38d11c04-02d3-4ad4-b098-78996723c779-dawg-64-v-mike-g40-start-round-5-russia-7.tsvg
Caesar1 (Axis) and Private Panic (Allies) play Balanced Mod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Cyprus
2 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
2 fighters moved from India to Burma
1 artillery and 1 infantry moved from India to BurmaCombat - British
Battle in 99 Sea Zone
British attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Italians defend with 1 destroyer and 1 transport
British win, taking 99 Sea Zone from Italians with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Cyprus
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Cyprus from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Battle in Burma
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
British win, taking Normandy Bordeaux from Germans, taking Burma from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters moved from Burma to India
2 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 armour moved from Egypt to Tobruk
2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Egypt
2 fighters moved from Cyprus to Syria
1 tactical_bomber moved from Cyprus to Syria
3 submarines moved from 81 Sea Zone to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 81 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour moved from 91 Sea Zone to MoroccoPlace Units - British
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
2 destroyers placed in 71 Sea Zone
2 artilleries placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from French Central Africa: 1 mech_infantry
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Turning off Edit Mode -
Edited in a non-com move for a forgotten UK MI. Hope that was okay?
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Yes, no problem, I made a little Edit too with Japanese, hope it will be ok
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That was fine Caesar. Look forward to seeing Italy’s move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Western Ukraine to Bryansk
1 bomber moved from Western Ukraine to Bryansk
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 artillery moved from Northern Italy to France
2 fighters moved from Normandy Bordeaux to Western Germany
1 cruiser moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
2 infantry placed in Northern Italy
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,6,3,4,2,5
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 3 artilleries and 3 infantry
Tunisia : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
Western Germany : 2 fighters
Albania : 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 1 factory_major, 2 infantry and 2 mech_infantrys
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
Baltic States : 1 flag
Bryansk : 1 flag, 2 armour
Western Ukraine : 1 bomber and 1 mech_infantry
95 Sea Zone : 1 cruiser
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 42 / 71
Russians : 26 / 35
Japanese : 62 / 69
Americans : 58 / 84
Chinese : 3 / 3
British : 35 / 46
UK_Pacific : 6 / 3
Italians : 18 / 16
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3,292
Median : 3,000
Variance : 0,435
Standard Deviation : 0,659
Total rolls : 24Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,250
Median : 3,000
Variance : 0,286
Standard Deviation : 0,535
Total rolls : 8Italians Combat
1 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,000
Median : 1,000
Variance : 2,167
Standard Deviation : 1,472
Total rolls : 7British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,250
Median : 3,000
Variance : 0,286
Standard Deviation : 0,535
Total rolls : 8Russians Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 2 infantry, 5 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
2 bombers moved from Western Germany to Russia
1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
1 fighter moved from Western Ukraine to Rostov
1 armour and 5 mech_infantrys moved from Novgorod to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 fighter moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 fighter moved from Western Germany to 99 Sea Zone
1 artillery moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 tactical_bomber moved from Western Ukraine to Rostov
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Neutral_AlliesCombat - Germans
Battle in 99 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 destroyer, 3 submarines and 1 transport
3 submarines owned by the British Submerged
Germans roll dice for 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 99 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 1/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Rostov
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 armour and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 6 mech_infantrys in Belarus, round 2 : 2/7 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 2/5 hits
1 bomber and 1 tactical_bomber killed by AA
Bombing raid in Russia rolls: 3,4,3 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Russia to Bryansk
2 bombers moved from Russia to Slovakia Hungary
1 bomber moved from Russia to Bryansk
7 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Rostov to Bryansk
1 fighter moved from 99 Sea Zone to Bryansk
2 tactical_bombers moved from Rostov to Bryansk
1 fighter moved from 99 Sea Zone to Southern Italy
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
2 aaGuns, 8 armour, 4 artilleries, 12 infantry, 6 marines and 3 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Western Germany to FrancePlace Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber placed in Western Germany
1 infantry placed in France
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Slovakia Hungary : 2 bombers
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour, 5 mech_infantrys and 1 tactical_bomber
Germany : 1 factory_major
Holland Belgium : 1 artillery and 1 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 flag, 1 armour and 5 mech_infantrys
Karelia : 1 flag
Bryansk : 2 aaGuns, 15 armour, 4 artilleries, 1 bomber, 3 fighters, 12 infantry, 6 marines, 10 mech_infantrys and 2 tactical_bombers
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 aaGun and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Caucasus : 1 flag
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 2 destroyers, 2 submarines and 1 transport
Bulgaria : 1 flag
Northwest Persia : 1 flag, 1 mech_infantry
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 50 / 67
Russians : 21 / 35
Japanese : 58 / 69
Americans : 55 / 84
Chinese : 3 / 3
British : 35 / 46
UK_Pacific : 6 / 3
Italians : 18 / 16
ANZAC : 14 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 17 times
5 was rolled 16 times
6 was rolled 9 times
Average roll : 3,307
Median : 3,000
Variance : 0,552
Standard Deviation : 0,743
Total rolls : 88Null / Other
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3,250
Median : 3,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 36Germans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3,250
Median : 3,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 36British Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 2 times
5 was rolled 2 times
Average roll : 4,000
Median : 4,000
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4Russians Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,182
Median : 2,000
Variance : 1,100
Standard Deviation : 1,049
Total rolls : 11 -
I suppose you wouldn’t scramble. A bit unlucky bombing raid this time :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 26 PUs;
Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 armour moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Kazakhstan
7 mech_infantrys moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 fighter moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Russia to Tambov
6 infantry moved from Vologda to Russia
1 artillery moved from Vologda to Urals
1 infantry moved from Russia to SamaraPlace Units - Russians
1 artillery, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
A bit unlucky bombing raid this time :cry:
:-D There are two sides to every story!
Am away for the w/e shortly. Will take a look when I get back.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 2 destroyers, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Szechwan to Shensi
2 bombers moved from French Indo China to Shensi
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Yunnan to Burma
2 fighters moved from French Indo China to Burma
2 tactical_bombers moved from French Indo China to Burma
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 74 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Burma
1 cruiser moved from 44 Sea Zone to 37 Sea Zone
1 battleship moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from 44 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Guam
1 fighter moved from 44 Sea Zone to Guam
1 battleship moved from 44 Sea Zone to 21 Sea Zone
1 cruiser moved from 44 Sea Zone to 21 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 marines and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 marines moved from 21 Sea Zone to Guam
1 destroyer moved from 44 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/6 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Guam
Japanese attack with 1 fighter, 2 marines and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 marines and 1 tactical_bomber in Guam, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Guam
Japanese roll dice for 1 fighter, 2 marines and 1 tactical_bomber in Guam, round 3 : 2/4 hits
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 3/7 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Shensi to French Indo China
1 infantry moved from Yunnan to Szechwan
2 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
2 transports moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 tactical_bomber moved from Guam to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 3 carriers and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to Kweichow
2 armour moved from French Indo China to Kweichow
3 tactical_bombers moved from Burma to French Indo China
2 fighters moved from Burma to French Indo China
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 artillery, 1 destroyer, 1 marine, 2 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber and 5 infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun, 5 artilleries and 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 5 armour and 6 mech_infantrys
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield and 2 marines
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
36 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
34 Sea Zone : 1 destroyer
39 Sea Zone : 2 submarines
21 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 submarine
6 Sea Zone : 2 destroyers, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 46 / 67
Russians : 23 / 30
Japanese : 62 / 62
Americans : 55 / 84
Chinese : 2 / 3
British : 35 / 46
UK_Pacific : 5 / 3
Italians : 18 / 16
ANZAC : 14 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3,317
Median : 3,000
Variance : 0,625
Standard Deviation : 0,791
Total rolls : 41ANZAC Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3,500
Median : 3,500
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4Chinese Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Japanese Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3,333
Median : 3,000
Variance : 0,781
Standard Deviation : 0,884
Total rolls : 33 -
@Private:
A bit unlucky bombing raid this time� :cry:
:-D There are two sides to every story!
Am away for the w/e shortly. Will take a look when I get back.
Right! :|
I have never seen japanese marines! I just purchased marines instead of regular infantry :lol:
You’ll see just a little edit in non-com of a forgotten transport in the middle of the Pacific Ocean. -
Do you want to change them for inf?
-
No, thanks, it’s too late. I think EDITs should be immediately applied to fix some little wrong moves and not used to change things after an entire turn.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
2 submarines moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in 95 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 cruiser
Americans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Midway
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 artillery and 1 infantry moved from Morocco to Algeria
2 fighters moved from Normandy Bordeaux to 110 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
2 destroyers and 1 fighter placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
2 infantry moved from India to Burma
2 fighters moved from India to Burma
2 fighters and 1 tactical_bomber moved from Syria to Northwest Persia
2 infantry moved from Iraq to Northwest PersiaCombat - British
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Northwest Persia
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 armour and 2 mech_infantrys moved from Egypt to Tobruk
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
3 submarines moved from 99 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Egypt to Gibraltar
1 fighter moved from Northwest Persia to Iraq
1 fighter moved from Northwest Persia to Eastern Persia
1 tactical_bomber moved from Northwest Persia to Iraq
2 fighters moved from Burma to IndiaPlace Units - British
1 carrier placed in 110 Sea Zone
1 fighter and 2 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in Iraq
1 infantry placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,2,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
1 bomber moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 tactical_bomber moved from Southern Italy to Rostov
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Rostov
Italians attack with 2 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Italians roll dice for 2 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Rostov
Italians roll dice for 2 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 1/5 hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Rostov to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
1 mech_infantry moved from Northern Italy to Romania
2 fighters moved from Normandy Bordeaux to Southern Italy
2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,3,4,1
Italians collect 13 PUs (6 lost to blockades); end with 13 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 3 artilleries and 3 infantry
Tunisia : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
Romania : 1 mech_infantry
Albania : 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 1 factory_major, 2 infantry and 2 mech_infantrys
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 bomber and 1 tactical_bomber
Rostov : 1 flag, 2 armour and 1 mech_infantry
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 43 / 67
Russians : 21 / 30
Japanese : 60 / 62
Americans : 55 / 80
Chinese : 3 / 3
British : 39 / 48
UK_Pacific : 6 / 6
Italians : 19 / 13
ANZAC : 14 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 4,083
Median : 4,000
Variance : 1,130
Standard Deviation : 1,063
Total rolls : 24Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3,333
Median : 3,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6Italians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4,214
Median : 4,000
Variance : 1,385
Standard Deviation : 1,177
Total rolls : 14Americans Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,667
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 bomber moved from Queensland to 34 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in CelebesNon Combat Move - ANZAC
1 bomber moved from 34 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
ANZAC collect 16 PUs (1 lost to blockades); end with 18 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs





