@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Caesar1 (Axis) and Private Panic (Allies) play Balanced Mod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 bomber moved from Queensland to 34 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in CelebesNon Combat Move - ANZAC
1 bomber moved from 34 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
ANZAC collect 16 PUs (1 lost to blockades); end with 18 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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This game still feels close to me C1. Do you agree?
Do you ever manage to play this game face to face? Am in the middle of my first ever F2F game and it is so much more “real” to have the little plastic units on the map.
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I think it will be approached in a different way compared to the classic G40. I have to see two different games played from different sides to say that.
I learnt this this game for the first time face to face! It is very exciting but too long to do in a day. I’m based in Italy I think you are in the UK, isn’t it?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 4 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 fighter moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Archangel
2 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Tambov
1 fighter moved from Bryansk to Tambov
1 fighter moved from Bryansk to Russia
1 bomber moved from Bryansk to Russia
2 bombers moved from Slovakia Hungary to Russia
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 infantry moved from France to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/6 hits
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
1 artillery owned by the British and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 8,4,6 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Tambov to Bryansk
1 fighter moved from Tambov to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Southern Italy to Bryansk
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 armour moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Karelia
1 mech_infantry moved from Belarus to Karelia
3 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Bryansk to Rostov
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Rostov
1 armour moved from Western Germany to 113 Sea Zone
1 armour and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Vyborg
1 armour moved from Belarus to Bryansk
1 bomber moved from Russia to Novgorod
2 bombers moved from Russia to Bryansk
1 fighter moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Western Germany to PolandPlace Units - Germans
2 infantry placed in France
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 5 mech_infantrys and 2 tactical_bombers
Poland : 1 mech_infantry
Germany : 1 factory_major
Holland Belgium : 2 infantry and 1 mech_infantry
Belarus : 1 flag, 1 mech_infantry
Karelia : 1 flag, 1 armour and 2 mech_infantrys
Bryansk : 3 aaGuns, 16 armour, 5 artilleries, 2 bombers, 2 fighters, 13 infantry, 6 marines, 9 mech_infantrys and 2 tactical_bombers
Rostov : 2 mech_infantrys
Vyborg : 1 flag, 1 armour
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Caucasus : 1 flag, 1 mech_infantry
125 Sea Zone : 1 flag
113 Sea Zone : 2 destroyers and 3 submarines
Bulgaria : 1 flag
115 Sea Zone : 1 transport
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 52 / 72
Russians : 15 / 30
Japanese : 57 / 62
Americans : 55 / 80
Chinese : 3 / 3
British : 36 / 48
UK_Pacific : 6 / 6
Italians : 19 / 13
ANZAC : 17 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 2,900
Median : 3,000
Variance : 2,103
Standard Deviation : 1,450
Total rolls : 40Null / Other
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 2 times
Average roll : 2,688
Median : 2,000
Variance : 1,733
Standard Deviation : 1,317
Total rolls : 16Germans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 2 times
Average roll : 2,688
Median : 2,000
Variance : 1,733
Standard Deviation : 1,317
Total rolls : 16British Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3,600
Median : 4,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 mech_infantry moved from Kazakhstan to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 armour and 6 mech_infantrys moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
1 infantry moved from Russia to VologdaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs -
Yes - I am in the UK.
We have a small A&A community on which I am trying to build. Currently play F2F - 1941 twice per month, 1942.2 quarterly and 1940G monthly.
Are there other players on this forum from Italy?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Suiyuyan to Shensi
2 bombers moved from French Indo China to Shensi
2 infantry moved from Yunnan to Burma
2 fighters moved from French Indo China to Burma
2 tactical_bombers moved from French Indo China to Burma
1 marine moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 marine and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to Celebes
1 tactical_bomber moved from Philippines to Celebes
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 41 Sea Zone to 45 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from French Indo China to Burma
1 battleship moved from 21 Sea Zone to 35 Sea Zone
1 cruiser moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from RussiansCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 5/7 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
2 bombers moved from Shensi to French Indo China
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Kweichow
1 armour moved from French Indo China to Kweichow
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 carrier moved from 21 Sea Zone to 35 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from Burma to French Indo China
3 tactical_bombers moved from Burma to French Indo China
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from 36 Sea Zone to French Indo China
1 bomber moved from Japan to French Indo China
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
3 mech_infantrys placed in French Indo China
1 fighter placed in Japan
1 carrier and 3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun and 5 artilleries
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 6 armour and 7 mech_infantrys
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 5 infantry
Guam : 1 flag, 1 airfield and 2 marines
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag, 1 aaGun, 3 bombers, 1 factory_minor, 2 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 marine
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
35 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 3 transports
39 Sea Zone : 2 submarines
22 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 3 destroyers and 1 submarineProduction/PUs Summary :
Germans : 49 / 72
Russians : 17 / 23
Japanese : 67 / 72
Americans : 55 / 80
Chinese : 2 / 3
British : 36 / 48
UK_Pacific : 5 / 6
Italians : 19 / 13
ANZAC : 10 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 1 times
Average roll : 2,914
Median : 3,000
Variance : 1,559
Standard Deviation : 1,249
Total rolls : 35Americans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Chinese Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 7 times
Average roll : 2,926
Median : 3,000
Variance : 1,423
Standard Deviation : 1,193
Total rolls : 27 -
Am away for the w/e C1 - may not be able to do my turn until Monday
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@Private:
Yes - I am in the UK.
We have a small A&A community on which I am trying to build. Currently play F2F - 1941 twice per month, 1942.2 quarterly and 1940G monthly.
Are there other players on this forum from Italy?
Good to know. I lived in London in 2013 :lol:
Yes there are other people from Italy here and more someone from my own city :wink:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 fighter moved from Midway to 17 Sea Zone
1 tactical_bomber moved from Midway to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea ZoneCombat - Americans
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Where do you live in Italy? It is one of our favourite countries.
Kamikaze in szs 17 & 22?
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Yes only two kamikaze in sz 17, the Iwo Jima sea zone.
I’m living in Sicily. Yes Italy is a good country for holidays :wink:
What about you? I will say Scotland … :?
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No - in Derbyshire - which is the centre of England.
Not been to Sicily, although been to Italy many times - Rome, Florence, Venice (all twice), Tuscany, Umbria, Milan, Lake Maggiore (twice), Lake Garda, Verona, Padua, Milan, etc …. Sadly can still not string two words of Italian together. :-(
But Sicily is on our list of must do destinations for future holidays. One day …
Is it not so good to live in then? :wink:
Will do my turns tomorrow.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 fighter moved from Midway to 17 Sea Zone
1 tactical_bomber moved from Midway to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,4
Battle in 17 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 17 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
2 fighters owned by the Americans retreated
Battle in Guam
Americans attack with 2 artilleries and 1 infantry
Japanese defend with 1 airfield and 2 marines
Japanese win with 2 marines remaining. Battle score for attacker is -11
Casualties for Americans: 2 artilleries and 1 infantryNon Combat Move - Americans
4 fighters moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 17 Sea Zone to 33 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 mech_infantry moved from Morocco to Algeria
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 submarines moved from 95 Sea Zone to 97 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Americans undo move 2.
1 destroyer and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 fighter moved from Eastern Persia to Burma
2 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tunisia
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy BordeauxCombat - British
Battle in Burma
British attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
British attack with 5 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kazakhstan
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Caucasus
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tunisia
British attack with 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Italians defend with 2 artilleries, 4 infantry and 1 mech_infantry
British win, taking Tunisia from Italians with 2 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantryNon Combat Move - British
1 infantry moved from Iraq to Northwest Persia
2 artilleries moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Trans-Jordan to Persia
1 armour and 2 mech_infantrys moved from Tobruk to Egypt
1 infantry moved from Egypt to 81 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
2 destroyers moved from 71 Sea Zone to 80 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Gibraltar to Egypt
3 fighters moved from Burma to IndiaPlace Units - British
1 factory_minor placed in Persia
1 artillery and 2 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
2 artilleries and 1 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,2,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Rostov to Tambov
1 armour moved from Rostov to Tambov
1 bomber and 1 tactical_bomber moved from Bryansk to Tambov
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 2/2 hits
1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux
retreated to Normandy Bordeaux
British win with 2 infantry remaining. Battle score for attacker is -16
Casualties for Italians: 1 fighter and 2 infantry
Battle in Tambov
Italians attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 tactical_bomber moved from Tambov to Bryansk
1 bomber moved from Tambov to Bryansk
1 fighter moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Romania to Ukraine
1 armour moved from Rostov to Bryansk
2 infantry moved from Northern Italy to France
2 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,6,4,5,6,2,5,5
Italians collect 10 PUs (7 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
France : 3 artilleries and 3 infantry
Western Germany : 1 fighter
Romania : 2 mech_infantrys
Albania : 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 1 armour, 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour, 1 bomber and 1 tactical_bomber
Rostov : 1 flag
Tambov : 1 flag, 1 armour and 1 mech_infantry
Ukraine : 1 mech_infantry
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 47 / 72
Russians : 18 / 23
Japanese : 65 / 72
Americans : 55 / 76
Chinese : 3 / 3
British : 39 / 49
UK_Pacific : 6 / 6
Italians : 17 / 10
ANZAC : 10 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3,975
Median : 4,500
Variance : 1,026
Standard Deviation : 1,013
Total rolls : 40Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3,786
Median : 4,500
Variance : 0,615
Standard Deviation : 0,784
Total rolls : 14Italians Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4,273
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 11British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3,786
Median : 4,500
Variance : 0,615
Standard Deviation : 0,784
Total rolls : 14Russians Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 34 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 infantry placed in Queensland
1 destroyer and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 81 Sea Zone to 80 Sea Zone





