16L G40 Me1945 (Axis) vs. hobo (Allies +20) LL

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 aaGun; Americans defend with 1 infantry
                        AA fire in Holland Belgium :  0/1 hits
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 aaGun owned by the British lost in Holland Belgium
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 :  2/1 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to Western Germany
                1 aaGun and 5 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Bessarabia to Ukraine
                1 infantry moved from Bessarabia to Ukraine

    Place Units - Italians
                1 fighter and 1 infantry placed in Normandy Bordeaux

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,6,6,6,3,4,4,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Italians collect 12 PUs (5 lost to blockades); end with 12 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 4 mech_infantrys
        Western Germany : 1 fighter
        Holland Belgium : 1 artillery
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_minor and 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 infantry and 1 mech_infantry
        Western Ukraine : 1 flag
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 49 / 74
        Russians : 24 / 24
        Japanese : 63 / 77
        Americans : 53 / 78
        Chinese : 8 / 10
        British : 33 / 38
        UK_Pacific : 0 / 0
        Italians : 17 / 12
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37683_Ita10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 aaGun; Americans defend with 1 infantry
                        AA fire in Holland Belgium :  0/1 hits
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 aaGun owned by the British lost in Holland Belgium
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 :  2/1 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to Western Germany
                1 aaGun and 5 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Bessarabia to Ukraine
                1 infantry moved from Bessarabia to Ukraine

    Place Units - Italians
                1 fighter and 1 infantry placed in Normandy Bordeaux

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,6,6,6,3,4,4,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Italians collect 12 PUs (5 lost to blockades); end with 12 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 4 mech_infantrys
        Western Germany : 1 fighter
        Holland Belgium : 1 artillery
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_minor and 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 infantry and 1 mech_infantry
        Western Ukraine : 1 flag
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 49 / 74
        Russians : 24 / 24
        Japanese : 63 / 77
        Americans : 53 / 78
        Chinese : 8 / 10
        British : 33 / 38
        UK_Pacific : 0 / 0
        Italians : 17 / 12
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37683_Ita10.tsvg

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    The latter with the fighter in uk.


  • wtf I’m really getting sick of this 4,4,6,6,6,6,3,4,4,2 then 6,6  :?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                4 fighters moved from Queensland to 25 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 mech_infantry moved from New South Wales to Queensland
                1 infantry moved from Western Australia to South Australia
                2 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_37683_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Alexandria to Egypt

    Turn Complete - French

    triplea_37683_Fre10.tsvg

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 1x airfield; Remaining resources: 73 PUs;
                Germans buy 2 armour, 2 artilleries, 2 carriers, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Belarus
                2 infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 tactical_bomber moved from Ukraine to Tambov
                2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys moved from Bryansk to Rostov
                2 bombers moved from Novgorod to Russia
                1 fighter moved from Ukraine to Russia

    triplea_37683_Ger11.tsvg

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    Intercept?


  • no intercept, come on aa, just once… just once  :evil:

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 1x airfield; Remaining resources: 73 PUs;
                Germans buy 2 armour, 2 artilleries, 2 carriers, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Belarus
                2 infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 tactical_bomber moved from Ukraine to Tambov
                2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys moved from Bryansk to Rostov
                2 bombers moved from Novgorod to Russia
                1 fighter moved from Ukraine to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in Tambov
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun and 2 infantry
                        AA fire in Tambov :  0/1 hits
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  2/1 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
                        Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Rostov
                    Germans attack with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys in Rostov, round 2 :  4/0 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 artilleries and 1 infantry moved from Ukraine to Rostov
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                2 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 armour moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                2 fighters moved from Novgorod to 112 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                1 bomber moved from Russia to Novgorod
                3 aaGuns, 20 armour, 19 artilleries, 21 infantry and 7 mech_infantrys moved from Bryansk to Rostov
                1 tactical_bomber moved from Tambov to Belarus
                1 fighter moved from Russia to Belarus
                1 transport moved from 115 Sea Zone to 112 Sea Zone

    Place Units - Germans
                2 carriers and 1 destroyer placed in 112 Sea Zone
                1 fighter placed in 112 Sea Zone
                2 artilleries and 1 infantry placed in Ukraine
                2 armour placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,2,3,2,3,6,2,3
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry
                EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
                EDIT: Removing units owned by Germans from Novgorod: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Poland: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Normandy Bordeaux : 1 aaGun, 1 armour, 5 artilleries and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Poland : 1 tactical_bomber
        Germany : 1 factory_major
        Belarus : 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
        Karelia : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 3 aaGuns, 22 armour, 25 artilleries, 1 factory_minor, 25 infantry and 9 mech_infantrys
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Tambov : 1 flag, 1 artillery and 1 infantry
        Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
        Smolensk : 1 flag
        112 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 53 / 61
        Russians : 20 / 24
        Japanese : 63 / 77
        Americans : 53 / 78
        Chinese : 8 / 10
        British : 33 / 38
        UK_Pacific : 0 / 0
        Italians : 17 / 12
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37683_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair 5 damage on 1 factory_major; Remaining resources: 18 PUs;
                Russians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                2 infantry moved from Volgograd to Tambov
                10 artilleries and 87 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 10 artilleries and 89 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Tambov from Germans with 10 artilleries and 88 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun and 2 infantry moved from Kansu to Shensi
                1 armour and 1 mech_infantry moved from Novosibirsk to Shensi
                2 mech_infantrys moved from Novosibirsk to Kansu
                1 armour and 3 mech_infantrys moved from Novosibirsk to Russia
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                3 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    triplea_37683_Rus11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 fighters, 2 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 units repaired.
                1 armour and 1 infantry moved from Siberia to Sakha
                4 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 bomber moved from Yunnan to Manchuria
                1 bomber moved from French Indo China to Manchuria
                2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 fighter moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Caroline Islands
                Battle in Manchuria
                    Japanese attack with 2 bombers and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Manchuria, round 2 :  2/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Manchuria
                    Japanese win, taking Caroline Islands from Americans, taking Manchuria from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Sakha
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 fighter
                        Japanese roll dice for 1 armour and 1 infantry in Sakha, round 2 :  1/1 hits
                        Russians roll dice for 1 fighter in Sakha, round 2 :  0/1 hits
                        1 fighter owned by the Americans lost in Sakha
                    Japanese win, taking Sakha from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 fighter

    Non Combat Move - Japanese
                1 fighter moved from India to French Indo China
                1 armour moved from India to Shan State
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                2 infantry moved from Ceylon to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                2 infantry moved from West India to India
                1 infantry moved from West India to India
                1 carrier and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from 19 Sea Zone to 33 Sea Zone
                1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 5 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                3 fighters moved from Japan to 33 Sea Zone
                1 battleship and 3 carriers moved from 36 Sea Zone to 33 Sea Zone
                1 bomber moved from Manchuria to Japan
                1 bomber moved from Manchuria to Anhwe
                3 mech_infantrys moved from Szechwan to Anhwe

    Place Units - Japanese
                1 artillery placed in Malaya
                1 transport placed in 37 Sea Zone
                1 transport placed in 39 Sea Zone
                2 tactical_bombers placed in French Indo China
                2 fighters, 2 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 1 infantry
                EDIT: Adding units owned by Japanese to West India: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 2 infantry
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 bomber and 3 mech_infantrys
        Ceylon : 1 flag
        Shan State : 1 flag, 1 armour and 2 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 armour and 1 infantry
        Siberia : 1 flag
        French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        33 Sea Zone : 2 battleships, 9 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine, 5 tactical_bombers and 1 transport
        37 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 3 transports
        39 Sea Zone : 1 transport
        19 Sea Zone : 1 transport
        54 Sea Zone : 1 flag
        West India : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 21 / 22
        Japanese : 68 / 78
        Americans : 53 / 78
        Chinese : 4 / 10
        British : 33 / 38
        UK_Pacific : 0 / 0
        Italians : 17 / 12
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37683_Jap11.tsvg

  • 21 20 18 17 16 15 14 13

    Throw the towel hobo. The dark end is much better than endless dark.  :-)


  • not surprised anymore, I always hit below average on odd lot rolls.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 destroyer and 7 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 25 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 1 infantry
                    Italians defend with 1 artillery
                    Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Americans
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to United Kingdom
                2 artilleries moved from 110 Sea Zone to United Kingdom
                4 infantry moved from Midway to 25 Sea Zone
                2 mech_infantrys moved from Midway to 25 Sea Zone
                1 battleship, 5 carriers, 3 cruisers, 7 fighters, 4 infantry, 2 mech_infantrys, 2 submarines, 3 tactical_bombers and 3 transports moved from 25 Sea Zone to 30 Sea Zone
                3 tactical_bombers moved from Midway to 30 Sea Zone
                2 carriers and 3 destroyers moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                7 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_37683_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Sikang
                1 fighter moved from Kansu to Sikang
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    triplea_37683_Chi11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 carrier, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 infantry moved from Caucasus to Volgograd
                1 aaGun, 3 artilleries and 12 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Northwest Persia to Kazakhstan
                1 mech_infantry moved from Northwest Persia to Kazakhstan
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 submarine moved from 71 Sea Zone to 58 Sea Zone
                1 submarine moved from 71 Sea Zone to 81 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 infantry moved from Iraq to Persia
                1 artillery moved from Iraq to Persia
                4 infantry moved from Iraq to Persia
                3 artilleries and 8 infantry moved from Northwest Persia to Persia
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia

    Place Units - British
                1 carrier and 2 destroyers placed in 110 Sea Zone
                2 infantry placed in Iraq

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    triplea_37683_UK_11.tsvg

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                    Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Holland Belgium to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                1 infantry and 1 mech_infantry moved from Ukraine to Rostov
                1 aaGun and 5 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Normandy Bordeaux

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,1,3,3,1,3,1,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
                Italians collect 6 PUs (11 lost to blockades); end with 7 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
        Western Germany : 1 aaGun and 2 fighters
        Holland Belgium : 1 infantry
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_minor and 6 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Belarus : 1 flag
        Baltic States : 1 flag
        Rostov : 1 infantry and 1 mech_infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 21 / 22
        Japanese : 64 / 78
        Americans : 53 / 76
        Chinese : 8 / 9
        British : 33 / 38
        UK_Pacific : 0 / 0
        Italians : 17 / 7
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37683_Ita11.tsvg


  • sorry for the delay, been away for a week.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 mech_infantrys moved from Queensland to New South Wales
                1 infantry moved from New South Wales to South Australia
                2 fighters moved from Queensland to New South Wales

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_37683_ANZ11.tsvg

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