@dawgoneit Scrambles?
L16 G40 Ferrousgryphon (Axis) vs. simon33 (Allies+18)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 mech_infantry moved from Bessarabia to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Romania to Belarus
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
2 transports placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to Iwo Jima
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 fighter and 2 infantry moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Iraq to PersiaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from Iraq to PersiaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 artillery and 2 infantry moved from Belarus to Smolensk
2 artilleries and 5 infantry moved from Belarus to Bryansk
1 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
2 fighters moved from Belarus to Ukraine
3 bombers moved from Western Germany to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 armour, 3 bombers, 2 fighters and 5 mech_infantrys
British defend with 2 fighters; Russians defend with 3 artilleries, 1 factory_minor and 4 infantry
Germans win, taking Ukraine from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 fighters and 5 mech_infantrys
Casualties for British: 2 fighters
Casualties for Russians: 3 artilleries and 4 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 5 infantry
Russians defend with 4 infantry
Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Poland to Belarus
8 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Ukraine to Eastern Poland
1 fighter moved from Western Germany to BelarusPlace Units - Germans
1 fighter placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Samara to Novosibirsk
1 artillery moved from Samara to Novosibirsk
1 infantry moved from Samara to Kazakhstan
1 armour moved from Russia to Kazakhstan
2 armour moved from Russia to Novosibirsk
1 artillery and 2 infantry moved from Russia to VologdaCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 2 infantry
Battle in Novosibirsk
Russians attack with 2 armour, 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Novosibirsk from Japanese with 2 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour, 1 artillery and 2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Smolensk to Russia
2 infantry moved from Russia to TambovPlace Units - Russians
3 infantry placed in Volgograd
3 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 4 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 6 submarines and 4 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
2 bombers and 3 fighters moved from Japan to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 17 Sea Zone -
Scramble Orders and OOL for SZ17?
-
Full scramble from Iwo Jima.
Max D for OOL. No preserving of anything since this is going to be a major loss.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 4 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 6 submarines and 4 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
2 bombers and 3 fighters moved from Japan to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 17 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Iwo Jima to defend against the attack in 17 Sea Zone
Battle in 17 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 6 submarines and 5 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers; ANZAC defend with 1 fighter and 1 submarine
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese and 1 carrier owned by the Japanese
Japanese win, taking 17 Sea Zone from Americans with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 6 submarines and 4 tactical_bombers remaining. Battle score for attacker is 145
Casualties for ANZAC: 1 fighter and 1 submarine
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers
Casualties for Japanese: 3 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine and 1 transport
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 tactical_bomber and 1 transport
Americans defend with 1 transport; ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 airfield, 1 armour and 1 harbour
Americans win with 1 armour remaining. Battle score for attacker is -9
Casualties for Japanese: 1 armour and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 44 Sea Zone to Borneo
2 bombers moved from 17 Sea Zone to Jehol
1 artillery moved from Korea to Amur
1 artillery, 9 infantry and 5 mech_infantrys moved from Manchuria to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
3 fighters moved from 17 Sea Zone to Japan
2 tactical_bombers moved from 17 Sea Zone to Jehol
1 fighter moved from 22 Sea Zone to 17 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Chahar
2 mech_infantrys moved from Kiangsu to Jehol
2 infantry moved from Soviet Far East to Siberia
1 submarine moved from 3 Sea Zone to 5 Sea Zone
1 aaGun moved from Kiangsu to Kiangsi
1 tactical_bomber moved from 35 Sea Zone to YunnanPlace Units - Japanese
2 destroyers and 1 fighter placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Adding units owned by Japanese to West India: 1 infantry
EDIT: Turning off Edit Mode
1 carrier and 2 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
Japanese collect 63 PUs (2 lost to blockades); end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
Left off the attack on Ukraine. Also forgot to post USA - sorry. I’ll assume it’s ok to roll it now.
UK tank:
Rolling 1d6:
(6)German tank:
Rolling 1d6:
(5) -
round 2, UK tank:
Rolling 1d6:
(3)Axis tank:
Rolling 1d6:
(3) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 7 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 mech_infantry moved from Eastern Persia to West India
2 fighters moved from 80 Sea Zone to West IndiaCombat - British
Battle in West India
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking West India from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from West India to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
1 mech_infantry moved from Persia to Eastern Persia
3 infantry moved from Persia to Eastern Persia
1 armour moved from Trans-Jordan to Persia
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern PersiaPlace Units - British
1 fighter placed in 80 Sea Zone
2 artilleries placed in Persia
1 infantry and 2 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 armour
EDIT: Removing units owned by Germans from Ukraine: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 2 destroyers and 1 submarine
EDIT: Adding units owned by British to 109 Sea Zone: 2 destroyers and 1 submarine
EDIT: Turning off Edit ModeTurn Complete - British
British collect 36 PUs; end with 43 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 armour and 1 mech_infantry moved from Belarus to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to BryanskCombat - Italians
Battle in Egypt
Battle in Bryansk
Italians attack with 2 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians win, taking Egypt from British, taking Bryansk from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
3 fighters moved from Southern Italy to Western GermanyPlace Units - Italians
1 armour and 1 infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 34 Sea Zone to 22 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
ANZAC creates battle in territory 43 Sea Zone -
Kamikaze in SZ22 (Marianas). Only on one DD.
-
No Kami’s thank you
-
Left off an attack on SZ35
Sub:
Rolling 1d6:
(4)Fighter (out of Qld)
Rolling 1d6:
(6)IJN DD:
Rolling 1d6:
(4) -
Sub:
Rolling 1d6:
(4)Ftr:
Rolling 1d6:
(1)IJN DD:
Rolling 1d6:
(3) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 34 Sea Zone to 22 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
ANZAC creates battle in territory 43 Sea Zone
Battle in 22 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 41 Sea Zone from Japanese, taking 43 Sea Zone from Japanese, taking 22 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Sumatra from Japanese to ANZAC
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Sumatra from ANZAC to Japanese
EDIT: Changing ownership of Malaya from Japanese to ANZAC
EDIT: Turning off Edit Mode
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Philippines
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from New South Wales to Queensland
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 artillery and 1 bomber placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Turn Complete - French





