TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Shensi to Suiyuyan
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 tactical_bomber moved from Russia to Vyborg
2 fighters moved from Novgorod to Vyborg
4 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
3 aaGuns, 1 artillery and 7 infantry moved from Bryansk to Belarus
1 artillery and 11 infantry moved from Western Ukraine to Ukraine
9 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Chahar to Hopei
1 artillery and 2 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Hunan to Shan State
1 infantry moved from Malaya to Shan State
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 artilleries and 4 infantry moved from 37 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
2 bombers moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Anhwe to Shan State
1 fighter moved from Manchuria to Kweichow
1 tactical_bomber moved from Manchuria to Hopei
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 17 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 2 aaGuns, 1 armour, 1 artillery and 4 infantry; ANZAC defend with 2 fighters
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 27
Casualties for British: 2 aaGuns, 1 armour, 1 artillery and 4 infantry
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 fighter and 5 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kweichow to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
2 bombers moved from Shan State to French Indo China
2 tactical_bombers moved from Shan State to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to Anhwe
1 tactical_bomber moved from Shan State to Anhwe
1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to Japan
1 aaGun and 6 infantry moved from Manchuria to Jehol
1 armour and 1 mech_infantry moved from Korea to Jehol
1 artillery and 7 infantry moved from Korea to Manchuria
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 45 Sea Zone to French Indo China
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery, 2 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter, 1 submarine and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
2 fighters moved from Midway to 17 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 carrier moved from 101 Sea Zone to 123 Sea Zone
2 fighters moved from Iceland to 123 Sea Zone
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 16 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone
Place Units - Americans
1 armour and 2 fighters placed in Western United States
2 bombers, 1 fighter and 1 tactical_bomber placed in Eastern United States
Americans undo move 2.
Americans undo move 1.
1 armour, 1 fighter and 1 tactical_bomber placed in Western United States
2 bombers and 2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Turning on Edit Mode
1 artillery and 7 infantry moved from Suiyuyan to Hopei
Combat - Chinese
EDIT: Changing ownership of Chahar from Japanese to Chinese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hopei: 1 infantry
EDIT: Adding units owned by Chinese to Chahar: 1 infantry
EDIT: Turning off Edit Mode
Battle in Hopei
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Hopei from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Alexandria to Tobruk
1 fighter moved from Malta to Tobruk
1 armour moved from Alexandria to Tobruk
1 bomber moved from Morocco to Normandy Bordeaux
Combat - British
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Battle in Tobruk
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 armour
British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
3 submarines moved from 81 Sea Zone to 80 Sea Zone
1 battleship moved from 76 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Tobruk to Alexandria
1 mech_infantry moved from Kenya to Egypt
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 41 Sea Zone to 78 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
2 fighters moved from United Kingdom to Iceland
Place Units - British
1 destroyer, 1 submarine and 1 transport placed in 106 Sea Zone
1 armour, 1 artillery and 1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Brazil: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by British from 86 Sea Zone: 1 transport
EDIT: Adding units owned by British to 83 Sea Zone: 1 transport
EDIT: Adding units owned by British to French West Africa: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Albania to Greece
Italians take Greece from Neutral_Allies
Combat - Italians
Non Combat Move - Italians
2 artilleries and 2 infantry moved from Slovakia Hungary to Poland
1 bomber moved from Libya to Southern Italy
1 artillery and 1 infantry moved from Libya to Tunisia
Place Units - Italians
1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Egypt to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 cruiser and 1 destroyer moved from 109 Sea Zone to 123 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
8 armour, 5 artilleries, 19 infantry and 8 mech_infantrys moved from Poland to Baltic States
3 mech_infantrys moved from Germany to Baltic States
1 armour moved from Finland to Novgorod
Germans take Karelia from Russians
Germans take Novgorod from Russians
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 8 armour, 5 artilleries, 19 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 8 armour, 5 artilleries, 19 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Poland to Baltic States
1 aaGun moved from Holland Belgium to Western Germany
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to 125 Sea Zone
2 transports moved from 112 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Western Germany to Poland
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone
8 infantry moved from Finland to Norway
5 infantry moved from Slovakia Hungary to Romania
Place Units - Germans
1 fighter and 4 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
1 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Vyborg to Finland
Russians take Finland from Germans
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
2 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Vyborg to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 artilleries, 11 infantry and 1 mech_infantry moved from Vyborg to Karelia
1 tactical_bomber moved from Novgorod to Rostov
1 armour and 2 infantry moved from Caucasus to Northwest Persia
4 aaGuns, 1 artillery and 14 infantry moved from Belarus to Bryansk
2 fighters moved from Novgorod to Bryansk
2 fighters moved from Bryansk to Rostov
5 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Suiyuyan to Sikang
Place Units - Russians
1 armour and 2 artilleries placed in Ukraine
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Bother. Didn’t need to give up Leningrad there. Could have used an inf as a blocker.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Kweichow to Shensi
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 armour and 1 mech_infantry moved from Jehol to Hopei
2 fighters and 2 tactical_bombers moved from French Indo China to Hopei
2 bombers moved from French Indo China to Hopei
1 artillery moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Hopei
Japanese attack with 2 armour, 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 6 infantry
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Chinese: 1 artillery and 6 infantry
Casualties for Japanese: 2 armour and 3 mech_infantrys
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 aaGun and 4 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Shan State to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 fighter and 2 tactical_bombers moved from Hopei to Kweichow
1 bomber moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
1 bomber moved from Hopei to Kweichow
1 artillery and 7 infantry moved from Manchuria to Jehol
1 artillery and 3 infantry moved from Korea to Manchuria
2 transports moved from 37 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Chahar to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 carriers moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
2 tactical_bombers moved from Sumatra to 41 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Yes I couldn’t resist making that move. Sacrificing a tank I still made a net gain of 2.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Japanese: 2 aaGuns and 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Western United States to Midway
2 fighters moved from 123 Sea Zone to Scotland
1 armour, 2 artilleries and 3 infantry moved from Iceland to 123 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 109 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 109 Sea Zone to Scotland
1 fighter moved from Iceland to Scotland
1 carrier, 1 cruiser and 2 destroyers moved from 123 Sea Zone to 109 Sea Zone
2 fighters moved from Eastern United States to 109 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
Place Units - Americans
1 transport placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
Americans undo move 1.
1 carrier, 2 submarines and 2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Too late to add an SBR on West Germany as the US? I had a bomber which didn’t do anything.
Intercept, and intercept as the UK? I’ll attack with one SB only each time.
Too late to add an SBR on West Germany as the US? I had a bomber which didn’t do anything.
Intercept, and intercept as the UK? I’ll attack with one SB only each time.
You only have one fighter to intercept with.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 2 infantry moved from Tobruk to Libya
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Alexandria to Iraq
1 infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 armour, 4 artilleries, 3 fighters, 2 infantry and 1 mech_infantry moved from India to Burma
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery moved from Union of South Africa to Rhodesia
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 83 Sea Zone to 88 Sea Zone
2 infantry moved from Brazil to British Guiana
Too late to add an SBR on West Germany as the US? I had a bomber which didn’t do anything.
Intercept, and intercept as the UK? I’ll attack with one SB only each time.
I also want to thin the attack on Burma slightly, by one Mech. Won’t let me edit ATM.
You didn’t roll anything yet for Britain so I’m OK with just reloading at the end of China’s turn and re doing your combat moves.
I’m not sure how we can fairly go back and do the USA bombing run now. Suggestions?