@sunkhareb no scram thanks
Odonis (Axis) vs. Ferrousgryphon (Allies +22) No Tech, G4016L
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 2 mech_infantrys moved from Yugoslavia to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to 99 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 2 mech_infantrys moved from Yugoslavia to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northern Italy
Italians attack with 2 artilleries, 2 fighters and 2 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Italians win, taking Northern Italy from British with 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 3 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,4
Italians collect 6 PUs (4 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
2 fighters moved from Russia to RostovCombat - ANZAC
Battle in Rostov
ANZAC attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
ANZAC win, taking Rostov from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Rostov to Russia
1 fighter moved from Persia to Russia
3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Northern Territory to QueenslandPlace Units - ANZAC
1 fighter placed in Persia
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Novgorod to Archangel
1 mech_infantry moved from Smolensk to Russia
1 armour moved from Belarus to Russia
12 armour, 12 artilleries, 5 fighters, 11 infantry, 29 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
3 bombers moved from Novgorod to Russia
3 armour moved from Ukraine to Russia
1 bomber moved from Western Germany to Russia
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Novgorod to Archangel
1 mech_infantry moved from Smolensk to Russia
1 armour moved from Belarus to Russia
12 armour, 12 artilleries, 5 fighters, 11 infantry, 29 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
3 bombers moved from Novgorod to Russia
3 armour moved from Ukraine to Russia
1 bomber moved from Western Germany to Russia
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Archangel
Germans attack with 3 armour
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 3 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 1 infantry and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 16 armour, 12 artilleries, 4 bombers, 5 fighters, 11 infantry, 30 mech_infantrys and 3 tactical_bombers
ANZAC defend with 3 fighters; British defend with 2 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 11 artilleries, 1 factory_major, 2 fighters, 50 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 4 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 87
Casualties for ANZAC: 3 fighters
Casualties for Germans: 5 armour, 12 artilleries, 1 fighter, 11 infantry and 30 mech_infantrys
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 1 armour, 11 artilleries, 2 fighters, 50 infantry, 4 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
3 tactical_bombers moved from Russia to Ukraine
1 aaGun moved from Bryansk to Russia
4 fighters moved from Russia to Novgorod
3 bombers moved from Russia to Novgorod
1 bomber moved from Russia to Smolensk
1 aaGun moved from Bryansk to Ukraine
1 fighter moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
3 infantry placed in France
3 artilleries, 4 infantry and 3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Germans undo move 2.
3 artilleries, 4 infantry and 2 mech_infantrys placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 mech_infantry placed in Germany
Germans undo move 5.
Germans undo move 2.
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Ukraine
Germans undo move 2.
1 artillery and 1 infantry placed in Ukraine
2 artilleries, 3 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,5
Germans collect 56 PUs (1 lost to blockades); end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Tambov to SamaraTurn Complete - Russians
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Wow Kudos on a gutsy attack. It went well for you.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 9 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Chahar to Shensi
Japanese take Shensi from Chinese
1 armour and 2 mech_infantrys moved from Yunnan to Sikang
1 mech_infantry moved from Szechwan to Sikang
1 armour moved from Hunan to Hopei
3 mech_infantrys moved from Shantung to Hopei
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Jehol to Hopei -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 9 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Chahar to Shensi
Japanese take Shensi from Chinese
1 armour and 2 mech_infantrys moved from Yunnan to Sikang
1 mech_infantry moved from Szechwan to Sikang
1 armour moved from Hunan to Hopei
3 mech_infantrys moved from Shantung to Hopei
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Jehol to HopeiCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 bomber and 3 mech_infantrys
Chinese defend with 3 infantry
Japanese win, taking Hopei from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 mech_infantry moved from Malaya to Burma
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Hunan
1 bomber moved from Hopei to Yunnan
1 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Japan to Philippines
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Shantung
1 artillery placed in Japan
3 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs total -
Thanks! I had a slight advantage, but clearly I had some good fortune.
Far from done yet!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 2 destroyers, 7 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 carriers, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from Southern France to 112 Sea Zone
3 infantry moved from Southern France to Normandy Bordeaux
1 bomber and 2 fighters moved from Southern France to Normandy Bordeaux -
Scramble Orders for SZ 112?
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none
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 2 destroyers, 7 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 carriers, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from Southern France to 112 Sea Zone
3 infantry moved from Southern France to Normandy Bordeaux
1 bomber and 2 fighters moved from Southern France to Normandy BordeauxCombat - Americans
Battle in 112 Sea Zone
Americans attack with 1 bomber, 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Germans defend with 1 destroyer
Americans win with 1 bomber, 2 carriers, 3 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Norway
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 2 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Americans win, taking Norway from Germans, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from 112 Sea Zone to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western Australia to Queensland
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans
3 infantry placed in Southern France
3 artilleries and 3 infantry placed in Eastern United States
1 artillery, 1 bomber and 1 infantry placed in Western United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
2 artilleries and 3 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Cyprus to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Albania
1 artillery moved from 97 Sea Zone to Yugoslavia
1 artillery moved from 97 Sea Zone to Northern Italy
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Albania
1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery, 2 fighters and 1 infantry moved from Southern France to Northern Italy -
Scramble Orders in SZ 97?
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none
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 1 carrier, 2 infantry and 1 transport; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
2 artilleries and 3 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Cyprus to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Albania
1 artillery moved from 97 Sea Zone to Yugoslavia
1 artillery moved from 97 Sea Zone to Northern Italy
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Albania
1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery, 2 fighters and 1 infantry moved from Southern France to Northern ItalyCombat - British
Battle in Greece
Battle in Yugoslavia
Battle in Albania
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Greece from Italians, taking Yugoslavia from Germans, taking Albania from Italians, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Northern Italy
British attack with 2 artilleries, 2 fighters and 2 infantry
Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 1 mech_infantry
British win, taking Northern Italy from Italians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 1 aaGun, 2 artilleries and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from Northern Italy to Southern France
2 fighters and 1 tactical_bomber moved from Burma to India
1 armour, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to NorwayPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 carrier placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
British undo move 3.
1 carrier placed in 81 Sea ZoneTurn Complete - British
British collect 43 PUs; end with 49 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
UK_Pacific collect 7 PUs (3 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 3 infantry