BOOM AND DOOM!
Fire på rad
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 infantry placed in Northern Italy
1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from Dutch New Guinea to 44 Sea Zone
1 fighter moved from Dutch New Guinea to Queensland
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in Java
Battle in SumatraNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Rockets AdvanceActivate Technology - Germans
Germans activating Rockets AdvancePurchase Units - Germans
Germans buy 12 mech_infantrys; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Germans
Rocket attack in Gibraltar does 1 damage to harbour owned by British
Rockets in France roll: 1
Rocket attack in United Kingdom does 6 damage to harbour owned by British
Rockets in Western Germany roll: 6
9 artilleries and 18 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
2 infantry moved from Bulgaria to Greece
3 bombers moved from Poland to Greece
2 artilleries and 5 infantry moved from Romania to Bessarabia
8 artilleries and 9 infantry moved from Poland to Eastern Poland
1 armour moved from Poland to Eastern Poland
8 armour moved from Poland to Belarus
2 mech_infantrys moved from Poland to Novgorod
2 mech_infantrys moved from Poland to Belarus
1 fighter moved from Finland to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
10 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 2 artilleries and 5 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bessarabia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 3 bombers and 2 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 bomber and 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 8 artilleries, 9 infantry and 10 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 8 artilleries, 7 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
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2 bombers moved from Greece to Romania
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
1 fighter moved from 112 Sea Zone to FinlandPlace Units - Germans
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 45 PUs total
Germans collect 5 PUs from War Bonds; end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Rockets AdvanceActivate Technology - Germans
Germans activating Rockets AdvancePurchase Units - Germans
Germans buy 12 mech_infantrys; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Germans
Rocket attack in Gibraltar does 1 damage to harbour owned by British
Rockets in France roll: 1
Rocket attack in United Kingdom does 6 damage to harbour owned by British
Rockets in Western Germany roll: 6
9 artilleries and 18 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
2 infantry moved from Bulgaria to Greece
3 bombers moved from Poland to Greece
2 artilleries and 5 infantry moved from Romania to Bessarabia
8 artilleries and 9 infantry moved from Poland to Eastern Poland
1 armour moved from Poland to Eastern Poland
8 armour moved from Poland to Belarus
2 mech_infantrys moved from Poland to Novgorod
2 mech_infantrys moved from Poland to Belarus
1 fighter moved from Finland to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
10 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 2 artilleries and 5 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bessarabia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 3 bombers and 2 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 bomber and 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 8 artilleries, 9 infantry and 10 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 8 artilleries, 7 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
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2 bombers moved from Greece to Romania
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
1 fighter moved from 112 Sea Zone to FinlandPlace Units - Germans
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 45 PUs total
Germans collect 5 PUs from War Bonds; end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Russians
Russians spend 0 on tech rollsPurchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Archangel to Novgorod
2 infantry moved from Archangel to Novgorod
1 submarine moved from 125 Sea Zone to 110 Sea ZoneAirborne Attack Move - Russians
1 infantry moved from Russia to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Archangel to Novgorod
1 aaGun moved from Smolensk to Russia
1 aaGun moved from Bryansk to Russia
2 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Novosibirsk to Samara
2 infantry moved from Novosibirsk to Vologda
1 aaGun and 6 infantry moved from Timguska to Novosibirsk
3 infantry moved from Yenisey to Timguska
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
3 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
2 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 armour moved from Smolensk to Vologda
1 armour moved from Russia to Tambov
1 mech_infantry moved from Smolensk to Tambov
1 mech_infantry moved from Smolensk to Vologda
2 infantry moved from Smolensk to Russia
3 infantry moved from Smolensk to Russia
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Russia
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Amur to Sakha
1 aaGun moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Archangel to NovgorodPlace Units - Russians
2 armour and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover AA RadarActivate Technology - Japanese
Japanese activating AA RadarPurchase Units - Japanese
Japanese buy 4 artilleries, 2 bombers, 5 infantry and 4 mech_infantrys; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Shan State to 41 Sea Zone
2 fighters moved from 38 Sea Zone to 44 Sea Zone
2 fighters moved from Philippines to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 battleship, 2 carriers, 2 destroyers and 4 fighters moved from 35 Sea Zone to 44 Sea Zone
3 bombers, 1 fighter and 3 tactical_bombers moved from Shan State to 44 Sea Zone
4 tactical_bombers moved from Philippines to 44 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian IslandsCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hawaiian Islands
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer, 2 submarines and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking Hawaiian Islands from Americans, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 destroyer, 2 submarines and 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 3 bombers, 2 carriers, 2 destroyers, 9 fighters and 7 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 1 carrier, 1 cruiser and 2 fighters
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 3 bombers, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 104
Casualties for ANZAC: 1 carrier, 1 cruiser and 2 fighters
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Casualties for Japanese: 1 battleship, 2 carriers, 2 destroyers and 4 fightersNon Combat Move - Japanese
1 tactical_bomber could not land in 44 Sea Zone and was removed
3 bombers, 5 fighters and 4 tactical_bombers moved from 44 Sea Zone to French Indo China
2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to Burma
2 transports moved from 38 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from Yunnan to Burma
3 mech_infantrys moved from Kweichow to Burma
3 mech_infantrys moved from French Indo China to Burma
2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Shensi to Sikang
2 mech_infantrys moved from Kiangsu to Hunan
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
2 bombers and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Americans spend 0 on tech rollsPurchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 infantry, 4 submarines and 1 transport; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to Tunisia
1 fighter moved from 92 Sea Zone to Tunisia
1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
1 bomber moved from Gibraltar to United Kingdom
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
5 submarines moved from 54 Sea Zone to 42 Sea Zone
2 bombers moved from Queensland to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Battle in 26 Sea Zone
Americans attack with 1 fighter, 1 tactical_bomber and 1 transport
Japanese defend with 1 transport
Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Hawaiian Islands
Americans attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Tunisia
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
Americans win, taking Tunisia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 42 Sea Zone
Americans attack with 2 bombers and 5 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 2 bombers and 5 submarines
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombersNon Combat Move - Americans
1 fighter moved from 26 Sea Zone to Wake Island
1 tactical_bomber moved from 26 Sea Zone to Wake Island
1 bomber moved from Hawaiian Islands to Wake Island
1 bomber moved from Hawaiian Islands to Wake Island
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Tunisia to Algeria
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United KingdomPlace Units - Americans
1 transport placed in 101 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
1 bomber placed in Western United States
1 destroyer and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 1x harbour; Remaining resources: 42 PUs;
British buy 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Romania
1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
Battle in Romania
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 2 bombers
British win, taking Holland Belgium from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 bombersNon Combat Move - British
1 fighter moved from Algeria to 99 Sea Zone
1 fighter moved from Romania to 99 Sea Zone
1 tactical_bomber moved from Romania to Rostov
2 aaGuns, 1 armour, 3 fighters, 8 infantry and 1 tactical_bomber moved from India to West India
1 armour, 1 artillery and 2 infantry moved from Persia to Eastern Persia
1 armour moved from Eastern Persia to West India
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 aaGun moved from 99 Sea Zone to Greece
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 cruiser, 1 destroyer and 2 submarines moved from 80 Sea Zone to 79 Sea Zone
2 mech_infantrys moved from Iraq to Eastern Persia
2 armour moved from Iraq to Eastern Persia
1 fighter moved from Iraq to West India
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United KingdomPlace Units - British
1 artillery and 1 infantry placed in Iraq
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 artillery placed in Iraq
1 transport placed in 106 Sea Zone
1 tactical_bomber placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
1 aaGun and 1 infantry placed in West IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in West India change ownership: 1 aaGun and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Southern France to Normandy Bordeaux
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Normandy Bordeaux
3 infantry moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to Yugoslavia
2 artilleries moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Northern Italy
1 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 tactical_bomber placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
1 infantry moved from Egypt to AlexandriaNon Combat Move - French
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 4 bombers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
Rocket attack in Gibraltar does 1 damage to harbour owned by British
Rockets in France roll: 1
Rocket attack in Scotland does 1 damage to airfield owned by British
Rockets in Western Germany roll: 1
2 artilleries moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
2 artilleries and 4 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Belarus to Western Ukraine
10 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Smolensk
7 armour, 9 artilleries, 17 infantry and 2 mech_infantrys moved from Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Finland to Smolensk
1 infantry moved from Eastern Poland to Baltic States
8 artilleries and 6 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Germany to Germany
1 submarine moved from 125 Sea Zone to 123 Sea ZoneCombat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Bryansk
Germans attack with 7 armour, 9 artilleries, 17 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 7 armour, 9 artilleries, 17 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns moved from Poland to Germany
3 aaGuns moved from Northern Italy to Western Germany
1 tactical_bomber moved from Smolensk to Belarus
2 fighters moved from Smolensk to BelarusPlace Units - Germans
1 artillery, 4 bombers and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Germans collect 5 PUs from War Bonds; end with 50 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 2 cruisers, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Amur
2 infantry moved from Manchuria to Amur
2 infantry moved from Korea to Amur
2 infantry moved from Burma to India
3 bombers moved from French Indo China to India
1 fighter moved from Burma to India
3 fighters moved from French Indo China to India
4 tactical_bombers moved from French Indo China to India
1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Amur
Japanese attack with 5 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 3 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 bombers, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 bombers, 4 fighters and 4 tactical_bombers moved from India to Burma
1 infantry and 2 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from Sikang to Yunnan
1 artillery moved from Sikang to Szechwan
3 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Kwangtung to Yunnan
2 fighters moved from French Indo China to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangtung to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 submarine moved from 1 Sea Zone to 15 Sea Zone
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
2 cruisers, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 66 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Americans
Americans spend 0 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover ShipyardsActivate Technology - Americans
Americans activating ShipyardsPurchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 destroyer, 4 infantry and 5 transports; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Western Germany
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 artillery moved from Tunisia to LibyaCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7,4,5,3 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total.
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 mech_infantry
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Wake Island to 54 Sea Zone
1 fighter moved from Wake Island to 54 Sea Zone
1 bomber moved from Wake Island to Northern Territory
1 bomber moved from Wake Island to Northern Territory
1 bomber moved from Western United States to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 109 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Algeria to 91 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 destroyer and 5 transports placed in 101 Sea Zone
4 artilleries, 1 bomber and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 1x harbour; Remaining resources: 45 PUs;
British buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from Norway to Finland
British take Finland from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland BelgiumNon Combat Move - British
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Quebec to Iceland
2 transports moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from Trans-Jordan to 98 Sea Zone
3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
3 infantry moved from 99 Sea Zone to Greece
1 tactical_bomber moved from Rostov to Greece
1 infantry moved from Iraq to Trans-Jordan
2 artilleries moved from Iraq to Trans-Jordan
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern Persia to West India
1 armour moved from Persia to West India
1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to West IndiaPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Iraq
1 armour, 1 artillery and 1 infantry placed in Persia
1 destroyer placed in 106 Sea Zone
1 fighter placed in QuebecTurn Complete - British
British collect 45 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 2 PUs;Combat Move - Italians
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 fighter moved from Southern Italy to Albania
1 bomber moved from Southern Italy to Albania
1 fighter moved from Northern Italy to Albania
1 tactical_bomber moved from Northern Italy to AlbaniaCombat - Italians
Battle in Holland Belgium
Italians attack with 4 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 2 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in Albania
Italians attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians win, taking Albania from British with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Albania to Southern Italy
1 tactical_bomber moved from Albania to Northern Italy
1 bomber moved from Albania to Northern Italy
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 submarine placed in 93 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Alexandria to Egypt
2 infantry moved from Tunisia to LibyaNon Combat Move - French
1 infantry moved from Eastern Persia to West IndiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 12x factory_major; Remaining resources: 38 PUs; 0 techTokens;
Germans buy 1 destroyer, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
Rocket attack in Gibraltar does 3 damage to harbour owned by British
Rockets in France roll: 3
Rocket attack in Scotland does 1 damage to airfield owned by British
Rockets in Western Germany roll: 1
1 infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Russia
7 armour moved from Bryansk to Rostov
2 armour moved from Western Ukraine to Rostov
12 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
2 artilleries and 4 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Belarus to Russia
2 fighters moved from Belarus to Russia
8 artilleries and 6 infantry moved from Belarus to Novgorod
1 infantry moved from Baltic States to Novgorod
6 mech_infantrys moved from Eastern Poland to Bulgaria
4 bombers moved from Germany to Bulgaria
1 artillery, 1 infantry and 5 mech_infantrys moved from Germany to Western Germany
1 submarine moved from 123 Sea Zone to 111 Sea ZoneCombat - Germans
Battle in Russia
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_major and 1 infantry
Germans captures 26PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 8 artilleries and 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 8 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 4 bombers and 6 mech_infantrys
British defend with 1 infantry
Germans win, taking Bulgaria from British with 4 bombers and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 9 armour and 15 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 9 armour and 14 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
2 aaGuns moved from Western Germany to Northern Italy
2 aaGuns moved from Germany to Western Germany
4 bombers moved from Bulgaria to Western GermanyPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
2 fighters and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 76 PUs total
Germans collect 6 PUs from War Bonds; end with 82 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs





