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Surprise Attack Axis vs Entek + 12 Allies
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 3 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
2 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Chahar
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kwangsi to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
2 bombers moved from Kwangtung to Kweichow
1 armour moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Yunnan -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 3 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
2 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Chahar
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kwangsi to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
2 bombers moved from Kwangtung to Kweichow
1 armour moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 3 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
2 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Chahar
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kwangsi to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
2 bombers moved from Kwangtung to Kweichow
1 armour moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to YunnanCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour and 2 bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 bombers in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship and 1 cruiser
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British lost in 37 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/5 hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for British: 1 battleship and 1 cruiser
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 2 infantry; Chinese defend with 2 artilleries and 3 infantry
Japanese roll dice for 1 artillery, 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 4/11 hits
Chinese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 : 5/7 hits
1 artillery owned by the Japanese, 1 fighter owned by the Japanese, 3 infantry owned by the Chinese, 2 mech_infantrys owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 3 fighters and 3 tactical_bombers in Yunnan, round 3 : 4/6 hits
Chinese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 2/3 hits
1 fighter owned by the Japanese, 2 artilleries owned by the Chinese, 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -31
Casualties for British: 2 infantry
Casualties for Chinese: 2 artilleries and 3 infantry
Casualties for Japanese: 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 10 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 carrier, 2 fighters and 3 transports
Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier and 3 transports in 10 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 10 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 carrier and 3 transports in 10 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 10 Sea Zone
Americans win with 1 carrier, 2 fighters and 3 transports remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
2 fighters owned by the Americans forced to land in Western United StatesNon Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
2 bombers moved from Kweichow to French Indo ChinaPlace Units - Japanese
1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour, 1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs totalDice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.349
Median : 4.000
Variance : 2.071
Standard Deviation : 1.439
Total rolls : 43British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.455
Median : 2.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.655
Median : 4.000
Variance : 1.679
Standard Deviation : 1.296
Total rolls : 29 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 14 Sea Zone to 1 Sea Zone
2 fighters moved from Western United States to 1 Sea Zone
3 fighters moved from Midway to 16 Sea Zone
1 fighter moved from French Guiana to 91 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Southeast Mexico to Central America
1 bomber moved from Eastern United States to Central America
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Central America
Americans attack with 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Central America, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Central America, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Central America
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central America: 1 bomber
EDIT: Changing ownership of Central America from Germans to Americans
EDIT: Adding units owned by Americans to Central America: 1 mech_infantry
EDIT: Turning off Edit Mode
Battle in 16 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 battleship
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 battleship in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 battleship owned by the Germans lost in 91 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 1 battleship
Casualties for Americans: 1 submarine
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 41 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
2 fighters moved from 1 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 16 Sea Zone to Hawaiian Islands
1 fighter moved from 91 Sea Zone to French GuianaPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier and 3 destroyers placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUsTerritory Summary for Americans :
India : 3 artilleries and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 3 artilleries, 3 fighters, 1 harbour and 5 infantry
Midway : 1 airfield
39 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports
26 Sea Zone : 1 carrier, 2 fighters and 3 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 3 destroyers and 1 fighter
1 Sea Zone : 1 flag, 1 destroyer
Central United States : 1 factory_major
Central America : 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
French Guiana : 1 fighter
89 Sea Zone : 1 flag
101 Sea Zone : 1 destroyer and 1 submarine
Brazil : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 51 / 57
Russians : 26 / 35
Japanese : 54 / 54
Americans : 51 / 66
Chinese : 6 / 14
British : 33 / 33
UK_Pacific : 14 / 14
Italians : 14 / 19
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 1 fighter and 4 infantryProduction/PUs Summary :
Germans : 51 / 57
Russians : 26 / 35
Japanese : 54 / 54
Americans : 51 / 66
Chinese : 6 / 14
British : 33 / 33
UK_Pacific : 14 / 14
Italians : 14 / 19
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from French West Africa to Gold Coast
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - British
British creates battle in territory 98 Sea Zone
Battle in Gold Coast
British attack with 2 infantry
Italians defend with 1 artillery
British roll dice for 2 infantry in Gold Coast, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Gold Coast, round 2 : 1/1 hits
1 infantry owned by the British lost in Gold Coast
British roll dice for 1 infantry in Gold Coast, round 3 : 1/1 hits
Italians roll dice for 1 artillery in Gold Coast, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Gold Coast
British win, taking 98 Sea Zone from Italians, taking Gold Coast from Italians with 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in BorneoNon Combat Move - British
1 infantry moved from Nigeria to French West Africa
2 armour and 2 mech_infantrys moved from Egypt to Tobruk
1 armour moved from Union of South Africa to Tanganyika Territory
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from Syria to Persia
2 infantry moved from Burma to Yunnan
3 aaGuns and 1 infantry moved from Szechwan to Yunnan
2 infantry moved from India to Burma
2 infantry moved from India to BurmaPlace Units - British
1 carrier, 1 destroyer and 1 transport placed in 98 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
UK_Pacific collect 18 PUs; end with 18 PUs total
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by British from Malaya: 1 armour
EDIT: Adding units owned by British to Yunnan: 1 armour
EDIT: Removing units owned by British from Egypt: 2 fighters
EDIT: Adding units owned by British to 98 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Yunnan : 3 aaGuns, 1 armour and 3 infantry
Kweichow : 1 infantry
Burma : 4 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 16 infantry
Malaya : 1 harbour
Borneo : 2 infantry
Sumatra : 1 flag
43 Sea Zone : 1 transport
39 Sea Zone : 1 destroyer, 1 fighter and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Gold Coast : 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Tanganyika Territory : 1 armour
French Equatorial Africa : 1 flag
Syria : 1 flag
French West Africa : 1 flag, 1 infantry
Tobruk : 1 flag, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Ethiopia : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 armour
98 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 transport
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 57
Russians : 26 / 35
Japanese : 49 / 54
Americans : 51 / 66
Chinese : 7 / 14
British : 34 / 36
UK_Pacific : 18 / 18
Italians : 13 / 19
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour and 2 infantry moved from Ukraine to Rostov
1 infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 3 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Ukraine
1 armour and 1 infantry moved from Algeria to Tunisia
1 armour moved from Tunisia to Libya
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour and 2 infantry moved from Ukraine to Rostov
1 infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 3 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Ukraine
1 armour and 1 infantry moved from Algeria to Tunisia
1 armour moved from Tunisia to Libya
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 91 Sea Zone
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Rostov
Italians attack with 1 armour and 2 infantry
Russians defend with 2 artilleries
Italians roll dice for 1 armour and 2 infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 2 artilleries in Rostov, round 2 : 2/2 hits
1 artillery owned by the Russians and 2 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 armour in Rostov, round 3 : 1/1 hits
Russians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 armour owned by the Italians lost in Rostov
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour and 2 infantry
Casualties for Russians: 2 artilleriesNon Combat Move - Italians
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 bomber moved from 91 Sea Zone to Tunisia
1 artillery and 3 infantry moved from Yugoslavia to AlbaniaPlace Units - Italians
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 armour and 1 infantry
EDIT: Adding units owned by Italians to Southern France: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.800
Median : 2.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
43 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier and 1 fighter
62 Sea Zone : 2 destroyers and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 51 / 57
Russians : 24 / 35
Japanese : 49 / 54
Americans : 51 / 66
Chinese : 7 / 14
British : 34 / 36
UK_Pacific : 18 / 18
Italians : 15 / 20
ANZAC : 14 / 25
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 51 / 57
Russians : 24 / 35
Japanese : 49 / 54
Americans : 51 / 66
Chinese : 7 / 14
British : 34 / 36
UK_Pacific : 18 / 18
Italians : 15 / 20
ANZAC : 14 / 25
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 armour moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
3 artilleries and 10 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 artillery moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Baltic States to Eastern Poland
1 artillery and 6 infantry moved from Poland to Eastern Poland
2 infantry moved from Finland to Karelia
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry moved from France to Southern France
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 fighter moved from France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Western Germany to Southern Italy
1 submarine moved from 87 Sea Zone to 91 Sea Zone
1 armour moved from Eastern Poland to Bessarabia
1 artillery and 6 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 armour moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
3 artilleries and 10 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 artillery moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Baltic States to Eastern Poland
1 artillery and 6 infantry moved from Poland to Eastern Poland
2 infantry moved from Finland to Karelia
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry moved from France to Southern France
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 fighter moved from France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Western Germany to Southern Italy
1 submarine moved from 87 Sea Zone to 91 Sea Zone
1 armour moved from Eastern Poland to Bessarabia
1 artillery and 6 infantry moved from Germany to Poland
1 artillery moved from Germany to PolandCombat - Germans
Battle in Volgograd
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
2 infantry moved from Ukraine to Rostov
2 infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Bessarabia to UkrainePlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 93 Sea Zone
3 infantry placed in Ukraine
1 armour and 4 infantry placed in Germany
Germans undo move 3.
1 armour and 2 infantry placed in Germany
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUsDice Statistics:
Total
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour, 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 armour moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Kansu to KazakhstanCombat - Russians
Battle in Volgograd
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 armour moved from Egypt to Ethiopia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Bryansk to Tambov
1 infantry moved from Belarus to Archangel
2 aaGuns and 15 infantry moved from Belarus to SmolenskPlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUsTerritory Summary for Russians :
Yenisey : 1 armour
Kazakhstan : 1 armour
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Ethiopia : 1 armour
Belarus : 1 infantry
Bryansk : 5 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 19 infantry and 1 tactical_bomber
Tambov : 1 infantry
Volgograd : 1 armour and 1 factory_minor
Smolensk : 2 aaGuns and 15 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 57 / 76
Russians : 20 / 30
Japanese : 47 / 54
Americans : 51 / 66
Chinese : 7 / 14
British : 34 / 36
UK_Pacific : 18 / 18
Italians : 15 / 20
ANZAC : 14 / 25
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 bombers moved from French Indo China to India
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Hunan
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Chahar to Hopei
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 battleship and 1 carrier moved from 46 Sea Zone to 54 Sea Zone
1 cruiser moved from 46 Sea Zone to 49 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 bombers moved from French Indo China to India
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Hunan
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Chahar to Hopei
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 battleship and 1 carrier moved from 46 Sea Zone to 54 Sea Zone
1 cruiser moved from 46 Sea Zone to 49 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for ANZAC: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 carrier and 1 fighter
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 carrier and 1 fighter in 54 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 54 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 fighter in 54 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship and 1 carrier remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 carrier and 1 fighter
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Strategic bombing raid in India
AA fire in India : 1/2 hits
1 bomber killed by AA
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.Non Combat Move - Japanese
1 bomber moved from India to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
1 armour moved from Korea to Jehol
2 infantry moved from Korea to AmurPlace Units - Japanese
1 factory_minor placed in Shantung
1 armour, 1 artillery and 1 infantry placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs totalDice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 3.957
Median : 4.000
Variance : 0.804
Standard Deviation : 0.897
Total rolls : 47Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 4.211
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19British Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 4.211
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from French Guiana to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea ZoneCombat - Americans
Battle in 38 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 38 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 destroyer and 1 submarine; Italians defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 4 : 1/2 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 5 : 2/2 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Caroline Islands
Americans attack with 3 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 2 : 2/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 3 : 3/6 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 25 Sea Zone to Midway
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 1 Sea Zone to 10 Sea Zone
1 fighter moved from 91 Sea Zone to British Guiana
3 artilleries and 3 infantry moved from India to Burma
2 battleships, 2 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports moved from 39 Sea Zone to 38 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 2 infantry
Burma : 3 artilleries and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 3 fighters
33 Sea Zone : 1 carrier, 2 fighters and 3 transports
38 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 tactical_bomber and 3 transports
26 Sea Zone : 1 carrier, 2 destroyers and 1 fighter
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer
1 Sea Zone : 1 flag
Central United States : 1 factory_major
Central America : 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
British Guiana : 1 fighter
89 Sea Zone : 1 flag
101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transports
Brazil : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 57 / 76
Russians : 20 / 30
Japanese : 49 / 49
Americans : 51 / 66
Chinese : 6 / 14
British : 34 / 36
UK_Pacific : 17 / 18
Italians : 15 / 20
ANZAC : 14 / 25
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 armour and 1 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 armour and 1 infantry in Kweichow, round 3 : 0/2 hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits
Japanese roll dice for 1 armour and 1 infantry in Kweichow, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 2 artilleries, 1 fighter and 4 infantryProduction/PUs Summary :
Germans : 57 / 76
Russians : 20 / 30
Japanese : 49 / 49
Americans : 51 / 66
Chinese : 6 / 12
British : 34 / 36
UK_Pacific : 17 / 18
Italians : 15 / 20
ANZAC : 14 / 25
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 15 PUs;
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 98 Sea Zone to Caucasus
1 armour moved from Persia to Caucasus
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 43 Sea Zone
1 armour and 2 infantry moved from Yunnan to Kweichow
4 infantry moved from Burma to Shan StateCombat - British
Battle in 43 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kweichow
British attack with 1 armour and 2 infantry
Japanese defend with 1 armour
British roll dice for 1 armour and 2 infantry in Kweichow, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British win, taking Kweichow from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Shan State
British attack with 4 infantry
Japanese defend with 1 infantry
British roll dice for 4 infantry in Shan State, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 4 infantry in Shan State, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the British lost in Shan State
British roll dice for 3 infantry in Shan State, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits
British roll dice for 3 infantry in Shan State, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 1/1 hits
1 infantry owned by the British lost in Shan State
British roll dice for 2 infantry in Shan State, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits
British roll dice for 2 infantry in Shan State, round 7 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 7 : 1/1 hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the British retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 3 infantry
Battle in Caucasus
British attack with 1 armour and 1 fighter
Germans defend with 1 armour
British roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 1/2 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 fighter owned by the British and 1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for British: 1 fighterNon Combat Move - British
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 38 Sea ZonePlace Units - British
1 destroyer placed in 109 Sea Zone
1 destroyer and 1 fighter placed in 98 Sea Zone
1 fighter placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
UK_Pacific collect 16 PUs (1 lost to blockades); end with 16 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 3 aaGuns and 1 infantry
Kweichow : 1 armour and 1 infantry
Burma : 4 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 18 infantry
Malaya : 1 harbour
Borneo : 2 infantry
Sumatra : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag
38 Sea Zone : 1 fighter and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Gold Coast : 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour
French Equatorial Africa : 1 flag
Syria : 1 flag
French West Africa : 1 flag, 1 infantry
Tobruk : 1 flag, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Ethiopia : 1 flag
Caucasus : 1 armour
109 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 55 / 76
Russians : 22 / 30
Japanese : 48 / 49
Americans : 51 / 66
Chinese : 7 / 12
British : 34 / 34
UK_Pacific : 17 / 16
Italians : 15 / 20
ANZAC : 14 / 25
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
My comp is down for a week or so the on/off button failed and I wont be able to get it fixed until payday, sorry for the delay
Kris -
Suck! Sorry to hear that. Hopefully it’s not too expensive.