Just trying to set up a new forum for a private game.
Caesar1 (Axis) and Private Panic (Allies) play Balanced Mod
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Hi Caesar - I go on holiday for a week after today. Will check later in case there is another turn to do before I go.
Cheers
PP -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 8 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 carriers, 3 destroyers, 2 fighters and 4 submarines moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 3 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
2 infantry moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
2 tactical_bombers moved from Volgograd to Rostov
2 tactical_bombers moved from Volgograd to Tsinghai
1 fighter moved from Volgograd to Tsinghai
2 bombers moved from Western Germany to 91 Sea Zone
39 armour, 9 artilleries, 3 infantry, 6 marines and 16 mech_infantrys moved from Volgograd to Caucasus -
scramble in 91?
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Sorry Caesar but I cannot look at the game on this device and cannot answer until I get home.
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If you want I can describe the forces involved in the battle and you will decide. In this way I can post the entire turn. But, it’s up to you.
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With a lesser battle perhaps, but here I need to consider my counter attack options. Sorry!
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Ok! :wink:
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Hail Caesar.
Full scramble please.
Am back from holiday and the world has changed and is yet the same! What do you think of Brexit?
Cheers
PP -
You’re right! I’m a bit concerned about Brexit. I don’t agree. It could bring some economical problems to UK and Europe.
However Brexit is the natural son of this wrong management of Europe. Europe has to change! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 8 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 carriers, 3 destroyers, 2 fighters and 4 submarines moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 3 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
2 infantry moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
2 tactical_bombers moved from Volgograd to Rostov
2 tactical_bombers moved from Volgograd to Tsinghai
1 fighter moved from Volgograd to Tsinghai
2 bombers moved from Western Germany to 91 Sea Zone
39 armour, 9 artilleries, 3 infantry, 6 marines and 16 mech_infantrys moved from Volgograd to CaucasusCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 2 bombers, 3 carriers, 3 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers
British defend with 1 carrier, 3 fighters and 1 transport; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports
Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 carrier owned by the British and 1 carrier owned by the Americans
Germans roll dice for 2 bombers, 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 8/11 hits
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 5 transports in 91 Sea Zone, round 2 : 6/10 hits
1 carrier owned by the British, 4 submarines owned by the Germans, 2 bombers owned by the Germans, 1 carrier owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 fighter owned by the British and 2 fighters owned by the Americans lost in 91 Sea Zone
Germans roll dice for 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 3 : 6/9 hits
Americans roll dice for 2 fighters and 5 transports in 91 Sea Zone, round 3 : 0/2 hits
2 fighters owned by the British and 4 transports owned by the Americans lost in 91 Sea Zone
1 transport owned by the British lost in 91 Sea Zone
Germans win with 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 97
Casualties for Germans: 2 bombers and 4 submarines
Casualties for British: 1 carrier, 3 fighters and 1 transport
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports
Battle in Tsinghai
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Tsinghai, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tsinghai
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 2/5 hits
Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 39 armour, 9 artilleries, 3 infantry, 6 marines and 16 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 39 armour, 9 artilleries, 3 infantry, 6 marines and 16 mech_infantrys in Caucasus, round 2 : 28/73 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 39 armour, 9 artilleries, 2 infantry, 6 marines and 16 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Buryatia from Russians to Germans
EDIT: Changing ownership of Amur from Russians to Germans
EDIT: Removing units owned by Germans from Yakut S.S.R.: 1 armour
EDIT: Adding units owned by Germans to Amur: 1 armour
EDIT: Turning off Edit Mode
1 bomber moved from Russia to Western Germany
2 fighters moved from 112 Sea Zone to Iceland
2 infantry moved from France to Normandy Bordeaux
3 aaGuns moved from Volgograd to Caucasus
1 fighter moved from Rostov to Volgograd
2 tactical_bombers moved from Rostov to Volgograd
1 mech_infantry moved from Samara to Kazakhstan
2 tactical_bombers moved from Tsinghai to Volgograd
1 fighter moved from Tsinghai to Volgograd
1 armour and 2 mech_infantrys moved from Tambov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
3 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
3 mech_infantrys moved from Western Ukraine to Rostov
1 infantry moved from Southern France to FrancePlace Units - Germans
1 artillery and 2 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
2 mech_infantrys placed in Western Ukraine
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 112 Sea Zone
Germans undo move 1.
1 artillery and 1 infantry placed in Volgograd
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 3 tactical_bombers
EDIT: Adding units owned by Germans to 112 Sea Zone: 2 tactical_bombers
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,4,2
Germans collect 68 PUs (3 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag, 1 armour
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
Buryatia : 1 flag
Iceland : 1 flag, 1 airfield, 2 fighters and 2 infantry
Normandy Bordeaux : 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germany : 1 factory_major
Norway : 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Rostov : 1 flag, 2 infantry and 3 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag, 1 factory_minor and 2 mech_infantrys
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers
Turkmenistan : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 aaGuns, 43 armour, 9 artilleries, 2 infantry, 6 marines and 19 mech_infantrys
Samara : 1 flag, 1 mech_infantry
112 Sea Zone : 1 carrier, 2 destroyers, 1 submarine, 2 tactical_bombers and 1 transport
125 Sea Zone : 1 flag
Bulgaria : 1 flag
91 Sea Zone : 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers
Finland : 1 flagProduction/PUs Summary :
Germans : 71 / 93
Russians : 0 / 0
Japanese : 63 / 69
Americans : 55 / 81
Chinese : 5 / 6
British : 37 / 44
UK_Pacific : 5 / 9
Italians : 17 / 10
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 26 times
3 was rolled 25 times
4 was rolled 30 times
5 was rolled 23 times
6 was rolled 18 times
Average roll : 3,468
Median : 4,000
Variance : 0,736
Standard Deviation : 0,858
Total rolls : 141Null / Other
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,500
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 16Germans Combat
1 was rolled 14 times
2 was rolled 17 times
3 was rolled 23 times
4 was rolled 22 times
5 was rolled 17 times
6 was rolled 13 times
Average roll : 3,472
Median : 3,000
Variance : 0,819
Standard Deviation : 0,905
Total rolls : 106Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,500
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 16Chinese Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
Sorry I forget to move the lonely tank in Russia and didn’t rmember my purchase :wink:
Hope it will be not a problem -
Sorry I forget to move the lonely tank in Russia and didn’t rmember my purchase :wink:
Hope it will be not a problemNo problem Caesar. And you are right - Europe has to change!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
3 infantry moved from Suiyuyan to ChaharCombat - Russians
Battle in Chahar
Russians attack with 3 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Suiyuyan to ShensiTurn Complete - Russians
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If I had been very lucky in sz91 I might have had a counter attack opportunity. But that did not happen. Well done there.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Szechwan to Hopei
Japanese take Hopei from Chinese
1 fighter moved from Hunan to Chahar
1 tactical_bomber moved from Hunan to Chahar
2 bombers moved from French Indo China to Chahar
1 bomber moved from Burma to Chahar
1 infantry moved from Dutch New Guinea to New Guinea
3 fighters moved from 33 Sea Zone to New Guinea
1 tactical_bomber moved from 33 Sea Zone to New Guinea
1 tactical_bomber moved from 42 Sea Zone to New Guinea
1 marine moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from Caroline Islands to New GuineaCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 3 submarines and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 3 submarines in 46 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers and 1 transport in 46 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 battleship, 2 carriers, 2 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in New Guinea
Japanese attack with 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers in New Guinea, round 2 : 6/9 hits
ANZAC roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits
2 infantry owned by the Americans lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Chahar
Japanese attack with 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 2/7 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Burma to 36 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 marine moved from 42 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from New Guinea to 46 Sea Zone
4 fighters moved from New Guinea to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from Burma to French Indo China
1 mech_infantry moved from Yunnan to Anhwe
1 mech_infantry moved from Burma to Szechwan
1 mech_infantry moved from Burma to Kweichow
6 armour, 4 artilleries and 7 mech_infantrys moved from Burma to Yunnan
2 mech_infantrys moved from French Indo China to Yunnan
2 mech_infantrys moved from Malaya to Yunnan
2 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from 36 Sea Zone to French Indo China
3 bombers moved from Chahar to Hunan
1 fighter and 1 tactical_bomber moved from Chahar to HunanPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sakha: 1 infantry
EDIT: Adding units owned by Japanese to Amur: 1 infantry
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
2 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 6 armour, 4 artilleries and 11 mech_infantrys
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 aaGun, 3 bombers, 1 fighter and 1 tactical_bomber
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 2 mech_infantrys
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 2 infantry and 2 marines
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 infantry
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 armour, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 2 battleships, 4 carriers, 3 destroyers, 6 fighters, 3 submarines, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 71 / 93
Russians : 0 / 0
Japanese : 64 / 69
Americans : 55 / 81
Chinese : 4 / 6
British : 37 / 44
UK_Pacific : 5 / 9
Italians : 17 / 10
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3,323
Median : 3,000
Variance : 0,433
Standard Deviation : 0,658
Total rolls : 31Americans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2ANZAC Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Chinese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Japanese Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3,240
Median : 3,000
Variance : 0,292
Standard Deviation : 0,540
Total rolls : 25 -
Yes it was a bit risky. However I sacrified two bombers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
1 bomber moved from Hawaiian Islands to 62 Sea ZoneCombat - Americans
Battle in 62 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 62 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from 62 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
3 submarines moved from 97 Sea Zone to 93 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 fighters placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to HopeiCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 3 bombers, 1 fighter and 1 tactical_bomber
Japanese win with 1 aaGun, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
retreated to Hopei
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
12 infantry moved from Shensi to Suiyuyan
1 fighter moved from Hopei to Suiyuyan
2 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 40 PUs;
British buy 2 artilleries, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_minor; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Non Combat Move - British
5 infantry moved from Iraq to Northwest Persia
4 artilleries moved from Iraq to Northwest Persia
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
3 fighters moved from Persia to Egypt
1 bomber moved from Persia to India
1 tactical_bomber moved from Persia to India
3 infantry moved from Eastern Persia to West India
4 armour and 4 mech_infantrys moved from Eastern Persia to India
3 fighters moved from Scotland to United Kingdom
3 infantry moved from Scotland to United Kingdom
3 artilleries moved from Scotland to United Kingdom
5 aaGuns moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to 101 Sea Zone
1 fighter moved from United Kingdom to 101 Sea Zone
1 carrier and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 destroyer moved from 123 Sea Zone to 106 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Volgograd to PersiaCombat - Italians
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.Non Combat Move - Italians
1 bomber moved from Persia to Volgograd
1 infantry moved from France to Western Germany
4 infantry moved from Normandy Bordeaux to France
1 armour and 2 fighters moved from Normandy Bordeaux to Western Germany
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Volgograd: 1 armour
EDIT: Removing units owned by Italians from Volgograd: 1 mech_infantry
EDIT: Removing units owned by Italians from Volgograd: 1 tactical_bomber
EDIT: Adding units owned by Italians to Kazakhstan: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Caucasus: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,1,3,5,1,6
Italians collect 10 PUs (7 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
Kazakhstan : 1 armour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 4 infantry
Western Germany : 1 aaGun, 1 armour, 2 fighters and 2 infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Baltic States : 1 flag
Bryansk : 1 flag
Volgograd : 1 bomber
Caucasus : 1 tactical_bomber
Smolensk : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 71 / 93
Russians : 0 / 0
Japanese : 63 / 69
Americans : 55 / 80
Chinese : 4 / 4
British : 37 / 43
UK_Pacific : 6 / 9
Italians : 17 / 10
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,556
Median : 4,000
Variance : 0,353
Standard Deviation : 0,594
Total rolls : 18Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,556
Median : 4,000
Variance : 0,375
Standard Deviation : 0,612
Total rolls : 9British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,556
Median : 4,000
Variance : 0,375
Standard Deviation : 0,612
Total rolls : 9





