the amount of tv i’ve blown in the last round on sloppy and stupid attacks is huge. ridiculous really.
Ktylu (Axis) vs. simon33 (Allies +18)
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Made a few assumptions in SZ97. You can let me know if you’re not happy with them.
Keep playing? Japan isn’t far from only holding its home island and Germany isn’t winning any time soon. Italy doing Ok, but a bit meh too.
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those were fine in sz 97
If you take Korea ill stop, just uprgaded it to major complex.
lets go forward a turn or two.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery placed in Southern Italy
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,5
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from New South Wales to 33 Sea Zone
1 infantry moved from French Indo China to KwangsiPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Egypt to AlexandriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries, 4 infantry and 2 mech_infantrys moved from Western Germany to 113 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 113 Sea Zone to Norway
4 bombers moved from Western Germany to Alexandria
3 infantry moved from Germany to Poland
2 fighters moved from Western Germany to Southern Italy
3 infantry moved from Holland Belgium to Western Germany
1 mech_infantry moved from Normandy Bordeaux to France
3 artilleries moved from Normandy Bordeaux to France
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 bomber moved from Germany to 114 Sea ZoneCombat - Germans
Battle in Norway
Battle in Alexandria
Germans attack with 4 bombers
British defend with 1 infantry and 1 tactical_bomber; French defend with 2 infantry
French win, taking Norway from Russians with 1 tactical_bomber remaining. Battle score for attacker is -39
Casualties for Germans: 4 bombers
Casualties for British: 1 infantry
Casualties for French: 2 infantry
Battle in 114 Sea Zone
Germans attack with 1 bomber
Russians defend with 1 cruiser
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 bomber moved from 114 Sea Zone to Western GermanyPlace Units - Germans
3 infantry placed in United Kingdom
1 bomber and 1 fighter placed in Western Germany
2 armour placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,3
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
I was 86% to win in alexandria. Did jack squat, got to love those dice! :roll:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 13 artilleries; Remaining resources: 2 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
1 armour and 1 mech_infantry moved from Karelia to Norway
3 artilleries and 2 infantry moved from Finland to Norway
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 submarine moved from 91 Sea Zone to 93 Sea Zone -
Scramble fighter into SZ113?
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Yes, scramble please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 13 artilleries; Remaining resources: 2 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
1 armour and 1 mech_infantry moved from Karelia to Norway
3 artilleries and 2 infantry moved from Finland to Norway
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 submarine moved from 91 Sea Zone to 93 Sea ZoneCombat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 cruiser, 2 destroyers, 1 fighter and 4 transports
Germans win with 1 cruiser, 1 fighter and 4 transports remaining. Battle score for attacker is -21
Casualties for Germans: 2 destroyers
Casualties for Russians: 2 fighters, 1 submarine and 1 tactical_bomber
Battle in Norway
Russians attack with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Germans defend with 2 artilleries, 4 infantry and 2 mech_infantrys
Germans win with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -16
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from Italians to Russians
EDIT: Turning off Edit Mode
1 artillery moved from Bessarabia to Western Ukraine
1 infantry moved from Western Ukraine to Bessarabia
3 artilleries moved from Ukraine to Western Ukraine
4 artilleries moved from Bryansk to Western Ukraine
1 armour moved from Egypt to Tobruk
1 infantry moved from Belarus to Baltic States
1 artillery moved from Baltic States to Novgorod
1 infantry moved from Novgorod to Belarus
5 artilleries and 3 infantry moved from Novgorod to Karelia
5 artilleries moved from Russia to Bryansk
3 infantry moved from Suiyuyan to Central Mongolia
1 mech_infantry moved from Hunan to JeholPlace Units - Russians
3 artilleries placed in Ukraine
10 artilleries placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
2 artilleries moved from Japan to 6 Sea Zone
1 battleship, 1 submarine and 2 transports moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in Amur
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 artilleries moved from 6 Sea Zone to KoreaPlace Units - Japanese
10 infantry placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,1,3,1,5
Japanese collect 25 PUs (1 lost to blockades); end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 5 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 33 Sea Zone to 30 Sea ZoneNon Combat Move - Americans
3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 23 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 33 Sea Zone to Guam
1 fighter moved from Western United States to Midway
8 submarines moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
3 artilleries, 4 fighters and 3 infantry placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
6 artilleries and 4 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Chahar to Jehol
1 artillery and 3 infantry moved from Kiangsu to Shantung
1 fighter moved from Anhwe to JeholPlace Units - Chinese
2 artilleries and 5 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Algeria to Tunisia
British take Tunisia from ItaliansCombat - British
British creates battle in territory 42 Sea Zone
British creates battle in territory 20 Sea Zone
Battle in Caroline Islands
British attack with 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
British win, taking 42 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from 20 Sea Zone to Guam
1 carrier, 2 destroyers and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Jehol to Manchuria
1 armour moved from Anhwe to ManchuriaPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 fighter placed in Kwangtung
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries and 2 infantry
Some Units in Kwangtung change ownership: 1 fighter
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to Alexandria
2 infantry moved from Northern Italy to Southern Italy
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to TobrukCombat - Italians
Battle in Egypt
Italians attack with 1 armour and 1 infantry
British defend with 1 armour and 1 harbour
Italians win, taking Egypt from British with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Alexandria
Italians attack with 1 bomber
British defend with 1 tactical_bomber
French win with no units remaining. Battle score for attacker is -1
Casualties for Italians: 1 bomber
Casualties for British: 1 tactical_bomber
Battle in Tobruk
Italians attack with 1 fighter
Russians defend with 1 armour
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 fighter moved from Tobruk to LibyaPlace Units - Italians
1 submarine and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,5
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 destroyers and 1 submarine moved from 45 Sea Zone to 21 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau IslandCombat - ANZAC
Battle in Paulau Island
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Paulau Island from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from Kwangsi to KwangtungPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Scotland to United Kingdom
2 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from Norway to Finland
Germans take Finland from Russians
3 armour and 3 infantry moved from Western Germany to 113 Sea Zone
3 armour, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
3 armour and 3 infantry moved from 115 Sea Zone to Novgorod
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 fighter moved from Western Germany to United Kingdom
2 fighters moved from Southern Italy to Western Germany
1 infantry moved from Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
5 armour and 6 mech_infantrys moved from Eastern Poland to Belarus
2 bombers moved from Western Germany to Poland
21 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
2 artilleries and 1 mech_infantry moved from Norway to Finland
3 artilleries moved from France to Western Germany
1 mech_infantry moved from France to Western GermanyCombat - Germans
Battle in Belarus
Germans attack with 5 armour and 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 5 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 armour and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 3 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
3 aaGuns moved from Eastern Poland to PolandPlace Units - Germans
4 infantry placed in Western Germany
3 infantry placed in United Kingdom
3 armour and 1 bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,3
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Japanese





