G40L variance vs Snigg (allies +26)

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    Bomber from FIC hit that z80 transport instead of NCMing over it.  :-P

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    @variance:

    Bomber from FIC hit that z80 transport instead of NCMing over it.   :-P

    I’ll edit it in…already downloaded and started America’s turn.

    Kami in 22?

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 armour, 4 artilleries, 4 infantry, 1 mech_infantry and 4 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                2 destroyers moved from 26 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 45 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                2 fighters moved from 33 Sea Zone to 36 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone

    Combat - Americans

    triplea_37732_Ame8.tsvg

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    2 kamikazes for each destroyer

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 armour, 4 artilleries, 4 infantry, 1 mech_infantry and 4 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                2 destroyers moved from 26 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 45 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                2 fighters moved from 33 Sea Zone to 36 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits.  Rolls: 1,1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5,6
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Battle in 22 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 battleship
                        Americans roll dice for 1 destroyer and 1 fighter in 22 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 battleship in 22 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 battleship
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 carrier
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 carrier in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 34 Sea Zone
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 carrier in 34 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans lost in 34 Sea Zone
                        Americans roll dice for 1 tactical_bomber in 34 Sea Zone, round 4 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier in 34 Sea Zone, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 carrier remaining. Battle score for attacker is -29
                    Casualties for Americans: 1 destroyer, 1 fighter and 1 tactical_bomber
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 carrier
                        Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 carrier in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 3 :  1/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier in 45 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 4 :  1/3 hits
                        Japanese roll dice for 1 carrier in 45 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 carrier
                Battle in 36 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 battleship
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 36 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship in 36 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 36 Sea Zone
                        Americans roll dice for 2 fighters in 36 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 battleship in 36 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans lost in 36 Sea Zone
                        Americans roll dice for 1 fighter in 36 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 battleship in 36 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Americans and 1 battleship owned by the Japanese lost in 36 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for Americans: 2 fighters and 1 submarine
                    Casualties for Japanese: 1 battleship

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 2 infantry and 2 transports moved from 33 Sea Zone to 21 Sea Zone
                2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
                1 fighter moved from 22 Sea Zone to 35 Sea Zone
                2 fighters moved from 45 Sea Zone to 35 Sea Zone
                3 armour moved from Manchuria to Jehol
                3 armour moved from Korea to Jehol
                2 carriers, 1 destroyer, 4 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Gibraltar to Egypt
                1 fighter moved from Gibraltar to Egypt

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States
                2 armour and 1 mech_infantry placed in Korea

    Turn Complete - Americans
                Americans collect 56 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 artillery
        Marshall Islands : 1 flag
        Korea : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Jehol : 6 armour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        35 Sea Zone : 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 fighters, 2 infantry and 2 transports
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag, 1 destroyer
        19 Sea Zone : 1 flag
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 1 armour, 2 artilleries and 5 infantry
        Egypt : 1 bomber and 1 fighter
        106 Sea Zone : 1 flag
        92 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 2 transports
        101 Sea Zone : 4 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 2 fighters and 2 transports

    triplea_37732_Ame8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Anhwe
                Chinese undo move 1.
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 18 PUs total

    Territory Summary for Chinese :

    Jehol : 1 fighter and 2 infantry
        Shensi : 1 infantry
        Yunnan : 4 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry
        Szechwan : 1 infantry

    triplea_37732_Chi8.tsvg

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 battleship, 1 cruiser and 2 transports moved from 39 Sea Zone to 79 Sea Zone
                2 armour moved from West India to 79 Sea Zone
                2 armour, 1 battleship, 1 cruiser and 2 transports moved from 79 Sea Zone to 80 Sea Zone
                2 armour moved from 80 Sea Zone to Iraq
                1 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Persia to Iraq
                1 fighter moved from Egypt to Iraq

    Combat - British

    triplea_37732_Bri8.tsvg

  • 22 21 20 17 15

    What kind of OOL you going to want in Iraq?

  • 17 16 15 14 12

    Bombers, mechanized infantry, tactical bombers, fighters, tanks

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 battleship, 1 cruiser and 2 transports moved from 39 Sea Zone to 79 Sea Zone
                2 armour moved from West India to 79 Sea Zone
                2 armour, 1 battleship, 1 cruiser and 2 transports moved from 79 Sea Zone to 80 Sea Zone
                2 armour moved from 80 Sea Zone to Iraq
                1 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Persia to Iraq
                1 fighter moved from Egypt to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 3 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys
                    Germans defend with 2 armour and 4 mech_infantrys; Japanese defend with 1 armour, 5 bombers, 2 fighters and 2 tactical_bombers
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  1/2 hits
                        British roll dice for 3 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys in Iraq, round 2 :  4/12 hits
                        Germans roll dice for 3 armour, 5 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Iraq, round 2 :  7/16 hits
                        4 mech_infantrys owned by the British, 5 bombers owned by the Japanese and 3 infantry owned by the British lost in Iraq
                    1 armour and 1 artillery retreated to Persia
                        British roll dice for 2 armour in Iraq, round 3 :  1/2 hits
                        Germans roll dice for 3 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Iraq, round 3 :  8/11 hits
                        1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Iraq
                    Germans win with 3 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 armour, 3 infantry and 4 mech_infantrys
                    Casualties for Japanese: 5 bombers

    Non Combat Move - British
                1 fighter moved from Iraq to Egypt
                1 armour moved from West India to Persia
                1 fighter moved from Gibraltar to Egypt
                2 fighters moved from United Kingdom to Gibraltar
                2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 infantry placed in Egypt
                1 artillery and 2 infantry placed in Persia
                1 fighter and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for British :

    Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 airfield, 1 armour, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
        Egypt : 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag
        80 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        Eire : 1 flag
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        Persia : 1 flag, 2 armour, 2 artilleries, 1 factory_minor and 2 infantry

    triplea_37732_Bri8.tsvg

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    Having trouble posting becasue I had triplea open with another game.  Here is Italy8.

    triplea_37732_italy8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 46 Sea Zone to 34 Sea Zone
                1 fighter moved from Caroline Islands to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 destroyer, 3 fighters and 1 transport
                    Japanese defend with 1 carrier
                        ANZAC roll dice for 1 destroyer, 3 fighters and 1 transport in 34 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 carrier in 34 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in Paulau Island
                Battle in Philippines
                Battle in Celebes

    Non Combat Move - ANZAC
                1 carrier, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 55 Sea Zone to 37 Sea Zone
                1 fighter moved from New South Wales to Queensland
                2 fighters moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from 34 Sea Zone to Caroline Islands

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Paulau Island : 1 flag, 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 2 fighters and 1 harbour
        New Guinea : 2 infantry
        Philippines : 1 artillery and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        35 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        34 Sea Zone : 1 destroyer and 1 transport

    triplea_37732_ANZ8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    37 Sea Zone : 1 flag
        Gibraltar : 1 fighter
        Egypt : 4 infantry
        United Kingdom : 2 infantry
        79 Sea Zone : 1 flag
        91 Sea Zone : 1 cruiser

    triplea_37732_Fre8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Northwest Persia to 80 Sea Zone
                2 armour and 3 mech_infantrys moved from Iraq to Egypt
                5 bombers and 3 tactical_bombers moved from Northwest Persia to Egypt
                1 bomber moved from Ukraine to Egypt
                2 fighters moved from Southern Italy to Egypt
                3 bombers moved from Western Germany to Egypt
                1 mech_infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Russia to Tambov
                      Germans take Tambov from Russians

    Combat - Germans
                Battle in 80 Sea Zone
                    Germans attack with 4 bombers
                    British defend with 1 battleship, 1 cruiser and 2 transports
                    Units damaged: 1 battleship owned by the British
                    Germans win with 3 bombers remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 battleship, 1 cruiser and 2 transports
                Battle in Egypt
                    Germans attack with 2 armour, 9 bombers, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
                    British defend with 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry; French defend with 4 infantry; Americans defend with 1 bomber and 1 fighter
                    Germans win, taking Egypt from British with 2 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -73
                    Casualties for Germans: 9 bombers, 2 fighters and 2 tactical_bombers
                    Casualties for British: 2 artilleries, 2 fighters and 5 infantry
                    Casualties for French: 4 infantry
                    Casualties for Americans: 1 bomber and 1 fighter

    Non Combat Move - Germans
                1 tactical_bomber moved from Egypt to Trans-Jordan
                3 bombers moved from 80 Sea Zone to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Caucasus to Iraq
                3 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                2 armour moved from Ukraine to Caucasus
                1 infantry moved from Romania to Bulgaria
                6 mech_infantrys moved from Northern Italy to Southern Italy
                1 artillery and 1 infantry moved from Western Germany to France
                4 armour moved from Northern Italy to Western Germany
                5 infantry moved from Norway to Finland

    Place Units - Germans
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 bombers placed in Western Germany
                2 bombers placed in Russia

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs

    triplea_37732_Ger9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 9

    Combat Move - Russians
                1 mech_infantry moved from Ethiopia to Egypt
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Russians
                Battle in Egypt
                    Russians attack with 1 mech_infantry
                    Germans defend with 2 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
                        Russians roll dice for 1 mech_infantry in Egypt, round 2 :  1/1 hits
                        Germans roll dice for 2 armour and 3 mech_infantrys in Egypt, round 2 :  2/5 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Egypt
                    Germans win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Chahar to Anhwe
                2 infantry moved from Jehol to Anhwe
                3 infantry moved from Manchuria to Jehol
                3 infantry moved from Korea to Manchuria

    Turn Complete - Russians

    Territory Summary for Russians :

    Korea : 2 aaGuns and 2 infantry
        Kiangsu : 1 infantry
        Jehol : 3 infantry
        Manchuria : 3 infantry
        Anhwe : 3 infantry
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    triplea_37732_Rus9.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 16 infantry; Remaining resources: 2 SuicideAttackTokens; 7 PUs;

    Combat Move - Japanese
                1 armour, 3 infantry and 2 mech_infantrys moved from Shantung to Anhwe
                3 armour and 2 mech_infantrys moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                      Japanese take Eastern Persia from British

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 1 armour, 3 infantry and 2 mech_infantrys
                    Russians defend with 3 infantry
                    Japanese win, taking Anhwe from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Japanese
                2 infantry moved from Burma to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                5 fighters moved from Burma to India
                3 bombers moved from Caucasus to Egypt
                1 armour, 2 fighters and 2 tactical_bombers moved from Iraq to Egypt

    Place Units - Japanese
                10 infantry placed in Japan
                3 infantry placed in Shantung
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                Japanese collect 39 PUs; end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_37732_Jap9.tsvg

  • 17 16 15 14 12

    Max defense OOL in Egypt - bombers, mechs, tanks, tacs, fighters.

  • 22 21 20 17 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 armour moved from Jehol to Shantung
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                3 fighters moved from 35 Sea Zone to French Indo China
                2 cruisers moved from 35 Sea Zone to 36 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                      Americans take 36 Sea Zone from Japanese
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                3 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
                4 fighters moved from 95 Sea Zone to Southern Italy
                2 infantry moved from 95 Sea Zone to Southern Italy

    Combat - Americans
                Battle in Shantung
                    Americans attack with 6 armour
                    Japanese defend with 1 factory_minor and 3 infantry
                    Americans win, taking Shantung from Japanese with 3 armour remaining. Battle score for attacker is -9
                    Casualties for Americans: 3 armour
                    Casualties for Japanese: 3 infantry
                Battle in Shan State
                Battle in French Indo China
                    Americans attack with 1 artillery, 3 fighters and 1 infantry
                    Japanese defend with 1 factory_minor and 3 infantry
                    Americans win, taking Shan State from Japanese, taking French Indo China from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                Battle in Southern Italy
                    Americans attack with 1 armour, 2 artilleries, 4 fighters and 5 infantry
                    Germans defend with 6 mech_infantrys; Italians defend with 4 aaGuns, 1 airfield, 3 bombers, 1 factory_minor, 4 fighters, 1 harbour and 6 infantry
                    Italians win with 3 bombers, 4 fighters, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is -49
                    Casualties for Italians: 4 aaGuns
                    Casualties for Americans: 1 armour, 2 artilleries, 4 fighters and 5 infantry
                Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Americans
                4 carriers moved from 35 Sea Zone to 37 Sea Zone
                3 fighters moved from French Indo China to 37 Sea Zone

    Place Units - Americans

    triplea_37732_Ame9.tsvg

  • 22 21 20 17 15

    I went Italy, since I could bring a little more…it was lost cause either way.

    Good game.  I’ll post it up.

  • 17 16 15 14 12

    Thanks Snigg.  you want a rematch?  same bid and flip sides?

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