8036785c-f5d2-4be9-995e-d59dda23c92a-dawg-64-v-mike-g40-start-round-5-US Ch UK-7.tsvg
Caesar1 (Axis) and Private Panic (Allies) play Balanced Mod
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How do you do that then?!
Sorry forgiving you work to do - I just meant you to grab a couple dice and roll.
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Don’t worry, it took no more than 5 min :wink:
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 8 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 49 Sea Zone to 33 Sea Zone
1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 fighter and 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 33 Sea Zone
Americans attack with 1 battleship, 6 carriers, 2 cruisers, 11 destroyers, 10 fighters and 2 tactical_bombers
Japanese defend with 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 5 tactical_bombers and 1 transport -
Hi Caesar
Need your guidance as to casualties. Either look at the above post or I e-mailed you a screen print.
Cheers
PP -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 8 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 49 Sea Zone to 33 Sea Zone
1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 fighter and 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 33 Sea Zone
Americans attack with 1 battleship, 6 carriers, 2 cruisers, 11 destroyers, 10 fighters and 2 tactical_bombers
Japanese defend with 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 5 tactical_bombers and 1 transport
Units damaged: 6 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Americans
Japanese win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -73
Casualties for Japanese: 7 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers
Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 11 destroyers, 10 fighters and 2 tactical_bombers
2 fighters owned by the Japanese forced to land in Caroline IslandsNon Combat Move - Americans
1 fighter moved from Eastern United States to 110 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 armour and 3 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 artilleries and 4 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Hopei to Kweichow
1 fighter moved from Suiyuyan to KweichowCombat - Chinese
Chinese creates battle in territory Szechwan
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 2 tactical_bombers
Japanese win with 1 aaGun, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Kweichow to Chahar
8 infantry moved from Suiyuyan to ChaharPlace Units - Chinese
3 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 carrier, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus
3 fighters moved from Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 5 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Caucasus to West India
1 fighter moved from Caucasus to West India
2 fighters and 1 tactical_bomber moved from Caucasus to Persia
2 artilleries and 1 infantry moved from Eastern Persia to West India
2 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
3 artilleries and 2 infantry moved from Alexandria to Egypt
1 armour moved from West India to Eastern PersiaPlace Units - British
1 carrier and 1 fighter placed in 110 Sea Zone
3 infantry placed in Persia
3 infantry placed in Iraq
1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Northwest Persia: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by Russians from Kazakhstan: 1 artillery
EDIT: Adding units owned by Russians to Volgograd: 1 artillery
EDIT: Adding units owned by Russians to Samara: 1 infantry
EDIT: Turning off Edit Mode -
Darn it!!!
Managed to lose off the Carolines!
A good win here would have made some difference to this game
Cheers
Adam -
I just don’t know the order of loss in carolines. The important thing is you followed the standard order of loss I think, first the double wounded units, then the subs, destroyers, finish the carriers, tactical bombers, cruisers and at last fighters.
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Sorry Caesar - does something not look right with J’s order of loss?
Or, since I lost despite the odds and good first set of dice, perhaps you are suggesting that I did not take my own casualties to best effect?
Initially I did try to protect sufficient US carriers for some of my planes to land, as at that point I thought I would win the battle with a considerable fleet remaining. Clearly I should have been less cocky!
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I just trust you if this is the order you followed. I don’t have anough patience to read all the emails :-D
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I was posting before this
@Private:
Sorry Caesar - does something not look right with J’s order of loss?
Or, since I lost despite the odds and good first set of dice, perhaps you are suggesting that I did not take my own casualties to best effect?
Initially I did try to protect sufficient US carriers for some of my planes to land, as at that point I thought I would win the battle with a considerable fleet remaining. Clearly I should have been less cocky!
I haven’t read anything about the battle! Only the final
:wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from France to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 armour moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to CaucasusCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour and 5 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour and 5 infantry in Normandy Bordeaux, round 2 : 0/6 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
Italians roll dice for 1 armour and 5 infantry in Normandy Bordeaux, round 3 : 2/6 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 armour and 4 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Italians attack with 1 artillery and 2 fighters
Americans defend with 1 artillery
Italians roll dice for 1 artillery and 2 fighters in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
1 artillery owned by the Italians lost in Holland Belgium
retreated to Holland Belgium
Americans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in Caucasus
Italians attack with 1 armour, 1 bomber and 1 tactical_bomber
British defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits
British roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
1 infantry owned by the British lost in Caucasus
Italians roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Caucasus, round 3 : 2/3 hits
British roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Caucasus to Bryansk
1 bomber moved from Caucasus to Bryansk
1 armour moved from Slovakia Hungary to Western UkrainePlace Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,4,4,3,4,3,4,2,1,6
Italians collect 9 PUs (12 lost to blockades); end with 9 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 4 infantry
France : 1 infantry
Western Germany : 1 aaGun and 2 fighters
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Rostov : 1 flag
Western Ukraine : 1 armour
Caucasus : 1 flag, 1 armour
Smolensk : 1 flag
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 49 / 106
Russians : 12 / 0
Japanese : 63 / 74
Americans : 58 / 90
Chinese : 8 / 9
British : 37 / 48
UK_Pacific : 2 / 0
Italians : 21 / 9
ANZAC : 10 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3,638
Median : 4,000
Variance : 0,982
Standard Deviation : 0,991
Total rolls : 58Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,353
Median : 4,000
Variance : 1,938
Standard Deviation : 1,392
Total rolls : 17Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 4,286
Median : 5,000
Variance : 1,550
Standard Deviation : 1,245
Total rolls : 21British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,353
Median : 4,000
Variance : 1,938
Standard Deviation : 1,392
Total rolls : 17Americans Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2,333
Median : 2,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 -
I haven’t read anything about the battle! Only the final
:wink:
Ha! I did e-mail you, but got the wrong triple a opponent’s -mail address. He replied very seriously and I fought he battle according to his casualty guidance! Oh well - it seems to have worked well for you! I am not sure he has realised yet it was not his battle!
Yes - the policy was maximum defence.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 bomber moved from West India to Caucasus
1 infantry moved from Northwest Persia to CaucasusCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 1 destroyer and 1 submarine
ANZAC win with 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in Java
Battle in Caucasus
ANZAC attack with 1 bomber and 1 infantry
Italians defend with 1 armour
ANZAC win, taking Java from Japanese, taking Caucasus from Italians with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 bomber
Casualties for Italians: 1 armourNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Hawaiian Islands: 3 fighters
EDIT: Adding units owned by ANZAC to Queensland: 3 fightersTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to PersiaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 100 PUs;
Germans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Russia to Samara
2 mech_infantrys moved from Ukraine to Caucasus
2 tactical_bombers moved from Bryansk to Samara
2 tactical_bombers moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Samara
1 fighter moved from Bryansk to Caucasus
37 armour, 8 artilleries, 7 infantry, 6 marines and 7 mech_infantrys moved from Tambov to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
2 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
3 tactical_bombers moved from Western Germany to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
2 bombers moved from France to 91 Sea Zone -
scramble in 91?
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Damn common-sense! Yes!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 100 PUs;
Germans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Russia to Samara
2 mech_infantrys moved from Ukraine to Caucasus
2 tactical_bombers moved from Bryansk to Samara
2 tactical_bombers moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Samara
1 fighter moved from Bryansk to Caucasus
37 armour, 8 artilleries, 7 infantry, 6 marines and 7 mech_infantrys moved from Tambov to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
2 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
3 tactical_bombers moved from Western Germany to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
2 bombers moved from France to 91 Sea ZoneCombat - Germans
Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 artillery
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 6/8 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in 91 Sea Zone
Germans attack with 2 bombers
British defend with 1 fighter; Americans defend with 4 transports
Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 fighter and 4 transports in 91 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
4 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 26
Casualties for Germans: 1 bomber
Casualties for British: 1 fighter
Casualties for Americans: 4 transports
Battle in Volgograd
Germans attack with 37 armour, 8 artilleries, 7 infantry, 6 marines and 10 mech_infantrys
Russians defend with 2 artilleries and 1 factory_minor
Germans roll dice for 37 armour, 8 artilleries, 7 infantry, 6 marines and 10 mech_infantrys in Volgograd, round 2 : 27/68 hits
Russians roll dice for 2 artilleries in Volgograd, round 2 : 1/2 hits
2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 37 armour, 8 artilleries, 6 infantry, 6 marines and 10 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Battle in Samara
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Samara, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 2/5 hits
ANZAC roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the ANZAC lost in Caucasus
Germans win, taking Caucasus from ANZAC with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
3 fighters moved from Holland Belgium to Normandy Bordeaux
3 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Novgorod to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Norway to Finland
3 aaGuns moved from Tambov to Volgograd
2 tactical_bombers moved from Samara to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Caucasus to Bryansk
2 tactical_bombers moved from Caucasus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
1 armour moved from Archangel to Bryansk
1 mech_infantry moved from Novgorod to BryanskPlace Units - Germans
3 mech_infantrys placed in Russia
1 infantry and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Western Ukraine
1 mech_infantry placed in Novgorod
2 fighters and 1 infantry placed in Western Germany
2 infantry placed in France
Germans undo move 5.
1 infantry placed in Western Germany
1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUsTerritory Summary for Germans :
Yunnan : 1 bomber
Normandy Bordeaux : 1 bomber, 3 fighters, 1 mech_infantry and 4 tactical_bombers
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Germany : 1 factory_major
Holland Belgium : 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Bryansk : 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Nenetsia : 1 flag
Urals : 1 flag, 1 armour and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Western Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novosibirsk : 1 flag, 1 mech_infantry
Vologda : 1 flag
Volgograd : 1 flag, 3 aaGuns, 37 armour, 8 artilleries, 1 factory_minor, 6 infantry, 6 marines and 10 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Caucasus : 1 flag, 1 mech_infantry
Samara : 1 flag, 2 infantry
112 Sea Zone : 3 carriers, 3 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 1 transport
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 59 / 84
Russians : 7 / 0
Japanese : 59 / 74
Americans : 55 / 90
Chinese : 8 / 9
British : 37 / 48
UK_Pacific : 2 / 0
Italians : 19 / 9
ANZAC : 14 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 23 times
6 was rolled 12 times
Average roll : 3,383
Median : 3,500
Variance : 1,591
Standard Deviation : 1,262
Total rolls : 94Germans Combat
1 was rolled 21 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 22 times
6 was rolled 11 times
Average roll : 3,409
Median : 4,000
Variance : 1,655
Standard Deviation : 1,287
Total rolls : 88Americans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2ANZAC Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,333
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3





