Assumed no scramble in 113 due to the TUV differential, but let me know if you want to roll it out.
16L G40 Ditka Axis vs Henryindiana Allies (No bid)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
3 infantry moved from Amur to Buryatia
1 bomber moved from Korea to BuryatiaCombat - Russians
Battle in Buryatia
Russians attack with 1 bomber and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Buryatia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 bomber moved from Buryatia to Korea
1 infantry moved from Korea to AmurTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 4x factory_major; Remaining resources: 20 PUs; 6 SuicideAttackTokens;
Japanese buy 4 aaGuns; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 3 infantry moved from Hunan to Kwangsi
1 bomber, 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
4 submarines moved from 19 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from AmericansCombat - Japanese
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 infantry; Chinese defend with 1 harbour
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Formosa
1 aaGun moved from Hunan to KwangsiPlace Units - Japanese
4 aaGuns placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,1,2,5,2,6,2,5,5,1,2,4,3,2,1,2,5,1,3,5,6,6,2,3,2,4,4,4,1,4,2,5,2,5,6,6,3,6,5
Japanese collect 9 PUs (8 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 4 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 26 Sea Zone to 6 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
7 bombers moved from Korea to Japan
3 fighters moved from Korea to Japan
3 tactical_bombers moved from Korea to Japan
9 tactical_bombers moved from 6 Sea Zone to Japan
9 fighters moved from 6 Sea Zone to Japan
1 armour moved from Kiangsu to Kwangtung
Chinese take Kiangsi from Japanese
UK_Pacific take Kwangtung from Japanese
1 armour and 2 mech_infantrys moved from Anhwe to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Anhwe to Hunan
3 battleships moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Eastern United States to MoroccoCombat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 6,6,4
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 6,6,3
Battle in 97 Sea Zone
Americans attack with 3 battleships
Italians defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win, taking 97 Sea Zone from Italians with 3 battleships remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Japan
Americans attack with 3 artilleries, 7 bombers, 12 fighters, 4 infantry, 1 mech_infantry and 12 tactical_bombers
Japanese defend with 5 aaGuns, 1 airfield, 1 factory_major, 14 fighters, 1 harbour, 11 infantry and 6 tactical_bombers
Americans captures 9PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery, 4 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 5 aaGuns, 14 fighters, 11 infantry and 6 tactical_bombers
Casualties for Americans: 2 artilleries, 3 bombers, 9 fighters, 4 infantry, 1 mech_infantry and 9 tactical_bombersNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Japan to Korea
3 tactical_bombers moved from Japan to 6 Sea Zone
4 bombers moved from Japan to KoreaPlace Units - Americans
2 armour and 1 infantry placed in Korea
1 bomber and 4 fighters placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2,4,1,4,4,6,5
Americans collect 62 PUs (2 lost to blockades); end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
7 infantry moved from Yunnan to Kwangsi
1 fighter moved from Szechwan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 harbour and 3 infantry
Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 aaGun, 1 artillery and 3 infantry
Casualties for Chinese: 1 fighter and 4 infantryNon Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Hopei to Shensi
7 infantry moved from Anhwe to HopeiPlace Units - Chinese
5 artilleries and 2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 3 aaGuns and 2 fighters; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x harbour; Remaining resources: 21 PUs;
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Egypt to Trans-Jordan
7 fighters moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
3 armour moved from Belgian Congo to Egypt
1 fighter moved from Morocco to Egypt
1 fighter moved from India to Ethiopia
3 fighters moved from Union of South Africa to Egypt
1 artillery moved from Yunnan to Burma
2 carriers and 6 destroyers moved from 98 Sea Zone to 97 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 1 bomber, 7 fighters and 4 infantry
Germans defend with 3 mech_infantrys
British win, taking Trans-Jordan from Germans with 1 bomber, 7 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrysNon Combat Move - British
7 fighters moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 aaGun moved from Yunnan to BurmaPlace Units - British
3 aaGuns placed in Egypt
2 fighters placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3,5,2,3,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,1,3,2,5
British collect 24 PUs (8 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 3 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to Trans-Jordan
3 armour moved from Iraq to Trans-Jordan
2 fighters moved from Northwest Persia to Trans-Jordan
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 armour moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Southern Italy to Trans-Jordan
1 armour and 3 mech_infantrys moved from Northern Italy to Romania
1 fighter moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Trans-Jordan
Italians attack with 3 armour, 1 bomber and 5 fighters
British defend with 4 infantry
Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 0
Casualties for British: 4 infantry
Casualties for Italians: 2 armourNon Combat Move - Italians
1 bomber and 5 fighters moved from Trans-Jordan to Iraq
3 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Northern Italy to FrancePlace Units - Italians
2 fighters placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,1,1,6,5,5,5
Italians collect 19 PUs (7 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to Shan State
4 fighters moved from India to Ethiopia
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 bomber and 2 tactical_bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 6 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Novgorod to Vologda
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
8 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
9 fighters and 3 tactical_bombers moved from Northwest Persia to Trans-Jordan
1 armour and 5 mech_infantrys moved from Northwest Persia to Trans-Jordan
5 armour and 5 mech_infantrys moved from Eastern Persia to Iraq
5 bombers moved from Northwest Persia to Iraq
2 mech_infantrys moved from Kazakhstan to Northwest Persia
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
3 infantry moved from Caucasus to Northwest Persia
1 armour and 2 infantry moved from Volgograd to Caucasus
1 armour moved from Caucasus to Northwest Persia
1 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Rostov
5 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Novgorod to Vologda
4 submarines moved from 112 Sea Zone to 91 Sea Zone
3 submarines moved from 119 Sea Zone to 109 Sea Zone
1 bomber and 5 fighters moved from Western Germany to Trans-Jordan
5 bombers moved from Iraq to Trans-Jordan
3 infantry moved from Western Germany to France
1 armour moved from Baltic States to Archangel
1 armour moved from Finland to NovgorodNon Combat Move - Germans
2 aaGuns moved from Holland Belgium to Western Germany
3 aaGuns moved from Northwest Persia to IraqPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
1 bomber and 1 fighter placed in Western Germany
1 artillery placed in Novgorod
4 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
1 infantry moved from Amur to Sakha
Russians take Sakha from Germans
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
7 infantry moved from Korea to Amur
1 bomber moved from Korea to ShensiCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Korea to AmurTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Japanese
1 bomber, 2 fighters and 2 tactical_bombers moved from Formosa to Kwangtung
1 submarine moved from 35 Sea Zone to 44 Sea Zone
Japanese take 44 Sea Zone from Americans
1 submarine moved from 35 Sea Zone to 43 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZACCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
UK_Pacific defend with 1 harbour; Americans defend with 1 armour
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 armourNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kwangtung to FormosaTurn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans repair damage of 6x harbour, 5x factory_minor; Remaining resources: 85 PUs;
Americans buy 6 armour and 4 bombers; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 artillery moved from 20 Sea Zone to Formosa
2 battleships, 9 carriers, 1 cruiser, 1 destroyer and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
3 tactical_bombers moved from 20 Sea Zone to Formosa
2 armour moved from Korea to Buryatia
3 fighters moved from Korea to Formosa
1 armour and 2 mech_infantrys moved from Hunan to Shensi
2 infantry moved from Hunan to Kweichow
4 bombers moved from Korea to India
1 fighter moved from Morocco to Alexandria
4 fighters moved from Eastern United States to Morocco
1 bomber moved from Eastern United States to MoroccoCombat - Americans
Battle in Formosa
Americans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Japanese defend with 2 fighters and 2 tactical_bombers
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
3 fighters and 3 tactical_bombers moved from Formosa to 20 Sea ZonePlace Units - Americans
3 armour placed in Korea
3 armour placed in Japan
4 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Kansu
7 infantry moved from Hopei to Shensi
3 infantry moved from Kwangsi to YunnanPlace Units - Chinese
2 artilleries placed in Shensi
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Sikang
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 2 bombers and 3 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Germans
9 infantry moved from India to West India
7 artilleries moved from India to West India
2 mech_infantrys moved from India to West India
1 artillery moved from Burma to India
8 fighters moved from Egypt to Alexandria
2 fighters moved from Union of South Africa to Ethiopia
1 artillery moved from Egypt to Alexandria
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea ZoneCombat - British
Non Combat Move - British
1 aaGun moved from Burma to India
1 aaGun moved from India to West IndiaPlace Units - British
3 infantry placed in Egypt
2 bombers placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,2,4,2,2,6,6,2,1,4,1
British collect 23 PUs (8 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
2 bombers and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
UK_Pacific collect 21 PUs (3 lost to blockades); end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 bombers and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Caucasus to Iraq
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 armour and 3 mech_infantrys moved from Romania to Ukraine
4 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
3 infantry moved from France to Northern Italy
2 fighters moved from Iraq to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 bomber moved from Iraq to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
4 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
3 fighters moved from Iraq to Eastern PersiaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 94 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighter
Battle in Eastern Persia
Italians attack with 1 armour, 5 fighters and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Eastern Persia from British with 1 armour and 5 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
5 fighters moved from Eastern Persia to Iraq
1 armour moved from Trans-Jordan to Iraq
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 bomber and 1 fighter moved from 93 Sea Zone to Southern France
1 fighter moved from 94 Sea Zone to Southern ItalyPlace Units - Italians
1 armour and 2 infantry placed in Northern Italy
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,3,3,2,2
Italians collect 11 PUs (15 lost to blockades); end with 11 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 28 PUs;Combat Move - ANZAC
4 fighters moved from Ethiopia to Egypt
2 fighters moved from Shan State to India
2 tactical_bombers moved from Queensland to Shan State
1 bomber moved from Queensland to IndiaNon Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
ANZAC collect 14 PUs (3 lost to blockades); end with 42 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 47 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 armour, 1 bomber, 2 destroyers, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
6 armour and 7 mech_infantrys moved from Iraq to Egypt
2 armour, 8 infantry and 6 mech_infantrys moved from Trans-Jordan to Egypt
15 fighters moved from Trans-Jordan to Egypt
6 bombers and 3 tactical_bombers moved from Trans-Jordan to Egypt
1 bomber moved from Western Germany to Egypt
1 fighter moved from Western Germany to Novgorod
1 armour and 1 mech_infantry moved from Vologda to Evenkiyskiy
1 fighter moved from Vologda to Evenkiyskiy
1 armour and 2 mech_infantrys moved from Russia to Rostov
1 armour moved from Archangel to Urals
1 armour moved from Novgorod to Vologda
1 artillery moved from Novgorod to Karelia
1 armour and 7 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Rostov to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Turkmenistan
1 armour, 2 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
3 armour, 3 infantry and 7 mech_infantrys moved from Northwest Persia to Iraq
1 infantry moved from Persia to IraqCombat - Germans
Battle in Egypt
Germans attack with 8 armour, 7 bombers, 15 fighters, 8 infantry, 13 mech_infantrys and 3 tactical_bombers
ANZAC defend with 4 fighters; British defend with 4 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Germans win, taking Egypt from British with 8 armour, 7 bombers, 14 fighters, 11 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 82
Casualties for ANZAC: 4 fighters
Casualties for Germans: 1 fighter, 8 infantry and 2 mech_infantrys
Casualties for British: 4 aaGuns, 2 armour, 1 artillery, 3 fighters and 6 infantryNon Combat Move - Germans
7 bombers, 14 fighters and 3 tactical_bombers moved from Egypt to Iraq
4 submarines moved from 91 Sea Zone to 89 Sea Zone
3 submarines moved from 109 Sea Zone to 91 Sea Zone
3 submarines moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
1 armour and 2 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 aaGun, 1 bomber and 1 fighter placed in Western Germany
2 destroyers and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Sakha to Buryatia
7 infantry moved from Amur to Buryatia
1 bomber moved from Shensi to BuryatiaCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 43 Sea Zone to 38 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea ZoneCombat - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese





