BOOM AND DOOM!
Fire på rad
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Russians
Russians spend 0 on tech rollsPurchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 1 techTokens; 2 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yenisey to Timguska
1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Caucasus to Bryansk
2 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
1 artillery and 2 infantry moved from Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to KareliaPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover ShipyardsActivate Technology - Japanese
Japanese activating ShipyardsPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 factory_minor, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 artillery and 3 infantry moved from Hunan to Yunnan
2 bombers moved from Kwangsi to India
2 fighters moved from 41 Sea Zone to India
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Malaya
1 fighter moved from Kwangsi to Malaya
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to YunnanCombat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Battle in Yunnan
Japanese attack with 2 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Strategic bombing raid in India
Bombing raid in India rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
2 bombers and 2 fighters moved from India to Shan State
2 fighters moved from Yunnan to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 20 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Hopei to Kweichow
1 aaGun and 6 infantry moved from Anhwe to Kweichow
1 artillery moved from Suiyuyan to Hopei
2 infantry moved from Manchuria to Korea
2 tactical_bombers moved from Yunnan to Shan State
1 bomber moved from Japan to Shan State
1 fighter moved from Malaya to Shan State
2 tactical_bombers moved from Malaya to Shan State
2 tactical_bombers moved from Kwangsi to Philippines
2 fighters and 1 tactical_bomber moved from Japan to Philippines
1 infantry moved from French Indo China to Shan State
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kiangsu to Kwangtung
2 mech_infantrys moved from Kiangsu to KweichowPlace Units - Japanese
1 armour and 2 infantry placed in Kwangtung
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 artillery placed in Japan
1 cruiser, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Americans
Americans spend 0 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Heavy BomberActivate Technology - Americans
Americans activating Heavy BomberPurchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 carriers, 1 infantry and 2 transports; Remaining resources: 0 techTokens; 3 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery and 1 bomber placed in Western United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 factory_minor, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;Combat Move - British
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
2 artilleries and 3 infantry moved from Trans-Jordan to Egypt
1 armour and 1 infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to KenyaCombat - British
Battle in Egypt
British attack with 2 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 harbour and 1 mech_infantry
British win, taking Egypt from Italians with 2 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 artillery and 1 mech_infantryNon Combat Move - British
1 fighter moved from Egypt to 81 Sea Zone
1 tactical_bomber moved from Egypt to 81 Sea Zone
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 aaGun moved from India to Burma
1 infantry moved from India to West India
1 aaGun moved from India to West India
1 fighter moved from Persia to Eastern PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 factory_minor placed in Iraq
2 submarines placed in 71 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Northern Italy to 95 Sea Zone
2 armour, 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 3 transports moved from 95 Sea Zone to 93 Sea Zone
3 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
2 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 93 Sea Zone to 92 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 2 armour, 1 artillery, 1 bomber and 3 infantry
British defend with 1 artillery, 1 bomber, 1 fighter, 1 harbour and 1 infantry; Americans defend with 1 armour and 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Italians: 2 armour, 1 artillery, 1 bomber and 3 infantry
Casualties for British: 1 artillery, 1 bomber and 1 infantry
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Italians
Place Units - Italians
6 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern France
Italians undo move 2.
Italians undo move 1.
1 artillery and 5 infantry placed in Northern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover War BondsActivate Technology - Germans
Germans activating War BondsPurchase Units - Germans
Germans buy 13 mech_infantrys; Remaining resources: 2 PUs; 0 techTokens;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
7 infantry moved from Finland to Karelia
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
18 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
9 artilleries moved from Poland to Baltic States
2 fighters moved from Western Germany to Karelia
4 tactical_bombers moved from Western Germany to Karelia
3 bombers moved from Western Germany to Karelia
4 mech_infantrys moved from Western Germany to Poland
7 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
8 artilleries moved from Germany to Poland
6 armour moved from Slovakia Hungary to Poland
3 armour moved from Romania to Poland
2 infantry moved from Bulgaria to RomaniaCombat - Germans
Battle in Karelia
Germans attack with 3 bombers, 2 fighters, 7 infantry and 4 tactical_bombers
Russians defend with 3 artilleries and 10 infantry
Germans win, taking Karelia from Russians with 3 bombers, 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Germans: 5 infantry
Casualties for Russians: 3 artilleries and 10 infantryNon Combat Move - Germans
4 tactical_bombers moved from Karelia to Finland
2 fighters moved from Karelia to Finland
3 bombers moved from Karelia to Poland
3 aaGuns moved from Western Germany to Northern Italy
2 aaGuns moved from Germany to Poland
1 aaGun moved from Germany to Poland
2 infantry moved from Romania to BulgariaPlace Units - Germans
6 mech_infantrys placed in Western Germany
7 mech_infantrys placed in Germany
Germans undo move 2.
Germans undo move 1.
9 mech_infantrys placed in Germany
4 mech_infantrys placed in Western Germany
Germans undo move 2.
1 mech_infantry placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 43 PUs (3 lost to blockades); end with 45 PUs total
Germans collect 5 PUs from War Bonds; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Russians
Russians spend 0 on tech rollsPurchase Units - Russians
Russians buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 1 techTokens; 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 armour moved from Novgorod to Finland
1 bomber, 2 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 artillery and 3 infantry moved from Novgorod to Karelia
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to BessarabiaAirborne Attack Move - Russians
Russians creates battle in territory 125 Sea Zone
2 infantry moved from Novgorod to FinlandCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 fighters and 4 tactical_bombers
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -22
Casualties for Germans: 3 tactical_bombers
Casualties for Russians: 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Battle in Karelia
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians winRussians win, taking 125 Sea Zone from Neutral with 1 submarine remaining, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Belarus to Novgorod
1 artillery and 5 infantry moved from Belarus to Archangel
1 aaGun, 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Bryansk to Smolensk
5 infantry moved from Russia to Smolensk
1 aaGun, 1 artillery and 10 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Karelia
1 infantry moved from Rostov to Ukraine
2 infantry moved from Rostov to Bryansk
6 infantry moved from Timguska to Novosibirsk
1 aaGun and 6 infantry moved from Yenisey to Timguska
3 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 artilleries and 6 infantry placed in Russia
1 artillery and 1 infantry placed in Ukraine
1 armour placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Japanese
Japanese spend 5 on tech rollsPurchase Units - Japanese
Japanese buy 1 battleship, 2 destroyers, 1 infantry and 7 mech_infantrys; Remaining resources: 1 techTokens; 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
2 mech_infantrys moved from Kweichow to Shensi
2 mech_infantrys moved from Shensi to Sikang
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 7 infantry moved from Kweichow to Yunnan
1 infantry moved from Shan State to Burma
3 bombers moved from Shan State to Sikang
1 armour, 2 infantry and 1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 battleship, 2 infantry, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 38 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma
1 tactical_bomber moved from Shan State to Sikang
1 fighter moved from Shan State to Sikang
2 fighters moved from 37 Sea Zone to Burma
1 tactical_bomber moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
1 armour moved from Malaya to BurmaCombat - Japanese
Battle in Siberia
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 7 infantry and 2 tactical_bombers
Chinese defend with 7 infantry
Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Chinese: 7 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 3 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 fighter and 4 infantry
Japanese win, taking Sikang from Chinese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Japanese: 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Burma
Japanese attack with 2 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 aaGun and 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 bombers moved from Sikang to Shan State
2 fighters moved from Burma to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Burma to Shan State
2 tactical_bombers moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 aaGun moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 artillery moved from Hopei to Shensi
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 battleship and 2 destroyers placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Americans
Americans spend 5 on tech rollsPurchase Units - Americans
Americans buy 2 bombers, 2 fighters and 2 tactical_bombers; Remaining resources: 1 techTokens; 4 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in 92 Sea Zone
Americans attack with 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 3 transports
Units damaged: 1 battleship owned by the Italians
Americans win with 2 bombers, 1 carrier and 2 fighters remaining. Battle score for attacker is 47
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 3 transports
Casualties for Americans: 2 cruisers, 1 destroyer and 1 submarine
Battle in CelebesNon Combat Move - Americans
5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from 92 Sea Zone to Gibraltar
1 bomber moved from Western United States to Queensland
1 bomber moved from Dutch New Guinea to QueenslandPlace Units - Americans
1 fighter and 1 tactical_bomber placed in Eastern United States
2 bombers, 1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,3
Americans collect 53 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 infantry placed in Northern Italy
1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from Dutch New Guinea to 44 Sea Zone
1 fighter moved from Dutch New Guinea to Queensland
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in Java
Battle in SumatraNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Rockets AdvanceActivate Technology - Germans
Germans activating Rockets AdvancePurchase Units - Germans
Germans buy 12 mech_infantrys; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Germans
Rocket attack in Gibraltar does 1 damage to harbour owned by British
Rockets in France roll: 1
Rocket attack in United Kingdom does 6 damage to harbour owned by British
Rockets in Western Germany roll: 6
9 artilleries and 18 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
2 infantry moved from Bulgaria to Greece
3 bombers moved from Poland to Greece
2 artilleries and 5 infantry moved from Romania to Bessarabia
8 artilleries and 9 infantry moved from Poland to Eastern Poland
1 armour moved from Poland to Eastern Poland
8 armour moved from Poland to Belarus
2 mech_infantrys moved from Poland to Novgorod
2 mech_infantrys moved from Poland to Belarus
1 fighter moved from Finland to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
10 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 2 artilleries and 5 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bessarabia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 3 bombers and 2 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 bomber and 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 8 artilleries, 9 infantry and 10 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 8 artilleries, 7 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
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2 bombers moved from Greece to Romania
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
1 fighter moved from 112 Sea Zone to FinlandPlace Units - Germans
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 45 PUs total
Germans collect 5 PUs from War Bonds; end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Rockets AdvanceActivate Technology - Germans
Germans activating Rockets AdvancePurchase Units - Germans
Germans buy 12 mech_infantrys; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Germans
Rocket attack in Gibraltar does 1 damage to harbour owned by British
Rockets in France roll: 1
Rocket attack in United Kingdom does 6 damage to harbour owned by British
Rockets in Western Germany roll: 6
9 artilleries and 18 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
2 infantry moved from Bulgaria to Greece
3 bombers moved from Poland to Greece
2 artilleries and 5 infantry moved from Romania to Bessarabia
8 artilleries and 9 infantry moved from Poland to Eastern Poland
1 armour moved from Poland to Eastern Poland
8 armour moved from Poland to Belarus
2 mech_infantrys moved from Poland to Novgorod
2 mech_infantrys moved from Poland to Belarus
1 fighter moved from Finland to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
10 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 2 artilleries and 5 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bessarabia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 3 bombers and 2 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 bomber and 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 8 artilleries, 9 infantry and 10 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 8 artilleries, 7 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
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2 bombers moved from Greece to Romania
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
1 fighter moved from 112 Sea Zone to FinlandPlace Units - Germans
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 45 PUs total
Germans collect 5 PUs from War Bonds; end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Russians
Russians spend 0 on tech rollsPurchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Archangel to Novgorod
2 infantry moved from Archangel to Novgorod
1 submarine moved from 125 Sea Zone to 110 Sea ZoneAirborne Attack Move - Russians
1 infantry moved from Russia to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Archangel to Novgorod
1 aaGun moved from Smolensk to Russia
1 aaGun moved from Bryansk to Russia
2 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Novosibirsk to Samara
2 infantry moved from Novosibirsk to Vologda
1 aaGun and 6 infantry moved from Timguska to Novosibirsk
3 infantry moved from Yenisey to Timguska
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
3 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
2 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 armour moved from Smolensk to Vologda
1 armour moved from Russia to Tambov
1 mech_infantry moved from Smolensk to Tambov
1 mech_infantry moved from Smolensk to Vologda
2 infantry moved from Smolensk to Russia
3 infantry moved from Smolensk to Russia
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Russia
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Amur to Sakha
1 aaGun moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Archangel to NovgorodPlace Units - Russians
2 armour and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover AA RadarActivate Technology - Japanese
Japanese activating AA RadarPurchase Units - Japanese
Japanese buy 4 artilleries, 2 bombers, 5 infantry and 4 mech_infantrys; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Shan State to 41 Sea Zone
2 fighters moved from 38 Sea Zone to 44 Sea Zone
2 fighters moved from Philippines to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 battleship, 2 carriers, 2 destroyers and 4 fighters moved from 35 Sea Zone to 44 Sea Zone
3 bombers, 1 fighter and 3 tactical_bombers moved from Shan State to 44 Sea Zone
4 tactical_bombers moved from Philippines to 44 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian IslandsCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hawaiian Islands
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer, 2 submarines and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking Hawaiian Islands from Americans, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 destroyer, 2 submarines and 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 3 bombers, 2 carriers, 2 destroyers, 9 fighters and 7 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 1 carrier, 1 cruiser and 2 fighters
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 3 bombers, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 104
Casualties for ANZAC: 1 carrier, 1 cruiser and 2 fighters
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Casualties for Japanese: 1 battleship, 2 carriers, 2 destroyers and 4 fightersNon Combat Move - Japanese
1 tactical_bomber could not land in 44 Sea Zone and was removed
3 bombers, 5 fighters and 4 tactical_bombers moved from 44 Sea Zone to French Indo China
2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to Burma
2 transports moved from 38 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from Yunnan to Burma
3 mech_infantrys moved from Kweichow to Burma
3 mech_infantrys moved from French Indo China to Burma
2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Shensi to Sikang
2 mech_infantrys moved from Kiangsu to Hunan
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
2 bombers and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Americans spend 0 on tech rollsPurchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 infantry, 4 submarines and 1 transport; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to Tunisia
1 fighter moved from 92 Sea Zone to Tunisia
1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
1 bomber moved from Gibraltar to United Kingdom
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
5 submarines moved from 54 Sea Zone to 42 Sea Zone
2 bombers moved from Queensland to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Battle in 26 Sea Zone
Americans attack with 1 fighter, 1 tactical_bomber and 1 transport
Japanese defend with 1 transport
Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Hawaiian Islands
Americans attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Tunisia
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
Americans win, taking Tunisia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 42 Sea Zone
Americans attack with 2 bombers and 5 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 2 bombers and 5 submarines
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombersNon Combat Move - Americans
1 fighter moved from 26 Sea Zone to Wake Island
1 tactical_bomber moved from 26 Sea Zone to Wake Island
1 bomber moved from Hawaiian Islands to Wake Island
1 bomber moved from Hawaiian Islands to Wake Island
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Tunisia to Algeria
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United KingdomPlace Units - Americans
1 transport placed in 101 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
1 bomber placed in Western United States
1 destroyer and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 1x harbour; Remaining resources: 42 PUs;
British buy 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Romania
1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
Battle in Romania
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 2 bombers
British win, taking Holland Belgium from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 bombersNon Combat Move - British
1 fighter moved from Algeria to 99 Sea Zone
1 fighter moved from Romania to 99 Sea Zone
1 tactical_bomber moved from Romania to Rostov
2 aaGuns, 1 armour, 3 fighters, 8 infantry and 1 tactical_bomber moved from India to West India
1 armour, 1 artillery and 2 infantry moved from Persia to Eastern Persia
1 armour moved from Eastern Persia to West India
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 aaGun moved from 99 Sea Zone to Greece
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 cruiser, 1 destroyer and 2 submarines moved from 80 Sea Zone to 79 Sea Zone
2 mech_infantrys moved from Iraq to Eastern Persia
2 armour moved from Iraq to Eastern Persia
1 fighter moved from Iraq to West India
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United KingdomPlace Units - British
1 artillery and 1 infantry placed in Iraq
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 artillery placed in Iraq
1 transport placed in 106 Sea Zone
1 tactical_bomber placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
1 aaGun and 1 infantry placed in West IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in West India change ownership: 1 aaGun and 1 infantry





