L16 G40 Ferrousgryphon (Axis) vs. simon33 (Allies+18)

  • '19 '18 '17 '16

    Yes I couldn’t resist making that move. Sacrificing a tank I still made a net gain of 2.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Americans: 2 artilleries and 2 infantry
                    Casualties for Japanese: 2 aaGuns and 2 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Western United States to Midway
                2 fighters moved from 123 Sea Zone to Scotland
                1 armour, 2 artilleries and 3 infantry moved from Iceland to 123 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 109 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 109 Sea Zone to Scotland
                1 fighter moved from Iceland to Scotland
                1 carrier, 1 cruiser and 2 destroyers moved from 123 Sea Zone to 109 Sea Zone
                2 fighters moved from Eastern United States to 109 Sea Zone
                2 bombers moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States
                Americans undo move 1.
                1 carrier, 2 submarines and 2 transports placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_37774.0_Ame4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    triplea_37774.0_Chi4.tsvg

  • '19 '17 '16

    Too late to add an SBR on West Germany as the US? I had a bomber which didn’t do anything.

    Intercept, and intercept as the UK? I’ll attack with one SB only each time.

  • '19 '17 '16

    @simon33:

    Too late to add an SBR on West Germany as the US? I had a bomber which didn’t do anything.

    Intercept, and intercept as the UK? I’ll attack with one SB only each time.

    You only have one fighter to intercept with.

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 armour moved from Tobruk to Libya
                      British take Libya from Italians
                1 artillery and 2 infantry moved from Tobruk to Libya
                1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from Alexandria to Iraq
                1 infantry moved from Northwest Persia to Iraq
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 armour, 4 artilleries, 3 fighters, 2 infantry and 1 mech_infantry moved from India to Burma
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery moved from Union of South Africa to Rhodesia
                1 bomber moved from United Kingdom to Western Germany
                1 destroyer moved from 123 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 transport moved from 83 Sea Zone to 88 Sea Zone
                2 infantry moved from Brazil to British Guiana

    triplea_37774.0_Bri4.tsvg

  • '19 '17 '16

    @simon33:

    Too late to add an SBR on West Germany as the US? I had a bomber which didn’t do anything.

    Intercept, and intercept as the UK? I’ll attack with one SB only each time.

    I also want to thin the attack on Burma slightly, by one Mech. Won’t let me edit ATM.

  • '19 '18 '17 '16

    You didn’t roll anything yet for Britain so I’m OK with just reloading at the end of China’s turn and re doing your combat moves.

    I’m not sure how we can fairly go back and do the USA bombing run now. Suggestions?

  • '19 '18 '17 '16

    Here’s my proposal. When you get to France’s turn edit in a bomber for France in Britain. Do the bombing run. If I hit the bomber with the AA take one of the USA bombers off. If I miss it just edit the French bomber off after your turn is complete. I do not wish to intercept either bomber.

  • '19 '17 '16

    @Ferrousgryphon:

    You didn’t roll anything yet for Britain so I’m OK with just reloading at the end of China’s turn and re doing your combat moves.

    I’m not sure how we can fairly go back and do the USA bombing run now. Suggestions?

    We can roll it in the forum and edit.  Write: “:“dice 1d6”:” without the double quotes and it rolls one dice for you.

    Happy with that? Intercept orders?

  • '19 '18 '17 '16

    sure that’s fine. I didn’t know that. No intercept.

  • '19 '17 '16

    AA:
    DiceRolling 1d6:
    (6)

    Damage:
    DiceRolling 1d6:
    (1)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 13 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour moved from Tobruk to Libya
                      British take Libya from Italians
                1 artillery and 2 infantry moved from Tobruk to Libya
                1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from Alexandria to Iraq
                1 infantry moved from Northwest Persia to Iraq
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery moved from Union of South Africa to Rhodesia
                1 bomber moved from United Kingdom to Western Germany
                1 destroyer moved from 123 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 transport moved from 83 Sea Zone to 88 Sea Zone
                2 infantry moved from Brazil to British Guiana
                1 armour, 4 artilleries, 3 fighters and 2 infantry moved from India to Burma

    Combat - British
                Air Battle in Western Germany
                    British attacks with 1 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Western Germany causes 6 damage total.
                Battle in Burma
                    British attack with 1 armour, 4 artilleries, 3 fighters and 2 infantry
                    Japanese defend with 1 artillery
                    British win, taking Burma from Japanese with 1 armour, 4 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Greece
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 mech_infantry
                    British win, taking Greece from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Iraq
                    British attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                    1 mech_infantry owned by the British retreated to Trans-Jordan
                    Neutral_Axis win with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry
                Cleaning up after air battles

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Iraq to Persia
                3 fighters moved from Burma to India
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 destroyer moved from 78 Sea Zone to 80 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                2 infantry moved from Egypt to Alexandria

    Place Units - British
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 12
                EDIT: Turning off Edit Mode
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 transport placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,1,2,2,3
                British collect 34 PUs (2 lost to blockades); end with 47 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_37774.0_UK_4.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French

    Combat - Italians

    Non Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Northern Italy to Bulgaria
                2 artilleries and 2 infantry moved from Poland to Eastern Poland

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_37774.0_Ita4.tsvg

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French

    Combat - Italians

    Non Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Northern Italy to Bulgaria
                2 artilleries and 2 infantry moved from Poland to Eastern Poland

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from 99 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    triplea_37774.0_Ita4.tsvg

  • '19 '18 '17 '16

    I forgot to use one of my planes to sink the transport. They didn’t do anything else so I edited it out.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Northern Territory to Queensland

    Non Combat Move - ANZAC
                1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_37774.0_ANZ4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 cruiser and 1 destroyer moved from 123 Sea Zone to 109 Sea Zone

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from United Kingdom to Morocco

    Turn Complete - French

    triplea_37774.0_Fre4.tsvg

  • '19 '17 '16

    @Ferrousgryphon:

    I forgot to use one of my planes to sink the transport. They didn’t do anything else so I edited it out.

    np

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_major; Remaining resources: 53 PUs;
                Germans buy 1 artillery, 2 carriers, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Norway to Finland
                      Germans take Finland from Russians
                1 armour and 1 mech_infantry moved from Baltic States to Archangel
                      Germans take Belarus from Russians
                      Germans take Archangel from Russians
                7 armour, 5 artilleries, 19 infantry and 10 mech_infantrys moved from Baltic States to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 artilleries moved from Norway to 125 Sea Zone
                2 artilleries and 2 transports moved from 125 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 111 Sea Zone
                3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Scotland
                2 fighters moved from 125 Sea Zone to Scotland
                2 artilleries and 2 infantry moved from 111 Sea Zone to Scotland
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 111 Sea Zone

    triplea_37774.0_Ger5.tsvg

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