Caesar1 (Axis) and Private Panic (Allies) play Balanced Mod

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Chahar to Kweichow
                11 infantry moved from Chahar to Hopei

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Hunan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 fighter and 1 tactical_bomber
                    Japanese win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 11 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Hopei from Japanese with 11 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Chahar
                1 infantry placed in Suiyuyan
                Chinese undo move 1.
                1 infantry placed in Suiyuyan
                Chinese undo move 3.
                Chinese undo move 2.
                Chinese undo move 1.
                3 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    triplea_37706_Chi12.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from West India to India
                      UK_Pacific take India from Japanese

    Combat - British

    Non Combat Move - British
                2 carriers, 3 fighters and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                5 artilleries, 7 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                3 aaGuns, 4 artilleries and 13 infantry moved from West India to India
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                3 infantry moved from Persia to Eastern Persia
                3 infantry moved from Iraq to Northwest Persia
                3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Iraq
                3 fighters moved from West India to Caucasus
                1 tactical_bomber moved from West India to Caucasus

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Iraq
                3 mech_infantrys placed in Egypt
                1 fighter placed in United Kingdom
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs

    triplea_37706_UK_12.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    Regaining India (temporarily!) is something, but otherwise it feels like retreat on all fronts! :-(

  • 18 16

    Sorry I was out for the weekend. India was a mistake because I expected only a strife in the battle vs the russian armours and mechs.
    However, it is an obvious ending for now since you spent a lot of IPC’s with UK Europe to retake Calcutta. To see if this is the best choice we have to wait the end of the match.  :? :wink:

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Normandy Bordeaux to Western Germany
                1 infantry moved from France to Northern Italy
                4 infantry moved from Normandy Bordeaux to France
                1 armour moved from Western Ukraine to Tambov
                1 tactical_bomber moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Tambov
                1 bomber moved from Bryansk to Southern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,6,3,2,1,5,6,5,1,2
                Italians collect 5 PUs (12 lost to blockades); end with 5 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 4 infantry
        Western Germany : 1 aaGun, 1 armour and 2 fighters
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 9 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag
        Tambov : 1 armour, 1 mech_infantry and 1 tactical_bomber
        Smolensk : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 57 / 84
        Russians : 9 / 0
        Japanese : 61 / 75
        Americans : 57 / 82
        Chinese : 7 / 7
        British : 37 / 46
        UK_Pacific : 5 / 8
        Italians : 17 / 5
        ANZAC : 10 / 22
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,250
            Median : 3,000
            Variance : 0,182
            Standard Deviation : 0,426
            Total rolls : 12

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,250
            Median : 3,000
            Variance : 0,182
            Standard Deviation : 0,426
            Total rolls : 12

    triplea_37706_Ita12.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from South Australia to Queensland
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 54 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                1 armour, 1 artillery and 1 tactical_bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    triplea_37706_ANZ12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French
                1 fighter moved from Persia to Hopei

    Non Combat Move - French

    Turn Complete - French

    triplea_37706_Fre12.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    @Caesar1:

    However, it is an obvious ending for now since you spent a lot of IPC’s with UK Europe to retake Calcutta. To see if this is the best choice we have to wait the end of the match.  :? :wink:

    Quite! Even then we won’t know as the other options will be untested and may have turned out worse.

    You are in the ascendancy almost everywhere Caesar! Time to finish me off! :-P

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 bomber, 1 destroyer, 2 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Normandy Bordeaux to 104 Sea Zone
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                2 infantry moved from 123 Sea Zone to Iceland
                2 infantry moved from Samara to Kazakhstan
                1 mech_infantry moved from Novosibirsk to Tsinghai
                1 mech_infantry moved from Urals to Novosibirsk
                1 mech_infantry moved from Novosibirsk to Kansu
                      Germans take Kansu from Chinese
                1 armour moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from Ukraine to Rostov
                3 infantry moved from Volgograd to Rostov
                2 tactical_bombers moved from Bryansk to Rostov
                1 fighter moved from Bryansk to Rostov
                1 fighter moved from Russia to Kazakhstan
                1 tactical_bomber moved from Russia to Kazakhstan
                1 bomber moved from Yunnan to Tsinghai
                1 tactical_bomber moved from Russia to Tsinghai

    Combat - Germans
                Battle in Tsinghai
                    Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Germans win, taking Tsinghai from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Rostov
                    Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Rostov, round 2 :  3/7 hits
                        Americans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Rostov
                    Germans win, taking Rostov from Americans with 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Kazakhstan
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 104 Sea Zone
                    Germans attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Iceland

    Non Combat Move - Germans
                Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
                1 destroyer moved from 112 Sea Zone to 123 Sea Zone
                1 submarine moved from 112 Sea Zone to 123 Sea Zone
                2 tactical_bombers moved from 112 Sea Zone to Southern Italy
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 fighter and 4 tactical_bombers moved from Normandy Bordeaux to Southern Italy
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Holland Belgium to France
                2 fighters moved from 104 Sea Zone to 112 Sea Zone
                1 infantry moved from Finland to Norway
                1 fighter moved from Kazakhstan to Volgograd
                1 tactical_bomber moved from Kazakhstan to Volgograd
                1 fighter moved from Rostov to Volgograd
                2 tactical_bombers moved from Rostov to Volgograd
                1 tactical_bomber moved from Tsinghai to Volgograd
                1 bomber moved from Tsinghai to Russia
                3 mech_infantrys moved from Russia to Volgograd
                2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                2 mech_infantrys moved from Ukraine to Volgograd
                1 armour and 2 mech_infantrys moved from Western Ukraine to Tambov
                1 mech_infantry moved from Novgorod to Bryansk
                1 infantry moved from France to Southern France
                      Germans take Southern France from Neutral_Axis
                1 mech_infantry moved from Volgograd to Samara

    Place Units - Germans
                1 artillery and 2 infantry placed in Volgograd
                3 armour placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Western Ukraine
                1 destroyer and 2 submarines placed in 112 Sea Zone
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs

    Territory Summary for Germans :

    Kansu : 1 flag, 1 mech_infantry
        Tsinghai : 1 flag, 1 mech_infantry
        Evenkiyskiy : 1 flag, 1 armour
        Timguska : 1 flag
        Kazakhstan : 1 flag, 2 infantry
        Iceland : 1 flag, 1 airfield and 2 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
        Germany : 1 factory_major
        Norway : 1 infantry
        Southern Italy : 1 fighter and 6 tactical_bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Bryansk : 1 mech_infantry
        Rostov : 1 flag, 4 infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 3 mech_infantrys
        Tambov : 1 flag, 1 armour and 2 mech_infantrys
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 3 aaGuns, 39 armour, 9 artilleries, 1 factory_minor, 2 fighters, 5 infantry, 6 marines, 16 mech_infantrys and 4 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Samara : 1 flag, 1 mech_infantry
        112 Sea Zone : 3 carriers, 3 destroyers, 4 fighters and 4 submarines
        125 Sea Zone : 1 flag
        123 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        104 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 67 / 87
        Russians : 6 / 0
        Japanese : 61 / 75
        Americans : 55 / 82
        Chinese : 5 / 7
        British : 37 / 46
        UK_Pacific : 5 / 8
        Italians : 17 / 5
        ANZAC : 10 / 14
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3,421
            Median : 3,000
            Variance : 0,500
            Standard Deviation : 0,707
            Total rolls : 19

    Germans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,133
            Median : 3,000
            Variance : 0,357
            Standard Deviation : 0,598
            Total rolls : 15

    Americans Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,500
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Chinese Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_37706_Ger13.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians
                2 infantry moved from Shensi to Tsinghai
                1 fighter moved from Shensi to Tsinghai
                1 fighter moved from Northwest Persia to Rostov
                1 tactical_bomber moved from Northwest Persia to Rostov
                1 artillery and 2 infantry moved from Caucasus to Rostov

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Tsinghai from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry
                    Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Tsinghai to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Rostov to Northwest Persia
                5 aaGuns, 10 artilleries and 40 infantry moved from Caucasus to Northwest Persia
                1 aaGun moved from Shensi to Suiyuyan
                3 infantry moved from Shensi to Suiyuyan

    Turn Complete - Russians

    triplea_37706_Rus13.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    The allies have become experts in retreat! Now just need to learn how to attack!

  • 18 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 fighter, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                3 fighters moved from Caroline Islands to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                      Japanese take Dutch New Guinea from ANZAC
                1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Kiangsu to Chahar
                      Japanese take Chahar from Chinese
                1 mech_infantry moved from Szechwan to Shensi
                1 bomber moved from French Indo China to India
                2 bombers moved from French Indo China to Shensi
                1 fighter moved from Hunan to Shensi

    triplea_37706_Jap13.tsvg

  • 18 16

    Eheh! Allies often base their victory on retreats it depends where and when  :wink:

    Scramble in 54?

  • 25 24 23 22 21 20 19 18 17 16

    Will try to look before I go away for a long weekend. ….

  • 25 24 23 22 21 20 19 18 17 16

    No scramble thanks Caesar. Have a good weekend and try to lose that battle badly before I get back, there’s a good chap!

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 fighter, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                3 fighters moved from Caroline Islands to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                      Japanese take Dutch New Guinea from ANZAC
                1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Kiangsu to Chahar
                      Japanese take Chahar from Chinese
                1 mech_infantry moved from Szechwan to Shensi
                1 bomber moved from French Indo China to India
                2 bombers moved from French Indo China to Shensi
                1 fighter moved from Hunan to Shensi

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in India causes 5 damage total.
                Battle in 54 Sea Zone
                    Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 5 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 :  4/7 hits
                        ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
                    Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Shensi
                    Japanese attack with 2 bombers, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Shensi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Malaya to Burma
                1 fighter moved from Malaya to Burma
                3 mech_infantrys moved from French Indo China to Burma
                6 armour and 6 mech_infantrys moved from Szechwan to Burma
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Kweichow
                1 aaGun moved from Yunnan to Hunan
                1 tactical_bomber moved from Yunnan to Hunan
                1 fighter moved from Shensi to Hunan
                2 bombers moved from Shensi to French Indo China
                1 bomber moved from India to Burma
                1 submarine moved from 46 Sea Zone to 62 Sea Zone
                2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 marine moved from New Guinea to 46 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 marine moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 36 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Japan to 33 Sea Zone
                1 fighter moved from Philippines to Caroline Islands
                3 fighters moved from 54 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                2 mech_infantrys placed in Malaya
                2 mech_infantrys placed in French Indo China
                1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 marine
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 mech_infantry
        Yunnan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
        Szechwan : 1 flag, 1 mech_infantry
        Chahar : 1 flag, 1 mech_infantry
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 mech_infantry
        Shan State : 1 flag
        Burma : 1 flag, 6 armour, 4 artilleries, 1 bomber, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag, 2 bombers, 1 factory_minor and 2 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag, 2 infantry, 1 marine and 1 mech_infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 flag
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 64 / 87
        Russians : 8 / 0
        Japanese : 64 / 69
        Americans : 55 / 82
        Chinese : 3 / 7
        British : 37 / 46
        UK_Pacific : 5 / 8
        Italians : 17 / 5
        ANZAC : 10 / 14
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3,625
            Median : 4,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 16

    Null / Other
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                5 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3,500
            Median : 4,000
            Variance : 0,909
            Standard Deviation : 0,953
            Total rolls : 12

    triplea_37706_Jap13.tsvg

  • 18 16

    The good chap did his work  :wink:

    Did you come back from the long weekend?

  • 25 24 23 22 21 20 19 18 17 16

    @Caesar1:

    The good chap did his work  :wink:

    Did you come back from the long weekend?

    I am here Caesar - just overloaded with work after a couple of days off - but will be able to do my turns today ….

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 2 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in New Guinea
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                    Americans win, taking New Guinea from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                2 carriers, 4 destroyers, 2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                1 carrier placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_37706_Ame13.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 artilleries, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_minor; Remaining resources: 5 PUs;
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to 123 Sea Zone
                1 destroyer moved from 106 Sea Zone to 123 Sea Zone

    Combat - British
                Battle in 123 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Germans defend with 1 destroyer, 1 submarine and 1 transport
                    British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 destroyer, 1 submarine and 1 transport

    Non Combat Move - British
                3 fighters moved from 123 Sea Zone to Scotland
                3 infantry moved from United Kingdom to Scotland
                3 aaGuns moved from United Kingdom to Scotland
                3 artilleries moved from United Kingdom to Scotland
                2 aaGuns moved from United Kingdom to Scotland
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to United Kingdom
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 carrier moved from 91 Sea Zone to 106 Sea Zone
                2 fighters and 1 tactical_bomber moved from Persia to India
                3 fighters and 1 tactical_bomber moved from Caucasus to Persia
                3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                5 artilleries, 7 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Egypt to Iraq
                3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Persia to Northwest Persia
                1 armour and 3 mech_infantrys moved from Eastern Persia to India

    Place Units - British
                1 fighter placed in United Kingdom
                1 artillery and 1 infantry placed in Quebec
                1 artillery and 2 infantry placed in Persia
                1 bomber and 2 infantry placed in Iraq
                British undo move 3.
                British undo move 3.
                1 bomber and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery

    triplea_37706_UK_13.tsvg

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