Surprise Attack Axis vs Entek + 12 Allies


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 45 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 cruiser moved from 55 Sea Zone to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
                1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
                2 bombers moved from French Indo China to 45 Sea Zone
                1 armour moved from Shensi to Yunnan
                1 armour and 2 mech_infantrys moved from Kweichow to Yunnan
                3 mech_infantrys moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
                1 fighter moved from Kwangsi to Hunan
                1 armour moved from French Indo China to Yunnan
                1 fighter moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone
                1 artillery moved from Jehol to Anhwe
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Amur to Manchuria
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 carrier moved from 41 Sea Zone to 37 Sea Zone

    triplea_37678.0_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 45 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 cruiser moved from 55 Sea Zone to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
                1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
                2 bombers moved from French Indo China to 45 Sea Zone
                1 armour moved from Shensi to Yunnan
                1 armour and 2 mech_infantrys moved from Kweichow to Yunnan
                3 mech_infantrys moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
                1 fighter moved from Kwangsi to Hunan
                1 armour moved from French Indo China to Yunnan
                1 fighter moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone
                1 artillery moved from Jehol to Anhwe
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Amur to Manchuria
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 carrier moved from 41 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 fighter and 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 3 mech_infantrys in Hunan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    ANZAC defend with 2 fighters; Chinese defend with 3 infantry
                        Japanese roll dice for 3 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  6/8 hits
                        Chinese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 :  3/5 hits
                        1 armour owned by the Japanese, 3 infantry owned by the Chinese, 2 mech_infantrys owned by the Japanese and 2 fighters owned by the ANZAC lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 2 fighters
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                Battle in 45 Sea Zone
                    Japanese attack with 2 bombers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the ANZAC
                        Japanese roll dice for 2 bombers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 :  5/10 hits
                        ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 carrier, 1 cruiser and 1 transport in 45 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Japanese, 1 carrier owned by the ANZAC, 1 submarine owned by the Japanese, 1 cruiser owned by the ANZAC, 1 transport owned by the ANZAC and 1 fighter owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 2 bombers, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 31
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 1 fighter and 1 transport
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Malaya
                    Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 harbour and 4 infantry; ANZAC defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 :  4/10 hits
                        UK_Pacific roll dice for 5 infantry in Malaya, round 2 :  3/5 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                        Japanese roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Malaya, round 3 :  4/7 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for British: 4 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 36 Sea Zone
                1 carrier moved from 20 Sea Zone to 36 Sea Zone
                2 bombers moved from 45 Sea Zone to Kwangtung
                2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Malaya to French Indo China
                1 artillery moved from Timguska to Kansu
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                1 submarine moved from 16 Sea Zone to 14 Sea Zone
                1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 41 Sea Zone to 55 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
                2 fighters moved from Hunan to Kwangtung

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 armour, 1 infantry and 1 tactical_bomber placed in Japan
                1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 14 times
                3 was rolled 11 times
                4 was rolled 13 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3.305
            Median : 3.000
            Variance : 1.224
            Standard Deviation : 1.106
            Total rolls : 59

    ANZAC Combat
                1 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    UK_Pacific Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 11 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.535
            Median : 3.000
            Variance : 1.119
            Standard Deviation : 1.058
            Total rolls : 43

    triplea_37678.0_Jap6.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 14 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 14 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 88 Sea Zone to 90 Sea Zone
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                3 mech_infantrys moved from Central United States to Central America
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 battleship and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 103 Sea Zone to 90 Sea Zone
                1 bomber moved from Eastern United States to 90 Sea Zone

    Combat - Americans
                Battle in Central America
                    Americans attack with 3 mech_infantrys
                    Germans defend with 1 infantry
                        Americans roll dice for 3 mech_infantrys in Central America, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Central America, round 2 :  0/1 hits
                        Americans roll dice for 3 mech_infantrys in Central America, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Central America, round 3 :  0/1 hits
                        Americans roll dice for 3 mech_infantrys in Central America, round 4 :  0/3 hits
                        Germans roll dice for 1 infantry in Central America, round 4 :  0/1 hits
                        Americans roll dice for 3 mech_infantrys in Central America, round 5 :  0/3 hits
                        Germans roll dice for 1 infantry in Central America, round 5 :  0/1 hits
                        Americans roll dice for 3 mech_infantrys in Central America, round 6 :  0/3 hits
                        Germans roll dice for 1 infantry in Central America, round 6 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Central America
                        Americans roll dice for 2 mech_infantrys in Central America, round 7 :  0/2 hits
                        Germans roll dice for 1 infantry in Central America, round 7 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Central America
                        Americans roll dice for 1 mech_infantry in Central America, round 8 :  0/1 hits
                        Germans roll dice for 1 infantry in Central America, round 8 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Central America
                    Germans win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Americans: 3 mech_infantrys
                Battle in 14 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 14 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 14 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 89 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 2 transports
                        2 transports owned by the Germans lost in 89 Sea Zone
                        Americans roll dice for 1 submarine in 89 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 89 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Battle in 91 Sea Zone
                    Americans attack with 1 battleship and 2 destroyers
                    Italians defend with 1 submarine
                        Americans roll dice for 1 battleship and 2 destroyers in 91 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship and 2 destroyers in 91 Sea Zone, round 3 :  2/3 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 battleship and 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 55 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 cruiser
                Battle in 90 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Germans defend with 1 battleship and 1 cruiser
                        Americans roll dice for 1 submarine in 90 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 90 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 battleship and 1 cruiser in 90 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 90 Sea Zone
                        Americans roll dice for 1 bomber in 90 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 battleship and 1 cruiser in 90 Sea Zone, round 3 :  2/2 hits
                        1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 90 Sea Zone
                    Germans win with 1 battleship remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 cruiser
                    Casualties for Americans: 1 bomber, 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 transport moved from 83 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
                3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 3 infantry and 3 transports moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from 55 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone
                1 fighter moved from 14 Sea Zone to Midway
                2 fighters moved from 16 Sea Zone to Midway
                1 fighter moved from Brazil to French Guiana

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                Americans undo move 3.
                2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,2
                Americans collect 48 PUs (2 lost to blockades); end with 49 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 3 fighters
        41 Sea Zone : 3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports
        25 Sea Zone : 1 destroyer
        14 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 2 fighters and 3 transports
        Central United States : 1 factory_major
        Southeast Mexico : 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major and 1 harbour
        French Guiana : 1 fighter
        89 Sea Zone : 1 flag, 1 submarine
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 battleship, 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 55 / 61
        Russians : 22 / 31
        Japanese : 71 / 76
        Americans : 50 / 64
        Chinese : 2 / 11
        British : 31 / 31
        UK_Pacific : 7 / 9
        Italians : 15 / 29
        ANZAC : 10 / 22
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Ame6.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                2 artilleries, 1 fighter and 3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 2 artilleries, 1 fighter and 3 infantry
                    Japanese defend with 2 armour
                        Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Yunnan, round 2 :  1/6 hits
                        Japanese roll dice for 2 armour in Yunnan, round 2 :  2/2 hits
                        1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Yunnan, round 3 :  1/4 hits
                        Japanese roll dice for 1 armour in Yunnan, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 armour

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 2 artilleries and 3 infantry
        Kweichow : 1 infantry
        Tsinghai : 1 infantry
        Szechwan : 1 fighter

    Production/PUs Summary :

    Germans : 55 / 61
        Russians : 22 / 31
        Japanese : 67 / 76
        Americans : 50 / 64
        Chinese : 6 / 14
        British : 31 / 31
        UK_Pacific : 7 / 9
        Italians : 15 / 29
        ANZAC : 10 / 22
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Chi6.tsvg

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                2 fighters moved from United Kingdom to 112 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to Tobruk
                2 infantry moved from Nigeria to French West Africa
                      British take French West Africa from Italians
                1 armour and 1 mech_infantry moved from Ethiopia to Egypt
                1 armour and 1 mech_infantry moved from Egypt to Syria
                1 infantry moved from French Equatorial Africa to Nigeria
                1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
                1 armour and 1 mech_infantry moved from Shan State to Malaya

    Combat - British
                Battle in Tobruk
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery
                    British win, taking Tobruk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 98 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 destroyer
                    British win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 37 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports

    triplea_37678.0_Bri6.tsvg

  • '20 '19 '18 '17 '16

    OOL for Sz 37 please


  • Tip CV
    Sink CV
    Tac
    Fig
    TT’s

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs;
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to 112 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to Tobruk
                2 infantry moved from Nigeria to French West Africa
                      British take French West Africa from Italians
                1 armour and 1 mech_infantry moved from Ethiopia to Egypt
                1 armour and 1 mech_infantry moved from Egypt to Syria
                1 infantry moved from French Equatorial Africa to Nigeria
                1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
                1 armour and 1 mech_infantry moved from Shan State to Malaya

    Combat - British
                Battle in Tobruk
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery and 1 infantry in Tobruk, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Tobruk, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 98 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 destroyer
                        British roll dice for 2 fighters in 98 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 37 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
                        British roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  2/4 hits
                    Turning on Edit Mode
                    EDIT: Removing units owned by British from Queensland: 2 infantry
                    EDIT: Removing units owned by British from 54 Sea Zone: 1 transport
                    EDIT: Changing ownership of Sumatra from Japanese to UK_Pacific
                    EDIT: Adding units owned by UK_Pacific to Sumatra: 2 infantry
                    EDIT: Adding units owned by UK_Pacific to 41 Sea Zone: 1 transport
                    EDIT: Turning off Edit Mode
                        Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the British
                        1 carrier owned by the Japanese lost in 37 Sea Zone
                        British roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 :  2/4 hits
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 3 :  0/2 hits
                        1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 37 Sea Zone
                        2 transports owned by the Japanese lost in 37 Sea Zone
                    British win, taking 37 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 51
                    Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
                Battle in 112 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Germans Submerged
                        British roll dice for 2 fighters in 112 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Germans and 1 destroyer owned by the Germans lost in 112 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 destroyer and 1 transport
                Battle in Syria
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 fighter
                        British roll dice for 1 armour and 1 mech_infantry in Syria, round 2 :  1/2 hits
                        Germans roll dice for 1 fighter in Syria, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Syria
                    British win, taking Syria from Germans with 1 armour remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 fighter
                Battle in Malaya
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 harbour
                        British roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Malaya, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from Burma to Yunnan
                2 infantry moved from India to Burma
                2 fighters moved from 98 Sea Zone to Egypt
                2 fighters moved from 112 Sea Zone to United Kingdom

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 destroyer placed in 98 Sea Zone
                1 artillery and 1 mech_infantry placed in Egypt
                1 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5
                British collect 32 PUs (1 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 infantry
                    Some Units in Sumatra change ownership: 2 infantry
                    Some Units in 41 Sea Zone change ownership: 1 transport

    Territory Summary for British and UK_Pacific :

    Yunnan : 2 infantry
        Szechwan : 3 aaGuns and 2 infantry
        Burma : 2 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 18 infantry
        Malaya : 1 armour and 1 harbour
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 fighter, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 flag, 1 battleship and 1 cruiser
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Nigeria : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        Syria : 1 flag, 1 armour
        French West Africa : 1 flag, 2 infantry
        Tobruk : 1 flag, 1 artillery and 1 infantry
        Ethiopia : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 destroyer
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 61
        Russians : 22 / 31
        Japanese : 60 / 76
        Americans : 50 / 64
        Chinese : 6 / 14
        British : 33 / 33
        UK_Pacific : 14 / 14
        Italians : 14 / 29
        ANZAC : 10 / 22
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_UK_6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 87 Sea Zone to 91 Sea Zone
                1 destroyer moved from 95 Sea Zone to 91 Sea Zone
                1 bomber moved from Gibraltar to 91 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone

    triplea_37678.0_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 87 Sea Zone to 91 Sea Zone
                1 destroyer moved from 95 Sea Zone to 91 Sea Zone
                1 bomber moved from Gibraltar to 91 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 2 submarines
                    Americans defend with 1 battleship, 2 destroyers and 1 transport
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 2 destroyers and 1 transport in 91 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the Americans lost in 91 Sea Zone
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 91 Sea Zone, round 3 :  2/2 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the Italians lost in 91 Sea Zone
                    retreated to 91 Sea Zone
                    Americans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 destroyer and 2 submarines
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 91 Sea Zone to Southern Italy
                1 armour and 1 infantry moved from 92 Sea Zone to Algeria
                2 infantry moved from Bessarabia to Ukraine
                1 artillery and 3 infantry moved from Romania to Bessarabia
                1 armour moved from Romania to Ukraine
                1 artillery and 3 infantry moved from Yugoslavia to Romania
                1 armour moved from Northern Italy to Romania
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Southern France

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone
                1 armour and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Italians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.286
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    triplea_37678.0_Ita6.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 flag
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 carrier and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 61
        Russians : 22 / 31
        Japanese : 56 / 76
        Americans : 50 / 64
        Chinese : 6 / 14
        British : 33 / 33
        UK_Pacific : 14 / 14
        Italians : 14 / 19
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_ANZ6.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 61
        Russians : 22 / 31
        Japanese : 56 / 76
        Americans : 50 / 64
        Chinese : 6 / 14
        British : 33 / 33
        UK_Pacific : 14 / 14
        Italians : 14 / 19
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Fre6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 destroyers, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine to Rostov
                2 armour moved from Ukraine to Rostov
                1 artillery and 3 infantry moved from Ukraine to Bryansk
                1 tactical_bomber moved from Eastern Poland to Bryansk
                3 armour moved from Ukraine to Bryansk
                1 artillery moved from Baltic States to Belarus
                3 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Baltic States to Belarus
                1 bomber moved from Gibraltar to 91 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 bomber moved from Gibraltar to 91 Sea Zone
                1 battleship moved from 90 Sea Zone to 91 Sea Zone
                1 submarine moved from 82 Sea Zone to 87 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from Algeria to Tunisia
                1 fighter moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus
                1 armour moved from Ukraine to Bryansk

    triplea_37678.0_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 destroyers, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine to Rostov
                2 armour moved from Ukraine to Rostov
                1 artillery and 3 infantry moved from Ukraine to Bryansk
                1 tactical_bomber moved from Eastern Poland to Bryansk
                3 armour moved from Ukraine to Bryansk
                1 artillery moved from Baltic States to Belarus
                3 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Baltic States to Belarus
                1 bomber moved from Gibraltar to 91 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 bomber moved from Gibraltar to 91 Sea Zone
                1 battleship moved from 90 Sea Zone to 91 Sea Zone
                1 submarine moved from 82 Sea Zone to 87 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from Algeria to Tunisia
                1 fighter moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus
                1 armour moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 4 armour, 1 artillery, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 armour, 2 artilleries and 6 infantry
                        Germans roll dice for 4 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Bryansk, round 2 :  4/9 hits
                        Russians roll dice for 1 armour, 2 artilleries and 6 infantry in Bryansk, round 2 :  6/9 hits
                        4 infantry owned by the Russians, 3 infantry owned by the Germans, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Bryansk
                    2 armour owned by the Germans retreated to Ukraine
                    Russians win with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is -13
                    Casualties for Germans: 2 armour, 1 artillery and 3 infantry
                    Casualties for Russians: 4 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 battleship, 2 bombers and 1 fighter
                    Americans defend with 1 battleship, 1 destroyer and 1 transport
                        Germans roll dice for 1 battleship, 2 bombers and 1 fighter in 91 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  2/2 hits
                        1 battleship owned by the Americans, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 battleship and 1 bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 bomber and 1 fighter
                    Casualties for Americans: 1 battleship, 1 destroyer and 1 transport
                Battle in Rostov
                    Germans attack with 2 armour and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 1 infantry in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 armour, 2 artilleries, 1 fighter and 6 infantry
                    Russians defend with 2 artilleries and 4 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 6 infantry in Belarus, round 2 :  3/10 hits
                        Russians roll dice for 2 artilleries and 4 infantry in Belarus, round 2 :  1/6 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 5 infantry in Belarus, round 3 :  4/9 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 3 :  2/3 hits
                        1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 artilleries and 4 infantry

    Non Combat Move - Germans
                1 fighter moved from Gibraltar to France
                2 infantry moved from 92 Sea Zone to Algeria
                1 bomber moved from 91 Sea Zone to Western Germany
                2 infantry moved from France to Southern France
                3 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Poland to Baltic States
                1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Belarus to Ukraine
                1 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Eastern Poland
                4 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                1 armour moved from Germany to Poland
                1 armour moved from Poland to Eastern Poland
                1 artillery and 1 infantry moved from Western Germany to Germany
                2 infantry moved from Western Germany to France
                2 infantry moved from Germany to Poland
                2 infantry moved from Norway to Finland
                1 aaGun moved from Baltic States to Belarus

    Place Units - Germans
                1 submarine placed in 93 Sea Zone
                1 fighter placed in Western Germany
                2 infantry placed in Ukraine
                1 artillery placed in Ukraine
                2 destroyers placed in 93 Sea Zone
                1 artillery and 2 infantry placed in Western Germany
                3 infantry placed in Germany
                Germans undo move 6.
                1 artillery placed in Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,2
                Germans collect 52 PUs (5 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 10 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.141
            Median : 3.000
            Variance : 0.540
            Standard Deviation : 0.735
            Total rolls : 64

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.343
            Median : 3.000
            Variance : 0.206
            Standard Deviation : 0.454
            Total rolls : 35

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.952
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 21

    triplea_37678.0_Ger7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 infantry moved from Volgograd to Rostov
                1 artillery moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Rostov
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 armour moved from Western Ukraine to Bryansk
                2 fighters, 20 infantry and 1 tactical_bomber moved from Novgorod to Belarus
                1 armour moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese
                1 armour moved from Timguska to Urals
                1 mech_infantry moved from Novosibirsk to Urals
                1 armour and 1 mech_infantry moved from Kazakhstan to Kansu
                1 infantry moved from Kazakhstan to Volgograd
                1 armour moved from Iraq to Egypt

    Combat - Russians
                Battle in Kansu
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kansu, round 2 :  0/1 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kansu, round 3 :  0/1 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Kansu, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kansu, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 artillery
                Battle in Urals
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Urals, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Urals
                    Russians win, taking Urals from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Rostov
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 2 armour and 1 infantry
                        Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 2 :  2/5 hits
                        Germans roll dice for 2 armour and 1 infantry in Rostov, round 2 :  2/3 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Rostov
                        Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 3 :  1/3 hits
                        Germans roll dice for 1 armour in Rostov, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 artilleries remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 armour and 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Belarus
                    Russians attack with 2 fighters, 20 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 armour, 2 artilleries and 3 infantry
                        AA fire in Belarus :  1/3 hits
                        1 fighter owned by the Russians lost in Belarus
                        Russians roll dice for 1 fighter, 20 infantry and 1 tactical_bomber in Belarus, round 2 :  2/22 hits
                        Germans roll dice for 1 aaGun, 1 armour, 2 artilleries and 3 infantry in Belarus, round 2 :  1/6 hits
                        1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 fighter, 19 infantry and 1 tactical_bomber in Belarus, round 3 :  5/21 hits
                        Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Belarus, round 3 :  2/5 hits
                        2 infantry owned by the Russians, 2 infantry owned by the Germans, 2 artilleries owned by the Germans and 1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 17 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 aaGun, 1 armour, 2 artilleries and 3 infantry
                    Casualties for Russians: 1 fighter and 3 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
                4 infantry moved from Russia to Bryansk
                2 aaGuns moved from Novgorod to Belarus

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs

    Territory Summary for Russians :

    Kansu : 1 armour
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 armour
        Belarus : 2 aaGuns and 17 infantry
        Bryansk : 1 armour, 1 fighter, 6 infantry and 1 tactical_bomber
        Rostov : 2 artilleries
        Urals : 1 armour
        Russia : 1 airfield, 1 factory_major and 10 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 52 / 57
        Russians : 26 / 35
        Japanese : 53 / 76
        Americans : 50 / 64
        Chinese : 7 / 14
        British : 33 / 33
        UK_Pacific : 14 / 14
        Italians : 14 / 19
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Rus7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 carrier, 3 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                2 infantry moved from Jehol to Chahar
                1 artillery moved from Anhwe to Chahar
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kwangsi to Yunnan
                2 mech_infantrys moved from Hunan to Yunnan
                2 bombers moved from Kwangtung to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
                1 tactical_bomber moved from French Indo China to Yunnan
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 1 Sea Zone to 10 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to Yunnan

    triplea_37678.0_Jap7.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 carrier, 3 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                2 infantry moved from Jehol to Chahar
                1 artillery moved from Anhwe to Chahar
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kwangsi to Yunnan
                2 mech_infantrys moved from Hunan to Yunnan
                2 bombers moved from Kwangtung to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
                1 tactical_bomber moved from French Indo China to Yunnan
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 1 Sea Zone to 10 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to Yunnan

    triplea_37678.0_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 carrier, 3 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                2 infantry moved from Jehol to Chahar
                1 artillery moved from Anhwe to Chahar
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kwangsi to Yunnan
                2 mech_infantrys moved from Hunan to Yunnan
                2 bombers moved from Kwangtung to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
                1 tactical_bomber moved from French Indo China to Yunnan
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 1 Sea Zone to 10 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to Yunnan

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 armour and 2 bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 bombers in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 battleship and 1 cruiser
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British lost in 37 Sea Zone
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 :  1/5 hits
                        British roll dice for 1 battleship in 37 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from UK_Pacific with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for British: 1 battleship and 1 cruiser
                    Casualties for Japanese: 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 artillery, 4 fighters, 2 mech_infantrys and 4 tactical_bombers
                    British defend with 2 infantry; Chinese defend with 2 artilleries and 3 infantry
                        Japanese roll dice for 1 artillery, 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 :  4/11 hits
                        Chinese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 :  5/7 hits
                        1 artillery owned by the Japanese, 1 fighter owned by the Japanese, 3 infantry owned by the Chinese, 2 mech_infantrys owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in Yunnan, round 3 :  4/6 hits
                        Chinese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 :  2/3 hits
                        1 fighter owned by the Japanese, 2 artilleries owned by the Chinese, 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -31
                    Casualties for British: 2 infantry
                    Casualties for Chinese: 2 artilleries and 3 infantry
                    Casualties for Japanese: 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 10 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 carrier, 2 fighters and 3 transports
                        Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier and 3 transports in 10 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 10 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 carrier and 3 transports in 10 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 10 Sea Zone
                    Americans win with 1 carrier, 2 fighters and 3 transports remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                    2 fighters owned by the Americans forced to land in Western United States

    Non Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour and 2 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
                2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
                2 bombers moved from Kweichow to French Indo China

    Place Units - Japanese
                1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour, 1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 14 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.349
            Median : 4.000
            Variance : 2.071
            Standard Deviation : 1.439
            Total rolls : 43

    British Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.455
            Median : 2.000
            Variance : 1.900
            Standard Deviation : 1.378
            Total rolls : 11

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.655
            Median : 4.000
            Variance : 1.679
            Standard Deviation : 1.296
            Total rolls : 29

    triplea_37678.0_Jap7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 destroyer moved from 14 Sea Zone to 1 Sea Zone
                2 fighters moved from Western United States to 1 Sea Zone
                3 fighters moved from Midway to 16 Sea Zone
                1 fighter moved from French Guiana to 91 Sea Zone
                1 submarine moved from 89 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Southeast Mexico to Central America
                1 bomber moved from Eastern United States to Central America
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Central America
                    Americans attack with 1 bomber and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 bomber and 1 mech_infantry in Central America, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Central America, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Central America
                    Americans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from Central America: 1 bomber
                    EDIT: Changing ownership of Central America from Germans to Americans
                    EDIT: Adding units owned by Americans to Central America: 1 mech_infantry
                    EDIT: Turning off Edit Mode
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 battleship
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 91 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 battleship in 91 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 battleship owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 battleship
                    Casualties for Americans: 1 submarine
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 41 Sea Zone to 39 Sea Zone
                3 artilleries and 3 infantry moved from 39 Sea Zone to India
                2 fighters moved from 1 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from 16 Sea Zone to Hawaiian Islands
                1 fighter moved from 91 Sea Zone to French Guiana

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 carrier and 3 destroyers placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    Territory Summary for Americans :

    India : 3 artilleries and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 3 artilleries, 3 fighters, 1 harbour and 5 infantry
        Midway : 1 airfield
        39 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports
        26 Sea Zone : 1 carrier, 2 fighters and 3 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 3 destroyers and 1 fighter
        1 Sea Zone : 1 flag, 1 destroyer
        Central United States : 1 factory_major
        Central America : 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
        French Guiana : 1 fighter
        89 Sea Zone : 1 flag
        101 Sea Zone : 1 destroyer and 1 submarine
        Brazil : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 26 / 35
        Japanese : 54 / 54
        Americans : 51 / 66
        Chinese : 6 / 14
        British : 33 / 33
        UK_Pacific : 14 / 14
        Italians : 14 / 19
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Ame7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Szechwan to Kweichow
                1 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Kweichow, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 1 fighter and 4 infantry

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 26 / 35
        Japanese : 54 / 54
        Americans : 51 / 66
        Chinese : 6 / 14
        British : 33 / 33
        UK_Pacific : 14 / 14
        Italians : 14 / 19
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Chi7.tsvg

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