@oysteilo
any scramble?
16L G40 Me1945 (Axis) vs. hobo (Allies +20) LL
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there’s a slight edit, shouldn’t affect the italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 carrier, 1 cruiser, 9 destroyers, 3 fighters and 4 submarines moved from 110 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from GermansCombat - British
Battle in 112 Sea Zone
British attack with 1 carrier, 1 cruiser, 9 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Units damaged: 2 carriers owned by the Germans
Units damaged: 1 battleship owned by the Germans
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Germans: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 9 destroyers, 1 fighter and 4 submarinesNon Combat Move - British
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
1 artillery and 5 infantry moved from Iraq to Northwest Persia
2 artilleries and 4 infantry moved from Persia to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 97 Sea Zone to 98 Sea ZonePlace Units - British
2 submarines placed in 71 Sea Zone
1 artillery and 2 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Northwest Persia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode -
sorry last edit, again shouldn’t affect italians so I can just edit on anzac if you like. the fighter lands in uk instead of the us carrier
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 aaGun; Americans defend with 1 infantry
AA fire in Holland Belgium : 0/1 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/1 hits
Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 aaGun owned by the British lost in Holland Belgium
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/1 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 aaGun and 5 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to UkrainePlace Units - Italians
1 fighter and 1 infantry placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,6,6,6,3,4,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Italians collect 12 PUs (5 lost to blockades); end with 12 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 4 mech_infantrys
Western Germany : 1 fighter
Holland Belgium : 1 artillery
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_minor and 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Belarus : 1 flag
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 infantry and 1 mech_infantry
Western Ukraine : 1 flag
Greece : 1 flagProduction/PUs Summary :
Germans : 49 / 74
Russians : 24 / 24
Japanese : 63 / 77
Americans : 53 / 78
Chinese : 8 / 10
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 17 / 12
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 aaGun; Americans defend with 1 infantry
AA fire in Holland Belgium : 0/1 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/1 hits
Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 aaGun owned by the British lost in Holland Belgium
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/1 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 aaGun and 5 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to UkrainePlace Units - Italians
1 fighter and 1 infantry placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,6,6,6,3,4,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Italians collect 12 PUs (5 lost to blockades); end with 12 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 4 mech_infantrys
Western Germany : 1 fighter
Holland Belgium : 1 artillery
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_minor and 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Belarus : 1 flag
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 infantry and 1 mech_infantry
Western Ukraine : 1 flag
Greece : 1 flagProduction/PUs Summary :
Germans : 49 / 74
Russians : 24 / 24
Japanese : 63 / 77
Americans : 53 / 78
Chinese : 8 / 10
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 17 / 12
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The latter with the fighter in uk.
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wtf I’m really getting sick of this 4,4,6,6,6,6,3,4,4,2 then 6,6 :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
4 fighters moved from Queensland to 25 Sea Zone
1 fighter moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Western Australia to South Australia
2 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x airfield; Remaining resources: 73 PUs;
Germans buy 2 armour, 2 artilleries, 2 carriers, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
2 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 tactical_bomber moved from Ukraine to Tambov
2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys moved from Bryansk to Rostov
2 bombers moved from Novgorod to Russia
1 fighter moved from Ukraine to Russia -
Intercept?
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no intercept, come on aa, just once… just once :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x airfield; Remaining resources: 73 PUs;
Germans buy 2 armour, 2 artilleries, 2 carriers, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
2 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 tactical_bomber moved from Ukraine to Tambov
2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys moved from Bryansk to Rostov
2 bombers moved from Novgorod to Russia
1 fighter moved from Ukraine to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Tambov
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 2 infantry
AA fire in Tambov : 0/1 hits
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/1 hits
Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Rostov
Germans attack with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys in Rostov, round 2 : 4/0 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 artilleries and 1 infantry moved from Ukraine to Rostov
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
2 fighters moved from Novgorod to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 bomber moved from Russia to Novgorod
3 aaGuns, 20 armour, 19 artilleries, 21 infantry and 7 mech_infantrys moved from Bryansk to Rostov
1 tactical_bomber moved from Tambov to Belarus
1 fighter moved from Russia to Belarus
1 transport moved from 115 Sea Zone to 112 Sea ZonePlace Units - Germans
2 carriers and 1 destroyer placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Ukraine
2 armour placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,2,3,2,3,6,2,3
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry
EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
EDIT: Removing units owned by Germans from Novgorod: 1 tactical_bomber
EDIT: Adding units owned by Germans to Poland: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 aaGun, 1 armour, 5 artilleries and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Poland : 1 tactical_bomber
Germany : 1 factory_major
Belarus : 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Karelia : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 3 aaGuns, 22 armour, 25 artilleries, 1 factory_minor, 25 infantry and 9 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Tambov : 1 flag, 1 artillery and 1 infantry
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag
112 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 53 / 61
Russians : 20 / 24
Japanese : 63 / 77
Americans : 53 / 78
Chinese : 8 / 10
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 17 / 12
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair 5 damage on 1 factory_major; Remaining resources: 18 PUs;
Russians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
2 infantry moved from Volgograd to Tambov
10 artilleries and 87 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 10 artilleries and 89 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Tambov from Germans with 10 artilleries and 88 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun and 2 infantry moved from Kansu to Shensi
1 armour and 1 mech_infantry moved from Novosibirsk to Shensi
2 mech_infantrys moved from Novosibirsk to Kansu
1 armour and 3 mech_infantrys moved from Novosibirsk to Russia
1 infantry moved from Russia to TambovPlace Units - Russians
3 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 2 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 units repaired.
1 armour and 1 infantry moved from Siberia to Sakha
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Yunnan to Manchuria
1 bomber moved from French Indo China to Manchuria
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 fighter moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caroline Islands
Battle in Manchuria
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Manchuria, round 2 : 2/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Caroline Islands from Americans, taking Manchuria from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Sakha
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 fighter
Japanese roll dice for 1 armour and 1 infantry in Sakha, round 2 : 1/1 hits
Russians roll dice for 1 fighter in Sakha, round 2 : 0/1 hits
1 fighter owned by the Americans lost in Sakha
Japanese win, taking Sakha from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighterNon Combat Move - Japanese
1 fighter moved from India to French Indo China
1 armour moved from India to Shan State
1 artillery and 1 infantry moved from India to 39 Sea Zone
2 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from West India to India
1 infantry moved from West India to India
1 carrier and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 19 Sea Zone to 33 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 5 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
1 battleship and 3 carriers moved from 36 Sea Zone to 33 Sea Zone
1 bomber moved from Manchuria to Japan
1 bomber moved from Manchuria to Anhwe
3 mech_infantrys moved from Szechwan to AnhwePlace Units - Japanese
1 artillery placed in Malaya
1 transport placed in 37 Sea Zone
1 transport placed in 39 Sea Zone
2 tactical_bombers placed in French Indo China
2 fighters, 2 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Adding units owned by Japanese to West India: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 bomber and 3 mech_infantrys
Ceylon : 1 flag
Shan State : 1 flag, 1 armour and 2 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 armour and 1 infantry
Siberia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
33 Sea Zone : 2 battleships, 9 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine, 5 tactical_bombers and 1 transport
37 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 3 transports
39 Sea Zone : 1 transport
19 Sea Zone : 1 transport
54 Sea Zone : 1 flag
West India : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 51 / 61
Russians : 21 / 22
Japanese : 68 / 78
Americans : 53 / 78
Chinese : 4 / 10
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 17 / 12
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Throw the towel hobo. The dark end is much better than endless dark. :-)
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not surprised anymore, I always hit below average on odd lot rolls.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer and 7 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 25 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from JapaneseCombat - Americans
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
2 artilleries moved from 110 Sea Zone to United Kingdom
4 infantry moved from Midway to 25 Sea Zone
2 mech_infantrys moved from Midway to 25 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 7 fighters, 4 infantry, 2 mech_infantrys, 2 submarines, 3 tactical_bombers and 3 transports moved from 25 Sea Zone to 30 Sea Zone
3 tactical_bombers moved from Midway to 30 Sea Zone
2 carriers and 3 destroyers moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 destroyer placed in 10 Sea Zone
7 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Sikang
1 fighter moved from Kansu to Sikang
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 carrier, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 infantry moved from Caucasus to Volgograd
1 aaGun, 3 artilleries and 12 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 71 Sea Zone to 58 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Iraq to Persia
1 artillery moved from Iraq to Persia
4 infantry moved from Iraq to Persia
3 artilleries and 8 infantry moved from Northwest Persia to Persia
1 armour and 2 mech_infantrys moved from Iraq to Eastern PersiaPlace Units - British
1 carrier and 2 destroyers placed in 110 Sea Zone
2 infantry placed in IraqTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific





