@sunkhareb no scram thanks
Odonis (Axis) vs. Ferrousgryphon (Allies +22) No Tech, G4016L
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Sikang to Caucasus
Japanese take Kazakhstan from Russians
Japanese take Caucasus from Russians
1 mech_infantry moved from Yunnan to Burma
2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 mech_infantry moved from Malaya to Burma
1 infantry moved from Philippines to 35 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from 35 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Sikang to Caucasus
Japanese take Kazakhstan from Russians
Japanese take Caucasus from Russians
1 mech_infantry moved from Yunnan to Burma
2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 mech_infantry moved from Malaya to Burma
1 infantry moved from Philippines to 35 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from 35 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Borneo
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from Borneo to 35 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 armour and 2 mech_infantrys moved from Hunan to Yunnan
2 mech_infantrys moved from Malaya to Shan State
1 armour moved from Hopei to Yunnan
3 mech_infantrys moved from Shantung to Hopei
3 mech_infantrys moved from Kwangtung to Yunnan
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 bomber moved from Burma to Yunnan
1 infantry moved from Sakha to AmurPlace Units - Japanese
3 mech_infantrys placed in Malaya
2 mech_infantrys placed in Kwangtung
1 artillery, 1 fighter and 1 infantry placed in Japan
2 destroyers and 1 transport placed in 6 Sea Zone
Japanese undo move 1.
1 mech_infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total -
Just keeping it fresh!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 factory_minor, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 54 Sea Zone to 43 Sea Zone
3 infantry moved from Southern France to Northern Italy
2 bombers moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 1 mech_infantry moved from Southern France to Normandy Bordeaux
3 fighters moved from 112 Sea Zone to Normandy BordeauxCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine and 1 transport
Battle in Northern Italy
Americans attack with 2 bombers and 3 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
Americans win, taking Northern Italy from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 carriers, 3 destroyers and 1 transport moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
2 bombers moved from Northern Italy to United Kingdom
1 fighter moved from 112 Sea Zone to Norway
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to QueenslandPlace Units - Americans
1 factory_minor placed in Norway
3 infantry placed in Southern France
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
Americans undo move 5.
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 1 cruiser, 1 fighter, 1 harbour and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery and 1 infantry moved from Norway to Finland
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Holland Belgium from Germans, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Finland
British attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
2 fighters moved from Norway to United Kingdom
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 4 transports moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Southern France to 98 Sea Zone
1 aaGun moved from Southern France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Egypt to IraqPlace Units - British
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 cruiser placed in 110 Sea Zone
1 harbour placed in IcelandTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 3 fighters and 3 infantry
Americans defend with 1 factory_minor and 2 infantry
Italians win, taking Northern Italy from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
3 fighters moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,2
Italians collect 5 PUs (2 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 fighter moved from Persia to CaucasusCombat - ANZAC
Battle in Sumatra
Battle in Caucasus
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 armour
ANZAC win, taking Sumatra from Japanese, taking Caucasus from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
2 fighters moved from Caucasus to Northwest Persia
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 armour placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Persia: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Northwest Persia: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Romania to Greece
Germans take Greece from British
1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from British
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
2 bombers and 2 fighters moved from Greater Southern Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 artillery moved from Western Germany to Holland Belgium
1 bomber moved from Bulgaria to Holland Belgium
2 tactical_bombers moved from Bulgaria to Southern France
1 fighter moved from Germany to Southern France
1 mech_infantry moved from Yugoslavia to Southern France
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Southern France
2 fighters moved from Germany to Normandy Bordeaux
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
7 armour moved from Tambov to Rostov
1 armour moved from Tambov to Rostov
8 armour moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Bryansk to Caucasus
3 armour moved from Samara to Kazakhstan
3 armour moved from Kazakhstan to Caucasus
1 armour moved from Novosibirsk to Kazakhstan
1 armour moved from Kazakhstan to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Romania to Greece
Germans take Greece from British
1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from British
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
2 bombers and 2 fighters moved from Greater Southern Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 artillery moved from Western Germany to Holland Belgium
1 bomber moved from Bulgaria to Holland Belgium
2 tactical_bombers moved from Bulgaria to Southern France
1 fighter moved from Germany to Southern France
1 mech_infantry moved from Yugoslavia to Southern France
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Southern France
2 fighters moved from Germany to Normandy Bordeaux
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
7 armour moved from Tambov to Rostov
1 armour moved from Tambov to Rostov
8 armour moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Bryansk to Caucasus
3 armour moved from Samara to Kazakhstan
3 armour moved from Kazakhstan to Caucasus
1 armour moved from Novosibirsk to Kazakhstan
1 armour moved from Kazakhstan to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 13 armour and 3 mech_infantrys
ANZAC defend with 1 infantry
Germans win, taking Caucasus from ANZAC with 13 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Southern France
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Southern France from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 3 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 2 bombers, 7 fighters, 3 infantry and 2 mech_infantrys
British defend with 1 aaGun, 1 artillery and 3 infantry; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 7 fighters and 2 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for British: 1 aaGun, 1 artillery and 3 infantry
Casualties for Americans: 1 armour, 2 artilleries and 1 mech_infantryNon Combat Move - Germans
3 fighters moved from Normandy Bordeaux to Western Germany
3 fighters moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
2 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Southern France to France
3 infantry moved from Denmark to Western Germany
2 infantry moved from Denmark to Western Germany
3 mech_infantrys moved from Germany to Western Germany
2 artilleries and 2 infantry moved from Germany to Western Germany
1 artillery and 1 infantry moved from Western Germany to France
1 artillery moved from Bryansk to Rostov
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Ukraine to Bryansk
3 mech_infantrys moved from Russia to Rostov
1 armour moved from Urals to KazakhstanPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery, 1 infantry and 1 mech_infantry placed in Germany
3 armour placed in Ukraine
1 armour and 1 mech_infantry placed in Russia
2 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Germans undo move 1.
1 artillery and 2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to Germany: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Novgorod: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,2
Germans collect 66 PUs (2 lost to blockades); end with 66 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Kansu to Shensi
1 mech_infantry moved from Sikang to Shensi
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
3 armour and 5 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from Shan State to Burma
2 mech_infantrys moved from Malaya to Burma
1 fighter moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Kansu to Shensi
1 mech_infantry moved from Sikang to Shensi
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
3 armour and 5 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from Shan State to Burma
2 mech_infantrys moved from Malaya to Burma
1 fighter moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Battle in Alaska
Battle in Burma
Japanese attack with 3 armour and 9 mech_infantrys
British defend with 1 infantry
Japanese win, taking Dutch New Guinea from Americans, taking Alaska from Americans, taking Burma from UK_Pacific with 3 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Yunnan
3 fighters moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 battleships, 3 carriers and 3 fighters moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Hopei to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Malaya to Shan State
1 infantry moved from Amur to KoreaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Malaya
1 artillery and 1 infantry placed in Japan
3 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total -
I really don’t see a way to turn this one around. I don’t want to keep dragging this out for you. You played a good game. Congratulations. I will post in the results thread.
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thanks! A bit of luck on my side for Moscow definitely!
Interested in a rematch?
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What are you proposing? The same sides with the same bid amounts?
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If you want - sure!