Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 80 PUs;
Germans buy 4 armour, 2 artilleries, 2 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Volgograd to Samara
1 fighter moved from Kazakhstan to Samara
2 infantry moved from Bryansk to Tambov
1 fighter moved from Bryansk to Tambov
2 mech_infantrys moved from Novosibirsk to Vologda
1 fighter moved from Bryansk to Vologda
1 armour and 2 mech_infantrys moved from Novgorod to Vologda
2 infantry moved from Bryansk to Smolensk
1 bomber moved from Western Germany to Smolensk
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to Norway
1 tactical_bomber moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 bombers and 2 fighters moved from Western Germany to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from Russians
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 submarine
Americans defend with 1 destroyer and 1 transport
Germans win, taking 125 Sea Zone from Americans with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Norway
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans win, taking Norway from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Vologda
Germans attack with 1 armour, 1 fighter and 4 mech_infantrys
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking Vologda from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Samara
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 fighter moved from Vologda to Bryansk
1 bomber moved from Smolensk to Bryansk
1 fighter moved from Tambov to Bryansk
1 fighter moved from Samara to Bryansk
1 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 armour moved from Volgograd to Bryansk
1 fighter moved from Caucasus to Egypt
1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Norway to Western Germany
1 tactical_bomber moved from Norway to 112 Sea Zone
2 bombers and 2 fighters moved from 125 Sea Zone to Western Germany
1 mech_infantry moved from Germany to Eastern Poland
Place Units - Germans
2 artilleries and 2 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 artillery, 1 fighter and 1 infantry moved from Russia to Tambov
1 artillery, 1 fighter and 1 infantry moved from Russia to Samara
1 artillery, 1 fighter and 1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour and 1 mech_infantry
1 artillery owned by the Russians retreated to Russia
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 10 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Urals to Olgiy
Japanese take Olgiy from Russians
2 mech_infantrys moved from Urals to Yenisey
Japanese take Yenisey from Russians
1 armour, 2 artilleries, 11 infantry and 7 mech_infantrys moved from Buryatia to Yakut S.S.R.
2 armour moved from Amur to Yakut S.S.R.
4 carriers, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
2 bombers moved from Philippines to 33 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
Scramble Orders in SZ33?
Full scramble. Max D for OOL.
2nd grand fleet loss for the USN, it seems.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Urals to Olgiy
Japanese take Olgiy from Russians
2 mech_infantrys moved from Urals to Yenisey
Japanese take Yenisey from Russians
1 armour, 2 artilleries, 11 infantry and 7 mech_infantrys moved from Buryatia to Yakut S.S.R.
2 armour moved from Amur to Yakut S.S.R.
4 carriers, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
2 bombers moved from Philippines to 33 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 7 carriers, 2 cruisers, 5 destroyers, 8 fighters, 4 submarines and 5 tactical_bombers
Americans defend with 4 carriers, 1 destroyer, 10 fighters and 3 transports; ANZAC defend with 1 carrier, 1 destroyer and 2 fighters
Units damaged: 3 carriers owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 119
Casualties for ANZAC: 1 carrier, 1 destroyer and 2 fighters
Casualties for Americans: 4 carriers, 1 destroyer, 10 fighters and 3 transports
Casualties for Japanese: 2 carriers, 4 destroyers, 3 fighters and 4 submarines
Battle in Yakut S.S.R.
Japanese attack with 3 armour, 2 artilleries, 11 infantry and 7 mech_infantrys
Russians defend with 2 aaGuns and 18 infantry
3 armour owned by the Japanese and 2 artilleries owned by the Japanese retreated to Buryatia
Russians win with 10 infantry remaining. Battle score for attacker is -27
Casualties for Russians: 2 aaGuns and 8 infantry
Casualties for Japanese: 11 infantry and 7 mech_infantrys
Non Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 mech_infantrys moved from Kiangsu to Jehol
1 armour and 2 mech_infantrys moved from Burma to India
1 fighter moved from 44 Sea Zone to Philippines
2 bombers moved from 33 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in India
1 armour and 2 mech_infantrys placed in Kiangsu
3 fighters placed in Japan
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
I concede this game. There is nothing I can do to stop the inexorable rise of the Axis. Can’t hit the SZ33 fleet, can’t protect Moscow. Sydney is doomed, so is Hawaii soon.
USA wasn’t effective. That was the major problem IMO.
You played well. I had some good luck with some battles that really helped my cause. The battle between the USA and Germany in SZ109 wasn’t supposed to go the way it did and that ended up a pretty serious set back for USA. You are a good opponent. I enjoyed this game immensely. Let’s play again sometime.
Alright, sounds good. Reverse sides or direct rematch?
Well I would love to right now but I am going to have to take a raincheck. I want to keep it down to one game at a time for awhile. I have a lot of projects I need to get done. Can I get back with you when I don’t have a game?
Sure.