Odonis (Axis) vs. Ferrousgryphon (Allies +22) No Tech, G4016L

  • '20 '19 '18 '15 '13

    just keeping it fresh!

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 1 cruiser, 3 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
                1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 carriers, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 artillery moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from India to 44 Sea Zone
                1 fighter moved from 54 Sea Zone to 56 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to New Guinea
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 battleship, 3 carriers and 3 cruisers moved from 54 Sea Zone to 46 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea

    Combat - Americans
                Battle in 56 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 submarine and 2 transports
                    1 submarine owned by the Japanese Submerged
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                    1 submarine owned by the Japanese Submerged
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 submarines, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 cruiser, 1 submarine and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 25
                    Casualties for Japanese: 1 cruiser, 1 submarine and 1 transport
                Battle in 106 Sea Zone
                    Americans attack with 2 fighters and 2 submarines
                    Germans defend with 1 cruiser
                    Americans win, taking 106 Sea Zone from Germans with 2 fighters and 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in Morocco
                Battle in New Guinea
                    Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking Morocco from Germans, taking New Guinea from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                2 fighters moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from 56 Sea Zone to 46 Sea Zone
                2 fighters moved from 55 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from New Guinea to 46 Sea Zone
                2 fighters moved from New Guinea to 46 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Central United States to Eastern United States
                1 bomber moved from 44 Sea Zone to Northern Territory

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 cruiser, 2 destroyers and 1 transport placed in 10 Sea Zone
                2 bombers and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_37699_Ame5.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 fighter moved from Tsinghai to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                2 infantry moved from Sikang to Shensi
                5 infantry moved from Tsinghai to Shensi
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    triplea_37699_Chi5.tsvg

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians

    triplea_37699_Ita5.tsvg

  • '19 '18 '17 '16

    Sorry I was really busy the last couple days. I also got click happy again.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Romania to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 mech_infantrys moved from Northern Italy to Romania
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,4
                Italians collect 6 PUs (5 lost to blockades); end with 6 PUs total

    triplea_37699_Ita5.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 4 infantry moved from Persia to Iraq
                1 fighter moved from Queensland to Dutch New Guinea

    Combat - ANZAC
                Battle in Iraq
                    ANZAC attack with 1 armour and 4 infantry
                    Neutral_Axis defend with 3 infantry
                    ANZAC win, taking Iraq from Neutral_Axis with 1 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Dutch New Guinea
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 bomber
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber

    Non Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to New Guinea
                1 fighter moved from Queensland to 46 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                2 aaGuns, 1 artillery and 2 infantry moved from Queensland to Northern Territory
                2 infantry moved from Queensland to South Australia
                1 fighter moved from Persia to Russia

    Place Units - ANZAC
                1 fighter and 1 mech_infantry placed in Persia

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total

    triplea_37699_ANZ5.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    triplea_37699_Fre5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Ukraine to Ukraine
                2 fighters and 2 tactical_bombers moved from Romania to Ukraine
                2 bombers moved from Eastern Poland to Archangel
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
                7 armour, 12 artilleries, 12 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
                1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Eastern Poland to Archangel
                1 destroyer moved from 112 Sea Zone to 105 Sea Zone

    triplea_37699_Ger6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Ukraine to Ukraine
                2 fighters and 2 tactical_bombers moved from Romania to Ukraine
                2 bombers moved from Eastern Poland to Archangel
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
                7 armour, 12 artilleries, 12 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
                1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Eastern Poland to Archangel
                1 destroyer moved from 112 Sea Zone to 105 Sea Zone

    Combat - Germans
                Battle in 105 Sea Zone
                    Germans attack with 1 destroyer
                    Russians defend with 1 submarine
                    Germans win, taking 105 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Archangel
                    Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 8 armour, 12 artilleries, 12 infantry and 18 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 8 armour, 12 artilleries, 11 infantry and 18 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Ukraine from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                2 bombers moved from Archangel to Novgorod
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                1 infantry moved from Poland to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                1 carrier moved from 112 Sea Zone to 104 Sea Zone
                2 armour moved from Novgorod to Bryansk
                2 fighters moved from Western Germany to Novgorod
                1 bomber moved from Western Germany to Novgorod

    Place Units - Germans
                1 artillery placed in France
                1 bomber, 1 fighter and 8 infantry placed in Western Germany
                3 armour placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,4
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_37699_Ger6.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Italians defend with 2 armour and 1 mech_infantry
                    Russians win, taking Belarus from Italians with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Italians: 2 armour and 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Russia to Tambov
                2 mech_infantrys moved from Volgograd to Russia
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                1 bomber moved from Yakut S.S.R. to Russia

    Place Units - Russians
                10 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Vologda: 1 infantry
                EDIT: Adding units owned by Russians to Russia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    triplea_37699_Rus6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                3 mech_infantrys moved from Shantung to Chahar
                1 mech_infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                3 mech_infantrys moved from Malaya to Burma
                1 fighter moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Burma
                1 bomber moved from Yunnan to Chahar
                1 tactical_bomber moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Kweichow
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East

    triplea_37699_Jap6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 mech_infantrys moved from Shantung to Chahar
                1 mech_infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 mech_infantrys moved from Malaya to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 bomber moved from Yunnan to Chahar
                1 tactical_bomber moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Kweichow
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                2 fighters and 4 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 mech_infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 fighters and 4 tactical_bombers moved from 55 Sea Zone to Northern Territory
                1 mech_infantry moved from Western Australia to Northern Territory
                3 fighters moved from Philippines to Northern Territory
                1 submarine moved from 44 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in Soviet Far East
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                    Japanese win, taking Soviet Far East from Russians with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Burma
                    Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is -5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 1 infantry
                Battle in Northern Territory
                    Japanese attack with 5 fighters, 1 mech_infantry and 4 tactical_bombers
                    ANZAC defend with 2 aaGuns, 1 artillery and 2 infantry; Americans defend with 1 bomber
                    Japanese win, taking Northern Territory from ANZAC with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -20
                    Casualties for Japanese: 3 fighters and 2 tactical_bombers
                    Casualties for ANZAC: 2 aaGuns, 1 artillery and 2 infantry
                    Casualties for Americans: 1 bomber
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Chahar to Kwangsi
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 cruiser moved from 35 Sea Zone to 45 Sea Zone
                2 battleships, 4 carriers and 1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 fighter and 2 tactical_bombers moved from Kweichow to 20 Sea Zone
                1 fighter and 2 tactical_bombers moved from Burma to Yunnan
                1 mech_infantry moved from Malaya to Yunnan
                1 mech_infantry moved from Shantung to Hopei
                1 infantry moved from Korea to Manchuria
                2 fighters moved from Japan to Philippines
                2 fighters and 2 tactical_bombers moved from Northern Territory to Western Australia

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Malaya
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_37699_Jap6.tsvg

  • '20 '19 '18 '15 '13

    ouch - very costly attack on Darwin!

  • '19 '18 '17 '16

    Yes it was surprisingly.

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 46 Sea Zone to 34 Sea Zone
                1 submarine moved from 46 Sea Zone to 45 Sea Zone
                1 destroyer moved from 46 Sea Zone to 55 Sea Zone
                2 fighters moved from 46 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
                1 artillery moved from New Guinea to Dutch New Guinea
                      Americans take Dutch New Guinea from Japanese
                1 submarine moved from 106 Sea Zone to 104 Sea Zone
                2 bombers moved from Western United States to 104 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Germans defend with 1 carrier
                    Units damaged: 1 carrier owned by the Germans
                    Americans win with 2 bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 carrier
                    Casualties for Americans: 1 submarine
                Battle in Southern France

    Non Combat Move - Americans
                2 carriers, 2 destroyers and 4 fighters moved from 91 Sea Zone to 93 Sea Zone
                2 bombers moved from 104 Sea Zone to United Kingdom
                1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                2 fighters placed in Eastern United States
                2 infantry placed in Western United States
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_37699_Ame6.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    triplea_37699_Chi6.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Tunisia to Algeria
                3 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                British creates battle in territory 93 Sea Zone
                Battle in Algeria
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 armour
                    British win, taking Algeria from Germans with 1 armour remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour
                Battle in Burma
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 mech_infantrys
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 fighter moved from Persia to Russia
                2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 aaGun moved from Egypt to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 98 Sea Zone to 93 Sea Zone
                1 aaGun, 2 artilleries, 2 fighters and 5 infantry moved from 93 Sea Zone to Southern France
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                2 fighters moved from 98 Sea Zone to Southern France
                1 battleship, 1 carrier, 2 cruisers and 4 destroyers moved from 98 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 106 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 transport placed in 106 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry

    triplea_37699_UK_6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians

    Non Combat Move - Italians
                2 mech_infantrys moved from Romania to Yugoslavia
                2 artilleries moved from Albania to Yugoslavia
                1 aaGun moved from Albania to Yugoslavia
                1 aaGun and 7 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,2
                Italians collect 5 PUs (5 lost to blockades); end with 5 PUs total

    triplea_37699_Ita6.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from South Australia to Northern Territory
                1 fighter moved from 54 Sea Zone to Northern Territory
                1 fighter moved from New Guinea to Northern Territory

    Combat - ANZAC
                Battle in Northern Territory
                    ANZAC attack with 2 fighters and 2 infantry
                    Japanese defend with 1 mech_infantry
                    ANZAC win, taking Northern Territory from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                2 fighters moved from Northern Territory to Queensland
                1 fighter moved from Persia to Russia
                3 infantry moved from Iraq to Northwest Persia
                1 armour moved from Iraq to Northwest Persia
                1 mech_infantry moved from Persia to Northwest Persia

    Place Units - ANZAC
                1 fighter and 1 infantry placed in Persia

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_37699_ANZ6.tsvg

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