Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer and 10 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour and 1 mech_infantry moved from Belarus to Novgorod
1 armour moved from Poland to Novgorod
1 bomber moved from Eastern Poland to Novgorod
1 bomber moved from France to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
2 fighters and 2 tactical_bombers moved from Eastern Poland to Ukraine
Combat - Germans
Battle in 106 Sea Zone
Germans attack with 1 cruiser
British defend with 2 transports
Germans win, taking 106 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Ukraine
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 2 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Germans win, taking Novgorod from Russians with 2 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 5 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
2 bombers moved from Novgorod to Eastern Poland
2 aaGuns moved from Eastern Poland to Western Ukraine
1 armour, 9 artilleries, 5 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 fighters and 2 tactical_bombers moved from Ukraine to Romania
1 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 carrier moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from Algeria to Tunisia
Place Units - Germans
10 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 55 PUs (1 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
3 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Korea to Manchuria
1 bomber moved from Yakut S.S.R. to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Manchuria from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Bryansk to Archangel
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Volgograd to Tambov
1 bomber moved from Manchuria to Yakut S.S.R.
4 aaGuns, 1 armour, 9 artilleries, 18 infantry and 3 mech_infantrys moved from Bryansk to Russia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Japan to New Guinea
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 cruiser moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from Jehol to Hopei
1 tactical_bomber moved from Jehol to Kweichow
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 mech_infantry moved from 56 Sea Zone to Western Australia
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 bomber moved from Japan to Kweichow
1 tactical_bomber moved from Anhwe to Burma
1 fighter moved from Anhwe to Burma
1 tactical_bomber moved from Anhwe to Kweichow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Japan to New Guinea
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 cruiser moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from Jehol to Hopei
1 tactical_bomber moved from Jehol to Kweichow
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 mech_infantry moved from 56 Sea Zone to Western Australia
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 bomber moved from Japan to Kweichow
1 tactical_bomber moved from Anhwe to Burma
1 fighter moved from Anhwe to Burma
1 tactical_bomber moved from Anhwe to Kweichow
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 infantry
Battle in Korea
Battle in 46 Sea Zone
Japanese attack with 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese win, taking Korea from Russians with 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in New Guinea
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery
Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 2 transports
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Americans defend with 2 infantry
Japanese win, taking Celebes from Americans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Western Australia
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Japanese win, taking Western Australia from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 bomber moved from New Guinea to Dutch New Guinea
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Manchuria to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 mech_infantrys moved from Malaya to Yunnan
2 tactical_bombers moved from Kweichow to Yunnan
1 bomber moved from Kweichow to Yunnan
1 fighter and 2 tactical_bombers moved from Hopei to Yunnan
Place Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Malaya
1 factory_minor placed in Kwangtung
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 3 fighters
EDIT: Adding units owned by Japanese to Philippines: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
just keeping it fresh!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 cruiser, 3 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 carriers, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 artillery moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from India to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to New Guinea
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers and 3 cruisers moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Combat - Americans
Battle in 56 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 cruiser, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 25
Casualties for Japanese: 1 cruiser, 1 submarine and 1 transport
Battle in 106 Sea Zone
Americans attack with 2 fighters and 2 submarines
Germans defend with 1 cruiser
Americans win, taking 106 Sea Zone from Germans with 2 fighters and 2 submarines remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Morocco
Battle in New Guinea
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Morocco from Germans, taking New Guinea from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
2 fighters moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from 56 Sea Zone to 46 Sea Zone
2 fighters moved from 55 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from New Guinea to 46 Sea Zone
2 fighters moved from New Guinea to 46 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to Eastern United States
1 bomber moved from 44 Sea Zone to Northern Territory
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 cruiser, 2 destroyers and 1 transport placed in 10 Sea Zone
2 bombers and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 fighter moved from Tsinghai to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
2 infantry moved from Sikang to Shensi
5 infantry moved from Tsinghai to Shensi
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Sorry I was really busy the last couple days. I also got click happy again.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Romania to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,4
Italians collect 6 PUs (5 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 4 infantry moved from Persia to Iraq
1 fighter moved from Queensland to Dutch New Guinea
Combat - ANZAC
Battle in Iraq
ANZAC attack with 1 armour and 4 infantry
Neutral_Axis defend with 3 infantry
ANZAC win, taking Iraq from Neutral_Axis with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Dutch New Guinea
ANZAC attack with 1 fighter
Japanese defend with 1 bomber
ANZAC win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
1 fighter moved from Queensland to 46 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to Northern Territory
2 infantry moved from Queensland to South Australia
1 fighter moved from Persia to Russia
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in Persia
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Ukraine to Ukraine
2 fighters and 2 tactical_bombers moved from Romania to Ukraine
2 bombers moved from Eastern Poland to Archangel
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
7 armour, 12 artilleries, 12 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Archangel
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Ukraine to Ukraine
2 fighters and 2 tactical_bombers moved from Romania to Ukraine
2 bombers moved from Eastern Poland to Archangel
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
7 armour, 12 artilleries, 12 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Archangel
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Germans attack with 8 armour, 12 artilleries, 12 infantry and 18 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 8 armour, 12 artilleries, 11 infantry and 18 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
2 bombers moved from Archangel to Novgorod
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 carrier moved from 112 Sea Zone to 104 Sea Zone
2 armour moved from Novgorod to Bryansk
2 fighters moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Novgorod
Place Units - Germans
1 artillery placed in France
1 bomber, 1 fighter and 8 infantry placed in Western Germany
3 armour placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,4
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 2 armour and 1 mech_infantry
Russians win, taking Belarus from Italians with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Italians: 2 armour and 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to Tambov
2 mech_infantrys moved from Volgograd to Russia
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 bomber moved from Yakut S.S.R. to Russia
Place Units - Russians
10 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
3 mech_infantrys moved from Shantung to Chahar
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
3 mech_infantrys moved from Malaya to Burma
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 bomber moved from Yunnan to Chahar
1 tactical_bomber moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Kweichow
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from Shantung to Chahar
1 mech_infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 mech_infantrys moved from Malaya to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 bomber moved from Yunnan to Chahar
1 tactical_bomber moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Kweichow
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 4 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 fighters and 4 tactical_bombers moved from 55 Sea Zone to Northern Territory
1 mech_infantry moved from Western Australia to Northern Territory
3 fighters moved from Philippines to Northern Territory
1 submarine moved from 44 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win, taking Soviet Far East from Russians with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Northern Territory
Japanese attack with 5 fighters, 1 mech_infantry and 4 tactical_bombers
ANZAC defend with 2 aaGuns, 1 artillery and 2 infantry; Americans defend with 1 bomber
Japanese win, taking Northern Territory from ANZAC with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -20
Casualties for Japanese: 3 fighters and 2 tactical_bombers
Casualties for ANZAC: 2 aaGuns, 1 artillery and 2 infantry
Casualties for Americans: 1 bomber
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Chahar to Kwangsi
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
2 battleships, 4 carriers and 1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Kweichow to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Burma to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Korea to Manchuria
2 fighters moved from Japan to Philippines
2 fighters and 2 tactical_bombers moved from Northern Territory to Western Australia
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Malaya
2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
ouch - very costly attack on Darwin!
Yes it was surprisingly.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 46 Sea Zone to 34 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
2 fighters moved from 46 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 submarine moved from 106 Sea Zone to 104 Sea Zone
2 bombers moved from Western United States to 104 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 bombers and 1 submarine
Germans defend with 1 carrier
Units damaged: 1 carrier owned by the Germans
Americans win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 carrier
Casualties for Americans: 1 submarine
Battle in Southern France
Non Combat Move - Americans
2 carriers, 2 destroyers and 4 fighters moved from 91 Sea Zone to 93 Sea Zone
2 bombers moved from 104 Sea Zone to United Kingdom
1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 fighters placed in Eastern United States
2 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs