Scramble 3 fighters to 99.
16L G40 Me1945 (Axis) vs. hobo (Allies +20) LL
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 71 Sea Zone to 82 Sea Zone
4 artilleries and 10 infantry moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Northwest PersiaCombat - British
British creates battle in territory 71 Sea Zone
Battle in 71 Sea Zone
British attack with 1 submarine
Japanese defend with 1 carrier, 1 cruiser, 1 tactical_bomber and 3 transports
1 submarine owned by the British Submerged
Battle in Northwest Persia
British attack with 4 artilleries, 1 bomber and 10 infantry
Germans defend with 3 mech_infantrys
British winJapanese win with 1 carrier, 1 cruiser, 1 tactical_bomber and 3 transports remaining, taking Northwest Persia from Germans with 4 artilleries, 1 bomber and 9 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Northwest Persia to Egypt
1 armour, 2 infantry and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Trans-Jordan to Egypt
1 armour and 2 mech_infantrys moved from Iraq to Egypt
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Kazakhstan
1 aaGun moved from Samara to Volgograd
1 infantry moved from Samara to Vologda
1 artillery and 5 infantry moved from Samara to VolgogradPlace Units - British
1 destroyer placed in 98 Sea Zone
1 fighter and 1 infantry placed in Egypt
3 infantry placed in Iraq
2 artilleries placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 125 Sea Zone: 1 carrier, 2 destroyers, 2 fighters and 4 transports
EDIT: Adding units owned by British to 110 Sea Zone: 1 carrier, 2 destroyers, 2 fighters and 4 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 2 infantry
EDIT: Adding units owned by British to United Kingdom: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 6 PUs;Combat Move - Italians
1 infantry and 1 mech_infantry moved from Caucasus to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Russians win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Western Germany to Slovakia Hungary
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Northern ItalyPlace Units - Italians
1 fighter placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,1,2,3,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Italians collect 7 PUs (12 lost to blockades); end with 13 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 mech_infantry
EDIT: Adding units owned by Italians to Holland Belgium: 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Slovakia Hungary : 1 armour
Holland Belgium : 2 aaGuns, 1 artillery, 2 infantry and 3 mech_infantrys
Northern Italy : 1 factory_minor and 3 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Caucasus : 1 flag
Greece : 1 flagProduction/PUs Summary :
Germans : 49 / 66
Russians : 20 / 20
Japanese : 65 / 77
Americans : 53 / 73
Chinese : 10 / 11
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 19 / 13
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
4 fighters moved from 21 Sea Zone to JeholCombat - ANZAC
Battle in Jehol
ANZAC attack with 4 fighters
Japanese defend with 2 infantry
ANZAC win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
4 fighters moved from Jehol to 21 Sea Zone
3 fighters moved from Queensland to Guam
1 fighter moved from New South Wales to Queensland
2 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 destroyer moved from 125 Sea Zone to 110 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 artillery moved from Bryansk to Rostov
1 fighter moved from Caucasus to Rostov
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 armour moved from Norway to 112 Sea Zone
1 armour and 2 infantry moved from Western Germany to 112 Sea Zone
2 armour, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 112 Sea Zone to 119 Sea Zone
2 armour, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 119 Sea Zone to 109 Sea Zone
2 armour and 2 infantry moved from 109 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom -
Scramble?
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uhh dammit I should take more time on my turns. that last naval edit for the uk ships, the planes were suppose to go to uk :|
no scramble
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If you would like to do edits, I can let you.
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nah go with it, I don’t like to do exits past the player turn.
I already made a couple mistakes in this game so the end is pretty near
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 artillery moved from Bryansk to Rostov
1 fighter moved from Caucasus to Rostov
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 armour moved from Norway to 112 Sea Zone
1 armour and 2 infantry moved from Western Germany to 112 Sea Zone
2 armour, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 112 Sea Zone to 119 Sea Zone
2 armour, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 119 Sea Zone to 109 Sea Zone
2 armour and 2 infantry moved from 109 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to United KingdomCombat - Germans
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 1/1 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 artillery and 1 fighter in Rostov, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in United Kingdom
Germans attack with 2 armour, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
AA fire in United Kingdom : 1/0 hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 2 armour, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in United Kingdom, round 2 : 5/1 hits
British roll dice for 2 aaGuns, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in United Kingdom, round 2 : 4/1 hits
3 infantry owned by the British, 2 infantry owned by the Germans, 1 armour owned by the Germans, 2 aaGuns owned by the British and 1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 armour, 1 bomber, 3 fighters and 2 tactical_bombers in United Kingdom, round 3 : 4/0 hits
British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in United Kingdom, round 3 : 3/1 hits
2 infantry owned by the British, 1 tactical_bomber owned by the Germans, 2 artilleries owned by the British and 2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in United Kingdom, round 4 : 3/1 hits
British roll dice for 1 fighter and 1 tactical_bomber in United Kingdom, round 4 : 1/1 hits
1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 fighter owned by the Germans lost in United Kingdom
Germans captures 31PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -19
Casualties for Germans: 1 armour, 5 fighters, 2 infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
4 artilleries moved from Holland Belgium to Western Germany
1 fighter moved from Rostov to Bryansk
2 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Western Ukraine
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to FrancePlace Units - Germans
1 transport placed in 114 Sea Zone
2 fighters placed in Western Germany
1 armour, 1 artillery and 1 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,2,2,4,6,3
Germans collect 52 PUs (4 lost to blockades); end with 84 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 99 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 5 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Poland : 1 mech_infantry
Germany : 1 armour, 1 factory_major and 1 infantry
Holland Belgium : 1 tactical_bomber
Belarus : 1 infantry
Karelia : 1 flag
Bryansk : 1 flag, 3 aaGuns, 28 armour, 31 artilleries, 1 fighter, 21 infantry and 9 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Ukraine : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag, 1 artillery and 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 2 carriers, 2 destroyers and 2 transports
114 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 99
Russians : 19 / 20
Japanese : 65 / 77
Americans : 53 / 73
Chinese : 10 / 11
British : 25 / 0
UK_Pacific : 0 / 0
Italians : 19 / 13
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 artillery moved from Bryansk to Rostov
1 fighter moved from Caucasus to Rostov
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 armour moved from Norway to 112 Sea Zone
1 armour and 2 infantry moved from Western Germany to 112 Sea Zone
2 armour, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 112 Sea Zone to 119 Sea Zone
2 armour, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 119 Sea Zone to 109 Sea Zone
2 armour and 2 infantry moved from 109 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to United KingdomCombat - Germans
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in United Kingdom
Germans attack with 2 armour, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Germans captures 31PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -19
Casualties for Germans: 1 armour, 5 fighters, 2 infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
4 artilleries moved from Holland Belgium to Western Germany
1 fighter moved from Rostov to Bryansk
2 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Western Ukraine
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to FrancePlace Units - Germans
1 transport placed in 114 Sea Zone
2 fighters placed in Western Germany
1 armour, 1 artillery and 1 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,2,2,4,6,3
Germans collect 52 PUs (4 lost to blockades); end with 84 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 5 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Poland : 1 mech_infantry
Germany : 1 armour, 1 factory_major and 1 infantry
Holland Belgium : 1 tactical_bomber
Belarus : 1 infantry
Karelia : 1 flag
Bryansk : 1 flag, 3 aaGuns, 28 armour, 31 artilleries, 1 fighter, 21 infantry and 9 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Ukraine : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag, 1 artillery and 1 infantry
113 Sea Zone : 2 submarines
Bulgaria : 1 flag
109 Sea Zone : 2 carriers, 2 destroyers and 2 transports
114 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag -
Take the 2nd map pls.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 5 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 armour moved from Kweichow to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Kweichow to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from ItaliansCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 aaGun moved from Kweichow to Hopei
1 infantry moved from Vologda to Russia
1 mech_infantry moved from Kazakhstan to RussiaPlace Units - Russians
5 artilleries placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 infantry, 4 mech_infantrys, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Sakha to Manchuria
Japanese take Amur from Russians
1 infantry moved from Philippines to 35 Sea Zone
4 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
2 infantry moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from Japan to Shantung
1 tactical_bomber moved from Japan to Shantung
1 bomber moved from French Indo China to Kiangsu
1 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from French Indo China to Hunan
1 tactical_bomber moved from India to Szechwan
1 fighter moved from India to Hunan
1 tactical_bomber moved from French Indo China to Hunan
1 bomber moved from India to Kweichow
1 armour moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 armour moved from South West Africa to Rhodesia
Japanese take Rhodesia from British
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to Tanganyika TerritoryCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shantung
Japanese attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Shantung, round 2 : 1/1 hits
Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shantung
Japanese win, taking Shantung from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Kiangsu
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 armour
Japanese roll dice for 1 bomber and 2 infantry in Kiangsu, round 2 : 1/0 hits
Chinese roll dice for 1 armour in Kiangsu, round 2 : 0/1 hits
1 armour owned by the Russians lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in French Madagascar
Battle in Kweichow
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking French Madagascar from French with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Tanganyika Territory
Battle in Szechwan
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Tanganyika Territory from British, taking Szechwan from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 carrier, 1 cruiser and 1 tactical_bomber moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 fighter moved from India to 72 Sea Zone
1 armour and 3 infantry moved from India to 39 Sea Zone
1 armour, 1 destroyer, 3 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
1 armour and 3 infantry moved from 72 Sea Zone to Tanganyika Territory
1 bomber moved from Kiangsu to Japan
2 tactical_bombers moved from Shantung to 6 Sea Zone
1 bomber moved from Kweichow to French Indo China
1 armour moved from Malaya to French Indo China
1 infantry moved from Malaya to Shan State
1 fighter moved from Malaya to French Indo China
1 tactical_bomber moved from Szechwan to French Indo China
1 fighter moved from Hunan to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 submarine moved from 56 Sea Zone to 37 Sea Zone
2 battleships, 10 carriers, 1 cruiser, 8 fighters and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
2 destroyers, 4 submarines and 1 transport placed in 6 Sea Zone
1 tactical_bomber placed in Japan
1 infantry and 2 mech_infantrys placed in French Indo China
2 mech_infantrys placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,2
Japanese collect 70 PUs (2 lost to blockades); end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Paulau Island : 1 harbour
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag, 1 armour
Yunnan : 1 flag
Hunan : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 armour and 1 mech_infantry
Ceylon : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 submarine
35 Sea Zone : 1 destroyer
20 Sea Zone : 1 destroyer
19 Sea Zone : 2 transports
6 Sea Zone : 2 battleships, 10 carriers, 1 cruiser, 2 destroyers, 5 fighters, 4 submarines, 5 tactical_bombers and 1 transport
West India : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
South West Africa : 1 flag
Rhodesia : 1 flag, 1 armour
Tanganyika Territory : 1 flag, 1 armour, 2 artilleries and 4 infantry
French Madagascar : 1 flag, 1 infantry
72 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 55 / 99
Russians : 20 / 22
Japanese : 72 / 80
Americans : 53 / 73
Chinese : 9 / 11
British : 22 / 0
UK_Pacific : 0 / 0
Italians : 17 / 13
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 6 artilleries, 7 infantry and 4 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from Midway to Buryatia
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Shantung
1 tactical_bomber moved from 25 Sea Zone to 20 Sea Zone
1 fighter moved from Midway to 20 Sea Zone
1 fighter moved from Midway to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from 20 Sea Zone to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 6 artilleries, 7 infantry and 4 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from Midway to Buryatia
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Shantung
1 tactical_bomber moved from 25 Sea Zone to 20 Sea Zone
1 fighter moved from Midway to 20 Sea Zone
1 fighter moved from Midway to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from 20 Sea Zone to KwangtungCombat - Americans
Battle in 109 Sea Zone
Americans attack with 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
Germans defend with 2 carriers, 2 destroyers and 2 transports
Units damaged: 2 carriers owned by the Germans
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Americans
Americans win, taking 109 Sea Zone from Neutral with 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 62
Casualties for Germans: 2 carriers, 2 destroyers and 2 transports
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 35 Sea Zone
Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 fighter, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Formosa
Battle in Kwangtung
Battle in Philippines
Battle in Shantung
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Formosa from Japanese, taking Kwangtung from Japanese, taking Philippines from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 2 infantry
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 infantry
Battle in Buryatia
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
1 destroyer moved from 25 Sea Zone to 18 Sea Zone
1 battleship, 7 carriers, 3 cruisers, 2 destroyers and 6 fighters moved from 21 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 109 Sea Zone to Scotland
2 transports moved from 110 Sea Zone to 103 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
5 bombers moved from Western United States to 91 Sea Zone
5 bombers moved from 91 Sea Zone to Gibraltar
4 fighters moved from Midway to 20 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
2 fighters moved from 20 Sea Zone to Kweichow
1 carrier, 3 destroyers and 1 submarine moved from 25 Sea Zone to 49 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 fighter moved from Western United States to 49 Sea ZonePlace Units - Americans
6 artilleries and 4 infantry placed in Eastern United States
4 transports placed in 101 Sea Zone
3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Hopei to Szechwan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour and 1 mech_infantry
retreated to Szechwan
Japanese win with 1 armour remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Kweichow
2 infantry moved from Hopei to KweichowPlace Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Kweichow
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 fighters moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Anglo Egyptian Sudan to Rhodesia
1 bomber moved from Egypt to Rhodesia
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - British
Battle in United Kingdom
British attack with 2 fighters
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for British: 1 fighter
Battle in Rhodesia
British attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 armour
British win with 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armourNon Combat Move - British
1 bomber moved from Rhodesia to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Northwest Persia to Caucasus
4 artilleries and 8 infantry moved from Northwest Persia to Iraq
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Rostov
1 armour moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 fighter moved from United Kingdom to Scotland
4 transports moved from 110 Sea Zone to 103 Sea Zone
1 carrier moved from 110 Sea Zone to 103 Sea Zone
1 destroyer moved from 110 Sea Zone to 103 Sea Zone
2 destroyers moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 71 Sea Zone to 82 Sea Zone
1 submarine moved from 82 Sea Zone to 87 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to NigeriaTurn Complete - UK_Pacific
-
your defensive odd lot hit rate continues to be unbelievable :?
only missed once in 8 battles!! -
Need a couple more days. Not an easy one. Appreciate your patience.





