yeah you did push it too far lol
16L G40 Majikforce (Axis) vs Ktylu (Allies +25)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
2 transports moved from 109 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Egypt to India
1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 mech_infantrys moved from Western United States to Central United States
2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to 47 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
2 carriers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 carrier and 2 fighters moved from 98 Sea Zone to 99 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Air Battle in Western Germany
Americans attacks with 1 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Western Germany causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Central United States to Eastern United States
1 fighter moved from 42 Sea Zone to Northern Territory
1 fighter moved from 47 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 battleship, 1 cruiser, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Place Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from West India to India
3 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to Northwest Persia
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea ZoneCombat - British
Turning on Edit Mode
EDIT: Adding units owned by British to 99 Sea Zone: 2 artilleries, 3 infantry and 3 transports
EDIT: Removing units owned by British from 98 Sea Zone: 2 artilleries, 3 infantry and 3 transports
EDIT: Changing ownership of Greece from Germans to British
EDIT: Removing units owned by British from 99 Sea Zone: 2 artilleries, 3 infantry and 3 transports
EDIT: Adding units owned by British to Greece: 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to 99 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
2 fighters moved from Burma to India
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea ZonePlace Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Iraq
1 artillery placed in Egypt
2 transports placed in 109 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 artilleries -
messed up my transports, had to edit. just a fyi
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Tambov to Rostov
1 armour moved from Bulgaria to Greece
2 infantry moved from Bulgaria to Greece
1 bomber moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Southern Italy to GreeceCombat - Italians
Battle in Rostov
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Italians attack with 1 armour, 2 bombers, 1 fighter and 2 infantry
British defend with 2 artilleries and 3 infantry
retreated to Greece
British win with 2 artilleries remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Italians: 1 armour and 2 infantryNon Combat Move - Italians
2 bombers moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
1 armour moved from Southern Italy to FrancePlace Units - Italians
1 fighter placed in Southern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,5,4,5
Italians collect 12 PUs (8 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 bomber moved from Queensland to India
1 infantry moved from Northern Territory to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from United Kingdom to 109 Sea ZoneCombat - French
French creates battle in territory 97 Sea Zone -
scramble in southern italy sir. I honestly do not know the rules for this. Not even sure if the diff ships get to fire back if you do scramble… who knows, lol
anyhow scramble orders awaiting sir :-D
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If I remember correctly you have just the French destroyer. So if I scramble than it would be my sub and fighters vs your destroyer. As the rules state powers that are allied can never attack together. So I will full scramble 2 Italian fighters and 1 German fighter. Lose the German fighter last. (It better not come to that😉). Since you were unaware of the rules in this instance feel free to take back the attack and redo your moves. Cheers!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanCombat - French
French creates battle in territory 97 Sea ZoneNon Combat Move - French
Turn Complete - French
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hehe
no combat :-Dpewww french :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x harbour; Remaining resources: 85 PUs;
Germans buy 3 armour, 4 artilleries, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to 99 Sea Zone
3 tactical_bombers moved from Ukraine to 99 Sea Zone
3 bombers moved from Bryansk to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Western Germany to 99 Sea Zone
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Smolensk to Vologda
1 armour and 1 mech_infantry moved from Vologda to Urals
1 armour moved from Russia to Urals
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
10 armour moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
4 infantry moved from Volgograd to Caucasus
Germans take Caucasus from Russians
2 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to CaucasusCombat - Germans
Battle in Urals
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 artilleries
Germans win, taking Greece from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 artilleries
Battle in 99 Sea Zone
Germans attack with 3 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 battleship and 3 transports; Americans defend with 1 carrier and 2 fighters
Germans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 56
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship and 3 transports
Casualties for Americans: 1 carrier and 2 fightersNon Combat Move - Germans
1 aaGun moved from Volgograd to Caucasus
2 aaGuns and 5 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Smolensk to Rostov
1 artillery moved from Smolensk to Bryansk
6 artilleries moved from Russia to Tambov
3 infantry moved from Novgorod to Vyborg
1 tactical_bomber moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
2 fighters moved from 99 Sea Zone to Western Germany
2 tactical_bombers moved from 99 Sea Zone to Southern Italy
2 bombers moved from 99 Sea Zone to Rostov
1 bomber moved from 99 Sea Zone to Southern ItalyPlace Units - Germans
3 artilleries placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
1 artillery, 1 bomber and 2 infantry placed in Western Germany
1 fighter and 1 tactical_bomber placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,4,1,5
Germans collect 61 PUs (1 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 mech_infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 mech_infantrys moved from Hunan to Szechwan
1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
3 fighters and 2 tactical_bombers moved from French Indo China to Sikang
2 bombers moved from Shan State to Sikang
2 infantry moved from Shan State to Burma
1 armour moved from Yunnan to Burma
1 artillery moved from Shan State to Burma
1 mech_infantry moved from Shan State to Burma
1 infantry moved from Kansu to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Battle in Sikang
Japanese attack with 2 bombers, 3 fighters and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
2 mech_infantrys moved from Kwangtung to Yunnan
1 tactical_bomber moved from Szechwan to French Indo China
1 fighter moved from Szechwan to French Indo China
2 tactical_bombers moved from Sikang to Yunnan
2 fighters moved from Sikang to Yunnan
2 bombers moved from Sikang to French Indo China
1 armour moved from Kiangsu to Jehol
1 mech_infantry moved from Jehol to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Japan to Philippines
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 carrier, 1 fighter and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 battleship, 2 carriers, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Americans take 44 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Siberia to Sakha
Americans take Sakha from Japanese
1 tactical_bomber moved from Queensland to Caroline Islands
1 fighter moved from Northern Territory to Caroline Islands
1 destroyer moved from 26 Sea Zone to 47 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 infantry and 1 mech_infantry moved from 47 Sea Zone to New BritainCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in New Britain
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking New Britain from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 106 Sea Zone to 91 Sea ZonePlace Units - Americans
1 armour and 1 infantry placed in Eastern United States
1 battleship, 1 carrier and 1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 artillery and 1 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
2 fighters moved from India to Burma
3 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Northwest Persia
1 fighter moved from Cyprus to Northwest Persia
1 submarine moved from 97 Sea Zone to 98 Sea ZoneCombat - British
British creates battle in territory 97 Sea Zone
Battle in Burma
British attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
retreated to Burma
Japanese win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -18
Casualties for British: 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to IndiaPlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 destroyer and 1 transport placed in 81 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 3 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 bombers moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 2 bombers
British defend with 1 destroyer; Americans defend with 1 destroyer and 6 transports
Italians win with 2 bombers remaining. Battle score for attacker is 58
Casualties for British: 1 destroyer
Casualties for Americans: 1 destroyer and 6 transportsNon Combat Move - Italians
2 bombers moved from 91 Sea Zone to Southern France
2 artilleries moved from France to Southern France
1 infantry moved from France to Southern France
1 armour moved from France to Yugoslavia
1 armour moved from Rostov to Kazakhstan
2 fighters moved from Southern Italy to Southern France
1 artillery and 4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,3
Italians collect 10 PUs (10 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour, 4 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
10 armour moved from Kazakhstan to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
2 bombers moved from Rostov to Northwest Persia
1 fighter moved from Southern Italy to 97 Sea Zone
3 tactical_bombers moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to 97 Sea Zone
1 bomber and 2 fighters moved from Western Germany to 97 Sea Zone
1 armour moved from Novosibirsk to Olgiy
Germans take Olgiy from Russians
1 mech_infantry moved from Urals to Nenetsia
Germans take Nenetsia from Russians
2 armour moved from Urals to OlgiyCombat - Germans
Battle in 97 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
French defend with 1 destroyer; British defend with 1 submarine; Americans defend with 1 battleship
1 submarine owned by the British Submerged
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 1 fighter
Casualties for French: 1 destroyer
Casualties for Americans: 1 battleship
Battle in Northwest Persia
Germans attack with 12 armour, 2 bombers, 4 infantry and 3 mech_infantrys
French defend with 2 infantry; British defend with 1 armour, 1 fighter and 3 mech_infantrys
Germans win, taking Northwest Persia from Russians with 12 armour, 2 bombers, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 2 infantry
Casualties for French: 2 infantry
Casualties for British: 1 armour, 1 fighter and 3 mech_infantrysNon Combat Move - Germans
1 aaGun moved from Caucasus to Northwest Persia
3 artilleries moved from Volgograd to Caucasus
2 aaGuns and 5 infantry moved from Rostov to Caucasus
1 artillery moved from Bryansk to Rostov
6 artilleries moved from Tambov to Rostov
3 mech_infantrys moved from Russia to Rostov
3 infantry moved from Vyborg to Finland
2 bombers moved from Northwest Persia to Rostov
1 armour moved from Greece to Bulgaria
1 armour moved from Ukraine to Romania
2 armour moved from Ukraine to Caucasus
1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from 97 Sea Zone to Western Germany
2 bombers moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Western Germany
2 tactical_bombers moved from 97 Sea Zone to Southern ItalyPlace Units - Germans
1 carrier, 1 destroyer and 2 fighters placed in 112 Sea Zone
1 bomber placed in Western Germany
3 armour placed in Volgograd
3 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Germans collect 58 PUs (4 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs





