Scramble 3 fighters to 99.
16L G40 Me1945 (Axis) vs. hobo (Allies +20) LL
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Intercept?
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no intercept, come on aa, just once… just once :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x airfield; Remaining resources: 73 PUs;
Germans buy 2 armour, 2 artilleries, 2 carriers, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
2 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 tactical_bomber moved from Ukraine to Tambov
2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys moved from Bryansk to Rostov
2 bombers moved from Novgorod to Russia
1 fighter moved from Ukraine to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Tambov
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 2 infantry
AA fire in Tambov : 0/1 hits
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/1 hits
Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Rostov
Germans attack with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys in Rostov, round 2 : 4/0 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 artilleries and 1 infantry moved from Ukraine to Rostov
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
2 fighters moved from Novgorod to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 bomber moved from Russia to Novgorod
3 aaGuns, 20 armour, 19 artilleries, 21 infantry and 7 mech_infantrys moved from Bryansk to Rostov
1 tactical_bomber moved from Tambov to Belarus
1 fighter moved from Russia to Belarus
1 transport moved from 115 Sea Zone to 112 Sea ZonePlace Units - Germans
2 carriers and 1 destroyer placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Ukraine
2 armour placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,2,3,2,3,6,2,3
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry
EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
EDIT: Removing units owned by Germans from Novgorod: 1 tactical_bomber
EDIT: Adding units owned by Germans to Poland: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 aaGun, 1 armour, 5 artilleries and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Poland : 1 tactical_bomber
Germany : 1 factory_major
Belarus : 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Karelia : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 3 aaGuns, 22 armour, 25 artilleries, 1 factory_minor, 25 infantry and 9 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Tambov : 1 flag, 1 artillery and 1 infantry
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag
112 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 53 / 61
Russians : 20 / 24
Japanese : 63 / 77
Americans : 53 / 78
Chinese : 8 / 10
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 17 / 12
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair 5 damage on 1 factory_major; Remaining resources: 18 PUs;
Russians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
2 infantry moved from Volgograd to Tambov
10 artilleries and 87 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 10 artilleries and 89 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Tambov from Germans with 10 artilleries and 88 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun and 2 infantry moved from Kansu to Shensi
1 armour and 1 mech_infantry moved from Novosibirsk to Shensi
2 mech_infantrys moved from Novosibirsk to Kansu
1 armour and 3 mech_infantrys moved from Novosibirsk to Russia
1 infantry moved from Russia to TambovPlace Units - Russians
3 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 2 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 units repaired.
1 armour and 1 infantry moved from Siberia to Sakha
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Yunnan to Manchuria
1 bomber moved from French Indo China to Manchuria
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 fighter moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caroline Islands
Battle in Manchuria
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Manchuria, round 2 : 2/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Caroline Islands from Americans, taking Manchuria from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Sakha
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 fighter
Japanese roll dice for 1 armour and 1 infantry in Sakha, round 2 : 1/1 hits
Russians roll dice for 1 fighter in Sakha, round 2 : 0/1 hits
1 fighter owned by the Americans lost in Sakha
Japanese win, taking Sakha from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighterNon Combat Move - Japanese
1 fighter moved from India to French Indo China
1 armour moved from India to Shan State
1 artillery and 1 infantry moved from India to 39 Sea Zone
2 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from West India to India
1 infantry moved from West India to India
1 carrier and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 19 Sea Zone to 33 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 5 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
1 battleship and 3 carriers moved from 36 Sea Zone to 33 Sea Zone
1 bomber moved from Manchuria to Japan
1 bomber moved from Manchuria to Anhwe
3 mech_infantrys moved from Szechwan to AnhwePlace Units - Japanese
1 artillery placed in Malaya
1 transport placed in 37 Sea Zone
1 transport placed in 39 Sea Zone
2 tactical_bombers placed in French Indo China
2 fighters, 2 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Adding units owned by Japanese to West India: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 bomber and 3 mech_infantrys
Ceylon : 1 flag
Shan State : 1 flag, 1 armour and 2 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 armour and 1 infantry
Siberia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
33 Sea Zone : 2 battleships, 9 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine, 5 tactical_bombers and 1 transport
37 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 3 transports
39 Sea Zone : 1 transport
19 Sea Zone : 1 transport
54 Sea Zone : 1 flag
West India : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 51 / 61
Russians : 21 / 22
Japanese : 68 / 78
Americans : 53 / 78
Chinese : 4 / 10
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 17 / 12
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Throw the towel hobo. The dark end is much better than endless dark. :-)
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not surprised anymore, I always hit below average on odd lot rolls.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer and 7 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 25 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from JapaneseCombat - Americans
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
2 artilleries moved from 110 Sea Zone to United Kingdom
4 infantry moved from Midway to 25 Sea Zone
2 mech_infantrys moved from Midway to 25 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 7 fighters, 4 infantry, 2 mech_infantrys, 2 submarines, 3 tactical_bombers and 3 transports moved from 25 Sea Zone to 30 Sea Zone
3 tactical_bombers moved from Midway to 30 Sea Zone
2 carriers and 3 destroyers moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 destroyer placed in 10 Sea Zone
7 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Sikang
1 fighter moved from Kansu to Sikang
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 carrier, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 infantry moved from Caucasus to Volgograd
1 aaGun, 3 artilleries and 12 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 71 Sea Zone to 58 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Iraq to Persia
1 artillery moved from Iraq to Persia
4 infantry moved from Iraq to Persia
3 artilleries and 8 infantry moved from Northwest Persia to Persia
1 armour and 2 mech_infantrys moved from Iraq to Eastern PersiaPlace Units - British
1 carrier and 2 destroyers placed in 110 Sea Zone
2 infantry placed in IraqTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 aaGun and 5 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,1,3,3,1,3,1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Italians collect 6 PUs (11 lost to blockades); end with 7 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
Western Germany : 1 aaGun and 2 fighters
Holland Belgium : 1 infantry
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_minor and 6 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag
Baltic States : 1 flag
Rostov : 1 infantry and 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Greece : 1 flagProduction/PUs Summary :
Germans : 51 / 61
Russians : 21 / 22
Japanese : 64 / 78
Americans : 53 / 76
Chinese : 8 / 9
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 17 / 7
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
sorry for the delay, been away for a week.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 mech_infantrys moved from Queensland to New South Wales
1 infantry moved from New South Wales to South Australia
2 fighters moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 7 artilleries, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Bryansk
1 bomber moved from Novgorod to Caucasus
1 fighter moved from Belarus to Volgograd
1 tactical_bomber moved from Poland to Bryansk
1 tactical_bomber moved from Belarus to BryanskCombat - Germans
Battle in Volgograd
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry; Russians defend with 1 factory_minor
Germans roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/1 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Caucasus to Slovakia Hungary
1 fighter moved from Volgograd to Rostov
2 artilleries and 1 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Bryansk to Poland
1 tactical_bomber moved from Bryansk to Belarus
2 armour moved from Belarus to Rostov
1 armour moved from Novgorod to Belarus
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from 115 Sea Zone to Novgorod
1 armour moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to PolandPlace Units - Germans
3 artilleries placed in Rostov
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery placed in Western Germany
1 armour placed in Germany
1 submarine and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,3,3,1,1,3,5,2
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 aaGun, 5 artilleries, 1 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 bomber
Western Germany : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Poland : 2 tactical_bombers
Germany : 1 armour and 1 factory_major
Belarus : 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Karelia : 1 flag
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag, 3 aaGuns, 24 armour, 30 artilleries, 1 factory_minor, 1 fighter, 21 infantry and 9 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Caucasus : 1 flag, 1 infantry
Smolensk : 1 flag
112 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 1 transport
125 Sea Zone : 1 flag
Bulgaria : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 56 / 74
Russians : 16 / 22
Japanese : 64 / 78
Americans : 53 / 76
Chinese : 8 / 9
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 17 / 7
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
sigh no hits again
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair 4 damage on 1 factory_major; Remaining resources: 21 PUs;
Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Tambov to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
3 artilleries moved from Russia to TambovPlace Units - Russians
3 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 harbour, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
1 armour moved from Sakha to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Anhwe to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Kweichow
1 bomber moved from Anhwe to Hopei
1 bomber moved from Japan to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to SzechwanCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/1 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 armour and 2 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 37 Sea Zone to 79 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 79 Sea Zone to West India
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from India to West India
1 bomber moved from Kweichow to French Indo China
1 bomber moved from Hopei to India
2 infantry moved from Manchuria to Jehol
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from Szechwan to India
1 tactical_bomber moved from Szechwan to French Indo China
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to French Indo China
1 tactical_bomber moved from French Indo China to IndiaPlace Units - Japanese
1 harbour placed in West India
1 destroyer and 1 transport placed in 39 Sea Zone
1 armour placed in India
1 infantry and 2 mech_infantrys placed in French Indo China
1 carrier, 1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 armour
Siberia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
33 Sea Zone : 2 battleships, 9 carriers, 1 cruiser, 6 fighters, 5 tactical_bombers and 1 transport
39 Sea Zone : 1 destroyer and 1 transport
19 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer and 1 transport
54 Sea Zone : 1 flag
62 Sea Zone : 1 submarine
West India : 1 flag, 1 armour, 1 artillery, 1 harbour and 5 infantry
79 Sea Zone : 1 artillery, 1 carrier, 1 cruiser and 4 transportsProduction/PUs Summary :
Germans : 54 / 74
Russians : 17 / 18
Japanese : 67 / 77
Americans : 53 / 76
Chinese : 6 / 9
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 17 / 7
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 harbour, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
1 armour moved from Sakha to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Anhwe to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Kweichow
1 bomber moved from Anhwe to Hopei
1 bomber moved from Japan to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to SzechwanCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/1 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 armour and 2 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 37 Sea Zone to 79 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 79 Sea Zone to West India
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from India to West India
1 bomber moved from Kweichow to French Indo China
1 bomber moved from Hopei to India
2 infantry moved from Manchuria to Jehol
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from Szechwan to India
1 tactical_bomber moved from Szechwan to French Indo China
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to French Indo China
1 tactical_bomber moved from French Indo China to IndiaPlace Units - Japanese
1 harbour placed in West India
1 destroyer and 1 transport placed in 39 Sea Zone
1 armour placed in India
1 infantry and 2 mech_infantrys placed in French Indo China
1 carrier, 1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 infantry
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 infantry
Paulau Island : 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 armour
Siberia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
33 Sea Zone : 2 battleships, 9 carriers, 1 cruiser, 6 fighters, 1 infantry, 5 tactical_bombers and 1 transport
39 Sea Zone : 1 destroyer and 1 transport
19 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer and 1 transport
54 Sea Zone : 1 flag
62 Sea Zone : 1 submarine
West India : 1 flag, 1 armour, 1 artillery, 1 harbour and 5 infantry
79 Sea Zone : 1 artillery, 1 carrier, 1 cruiser and 4 transportsProduction/PUs Summary :
Germans : 54 / 74
Russians : 17 / 18
Japanese : 67 / 77
Americans : 53 / 76
Chinese : 6 / 9
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 17 / 7
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Use the 2nd map pls.





