : 5 infantry
        Hopei : 1 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        Philippines : 1 fighter and 1 tactical_bomber
        Kazakhstan : 1 armour and 2 mech_infantrys
        Sumatra : 1 flag
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 2 artilleries and 3 infantry
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        French West Africa : 1 flag
        Ethiopia : 1 flag
        Eastern Persia : 1 flag, 5 infantry and 3 mech_infantrys
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
        110 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 64 / 86
        Russians : 5 / 8
        Japanese : 47 / 49
        Americans : 61 / 86
        Chinese : 7 / 12
        British : 33 / 38
        UK_Pacific : 15 / 16
        Italians : 17 / 21
        ANZAC : 14 / 35
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_UK_13.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 artillery and 3 infantry moved from Bessarabia to Ukraine
                1 armour moved from Romania to Ukraine
                1 artillery moved from Iraq to Northwest Persia

    triplea_37678.0_Ita13.tsvg

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