Caesar1 (Axis) and Private Panic (Allies) play Balanced Mod


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from West India to India
                1 fighter and 1 tactical_bomber moved from Persia to India
                1 infantry moved from Turkmenistan to Kazakhstan
                1 fighter moved from Persia to Kazakhstan
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Persia to Caucasus
                1 fighter moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Turkmenistan to Kazakhstan
                1 fighter moved from Egypt to Caucasus

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Kazakhstan from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 mech_infantry
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for British: 1 artillery, 1 fighter and 2 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in India
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking India from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from India to West India
                2 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Kazakhstan to Russia
                1 fighter moved from Caucasus to Russia
                1 fighter and 1 tactical_bomber moved from Caucasus to Persia
                2 mech_infantrys moved from Egypt to Iraq
                1 submarine moved from 81 Sea Zone to 99 Sea Zone
                2 armour and 1 mech_infantry moved from Tobruk to Egypt
                3 artilleries and 2 infantry moved from Libya to Tobruk
                1 fighter moved from United Kingdom to Gibraltar
                2 infantry moved from Persia to Northwest Persia
                1 artillery moved from Persia to Eastern Persia

    Place Units - British
                2 artilleries and 1 infantry placed in Persia
                3 infantry placed in Iraq
                3 mech_infantrys placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 41 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs

    triplea_37706_UK_9.tsvg


  • Hi Caesar

    I am away now for the w/e and will look when I get back.

    MacArthur says he’ll be back in the Carolines, by the way!

    Cheers
    Adam

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                2 fighters moved from Southern Italy to Normandy Bordeaux
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                2 mech_infantrys moved from Ukraine to Tambov
                1 bomber moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Tambov

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 3 :  1/3 hits
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in Holland Belgium
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery
                        Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Tambov
                    Italians attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Italians roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Tambov
                        Italians roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 3 :  0/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        Italians roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 4 :  3/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber and 1 tactical_bomber moved from Tambov to Bryansk
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                1 artillery moved from Yugoslavia to Northern Italy
                1 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,4,1,4,6,6,3,5,3,3
                Italians collect 9 PUs (12 lost to blockades); end with 9 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Western Germany : 1 aaGun, 1 armour, 2 fighters and 1 infantry
        Holland Belgium : 1 artillery
        Northern Italy : 1 artillery, 1 factory_major and 6 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
        Rostov : 1 flag
        Tambov : 1 flag, 2 mech_infantrys
        Caucasus : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 72
        Russians : 15 / 17
        Japanese : 64 / 87
        Americans : 55 / 91
        Chinese : 4 / 5
        British : 37 / 50
        UK_Pacific : 5 / 8
        Italians : 21 / 9
        ANZAC : 10 / 25
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3,628
            Median : 4,000
            Variance : 0,738
            Standard Deviation : 0,859
            Total rolls : 43

    Null / Other
                1 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,417
            Median : 3,500
            Variance : 0,727
            Standard Deviation : 0,853
            Total rolls : 12

    Italians Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3,636
            Median : 4,000
            Variance : 0,571
            Standard Deviation : 0,756
            Total rolls : 22

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2,800
            Median : 2,000
            Variance : 2,250
            Standard Deviation : 1,500
            Total rolls : 5

    Russians Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5,250
            Median : 5,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

    triplea_37706_Ita9.tsvg

  • '18 '16

    Ok I’m out in the we too!

    Ok see you there  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from West India to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Italians

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 bomber and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 destroyer moved from 55 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from 41 Sea Zone to West India

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 21 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    triplea_37706_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    triplea_37706_Fre9.tsvg


  • ANZAC were rather lucky in Sumatra!

  • '18 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Bryansk to Tambov
                1 artillery moved from Volgograd to Samara
                1 mech_infantry moved from Tambov to Samara
                1 mech_infantry moved from Bryansk to Samara
                1 artillery moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                2 tactical_bombers moved from Bryansk to Samara
                3 fighters moved from Bryansk to Russia
                4 bombers moved from Novgorod to Russia
                1 tactical_bomber moved from Bryansk to Caucasus
                1 infantry moved from Bryansk to Smolensk

    triplea_37706_Ger10.tsvg

  • '18 '16

    Does the brit-rus airforce intercept?


  • Close! But no thanks.

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Bryansk to Tambov
                1 artillery moved from Volgograd to Samara
                1 mech_infantry moved from Tambov to Samara
                1 mech_infantry moved from Bryansk to Samara
                1 artillery moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                2 tactical_bombers moved from Bryansk to Samara
                3 fighters moved from Bryansk to Russia
                4 bombers moved from Novgorod to Russia
                1 tactical_bomber moved from Bryansk to Caucasus
                1 infantry moved from Bryansk to Smolensk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 7 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  0/3 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 :  0/3 hits
                        Russians roll dice for 2 infantry in Smolensk, round 3 :  0/2 hits
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 4 :  0/3 hits
                        Russians roll dice for 2 infantry in Smolensk, round 4 :  2/2 hits
                        2 infantry owned by the Germans lost in Smolensk
                    1 artillery owned by the Germans retreated to Bryansk
                    Russians win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Battle in Samara
                    Germans attack with 1 artillery, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 artillery, 2 mech_infantrys and 2 tactical_bombers in Samara, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                        Germans roll dice for 1 artillery, 1 mech_infantry and 2 tactical_bombers in Samara, round 3 :  1/4 hits
                        Russians roll dice for 1 artillery in Samara, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 artillery, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Caucasus
                    Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 4 :  2/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 4 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/4 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6,5,6 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                3 armour moved from Ukraine to Bryansk
                2 armour moved from Volgograd to Bryansk
                1 tactical_bomber moved from Caucasus to Bryansk
                2 tactical_bombers moved from Samara to Bryansk
                4 mech_infantrys moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Bryansk to Western Ukraine
                4 armour moved from Eastern Poland to Bryansk
                3 armour moved from Poland to Western Ukraine
                5 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Archangel to Bryansk
                3 bombers moved from Russia to Novgorod
                3 fighters moved from Russia to Novgorod
                2 fighters moved from Western Germany to Bryansk
                1 tactical_bomber moved from Western Germany to Novgorod
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                2 infantry moved from Finland to 115 Sea Zone
                2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Western Germany
                1 tactical_bomber moved from Western Germany to Novgorod
                2 tactical_bombers moved from Western Germany to Bryansk

    Place Units - Germans
                3 tactical_bombers placed in Novgorod
                3 armour placed in Ukraine
                2 armour and 1 mech_infantry placed in Volgograd
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 5 mech_infantrys
        Germany : 1 factory_major
        Belarus : 1 flag
        Karelia : 1 flag
        Bryansk : 3 aaGuns, 32 armour, 8 artilleries, 2 fighters, 9 infantry, 6 marines, 7 mech_infantrys and 5 tactical_bombers
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 armour, 1 factory_minor and 4 mech_infantrys
        Western Ukraine : 1 flag, 3 armour and 4 mech_infantrys
        Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 3 fighters, 1 harbour and 5 tactical_bombers
        Caucasus : 1 flag, 1 mech_infantry
        Samara : 1 flag, 1 artillery and 1 mech_infantry
        125 Sea Zone : 1 flag
        113 Sea Zone : 2 destroyers, 3 submarines and 1 transport
        Bulgaria : 1 flag
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 52 / 73
        Russians : 14 / 17
        Japanese : 60 / 87
        Americans : 55 / 91
        Chinese : 4 / 5
        British : 37 / 50
        UK_Pacific : 5 / 8
        Italians : 19 / 9
        ANZAC : 14 / 27
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 14 times
                4 was rolled 24 times
                5 was rolled 5 times
                6 was rolled 14 times
            Average roll : 3,597
            Median : 4,000
            Variance : 2,750
            Standard Deviation : 1,658
            Total rolls : 77

    Null / Other
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 11 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3,767
            Median : 4,000
            Variance : 1,793
            Standard Deviation : 1,339
            Total rolls : 30

    Germans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 11 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3,767
            Median : 4,000
            Variance : 1,793
            Standard Deviation : 1,339
            Total rolls : 30

    Russians Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,312
            Standard Deviation : 1,146
            Total rolls : 17

    triplea_37706_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 11x factory_major; Remaining resources: 6 PUs;
                Russians buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 artillery and 2 infantry moved from Russia to Tambov
                2 fighters and 1 tactical_bomber moved from Russia to Tambov
                2 armour, 12 artilleries, 41 infantry and 7 mech_infantrys moved from Russia to Samara
                1 infantry moved from Vologda to Samara

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 mech_infantrys
                    Russians win, taking Tambov from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 mech_infantrys
                Battle in Samara
                    Russians attack with 2 armour, 12 artilleries, 42 infantry and 7 mech_infantrys
                    Germans defend with 1 artillery and 1 mech_infantry
                    Russians win, taking Samara from Germans with 2 armour, 12 artilleries, 41 infantry and 7 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun, 1 artillery and 5 infantry moved from Urals to Novosibirsk
                4 aaGuns moved from Russia to Samara
                2 fighters and 1 tactical_bomber moved from Tambov to Kansu

    Place Units - Russians
                1 armour placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    triplea_37706_Rus10.tsvg


  • That hurt!

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Sikang to Kazakhstan
                1 fighter moved from Szechwan to Kazakhstan
                2 bombers moved from French Indo China to Kazakhstan
                3 mech_infantrys moved from Yunnan to India
                1 bomber moved from French Indo China to India
                2 tactical_bombers moved from French Indo China to India
                1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                1 fighter moved from Philippines to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 34 Sea Zone to 44 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 submarine moved from 34 Sea Zone to 17 Sea Zone
                      Japanese take 22 Sea Zone from Americans
                1 tactical_bomber moved from Japan to 17 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                1 submarine moved from 34 Sea Zone to 45 Sea Zone
                1 submarine moved from 34 Sea Zone to 46 Sea Zone
                2 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
                2 fighters moved from 34 Sea Zone to 46 Sea Zone
                2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
                2 fighters moved from 34 Sea Zone to 45 Sea Zone
                1 marine moved from Paulau Island to 34 Sea Zone
                1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone
                1 marine moved from 33 Sea Zone to Caroline Islands

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 17 Sea Zone
                    Japanese win, taking 17 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 battleship and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Caroline Islands
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking Caroline Islands from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 45 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kazakhstan
                    Japanese attack with 2 bombers, 1 fighter and 1 mech_infantry
                    British defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Kazakhstan, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        1 mech_infantry owned by the British, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in India
                    Japanese attack with 1 bomber, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 bomber, 3 mech_infantrys and 2 tactical_bombers in India, round 2 :  3/6 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in India
                    Japanese destroys 8PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 bomber, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kazakhstan to Szechwan
                2 bombers moved from Kazakhstan to Szechwan
                1 mech_infantry moved from Kweichow to Szechwan
                2 mech_infantrys moved from French Indo China to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Hopei to Anhwe
                1 tactical_bomber moved from 41 Sea Zone to Malaya
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 34 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to Philippines
                1 fighter moved from 34 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
                1 battleship, 6 carriers, 1 cruiser, 2 fighters, 2 submarines and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                1 destroyer moved from 22 Sea Zone to 33 Sea Zone
                1 destroyer moved from 23 Sea Zone to 33 Sea Zone
                1 fighter moved from 17 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 marine moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 marine moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from India to French Indo China
                2 tactical_bombers moved from India to Burma

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 fighter, 4 infantry and 1 tactical_bomber placed in Japan
                3 mech_infantrys placed in French Indo China
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour and 1 marine
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag, 6 armour and 10 mech_infantrys
        Kweichow : 1 flag
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 1 aaGun, 2 bombers, 1 fighter and 1 mech_infantry
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag
        Anhwe : 1 flag, 1 infantry
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 4 artilleries and 2 tactical_bombers
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry, 1 marine and 1 tactical_bomber
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 fighters and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 bomber, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer
        45 Sea Zone : 1 submarine
        33 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines and 6 tactical_bombers
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 destroyer
        17 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 49 / 73
        Russians : 18 / 22
        Japanese : 63 / 68
        Americans : 55 / 91
        Chinese : 4 / 5
        British : 37 / 50
        UK_Pacific : 2 / 0
        Italians : 18 / 9
        ANZAC : 14 / 27
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3,333
            Median : 3,500
            Variance : 0,457
            Standard Deviation : 0,676
            Total rolls : 36

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3,000
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

    UK_Pacific Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4,500
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3,320
            Median : 3,000
            Variance : 0,292
            Standard Deviation : 0,540
            Total rolls : 25

    triplea_37706_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans win, taking Normandy Bordeaux from Italians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 1 infantry
                    Italians defend with 1 artillery
                    Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 fighter
                Battle in Guam
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win, taking Guam from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                1 bomber moved from Queensland to Western United States
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 4 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 carrier, 4 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 armour and 3 mech_infantrys moved from Alexandria to Trans-Jordan
                1 mech_infantry moved from Tobruk to Egypt

    Place Units - Americans
                1 artillery, 1 fighter and 3 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 carrier, 4 destroyers and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

    triplea_37706_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                1 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Kansu to Chahar

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Sikang
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese, taking Sikang from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Suiyuyan
                6 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    triplea_37706_Chi10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;

    Combat Move - British
                2 infantry moved from Northwest Persia to Caucasus
                4 fighters moved from Russia to Caucasus
                1 artillery and 2 infantry moved from West India to India
                1 fighter and 1 tactical_bomber moved from West India to India
                1 fighter and 1 tactical_bomber moved from Persia to India

    Combat - British
                Battle in Caucasus
                    British attack with 4 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 fighter and 1 infantry
                Battle in India
                    British attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
                    British win, taking India from Japanese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from India to West India
                1 artillery moved from Eastern Persia to West India
                3 infantry moved from Iraq to Northwest Persia
                3 fighters moved from Caucasus to Persia
                2 mech_infantrys moved from Iraq to Northwest Persia
                2 artilleries and 1 infantry moved from Persia to Eastern Persia
                2 armour and 4 mech_infantrys moved from Egypt to Iraq
                3 artilleries and 2 infantry moved from Tobruk to Alexandria
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from West India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                3 mech_infantrys placed in Egypt
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 42 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs

    triplea_37706_UK_10.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 armour moved from Bryansk to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Holland Belgium to Western Germany
                1 armour moved from Western Germany to Slovakia Hungary
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery and 5 infantry moved from Northern Italy to France

    Place Units - Italians
                1 armour and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,2,4,2,4,6,4,1,2,5
                Italians collect 6 PUs (11 lost to blockades); end with 6 PUs total

    Territory Summary for Italians :

    France : 1 artillery and 5 infantry
        Slovakia Hungary : 1 armour
        Western Germany : 1 aaGun and 2 fighters
        Holland Belgium : 1 infantry
        Northern Italy : 1 armour, 1 factory_major and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
        Rostov : 1 flag
        Smolensk : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 73
        Russians : 19 / 22
        Japanese : 56 / 68
        Americans : 57 / 95
        Chinese : 8 / 10
        British : 37 / 51
        UK_Pacific : 5 / 8
        Italians : 17 / 6
        ANZAC : 14 / 27
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3,500
            Median : 3,500
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 16

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 4,000
            Variance : 1,091
            Standard Deviation : 1,044
            Total rolls : 12

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,667
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Americans Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_37706_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Hawaiian Islands
                1 destroyer moved from 54 Sea Zone to 31 Sea Zone
                1 destroyer moved from 54 Sea Zone to 30 Sea Zone

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery placed in Queensland
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_37706_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to Egypt

    Turn Complete - French

    triplea_37706_Fre10.tsvg

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