@dawgoneit said in L26 G40 OOB dawgoneit (L+50) v BobbaRossa (X) Round 2:
max scramble
Got it. Do you want the sub in 106 to fight or submerge?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Combat Move - British
1 artillery and 3 infantry moved from India to Burma
3 infantry moved from Persia to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 infantry and 1 mech_infantry moved from Tanganyika Territory to Kenya
1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Trans-Jordan to Kenya
1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
1 carrier and 1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from West India to Eastern Persia
1 infantry moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Combat Move - British
1 artillery and 3 infantry moved from India to Burma
3 infantry moved from Persia to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 infantry and 1 mech_infantry moved from Tanganyika Territory to Kenya
1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Trans-Jordan to Kenya
1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
1 carrier and 1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from West India to Eastern Persia
1 infantry moved from India to Burma
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 artillery and 4 infantry
Japanese defend with 2 artilleries
British roll dice for 1 artillery and 4 infantry in Burma, round 2 : 1/5 hits
Japanese roll dice for 2 artilleries in Burma, round 2 : 1/2 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 artillery and 3 infantry in Burma, round 3 : 0/4 hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits
British roll dice for 1 artillery and 3 infantry in Burma, round 4 : 1/4 hits
Japanese roll dice for 1 artillery in Burma, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries
Battle in Iraq
British attack with 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 fighter and 3 infantry in Iraq, round 2 : 0/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
British roll dice for 1 fighter and 3 infantry in Iraq, round 3 : 1/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 2/3 hits
1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 1 fighter and 1 infantry in Iraq, round 4 : 1/2 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
retreated to Iraq
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 2 infantry
Battle in Kenya
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kenya, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kenya, round 3 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from Kenya to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Iraq to Persia
Place Units - UK_Pacific
1 armour, 1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,3,6,2,1,6,5
UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 4 infantry
Dice Statistics:
Total
1 was rolled 41 times
2 was rolled 25 times
3 was rolled 29 times
4 was rolled 37 times
5 was rolled 36 times
6 was rolled 36 times
Average roll : 3.539
Median : 4.000
Variance : 0.847
Standard Deviation : 0.920
Total rolls : 204
Null / Other
1 was rolled 13 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.375
Median : 4.000
Variance : 1.234
Standard Deviation : 1.111
Total rolls : 48
British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.781
Median : 4.000
Variance : 1.935
Standard Deviation : 1.391
Total rolls : 32
Italians Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.679
Median : 4.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 53
Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
Average roll : 2.875
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
Japanese Combat
1 was rolled 13 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.375
Median : 4.000
Variance : 1.234
Standard Deviation : 1.111
Total rolls : 48
I messed up the scramble in sz 36 and I had the edit on for the battle of the Caroline Islands. . . Long day.
I thought the Neutrals would turn pro Allied when you attacked Spain? I need to stick my nose into the book
They should. Were you trying to land in Portugal? It should have allowed that.
I think it is a technicality for the Russians. True Neutrals turn pro-allies when attacked, but at the time, Russia wasn’t one of the Allies. I’ll have to read up on if it then retroactively applies when Russia joins the Allies.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Egypt to 96 Sea Zone
1 bomber moved from Southern France to 96 Sea Zone
1 armour, 2 artilleries and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 carrier and 1 cruiser
Italians win with 1 bomber remaining. Battle score for attacker is 18
Casualties for British: 1 carrier and 1 cruiser
Casualties for Italians: 1 fighter
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 2 artilleries and 1 mech_infantry
British defend with 1 infantry and 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Egypt
2 infantry moved from Southern France to Spain
2 aaGuns and 5 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Spain to Gibraltar
1 fighter moved from Southern France to Gibraltar
Place Units - Italians
1 armour and 2 infantry placed in Egypt
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser and 1 fighter moved from 62 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser and 1 fighter moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser and 1 fighter
Japanese defend with 1 cruiser
ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Tobruk to Alexandria
French take Alexandria from Italians
1 infantry moved from Tunisia to Libya
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Tobruk to Alexandria
French take Alexandria from Italians
1 infantry moved from Tunisia to Libya
Combat - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 77 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 1 factory_minor and 10 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
6 infantry moved from Romania to Bessarabia
2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
1 cruiser and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
1 artillery and 6 infantry moved from Sweden to Finland
6 armour moved from Gibraltar to Portugal
1 fighter moved from Holland Belgium to 113 Sea Zone
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to 91 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Spain to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
6 infantry moved from Poland to Baltic States
1 bomber moved from Spain to 91 Sea Zone
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 113 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 6 infantry
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 6 infantry
Russians defend with 3 infantry
Germans win, taking Bessarabia from Russians with 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Finland
Germans attack with 1 artillery and 6 infantry
Russians defend with 2 infantry
Germans win, taking Finland from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 3 bombers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
British defend with 1 transport; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Americans
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 2 bombers, 1 cruiser, 2 destroyers and 1 fighter
Casualties for British: 1 transport
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Battle in Eastern Poland
Germans attack with 2 artilleries and 4 infantry
Russians defend with 3 infantry
Germans win, taking Eastern Poland from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Portugal
Germans attack with 6 armour
Neutral_True defend with 2 infantry
Germans win, taking Portugal from Neutral_True with 6 armour remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
10 infantry moved from Germany to Slovakia Hungary
7 transports moved from 110 Sea Zone to 112 Sea Zone
Place Units - Germans
10 mech_infantrys placed in Germany
1 airfield placed in Gibraltar
1 factory_minor placed in Sweden
3 armour placed in Yugoslavia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 3 aaGuns
EDIT: Adding units owned by Germans to Spain: 3 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 55 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
1 artillery and 6 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
1 infantry moved from Vyborg to Finland
1 infantry moved from Northwest Persia to Iraq
2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
1 artillery and 4 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
1 artillery and 3 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Finland
1 fighter moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Bessarabia
1 tactical_bomber moved from Baltic States to Bessarabia
1 armour moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Kansu to Timguska
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
1 artillery and 6 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
1 infantry moved from Vyborg to Finland
1 infantry moved from Northwest Persia to Iraq
2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
1 artillery and 4 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
1 artillery and 3 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Finland
1 fighter moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Bessarabia
1 tactical_bomber moved from Baltic States to Bessarabia
1 armour moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Kansu to Timguska
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
Combat - Russians
Battle in Bessarabia
Russians attack with 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/11 hits
Germans roll dice for 5 infantry in Bessarabia, round 2 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/9 hits
Germans roll dice for 3 infantry in Bessarabia, round 3 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Bessarabia, round 4 : 5/8 hits
Germans roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Russians: 4 infantry
Battle in Finland
Russians attack with 1 artillery, 1 fighter and 8 infantry
Germans defend with 1 artillery and 5 infantry
Russians roll dice for 1 artillery, 1 fighter and 8 infantry in Finland, round 2 : 1/10 hits
Germans roll dice for 1 artillery and 5 infantry in Finland, round 2 : 2/6 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Finland, round 3 : 3/8 hits
Germans roll dice for 1 artillery and 4 infantry in Finland, round 3 : 2/5 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Finland, round 4 : 0/6 hits
Germans roll dice for 1 artillery and 1 infantry in Finland, round 4 : 1/2 hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Finland, round 5 : 3/5 hits
Germans roll dice for 1 artillery and 1 infantry in Finland, round 5 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Russians: 5 infantry
Battle in Iraq
Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
Neutral_Axis defend with 1 infantry
Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Baltic States
Russians attack with 1 armour, 3 artilleries and 6 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour, 3 artilleries and 6 infantry in Baltic States, round 2 : 2/10 hits
Germans roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 3 artilleries and 5 infantry in Baltic States, round 3 : 2/9 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 5 infantry
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Eastern Poland, round 2 : 1/7 hits
Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 2/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Eastern Poland, round 3 : 2/5 hits
Germans roll dice for 2 artilleries and 1 infantry in Eastern Poland, round 3 : 1/3 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 4 : 1/4 hits
Germans roll dice for 1 artillery in Eastern Poland, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 4 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Finland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 fighter moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Novosibirsk
2 armour moved from Caucasus to Bryansk
2 artilleries and 1 infantry moved from Caucasus to Rostov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Volgograd
1 armour, 1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Dice Statistics:
Total
1 was rolled 26 times
2 was rolled 21 times
3 was rolled 15 times
4 was rolled 24 times
5 was rolled 19 times
6 was rolled 29 times
Average roll : 3.567
Median : 4.000
Variance : 0.962
Standard Deviation : 0.981
Total rolls : 134
Germans Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.194
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 36
Russians Combat
1 was rolled 17 times
2 was rolled 15 times
3 was rolled 8 times
4 was rolled 21 times
5 was rolled 14 times
6 was rolled 22 times
Average roll : 3.680
Median : 4.000
Variance : 1.365
Standard Deviation : 1.168
Total rolls : 97
Neutral_Axis Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 battleship, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 mech_infantry moved from 39 Sea Zone to India
1 mech_infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
3 mech_infantrys moved from Kiangsu to Kweichow
1 bomber moved from Kwangsi to India
1 fighter moved from Kwangsi to 33 Sea Zone
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey
2 fighters and 2 tactical_bombers moved from Kwangsi to India
1 bomber moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
2 artilleries, 2 infantry and 1 mech_infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 battleship moved from 36 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in India
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 harbour and 4 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 17PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -41
Casualties for Japanese: 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Casualties for British: 3 aaGuns, 2 armour, 1 artillery and 4 infantry
Battle in Kweichow
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from India to Yunnan
2 carriers and 2 transports moved from 37 Sea Zone to 20 Sea Zone
1 cruiser and 1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from Manchuria to Jehol
Place Units - Japanese
1 battleship placed in 19 Sea Zone
2 mech_infantrys placed in Kiangsu
1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 fighter moved from Shan State to 39 Sea Zone
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 destroyer moved from 55 Sea Zone to 41 Sea Zone
1 submarine moved from 55 Sea Zone to 41 Sea Zone
1 battleship moved from 55 Sea Zone to 35 Sea Zone
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 battleship and 1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 fighter moved from Shan State to 39 Sea Zone
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 destroyer moved from 55 Sea Zone to 41 Sea Zone
1 submarine moved from 55 Sea Zone to 41 Sea Zone
1 battleship moved from 55 Sea Zone to 35 Sea Zone
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 battleship and 1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
Combat - Americans
Battle in 39 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 battleship and 2 transports
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Non Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits
Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Americans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 fighter moved from Persia to 39 Sea Zone
1 bomber moved from Belgian Congo to 39 Sea Zone
1 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Eastern Persia to West India
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 fighter moved from Persia to 39 Sea Zone
1 bomber moved from Belgian Congo to 39 Sea Zone
1 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Eastern Persia to West India
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
Combat - British
Battle in 39 Sea Zone
British attack with 1 bomber and 1 fighter
Japanese defend with 1 battleship and 2 transports
British roll dice for 1 bomber and 1 fighter in 39 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship and 2 transports in 39 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British lost in 39 Sea Zone
British roll dice for 1 bomber in 39 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 2 transports in 39 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the British lost in 39 Sea Zone
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is -22
Casualties for British: 1 bomber and 1 fighter
Battle in Anglo Egyptian Sudan
British attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries and 1 mech_infantry
British roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/4 hits
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 3/4 hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
Italians win with 1 armour and 2 artilleries remaining. Battle score for attacker is -6
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from Anglo Egyptian Sudan to Rhodesia
1 destroyer moved from 81 Sea Zone to 77 Sea Zone
Turn Complete - UK_Pacific
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 1.684
Standard Deviation : 1.298
Total rolls : 20
British Combat
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.143
Median : 2.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Americans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Your game has improved a lot in a year and a half! Thats a good thing:)