@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Caesar1 (Axis) and Private Panic (Allies) play Balanced Mod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 26 PUs;
Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
2 infantry moved from Bryansk to Rostov
2 armour and 3 mech_infantrys moved from Bryansk to Volgograd
1 artillery and 3 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Rostov
1 mech_infantry moved from Bryansk to VolgogradCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Volgograd
Russians attack with 2 armour and 4 mech_infantrys
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Belarus to Smolensk
6 infantry moved from Urals to Vologda
1 artillery moved from Russia to Vologda
1 aaGun and 6 infantry moved from Timguska to Kansu
1 aaGun and 6 infantry moved from Timguska to Urals
5 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Tambov
4 aaGuns, 9 artilleries and 24 infantry moved from Bryansk to RussiaPlace Units - Russians
1 artillery, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 3 marines, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Kweichow to Burma
1 fighter moved from Kweichow to Burma
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 fighters moved from 41 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to Celebes
2 tactical_bombers moved from 35 Sea Zone to Celebes
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to SiberiaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Siberia from Russians, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 1/6 hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Celebes, round 3 : 1/5 hits
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits
Americans roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
2 tactical_bombers moved from Celebes to 44 Sea Zone
2 fighters moved from Celebes to 44 Sea Zone
2 fighters moved from Java to 44 Sea Zone
1 carrier moved from 41 Sea Zone to 44 Sea Zone
1 cruiser moved from 41 Sea Zone to 44 Sea Zone
2 transports moved from 35 Sea Zone to 19 Sea Zone
3 carriers, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 58 Sea Zone to 74 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from French Indo China to Philippines
1 tactical_bomber moved from Japan to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
2 fighters moved from Burma to French Indo China
2 tactical_bombers moved from Burma to French Indo China
2 mech_infantrys moved from French Indo China to Kweichow
1 armour moved from French Indo China to Kweichow
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry, 3 submarines and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
2 transports moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
1 artillery and 3 marines placed in Japan
2 destroyers and 3 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 marines
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun, 4 artilleries and 3 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 3 armour and 5 mech_infantrys
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield and 1 infantry
Siberia : 1 flag, 2 infantry
French Indo China : 1 flag, 2 armour, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 tactical_bombers and 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
39 Sea Zone : 2 submarines
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 submarine and 1 transport
6 Sea Zone : 2 destroyers, 3 submarines and 2 transports
74 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 71
Russians : 27 / 35
Japanese : 64 / 69
Americans : 55 / 83
Chinese : 2 / 3
British : 35 / 50
UK_Pacific : 5 / 6
Italians : 15 / 17
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 4,115
Median : 4,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 26ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Americans Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 4,238
Median : 5,000
Variance : 1,550
Standard Deviation : 1,245
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
4 fighters moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from India to SzechwanCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland BelgiumNon Combat Move - Americans
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 submarines moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
4 fighters moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 3 destroyers, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Kansu
6 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Cyprus
2 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
2 fighters moved from India to Burma
1 artillery and 1 infantry moved from India to BurmaCombat - British
Battle in 99 Sea Zone
British attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Italians defend with 1 destroyer and 1 transport
British win, taking 99 Sea Zone from Italians with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Cyprus
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Cyprus from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Battle in Burma
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
British win, taking Normandy Bordeaux from Germans, taking Burma from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters moved from Burma to India
2 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 armour moved from Egypt to Tobruk
2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Egypt
2 fighters moved from Cyprus to Syria
1 tactical_bomber moved from Cyprus to Syria
3 submarines moved from 81 Sea Zone to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 81 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour moved from 91 Sea Zone to MoroccoPlace Units - British
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
2 destroyers placed in 71 Sea Zone
2 artilleries placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from French Central Africa: 1 mech_infantry
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Turning off Edit Mode -
Edited in a non-com move for a forgotten UK MI. Hope that was okay?
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Yes, no problem, I made a little Edit too with Japanese, hope it will be ok
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That was fine Caesar. Look forward to seeing Italy’s move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Western Ukraine to Bryansk
1 bomber moved from Western Ukraine to Bryansk
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 artillery moved from Northern Italy to France
2 fighters moved from Normandy Bordeaux to Western Germany
1 cruiser moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
2 infantry placed in Northern Italy
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,6,3,4,2,5
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 3 artilleries and 3 infantry
Tunisia : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
Western Germany : 2 fighters
Albania : 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 1 factory_major, 2 infantry and 2 mech_infantrys
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
Baltic States : 1 flag
Bryansk : 1 flag, 2 armour
Western Ukraine : 1 bomber and 1 mech_infantry
95 Sea Zone : 1 cruiser
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 42 / 71
Russians : 26 / 35
Japanese : 62 / 69
Americans : 58 / 84
Chinese : 3 / 3
British : 35 / 46
UK_Pacific : 6 / 3
Italians : 18 / 16
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3,292
Median : 3,000
Variance : 0,435
Standard Deviation : 0,659
Total rolls : 24Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,250
Median : 3,000
Variance : 0,286
Standard Deviation : 0,535
Total rolls : 8Italians Combat
1 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,000
Median : 1,000
Variance : 2,167
Standard Deviation : 1,472
Total rolls : 7British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,250
Median : 3,000
Variance : 0,286
Standard Deviation : 0,535
Total rolls : 8Russians Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 2 infantry, 5 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
2 bombers moved from Western Germany to Russia
1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
1 fighter moved from Western Ukraine to Rostov
1 armour and 5 mech_infantrys moved from Novgorod to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 fighter moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 fighter moved from Western Germany to 99 Sea Zone
1 artillery moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 tactical_bomber moved from Western Ukraine to Rostov
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Neutral_AlliesCombat - Germans
Battle in 99 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 destroyer, 3 submarines and 1 transport
3 submarines owned by the British Submerged
Germans roll dice for 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 99 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 1/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Rostov
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 armour and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 6 mech_infantrys in Belarus, round 2 : 2/7 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 2/5 hits
1 bomber and 1 tactical_bomber killed by AA
Bombing raid in Russia rolls: 3,4,3 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Russia to Bryansk
2 bombers moved from Russia to Slovakia Hungary
1 bomber moved from Russia to Bryansk
7 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Rostov to Bryansk
1 fighter moved from 99 Sea Zone to Bryansk
2 tactical_bombers moved from Rostov to Bryansk
1 fighter moved from 99 Sea Zone to Southern Italy
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
2 aaGuns, 8 armour, 4 artilleries, 12 infantry, 6 marines and 3 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Western Germany to FrancePlace Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber placed in Western Germany
1 infantry placed in France
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Slovakia Hungary : 2 bombers
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour, 5 mech_infantrys and 1 tactical_bomber
Germany : 1 factory_major
Holland Belgium : 1 artillery and 1 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 flag, 1 armour and 5 mech_infantrys
Karelia : 1 flag
Bryansk : 2 aaGuns, 15 armour, 4 artilleries, 1 bomber, 3 fighters, 12 infantry, 6 marines, 10 mech_infantrys and 2 tactical_bombers
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 aaGun and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Caucasus : 1 flag
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 2 destroyers, 2 submarines and 1 transport
Bulgaria : 1 flag
Northwest Persia : 1 flag, 1 mech_infantry
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 50 / 67
Russians : 21 / 35
Japanese : 58 / 69
Americans : 55 / 84
Chinese : 3 / 3
British : 35 / 46
UK_Pacific : 6 / 3
Italians : 18 / 16
ANZAC : 14 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 17 times
5 was rolled 16 times
6 was rolled 9 times
Average roll : 3,307
Median : 3,000
Variance : 0,552
Standard Deviation : 0,743
Total rolls : 88Null / Other
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3,250
Median : 3,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 36Germans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3,250
Median : 3,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 36British Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 2 times
5 was rolled 2 times
Average roll : 4,000
Median : 4,000
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4Russians Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,182
Median : 2,000
Variance : 1,100
Standard Deviation : 1,049
Total rolls : 11 -
I suppose you wouldn’t scramble. A bit unlucky bombing raid this time :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 26 PUs;
Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 armour moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Kazakhstan
7 mech_infantrys moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 fighter moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Russia to Tambov
6 infantry moved from Vologda to Russia
1 artillery moved from Vologda to Urals
1 infantry moved from Russia to SamaraPlace Units - Russians
1 artillery, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
A bit unlucky bombing raid this time :cry:
:-D There are two sides to every story!
Am away for the w/e shortly. Will take a look when I get back.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 2 destroyers, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Szechwan to Shensi
2 bombers moved from French Indo China to Shensi
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Yunnan to Burma
2 fighters moved from French Indo China to Burma
2 tactical_bombers moved from French Indo China to Burma
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 74 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Burma
1 cruiser moved from 44 Sea Zone to 37 Sea Zone
1 battleship moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from 44 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Guam
1 fighter moved from 44 Sea Zone to Guam
1 battleship moved from 44 Sea Zone to 21 Sea Zone
1 cruiser moved from 44 Sea Zone to 21 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 marines and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 marines moved from 21 Sea Zone to Guam
1 destroyer moved from 44 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/6 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Guam
Japanese attack with 1 fighter, 2 marines and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 marines and 1 tactical_bomber in Guam, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Guam
Japanese roll dice for 1 fighter, 2 marines and 1 tactical_bomber in Guam, round 3 : 2/4 hits
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 3/7 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Shensi to French Indo China
1 infantry moved from Yunnan to Szechwan
2 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
2 transports moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 tactical_bomber moved from Guam to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 3 carriers and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to Kweichow
2 armour moved from French Indo China to Kweichow
3 tactical_bombers moved from Burma to French Indo China
2 fighters moved from Burma to French Indo China
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 artillery, 1 destroyer, 1 marine, 2 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber and 5 infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun, 5 artilleries and 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 5 armour and 6 mech_infantrys
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield and 2 marines
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
36 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
34 Sea Zone : 1 destroyer
39 Sea Zone : 2 submarines
21 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 submarine
6 Sea Zone : 2 destroyers, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 46 / 67
Russians : 23 / 30
Japanese : 62 / 62
Americans : 55 / 84
Chinese : 2 / 3
British : 35 / 46
UK_Pacific : 5 / 3
Italians : 18 / 16
ANZAC : 14 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3,317
Median : 3,000
Variance : 0,625
Standard Deviation : 0,791
Total rolls : 41ANZAC Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3,500
Median : 3,500
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4Chinese Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Japanese Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3,333
Median : 3,000
Variance : 0,781
Standard Deviation : 0,884
Total rolls : 33 -
@Private:
A bit unlucky bombing raid this time� :cry:
:-D There are two sides to every story!
Am away for the w/e shortly. Will take a look when I get back.
Right! :|
I have never seen japanese marines! I just purchased marines instead of regular infantry :lol:
You’ll see just a little edit in non-com of a forgotten transport in the middle of the Pacific Ocean. -
Do you want to change them for inf?
-
No, thanks, it’s too late. I think EDITs should be immediately applied to fix some little wrong moves and not used to change things after an entire turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
2 submarines moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in 95 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 cruiser
Americans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Midway
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 artillery and 1 infantry moved from Morocco to Algeria
2 fighters moved from Normandy Bordeaux to 110 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
2 destroyers and 1 fighter placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs





