Caesar1 (Axis) and Private Panic (Allies) play Balanced Mod


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 11x factory_major; Remaining resources: 6 PUs;
                Russians buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 artillery and 2 infantry moved from Russia to Tambov
                2 fighters and 1 tactical_bomber moved from Russia to Tambov
                2 armour, 12 artilleries, 41 infantry and 7 mech_infantrys moved from Russia to Samara
                1 infantry moved from Vologda to Samara

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 mech_infantrys
                    Russians win, taking Tambov from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 mech_infantrys
                Battle in Samara
                    Russians attack with 2 armour, 12 artilleries, 42 infantry and 7 mech_infantrys
                    Germans defend with 1 artillery and 1 mech_infantry
                    Russians win, taking Samara from Germans with 2 armour, 12 artilleries, 41 infantry and 7 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun, 1 artillery and 5 infantry moved from Urals to Novosibirsk
                4 aaGuns moved from Russia to Samara
                2 fighters and 1 tactical_bomber moved from Tambov to Kansu

    Place Units - Russians
                1 armour placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    triplea_37706_Rus10.tsvg


  • That hurt!

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Sikang to Kazakhstan
                1 fighter moved from Szechwan to Kazakhstan
                2 bombers moved from French Indo China to Kazakhstan
                3 mech_infantrys moved from Yunnan to India
                1 bomber moved from French Indo China to India
                2 tactical_bombers moved from French Indo China to India
                1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                1 fighter moved from Philippines to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 34 Sea Zone to 44 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 submarine moved from 34 Sea Zone to 17 Sea Zone
                      Japanese take 22 Sea Zone from Americans
                1 tactical_bomber moved from Japan to 17 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                1 submarine moved from 34 Sea Zone to 45 Sea Zone
                1 submarine moved from 34 Sea Zone to 46 Sea Zone
                2 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
                2 fighters moved from 34 Sea Zone to 46 Sea Zone
                2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
                2 fighters moved from 34 Sea Zone to 45 Sea Zone
                1 marine moved from Paulau Island to 34 Sea Zone
                1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone
                1 marine moved from 33 Sea Zone to Caroline Islands

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 17 Sea Zone
                    Japanese win, taking 17 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 battleship and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Caroline Islands
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking Caroline Islands from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 45 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kazakhstan
                    Japanese attack with 2 bombers, 1 fighter and 1 mech_infantry
                    British defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Kazakhstan, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        1 mech_infantry owned by the British, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in India
                    Japanese attack with 1 bomber, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 bomber, 3 mech_infantrys and 2 tactical_bombers in India, round 2 :  3/6 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in India
                    Japanese destroys 8PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 bomber, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kazakhstan to Szechwan
                2 bombers moved from Kazakhstan to Szechwan
                1 mech_infantry moved from Kweichow to Szechwan
                2 mech_infantrys moved from French Indo China to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Hopei to Anhwe
                1 tactical_bomber moved from 41 Sea Zone to Malaya
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 34 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to Philippines
                1 fighter moved from 34 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
                1 battleship, 6 carriers, 1 cruiser, 2 fighters, 2 submarines and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                1 destroyer moved from 22 Sea Zone to 33 Sea Zone
                1 destroyer moved from 23 Sea Zone to 33 Sea Zone
                1 fighter moved from 17 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 marine moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 marine moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from India to French Indo China
                2 tactical_bombers moved from India to Burma

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 fighter, 4 infantry and 1 tactical_bomber placed in Japan
                3 mech_infantrys placed in French Indo China
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour and 1 marine
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag, 6 armour and 10 mech_infantrys
        Kweichow : 1 flag
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 1 aaGun, 2 bombers, 1 fighter and 1 mech_infantry
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag
        Anhwe : 1 flag, 1 infantry
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 4 artilleries and 2 tactical_bombers
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry, 1 marine and 1 tactical_bomber
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 fighters and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 bomber, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer
        45 Sea Zone : 1 submarine
        33 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines and 6 tactical_bombers
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 destroyer
        17 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 49 / 73
        Russians : 18 / 22
        Japanese : 63 / 68
        Americans : 55 / 91
        Chinese : 4 / 5
        British : 37 / 50
        UK_Pacific : 2 / 0
        Italians : 18 / 9
        ANZAC : 14 / 27
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3,333
            Median : 3,500
            Variance : 0,457
            Standard Deviation : 0,676
            Total rolls : 36

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3,000
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

    UK_Pacific Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4,500
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3,320
            Median : 3,000
            Variance : 0,292
            Standard Deviation : 0,540
            Total rolls : 25

    triplea_37706_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans win, taking Normandy Bordeaux from Italians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 1 infantry
                    Italians defend with 1 artillery
                    Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 fighter
                Battle in Guam
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win, taking Guam from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                1 bomber moved from Queensland to Western United States
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 4 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 carrier, 4 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 armour and 3 mech_infantrys moved from Alexandria to Trans-Jordan
                1 mech_infantry moved from Tobruk to Egypt

    Place Units - Americans
                1 artillery, 1 fighter and 3 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 carrier, 4 destroyers and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

    triplea_37706_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                1 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Kansu to Chahar

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Sikang
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese, taking Sikang from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Suiyuyan
                6 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    triplea_37706_Chi10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;

    Combat Move - British
                2 infantry moved from Northwest Persia to Caucasus
                4 fighters moved from Russia to Caucasus
                1 artillery and 2 infantry moved from West India to India
                1 fighter and 1 tactical_bomber moved from West India to India
                1 fighter and 1 tactical_bomber moved from Persia to India

    Combat - British
                Battle in Caucasus
                    British attack with 4 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 fighter and 1 infantry
                Battle in India
                    British attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
                    British win, taking India from Japanese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from India to West India
                1 artillery moved from Eastern Persia to West India
                3 infantry moved from Iraq to Northwest Persia
                3 fighters moved from Caucasus to Persia
                2 mech_infantrys moved from Iraq to Northwest Persia
                2 artilleries and 1 infantry moved from Persia to Eastern Persia
                2 armour and 4 mech_infantrys moved from Egypt to Iraq
                3 artilleries and 2 infantry moved from Tobruk to Alexandria
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from West India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                3 mech_infantrys placed in Egypt
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 42 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs

    triplea_37706_UK_10.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 armour moved from Bryansk to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Holland Belgium to Western Germany
                1 armour moved from Western Germany to Slovakia Hungary
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery and 5 infantry moved from Northern Italy to France

    Place Units - Italians
                1 armour and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,2,4,2,4,6,4,1,2,5
                Italians collect 6 PUs (11 lost to blockades); end with 6 PUs total

    Territory Summary for Italians :

    France : 1 artillery and 5 infantry
        Slovakia Hungary : 1 armour
        Western Germany : 1 aaGun and 2 fighters
        Holland Belgium : 1 infantry
        Northern Italy : 1 armour, 1 factory_major and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
        Rostov : 1 flag
        Smolensk : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 73
        Russians : 19 / 22
        Japanese : 56 / 68
        Americans : 57 / 95
        Chinese : 8 / 10
        British : 37 / 51
        UK_Pacific : 5 / 8
        Italians : 17 / 6
        ANZAC : 14 / 27
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3,500
            Median : 3,500
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 16

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 4,000
            Variance : 1,091
            Standard Deviation : 1,044
            Total rolls : 12

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,667
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Americans Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_37706_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Hawaiian Islands
                1 destroyer moved from 54 Sea Zone to 31 Sea Zone
                1 destroyer moved from 54 Sea Zone to 30 Sea Zone

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery placed in Queensland
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_37706_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to Egypt

    Turn Complete - French

    triplea_37706_Fre10.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 carriers, 1 factory_minor, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Bryansk to Russia
                2 mech_infantrys moved from Ukraine to Caucasus
                2 armour moved from Bryansk to Archangel
                2 mech_infantrys moved from Bryansk to Archangel
                1 mech_infantry moved from Bryansk to Belarus
                1 armour moved from Western Ukraine to Belarus
                1 mech_infantry moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 tactical_bomber moved from Bryansk to Belarus
                2 tactical_bombers moved from Bryansk to Caucasus
                2 fighters moved from Bryansk to Russia
                2 tactical_bombers moved from Bryansk to Russia
                5 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 bombers moved from Novgorod to Normandy Bordeaux
                30 armour, 8 artilleries, 7 infantry, 6 marines and 3 mech_infantrys moved from Bryansk to Tambov
                2 armour moved from Volgograd to Tambov
                3 armour and 2 mech_infantrys moved from Ukraine to Tambov

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 2 bombers and 5 mech_infantrys
                    British defend with 1 artillery, 2 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 2 bombers and 5 mech_infantrys in Normandy Bordeaux, round 2 :  2/7 hits
                        Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 2 bombers and 3 mech_infantrys in Normandy Bordeaux, round 3 :  3/5 hits
                        Americans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 3 :  1/3 hits
                        1 mech_infantry owned by the Germans, 1 mech_infantry owned by the British, 1 artillery owned by the Americans and 1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Americans: 1 artillery
                Battle in Tambov
                    Germans attack with 35 armour, 8 artilleries, 7 infantry, 6 marines and 5 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 35 armour, 8 artilleries, 7 infantry, 6 marines and 5 mech_infantrys in Tambov, round 2 :  24/61 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 35 armour, 8 artilleries, 7 infantry, 6 marines and 5 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Archangel
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 airfield, 1 armour and 1 factory_major
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Russia, round 2 :  3/6 hits
                        Russians roll dice for 1 armour in Russia, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Russia
                    Germans captures 22PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Caucasus
                    Germans attack with 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Caucasus, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to Russians

    Non Combat Move - Germans
                3 aaGuns moved from Bryansk to Tambov
                2 tactical_bombers moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                1 bomber moved from Novgorod to Yunnan
                2 mech_infantrys moved from Western Ukraine to Bryansk
                2 armour and 2 mech_infantrys moved from Western Ukraine to Tambov
                2 infantry moved from Finland to Norway
                2 destroyers, 3 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                2 tactical_bombers moved from Novgorod to 112 Sea Zone
                2 fighters moved from Novgorod to 112 Sea Zone
                1 fighter and 3 tactical_bombers moved from Novgorod to Western Germany
                1 tactical_bomber moved from Belarus to Novgorod
                2 bombers moved from Normandy Bordeaux to France
                2 infantry moved from Western Germany to France
                2 tactical_bombers moved from Caucasus to Bryansk

    Place Units - Germans
                2 carriers placed in 112 Sea Zone
                1 factory_minor placed in Western Ukraine
                3 infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 mech_infantry placed in Novgorod
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 81 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs

    Territory Summary for Germans :

    Yunnan : 1 bomber
        Kazakhstan : 1 flag, 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        France : 1 flag, 1 airfield, 2 bombers, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 3 tactical_bombers
        Germany : 1 factory_major
        Norway : 2 infantry
        Belarus : 1 flag, 1 armour and 1 mech_infantry
        Karelia : 1 flag
        Bryansk : 2 fighters, 2 mech_infantrys and 4 tactical_bombers
        Vyborg : 1 flag
        Archangel : 1 flag, 2 armour and 1 mech_infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Tambov : 1 flag, 3 aaGuns, 37 armour, 8 artilleries, 7 infantry, 6 marines and 7 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag, 1 factory_minor
        Vologda : 1 flag, 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Caucasus : 1 flag, 1 mech_infantry
        112 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 106
        Russians : 9 / 0
        Japanese : 56 / 68
        Americans : 55 / 95
        Chinese : 8 / 10
        British : 37 / 51
        UK_Pacific : 5 / 8
        Italians : 17 / 6
        ANZAC : 14 / 21
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 13 times
                3 was rolled 22 times
                4 was rolled 19 times
                5 was rolled 20 times
                6 was rolled 14 times
            Average roll : 3,444
            Median : 3,000
            Variance : 0,617
            Standard Deviation : 0,785
            Total rolls : 108

    Germans Combat
                1 was rolled 18 times
                2 was rolled 10 times
                3 was rolled 18 times
                4 was rolled 15 times
                5 was rolled 20 times
                6 was rolled 12 times
            Average roll : 3,484
            Median : 4,000
            Variance : 0,837
            Standard Deviation : 0,915
            Total rolls : 93

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2,750
            Median : 3,000
            Variance : 1,143
            Standard Deviation : 1,069
            Total rolls : 8

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,714
            Median : 4,000
            Variance : 0,500
            Standard Deviation : 0,707
            Total rolls : 7

    triplea_37706_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Kansu to Volgograd
                1 artillery and 2 infantry moved from Samara to Volgograd
                1 artillery and 5 infantry moved from Novosibirsk to Kazakhstan
                2 armour, 11 artilleries, 38 infantry and 7 mech_infantrys moved from Samara to Kazakhstan

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 3 infantry
                    Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kazakhstan
                    Russians attack with 2 armour, 12 artilleries, 43 infantry and 7 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Kazakhstan from Germans with 2 armour, 12 artilleries, 42 infantry and 7 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Volgograd to Samara
                4 aaGuns moved from Samara to Kazakhstan
                1 aaGun moved from Novosibirsk to Kazakhstan
                1 infantry moved from Samara to Kazakhstan
                1 aaGun moved from Kansu to Suiyuyan
                6 infantry moved from Kansu to Suiyuyan

    Turn Complete - Russians

    triplea_37706_Rus11.tsvg


  • Damn! I mad a mistake with my Russian planes! :-(

    I know that losing R does not preclude an allied victory, but I am feeling battered and bruised Caesar!

    BTW - I don’t know your real name?

  • '18 '16

    Don’t worry for the russian planes you can edit all the move if you want.

    I think this game has still a lot to tell us but it’s up to you. Do you want to surrender?

    I wrote you in private about my name  :wink: write me there also yours  :-).


  • No surrender! Not yet anyway!

    I cannot get on triple A on this device, so if you want to get on please move them to NW Persia.

    Thanks
    PP

  • '18 '16

    @Private:

    I cannot get on triple A on this device, so if you want to get on please move them to NW Persia.

    They not have enough movement. You can retire the entire attack or let me know with what pieces you want to attack and I will do again your move.

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 fighter, 6 mech_infantrys and 3 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 fighter moved from 33 Sea Zone to 21 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 fighter moved from 33 Sea Zone to Guam
                1 tactical_bomber moved from 33 Sea Zone to Guam
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Japan to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                2 fighters moved from 33 Sea Zone to 46 Sea Zone
                2 fighters moved from 33 Sea Zone to 45 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Malaya to 42 Sea Zone
                1 bomber moved from French Indo China to 42 Sea Zone
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Anhwe to Chahar
                2 bombers moved from Szechwan to Chahar
                1 mech_infantry moved from Szechwan to Kweichow
                1 tactical_bomber moved from Burma to Kweichow
                1 fighter moved from Szechwan to Kweichow
                1 tactical_bomber moved from Burma to India
                1 infantry moved from Malaya to 37 Sea Zone
                1 marine moved from Malaya to 37 Sea Zone
                1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from 41 Sea Zone to Sumatra
                1 tactical_bomber moved from 41 Sea Zone to Sumatra
                1 infantry moved from 41 Sea Zone to Sumatra
                1 marine moved from 41 Sea Zone to Sumatra
                1 mech_infantry moved from Yunnan to India
                1 artillery moved from Burma to India

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 battleship in Sumatra, round 2 :  1/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 :  3/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 45 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Guam
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield and 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 :  0/4 hits
                        Americans roll dice for 2 infantry in Guam, round 2 :  0/2 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 3 :  1/4 hits
                        Americans roll dice for 2 infantry in Guam, round 3 :  0/2 hits
                        1 infantry owned by the Americans lost in Guam
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 4 :  3/4 hits
                        Americans roll dice for 1 infantry in Guam, round 4 :  0/1 hits
                        1 infantry owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in India
                    Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in India, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 artillery in India, round 2 :  0/1 hits
                        1 artillery owned by the British lost in India
                    Japanese destroys 8PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Japanese
                2 bombers moved from Chahar to Yunnan
                1 fighter moved from Kweichow to Szechwan
                1 tactical_bomber moved from Kweichow to Szechwan
                2 mech_infantrys moved from Yunnan to Anhwe
                1 mech_infantry moved from French Indo China to Hunan
                2 mech_infantrys moved from French Indo China to Yunnan
                1 tactical_bomber moved from India to Szechwan
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 fighter moved from Sumatra to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 bomber moved from 42 Sea Zone to French Indo China
                1 tactical_bomber moved from 42 Sea Zone to Malaya
                2 fighters moved from 45 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
                2 fighters moved from 46 Sea Zone to 33 Sea Zone
                1 fighter moved from 21 Sea Zone to 33 Sea Zone
                1 fighter moved from Philippines to 33 Sea Zone
                1 fighter moved from Guam to 21 Sea Zone
                1 tactical_bomber moved from Guam to 21 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 17 Sea Zone to 33 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 carrier moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Malaya
                1 fighter placed in Japan
                1 carrier and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour, 2 infantry and 1 marine
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag, 6 armour, 2 bombers and 9 mech_infantrys
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 1 mech_infantry
        Szechwan : 1 flag, 1 aaGun, 1 fighter and 2 tactical_bombers
        Anhwe : 1 flag, 2 mech_infantrys
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun and 3 artilleries
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Guam : 1 flag, 1 airfield and 2 infantry
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 bomber, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag, 2 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 marine
        42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 flag
        46 Sea Zone : 1 submarine
        33 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 5 tactical_bombers and 1 transport
        37 Sea Zone : 1 flag
        34 Sea Zone : 1 destroyer
        25 Sea Zone : 1 submarine
        21 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 56 / 106
        Russians : 12 / 0
        Japanese : 64 / 74
        Americans : 55 / 95
        Chinese : 7 / 10
        British : 37 / 51
        UK_Pacific : 2 / 0
        Italians : 17 / 6
        ANZAC : 10 / 21
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 13 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3,291
            Median : 3,000
            Variance : 0,648
            Standard Deviation : 0,805
            Total rolls : 55

    Americans Combat
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3,556
            Median : 3,000
            Variance : 1,875
            Standard Deviation : 1,369
            Total rolls : 9

    ANZAC Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
            Average roll : 1,000
            Median : 1,000
            Variance : 4,000
            Standard Deviation : 2,000
            Total rolls : 2

    UK_Pacific Combat
                5 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3,293
            Median : 3,000
            Variance : 0,575
            Standard Deviation : 0,758
            Total rolls : 41

    triplea_37706_Jap11.tsvg


  • @Caesar1:

    They not have enough movement. You can retire the entire attack or let me know with what pieces you want to attack and I will do again your move.

    Of course, it was that lack of moves that forced them into Samara.

    With your agreement then - I would change R’s turn as follows:

    2 inf & 2 art attack Volgograd instead.
    1 inf left behind in Samara
    Planes to NW Persia in non-com

    Please throw some dice for the Volgograd attack. Let me know the outcome and I will edit all that in when doing the US.

    Thanks very much
    PP

  • '18 '16

    Ok, I just have to find a good forum dice roller, I will try some before to do the “official” roll. Do you have any suggestions?

  • '18 '16

    DiceRolling 10d6:
    (1, 1, 2, 3, 4, 4, 4, 5, 5, 6)

  • '18 '16

    Ok let’s roll the dice for the Volgograd combat:

    Russian attack with 2inf and 2art

    DiceRolling 4d6:
    (1, 3, 3, 4)

    Germans defend with 3 inf

    DiceRolling 3d6:
    (1, 3, 6)

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