@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
Surprise Attack Axis vs Entek + 12 Allies
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Scramble in sz 98?
I think I forgot my fleet in 54 off Australia -
You’ll remember next turn!
Yes, all crews to their fighters!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Bryansk to Tambov
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
British scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Tambov
Italians attack with 1 artillery and 1 infantry
Russians defend with 4 infantry
Italians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits
Russians roll dice for 4 infantry in Tambov, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Tambov, round 3 : 0/3 hits
1 artillery owned by the Italians retreated to Bryansk
Russians win with 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 4 infantry
Italians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 0/4 hits
Russians roll dice for 4 infantry in Volgograd, round 2 : 2/4 hits
2 infantry owned by the Italians lost in Volgograd
Italians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 0/2 hits
Russians roll dice for 4 infantry in Volgograd, round 3 : 4/4 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Volgograd
Russians win with 4 infantry remaining. Battle score for attacker is -13
Casualties for Italians: 1 artillery and 3 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
British defend with 1 carrier, 2 fighters and 1 transport
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 carrier, 2 fighters and 1 transport in 98 Sea Zone, round 3 : 1/3 hits
1 carrier owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber in 98 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 fighter and 1 transport in 98 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 bomber, 1 destroyer and 1 fighter
Casualties for British: 1 carrier and 2 fighters
Battle in SyriaNon Combat Move - Italians
1 infantry moved from Tunisia to Libya
1 armour, 1 artillery and 1 infantry moved from Libya to TobrukPlace Units - Italians
1 artillery placed in Southern Italy
1 armour and 1 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs totalDice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.270
Median : 3.000
Variance : 0.194
Standard Deviation : 0.441
Total rolls : 37Italians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.400
Median : 4.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.429
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Russians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.067
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to 54 Sea Zone -
OOL for Sz 54 please
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Tip CV
Tac
Fig
Sink CV
BB -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to 54 Sea ZoneCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 2 destroyers and 2 fighters
Japanese defend with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 2 destroyers and 2 fighters in 54 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/4 hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
ANZAC roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 3 : 1/4 hits
1 fighter owned by the Japanese, 1 destroyer owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 54 Sea Zone
ANZAC roll dice for 2 fighters in 54 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 battleship and 1 carrier in 54 Sea Zone, round 4 : 0/2 hits
1 carrier owned by the Japanese lost in 54 Sea Zone
ANZAC roll dice for 2 fighters in 54 Sea Zone, round 5 : 1/2 hits
Japanese roll dice for 1 battleship in 54 Sea Zone, round 5 : 0/1 hits
1 battleship owned by the Japanese lost in 54 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 41
Casualties for ANZAC: 2 destroyers
Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomberNon Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 60 / 80
Russians : 14 / 21
Japanese : 45 / 50
Americans : 59 / 85
Chinese : 7 / 13
British : 33 / 40
UK_Pacific : 14 / 14
Italians : 17 / 17
ANZAC : 14 / 25
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 60 / 80
Russians : 14 / 21
Japanese : 45 / 50
Americans : 59 / 85
Chinese : 7 / 13
British : 33 / 40
UK_Pacific : 14 / 14
Italians : 17 / 17
ANZAC : 14 / 25
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 6 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Rostov to Volgograd
1 armour moved from Ukraine to Volgograd
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Tambov
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Nenetsia to Vologda
1 artillery and 6 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Vologda
1 artillery and 6 infantry moved from Belarus to Smolensk
1 artillery and 6 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Tobruk to Alexandria
Germans take Alexandria from British
2 infantry moved from Libya to Tobruk
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 6 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Rostov to Volgograd
1 armour moved from Ukraine to Volgograd
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Tambov
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Nenetsia to Vologda
1 artillery and 6 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Vologda
1 artillery and 6 infantry moved from Belarus to Smolensk
1 artillery and 6 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Tobruk to Alexandria
Germans take Alexandria from British
2 infantry moved from Libya to Tobruk
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to EgyptCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in 98 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 98 Sea Zone
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
Germans win, taking 98 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tambov
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Tambov, round 2 : 0/5 hits
Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 3 : 1/4 hits
Russians roll dice for 3 infantry in Tambov, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 4 : 2/3 hits
Russians roll dice for 2 infantry in Tambov, round 4 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 4 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits
Russians roll dice for 4 infantry in Volgograd, round 2 : 3/4 hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Volgograd
1 armour owned by the Germans retreated to Rostov
Russians win with 3 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.Non Combat Move - Germans
1 bomber moved from Egypt to Greece
1 tactical_bomber moved from Volgograd to Rostov
1 fighter moved from Tambov to Rostov
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery and 4 infantry moved from Ukraine to Rostov
1 fighter moved from Normandy Bordeaux to Southern France
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
1 infantry moved from Western Germany to France
1 artillery moved from France to Southern France
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to DenmarkPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 destroyers placed in 93 Sea Zone
1 submarine placed in 110 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
1 infantry placed in France
1 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 61 PUs (3 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUsDice Statistics:
Total
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.444
Median : 3.500
Variance : 0.528
Standard Deviation : 0.727
Total rolls : 54Null / Other
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.062
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 4.095
Median : 4.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.062
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 armour moved from Tsagaan Olom to Kansu
Chinese take Kansu from Japanese
1 armour moved from Kansu to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Novosibirsk, round 2 : 3/3 hits
Germans roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits
1 armour owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to RussiaPlace Units - Russians
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Egypt: 1 armour
EDIT: Adding units owned by Russians to Iraq: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
Italian Somaliland : 1 flag
Russia : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 48 infantry and 1 tactical_bomber
Novosibirsk : 1 armour
Volgograd : 1 factory_minor and 2 infantry
Caucasus : 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 61 / 77
Russians : 13 / 19
Japanese : 44 / 50
Americans : 59 / 85
Chinese : 8 / 13
British : 33 / 40
UK_Pacific : 14 / 14
Italians : 17 / 17
ANZAC : 14 / 25
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 armour moved from Central Mongolia to Shensi
1 artillery and 3 infantry moved from Kwangtung to Kwangsi
1 submarine moved from 20 Sea Zone to 44 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Hunan
1 bomber moved from Kwangtung to 44 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 armour moved from Central Mongolia to Shensi
1 artillery and 3 infantry moved from Kwangtung to Kwangsi
1 submarine moved from 20 Sea Zone to 44 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Hunan
1 bomber moved from Kwangtung to 44 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea ZoneCombat - Japanese
Americans scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 submarines
British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 carrier and 1 fighter
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 2/2 hits
1 carrier owned by the Americans lost in 35 Sea Zone
2 submarines owned by the Japanese Submerged
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier, 1 fighter and 3 transports
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 fighter in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier and 3 transports in 44 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 1 fighter in 44 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Americans lost in 44 Sea Zone
2 transports owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits
Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 47
Casualties for Americans: 1 carrier, 1 fighter and 3 transports
Battle in Shensi
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Shensi, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Shensi, round 4 : 1/1 hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
1 fighter owned by the Americans forced to land in PhilippinesNon Combat Move - Japanese
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone
1 bomber moved from 44 Sea Zone to Kiangsi
1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Hunan to Kiangsu
1 tactical_bomber moved from Kwangsi to Kiangsu
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Hopei
2 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Kiangsu
2 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 armour, 1 artillery and 1 mech_infantry placed in Shantung
1 destroyer and 1 submarine placed in 6 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,3,5,3,1,3,1,2,6
Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs totalDice Statistics:
Total
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.411
Median : 3.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 56Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.308
Median : 3.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.308
Median : 3.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13Chinese Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.320
Median : 3.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 25 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 1 infantry moved from West Indies to 89 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Caroline Islands to 44 Sea Zone
3 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports moved from 36 Sea Zone to 20 Sea Zone
3 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from Philippines to 20 Sea Zone
1 bomber moved from Western United States to 91 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from Midway to 16 Sea ZoneCombat - Americans
-
Kamis?
-
One on each BB
one on each CV
One on each CR -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 1 infantry moved from West Indies to 89 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Caroline Islands to 44 Sea Zone
3 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports moved from 36 Sea Zone to 20 Sea Zone
3 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from Philippines to 20 Sea Zone
1 bomber moved from Western United States to 91 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from Midway to 16 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 battleship owned by the Americans
Battle in 91 Sea Zone
Americans attack with 1 bomber, 2 fighters and 2 transports
Germans defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 2 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Morocco
Americans attack with 2 artilleries and 1 infantry
Germans defend with 2 infantry
Germans win with 2 infantry remaining. Battle score for attacker is -11
Casualties for Americans: 2 artilleries and 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
Japanese defend with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber -
OOL?
Man only missed 2 out of 6 kamis, that’s tough!
-
take the CV first, then DD’s, CR’s, then the Tac, then Fig. if any planes survive land them in Kwantung
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 1 infantry moved from West Indies to 89 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Caroline Islands to 44 Sea Zone
3 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports moved from 36 Sea Zone to 20 Sea Zone
3 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from Philippines to 20 Sea Zone
1 bomber moved from Western United States to 91 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from Midway to 16 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 battleship owned by the Americans
Battle in 91 Sea Zone
Americans attack with 1 bomber, 2 fighters and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
Americans win with 1 bomber, 1 fighter and 2 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Morocco
Americans attack with 2 artilleries and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 2 artilleries and 1 infantry in Morocco, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Morocco, round 2 : 2/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 artillery in Morocco, round 3 : 0/1 hits
Germans roll dice for 2 infantry in Morocco, round 3 : 0/2 hits
Americans roll dice for 1 artillery in Morocco, round 4 : 0/1 hits
Germans roll dice for 2 infantry in Morocco, round 4 : 0/2 hits
Americans roll dice for 1 artillery in Morocco, round 5 : 0/1 hits
Germans roll dice for 2 infantry in Morocco, round 5 : 1/2 hits
1 artillery owned by the Americans lost in Morocco
Germans win with 2 infantry remaining. Battle score for attacker is -11
Casualties for Americans: 2 artilleries and 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
Japanese defend with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 20 Sea Zone, round 2 : 6/8 hits
Japanese roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Japanese, 2 cruisers owned by the Japanese, 1 carrier owned by the Americans, 1 cruiser owned by the Americans and 1 carrier owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 2 battleships, 1 carrier, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 20 Sea Zone, round 3 : 3/7 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 3 : 2/2 hits
1 fighter owned by the Japanese, 2 destroyers owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 battleships, 1 carrier, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 33
Casualties for Americans: 1 carrier, 1 cruiser and 2 destroyers
Casualties for Japanese: 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
Battle in Kiangsi
Americans attack with 3 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 bomber and 2 infantry
Americans roll dice for 3 artilleries and 2 infantry in Kiangsi, round 2 : 1/5 hits
Japanese roll dice for 1 aaGun, 1 artillery, 1 bomber and 2 infantry in Kiangsi, round 2 : 1/4 hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsi
Americans roll dice for 3 artilleries and 1 infantry in Kiangsi, round 3 : 0/4 hits
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kiangsi, round 3 : 1/4 hits
1 infantry owned by the Americans lost in Kiangsi
Americans roll dice for 3 artilleries in Kiangsi, round 4 : 2/3 hits
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kiangsi, round 4 : 0/4 hits
1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Kiangsi
Americans roll dice for 3 artilleries in Kiangsi, round 5 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 5 : 0/2 hits
1 infantry owned by the Japanese lost in Kiangsi
Americans roll dice for 3 artilleries in Kiangsi, round 6 : 0/3 hits
Japanese roll dice for 1 artillery in Kiangsi, round 6 : 0/1 hits
Americans roll dice for 3 artilleries in Kiangsi, round 7 : 1/3 hits
Japanese roll dice for 1 artillery in Kiangsi, round 7 : 0/1 hits
1 artillery owned by the Japanese lost in Kiangsi
Americans win, taking Kiangsi from Japanese with 3 artilleries remaining. Battle score for attacker is 21
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun, 1 artillery, 1 bomber and 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 bomber moved from 44 Sea Zone to French Indo China
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from 91 Sea Zone to Gibraltar
3 fighters moved from 16 Sea Zone to Midway
5 bombers moved from Western United States to Midway
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea ZonePlace Units - Americans
1 factory_minor placed in French Indo China
1 carrier placed in 10 Sea Zone
1 destroyer and 1 fighter placed in 10 Sea Zone
1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1,5,6
Americans collect 54 PUs (5 lost to blockades); end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kiangsi : 3 artilleries
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 5 bombers and 3 fighters
French Indo China : 1 flag, 1 bomber, 1 factory_minor, 2 fighters and 1 tactical_bomber
Celebes : 1 flag, 3 artilleries and 2 infantry
33 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag, 2 battleships, 1 carrier and 3 transports
10 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
16 Sea Zone : 1 destroyer
1 Sea Zone : 1 flag
Central United States : 1 factory_major
Central America : 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Gibraltar : 2 artilleries and 1 bomber
89 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
101 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 61 / 77
Russians : 12 / 19
Japanese : 48 / 48
Americans : 59 / 79
Chinese : 5 / 13
British : 33 / 40
UK_Pacific : 14 / 14
Italians : 17 / 17
ANZAC : 14 / 25
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0