@Adam514 No scramble.
StuckTojo (Axis) vs. Ktylu1 (Allies +25)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Smolensk to Russia
33 armour, 7 artilleries, 25 infantry and 12 mech_infantrys moved from Bryansk to Russia
3 bombers moved from Southern Italy to RussiaCombat - Germans
Battle in Russia
Germans attack with 33 armour, 7 artilleries, 3 bombers, 29 infantry and 12 mech_infantrys
ANZAC defend with 1 fighter; French defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_major, 1 fighter, 53 infantry and 15 mech_infantrys
Germans captures 5PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 20 armour and 3 bombers remaining. Battle score for attacker is 50
Casualties for ANZAC: 1 fighter
Casualties for Germans: 13 armour, 7 artilleries, 29 infantry and 12 mech_infantrys
Casualties for French: 1 fighter
Casualties for Russians: 2 aaGuns, 4 armour, 2 artilleries, 1 fighter, 53 infantry and 15 mech_infantrysNon Combat Move - Germans
1 armour moved from Novgorod to Finland
2 infantry moved from Norway to Finland
3 bombers moved from Russia to Bryansk
1 armour moved from Norway to Finland
2 armour moved from Novgorod to Bryansk
1 infantry moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
2 armour and 3 mech_infantrys moved from Western Germany to Yugoslavia
2 armour moved from Romania to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Yugoslavia
1 tactical_bomber moved from Bulgaria to Yugoslavia
1 infantry moved from Novosibirsk to Samara
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Germans
2 armour placed in Ukraine
1 armour placed in Novgorod
1 fighter and 6 mech_infantrys placed in Western Germany
2 infantry placed in France
1 infantry placed in Western Germany
1 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,6,1,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,6,3,4,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 52 PUs (7 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
14 armour, 3 artilleries and 8 mech_infantrys moved from Eastern Persia to Persia
2 mech_infantrys moved from Kazakhstan to Caucasus
1 bomber moved from Bulgaria to Caucasus
1 bomber moved from West India to Persia
1 fighter moved from India to Persia
3 armour moved from West India to Persia
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 4 Sea Zone to 1 Sea Zone
Japanese take 1 Sea Zone from AmericansCombat - Japanese
Japanese creates battle in territory 63 Sea Zone
Battle in 63 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese winJapanese win, taking 63 Sea Zone from Neutral with 1 submarine remaining with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 2 transports
Japanese win, taking 37 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Persia
Japanese attack with 17 armour, 3 artilleries, 1 bomber, 1 fighter and 8 mech_infantrys
ANZAC defend with 1 fighter; French defend with 1 infantry; British defend with 3 artilleries, 1 factory_minor, 9 infantry and 8 mech_infantrys
Japanese win, taking Persia from British with 17 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 52
Casualties for Japanese: 1 artillery and 7 mech_infantrys
Casualties for ANZAC: 1 fighter
Casualties for French: 1 infantry
Casualties for British: 3 artilleries, 9 infantry and 8 mech_infantrys
Battle in Caucasus
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 1 armour
Japanese win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - Japanese
1 bomber moved from Caucasus to India
1 bomber moved from Persia to India
2 aaGuns moved from Eastern Persia to Persia
2 mech_infantrys moved from Sikang to Caucasus
2 mech_infantrys moved from Szechwan to French Indo China
1 mech_infantry moved from Szechwan to Shan State
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 79 Sea Zone to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from 46 Sea Zone to 35 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from Amur to Buryatia
1 mech_infantry moved from Yenisey to Buryatia
1 fighter moved from Persia to Eastern PersiaPlace Units - Japanese
3 infantry placed in French Indo China
2 fighters placed in India
1 armour and 1 mech_infantry placed in Shantung
2 infantry placed in Japan
1 infantry placed in West India
2 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
Russia has no units except the boats, so I just went ahead with Japan.
If you want to move them to a different spot just go ahead and edit it. :-)
Hope that’s cool.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 4 bombers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 armour moved from Greece to 99 Sea Zone
2 armour and 2 transports moved from 99 Sea Zone to 97 Sea Zone
2 armour moved from 97 Sea Zone to Southern Italy
2 fighters moved from Greece to Southern Italy
2 bombers moved from Greece to Southern Italy
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
4 carriers, 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
7 fighters and 1 tactical_bomber moved from 37 Sea Zone to Siam
3 fighters moved from Sumatra to Shan State
2 battleships moved from 54 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
1 destroyer moved from 13 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 13 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 artillery moved from Siberia to Sakha
1 infantry moved from Siberia to SakhaCombat - Americans
Americans creates battle in territory 63 Sea Zone -
scramble in southern?
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those 2 fighters on carrier will be in fight too, grr
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No scramble.
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I was just trying to remove some items in southern. First the game just ignored my 2 fighters i added off the carrier. Then i rolled boxcars across. Just sad, that is like 4 turns in a row. Amazing, the bugs… cant get right! hehe
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 4 bombers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 armour moved from Greece to 99 Sea Zone
2 armour and 2 transports moved from 99 Sea Zone to 97 Sea Zone
2 armour moved from 97 Sea Zone to Southern Italy
2 fighters moved from Greece to Southern Italy
2 bombers moved from Greece to Southern Italy
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
4 carriers, 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
7 fighters and 1 tactical_bomber moved from 37 Sea Zone to Siam
3 fighters moved from Sumatra to Shan State
2 battleships moved from 54 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
1 destroyer moved from 13 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 13 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 artillery moved from Siberia to Sakha
1 infantry moved from Siberia to SakhaCombat - Americans
Americans creates battle in territory 63 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to Southern Italy: 2 fighters
EDIT: Removing units owned by Americans from 99 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Battle in 37 Sea Zone
Americans attack with 4 carriers
Japanese defend with 1 submarine
4 carriers owned by the Americans retreated to 42 Sea Zone
Battle in Shan State
Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans winJapanese win with 1 submarine remaining, taking Shan State from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Southern Italy
Americans attack with 2 armour, 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 mech_infantrys
Germans defend with 1 fighter, 4 infantry and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
Italians win with 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is -49
Casualties for Germans: 3 infantry
Casualties for Italians: 2 aaGuns and 3 infantry
Casualties for Americans: 2 armour, 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 mech_infantrysNon Combat Move - Americans
2 fighters moved from Southern Italy to 99 Sea Zone
3 fighters moved from Shan State to Siam
1 carrier and 2 fighters moved from 99 Sea Zone to 81 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea ZonePlace Units - Americans
1 aaGun and 2 armour placed in Greece
4 bombers and 1 fighter placed in Western United States
1 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,6
Americans collect 60 PUs (2 lost to blockades); end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 4 fighters; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 carrier moved from 99 Sea Zone to 98 Sea Zone
2 destroyers moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea ZoneNon Combat Move - British
Place Units - British
3 fighters placed in Egypt
1 fighter placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 artillery, 2 infantry and 2 transports
EDIT: Adding units owned by British to 98 Sea Zone: 2 transports
EDIT: Adding units owned by British to Egypt: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1
British collect 27 PUs (5 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Bulgaria to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 fighter, 2 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 1 airfield, 2 armour and 1 factory_minor
1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Bulgaria
Americans win with 2 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for Italians: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Americans: 1 aaGunNon Combat Move - Italians
Place Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,1,4,4,3,5,5,1,6
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total -
Wow! I don’t know what it is about Greece, but every time I go in there the dice kick my a$$ :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Western Australia to Northern TerritoryNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier, 1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,1
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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Wow! I don’t know what it is about Greece, but every time I go in there the dice kick my a$$ :?
I feel ya bro, i have had tons of them this game. No idea why, three of them were 90% losses. Those are the worst:/
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Yugoslavia to Greece
6 armour moved from Yugoslavia to Greece
1 tactical_bomber moved from Yugoslavia to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
3 bombers moved from Bryansk to Greece
2 fighters and 1 tactical_bomber moved from Western Germany to 95 Sea ZoneCombat - Germans
Battle in 95 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 2 transports
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Greece
Germans attack with 6 armour, 3 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 fighter, 2 infantry and 1 mech_infantry; Americans defend with 1 airfield, 2 armour and 1 factory_minor
Germans win, taking Greece from Americans with 5 armour, 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for British: 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Americans: 2 armourNon Combat Move - Germans
2 infantry moved from Yugoslavia to Bulgaria
2 aaGuns moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
3 bombers, 1 fighter and 2 tactical_bombers moved from Greece to Southern Italy
2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Western Germany to Northern Italy
6 mech_infantrys moved from Western Germany to Yugoslavia
2 armour moved from Finland to Karelia
1 armour moved from Novgorod to Karelia
1 infantry moved from Samara to Kazakhstan
1 aaGun and 3 infantry moved from Rostov to Caucasus
2 armour moved from Ukraine to Romania
2 armour moved from Bryansk to Caucasus
3 aaGuns moved from Bryansk to Rostov
20 armour moved from Russia to RostovPlace Units - Germans
2 bombers, 2 fighters and 2 tactical_bombers placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,2,3,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,1,2,6,1,5,1,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 52 PUs (9 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians





