Caesar1 (Axis) and Private Panic (Allies) play Balanced Mod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kansu to Volgograd
1 artillery and 2 infantry moved from Samara to Volgograd
1 artillery and 5 infantry moved from Novosibirsk to Kazakhstan
2 armour, 11 artilleries, 38 infantry and 7 mech_infantrys moved from Samara to KazakhstanCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Russians attack with 2 armour, 12 artilleries, 43 infantry and 7 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 2 armour, 12 artilleries, 42 infantry and 7 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Samara
4 aaGuns moved from Samara to Kazakhstan
1 aaGun moved from Novosibirsk to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 aaGun moved from Kansu to Suiyuyan
6 infantry moved from Kansu to SuiyuyanTurn Complete - Russians
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Damn! I mad a mistake with my Russian planes! :-(
I know that losing R does not preclude an allied victory, but I am feeling battered and bruised Caesar!
BTW - I don’t know your real name?
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Don’t worry for the russian planes you can edit all the move if you want.
I think this game has still a lot to tell us but it’s up to you. Do you want to surrender?
I wrote you in private about my name :wink: write me there also yours :-).
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No surrender! Not yet anyway!
I cannot get on triple A on this device, so if you want to get on please move them to NW Persia.
Thanks
PP -
@Private:
I cannot get on triple A on this device, so if you want to get on please move them to NW Persia.
They not have enough movement. You can retire the entire attack or let me know with what pieces you want to attack and I will do again your move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 6 mech_infantrys and 3 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 fighter moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 33 Sea Zone to Guam
1 tactical_bomber moved from 33 Sea Zone to Guam
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Chahar
2 bombers moved from Szechwan to Chahar
1 mech_infantry moved from Szechwan to Kweichow
1 tactical_bomber moved from Burma to Kweichow
1 fighter moved from Szechwan to Kweichow
1 tactical_bomber moved from Burma to India
1 infantry moved from Malaya to 37 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 marine moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Yunnan to India
1 artillery moved from Burma to IndiaCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits
Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 0/4 hits
Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 3 : 1/4 hits
Americans roll dice for 2 infantry in Guam, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Guam
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 4 : 3/4 hits
Americans roll dice for 1 infantry in Guam, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in India
Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 1/3 hits
UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits
1 artillery owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
2 bombers moved from Chahar to Yunnan
1 fighter moved from Kweichow to Szechwan
1 tactical_bomber moved from Kweichow to Szechwan
2 mech_infantrys moved from Yunnan to Anhwe
1 mech_infantry moved from French Indo China to Hunan
2 mech_infantrys moved from French Indo China to Yunnan
1 tactical_bomber moved from India to Szechwan
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to Malaya
2 fighters moved from 45 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to 33 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 tactical_bomber moved from Guam to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 17 Sea Zone to 33 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
1 fighter placed in Japan
1 carrier and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour, 2 infantry and 1 marine
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 6 armour, 2 bombers and 9 mech_infantrys
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 aaGun, 1 fighter and 2 tactical_bombers
Anhwe : 1 flag, 2 mech_infantrys
Shan State : 1 flag
Burma : 1 flag, 1 aaGun and 3 artilleries
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
Guam : 1 flag, 1 airfield and 2 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 bomber, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag, 2 infantry
Java : 1 flag
Sumatra : 1 flag, 1 marine
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 flag
46 Sea Zone : 1 submarine
33 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 5 tactical_bombers and 1 transport
37 Sea Zone : 1 flag
34 Sea Zone : 1 destroyer
25 Sea Zone : 1 submarine
21 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomberProduction/PUs Summary :
Germans : 56 / 106
Russians : 12 / 0
Japanese : 64 / 74
Americans : 55 / 95
Chinese : 7 / 10
British : 37 / 51
UK_Pacific : 2 / 0
Italians : 17 / 6
ANZAC : 10 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 13 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3,291
Median : 3,000
Variance : 0,648
Standard Deviation : 0,805
Total rolls : 55Americans Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3,556
Median : 3,000
Variance : 1,875
Standard Deviation : 1,369
Total rolls : 9ANZAC Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Chinese Combat
1 was rolled 2 times
Average roll : 1,000
Median : 1,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2UK_Pacific Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3,293
Median : 3,000
Variance : 0,575
Standard Deviation : 0,758
Total rolls : 41 -
They not have enough movement. You can retire the entire attack or let me know with what pieces you want to attack and I will do again your move.
Of course, it was that lack of moves that forced them into Samara.
With your agreement then - I would change R’s turn as follows:
2 inf & 2 art attack Volgograd instead.
1 inf left behind in Samara
Planes to NW Persia in non-comPlease throw some dice for the Volgograd attack. Let me know the outcome and I will edit all that in when doing the US.
Thanks very much
PP -
Ok, I just have to find a good forum dice roller, I will try some before to do the “official” roll. Do you have any suggestions?
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Rolling 10d6:
(1, 1, 2, 3, 4, 4, 4, 5, 5, 6) -
Ok let’s roll the dice for the Volgograd combat:
Russian attack with 2inf and 2art
Rolling 4d6:
(1, 3, 3, 4)Germans defend with 3 inf
Rolling 3d6:
(1, 3, 6) -
Russians attack with 1 inf and 2 art
Rolling 3d6:
(1, 4, 6)Germans defend with 2 inf
Rolling 2d6:
(2, 6) -
Russians attack with 2 art
Rolling 2d6:
(1, 1)Germans defend with 1 inf
Rolling 1d6:
(3) -
Ok, you win with 2 art, just edit all in your chi/ame/brit turn
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How do you do that then?!
Sorry forgiving you work to do - I just meant you to grab a couple dice and roll.
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Don’t worry, it took no more than 5 min :wink:
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 8 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 49 Sea Zone to 33 Sea Zone
1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 fighter and 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 33 Sea Zone
Americans attack with 1 battleship, 6 carriers, 2 cruisers, 11 destroyers, 10 fighters and 2 tactical_bombers
Japanese defend with 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 5 tactical_bombers and 1 transport -
Hi Caesar
Need your guidance as to casualties. Either look at the above post or I e-mailed you a screen print.
Cheers
PP -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 8 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 49 Sea Zone to 33 Sea Zone
1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 fighter and 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 33 Sea Zone
Americans attack with 1 battleship, 6 carriers, 2 cruisers, 11 destroyers, 10 fighters and 2 tactical_bombers
Japanese defend with 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 5 tactical_bombers and 1 transport
Units damaged: 6 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Americans
Japanese win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -73
Casualties for Japanese: 7 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers
Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 11 destroyers, 10 fighters and 2 tactical_bombers
2 fighters owned by the Japanese forced to land in Caroline IslandsNon Combat Move - Americans
1 fighter moved from Eastern United States to 110 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 armour and 3 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 artilleries and 4 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Hopei to Kweichow
1 fighter moved from Suiyuyan to KweichowCombat - Chinese
Chinese creates battle in territory Szechwan
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 2 tactical_bombers
Japanese win with 1 aaGun, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Kweichow to Chahar
8 infantry moved from Suiyuyan to ChaharPlace Units - Chinese
3 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 carrier, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus
3 fighters moved from Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 5 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Caucasus to West India
1 fighter moved from Caucasus to West India
2 fighters and 1 tactical_bomber moved from Caucasus to Persia
2 artilleries and 1 infantry moved from Eastern Persia to West India
2 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
3 artilleries and 2 infantry moved from Alexandria to Egypt
1 armour moved from West India to Eastern PersiaPlace Units - British
1 carrier and 1 fighter placed in 110 Sea Zone
3 infantry placed in Persia
3 infantry placed in Iraq
1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Northwest Persia: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by Russians from Kazakhstan: 1 artillery
EDIT: Adding units owned by Russians to Volgograd: 1 artillery
EDIT: Adding units owned by Russians to Samara: 1 infantry
EDIT: Turning off Edit Mode





